Add some additional image effect nodes (#869)

* Move the Subpath type to graphene-std

* Add the transform subpath node

* Delete selected nodes

* Inserting node list on right click

* Add several bitmap manipulator nodes

* Convert add node to use f64

* Add posterize node

* Rename names randomly

* Fix naming

* Exposure node

* Fix typo

* Adjust exposure node range

* Comment out vector nodes

* Adjust exposure range again

* Posterise as ints

* Rename input

* Use >= in the to hsl function
This commit is contained in:
0HyperCube
2022-12-03 14:29:45 -08:00
committed by GitHub
parent 0fb12bf39b
commit f9d772070b
50 changed files with 1310 additions and 481 deletions
+2 -2
View File
@@ -552,8 +552,8 @@ impl JsEditorHandle {
/// Creates a new document node in the node graph
#[wasm_bindgen(js_name = createNode)]
pub fn create_node(&self, node_type: String) {
let message = NodeGraphMessage::CreateNode { node_id: None, node_type };
pub fn create_node(&self, node_type: String, x: i32, y: i32) {
let message = NodeGraphMessage::CreateNode { node_id: None, node_type, x, y };
self.dispatch(message);
}