Update dependencies and lock files (#1841)

* Bump lock files

* Fix glam mismatch version

* Add tokio feature

* Update all deps

* Fix gpu-compiler not able to reference the root workspace

* Bump a few more deps

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
This commit is contained in:
James Lindsay
2024-07-22 02:56:29 -07:00
committed by GitHub
co-authored by Keavon Chambers
parent ab71d26d84
commit fa1535d0bb
31 changed files with 7466 additions and 8962 deletions
+7 -7
View File
@@ -377,7 +377,7 @@ impl<PointId: crate::Identifier> Subpath<PointId> {
// Draw the miter join if the intersection occurs in the correct direction with respect to the path
if start_to_intersection.normalize().abs_diff_eq(in_tangent, MAX_ABSOLUTE_DIFFERENCE)
&& intersection_to_end.normalize().abs_diff_eq(out_tangent, MAX_ABSOLUTE_DIFFERENCE)
&& miter_limit >= 1. / (start_to_intersection.angle_between(-intersection_to_end).abs() / 2.).sin()
&& miter_limit >= 1. / (start_to_intersection.angle_to(-intersection_to_end).abs() / 2.).sin()
{
return Some(ManipulatorGroup {
anchor: intersection,
@@ -406,10 +406,10 @@ impl<PointId: crate::Identifier> Subpath<PointId> {
let in_segment = self.get_segment(self.len_segments() - 1).unwrap();
let in_tangent = in_segment.tangent(TValue::Parametric(1.));
let mut angle = center_to_right.angle_between(center_to_left) / 2.;
let mut angle = center_to_right.angle_to(center_to_left) / 2.;
let mut arc_point = center + DMat2::from_angle(angle).mul_vec2(center_to_right);
if (arc_point - left).angle_between(in_tangent).abs() > PI / 2. {
if (arc_point - left).angle_to(in_tangent).abs() > PI / 2. {
angle = angle - PI * (if angle < 0. { -1. } else { 1. });
arc_point = center + DMat2::from_angle(angle).mul_vec2(center_to_right);
}
@@ -874,8 +874,8 @@ mod tests {
let middle = (round_start + round_end) / 2.;
assert!((round_point - middle).angle_between(round_start - middle) > 0.);
assert!((round_end - middle).angle_between(round_point - middle) > 0.);
assert!((round_point - middle).angle_to(round_start - middle) > 0.);
assert!((round_end - middle).angle_to(round_point - middle) > 0.);
}
#[test]
@@ -915,7 +915,7 @@ mod tests {
let middle = (round_start + round_end) / 2.;
assert!((round_point - middle).angle_between(round_start - middle) < 0.);
assert!((round_end - middle).angle_between(round_point - middle) < 0.);
assert!((round_point - middle).angle_to(round_start - middle) < 0.);
assert!((round_end - middle).angle_to(round_point - middle) < 0.);
}
}