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Add some additional image effect nodes (#869)
* Move the Subpath type to graphene-std * Add the transform subpath node * Delete selected nodes * Inserting node list on right click * Add several bitmap manipulator nodes * Convert add node to use f64 * Add posterize node * Rename names randomly * Fix naming * Exposure node * Fix typo * Adjust exposure node range * Comment out vector nodes * Adjust exposure range again * Posterise as ints * Rename input * Use >= in the to hsl function
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@@ -102,6 +102,8 @@ export class FrontendNodeLink {
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export class FrontendNodeType {
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readonly name!: string;
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readonly category!: string;
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}
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export class IndexedDbDocumentDetails extends DocumentDetails {
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