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Restructure project directories (#333)
`/client/web` -> `/frontend` `/client/cli` -> *delete for now* `/client/native` -> *delete for now* `/core/editor` -> `/editor` `/core/document` -> `/graphene` `/core/renderer` -> `/charcoal` `/core/proc-macro` -> `/proc-macros` *(now plural)*
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use wasm_bindgen::prelude::*;
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type DocumentId = u32;
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/// Modify the active Document in the editor state store
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#[wasm_bindgen]
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pub fn set_active_document(document_id: DocumentId) {
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todo!("set_active_document {}", document_id)
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}
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/// Query the name of a specific document
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#[wasm_bindgen]
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pub fn get_document_name(document_id: DocumentId) -> String {
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todo!("get_document_name {}", document_id)
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}
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/// Query the id of the most recently interacted with document
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#[wasm_bindgen]
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pub fn get_active_document() -> DocumentId {
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todo!("get_active_document")
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}
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type PanelId = u32;
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/// Notify the editor that the mouse hovers above a panel
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#[wasm_bindgen]
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pub fn panel_hover_enter(panel_id: PanelId) {
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todo!("panel_hover_enter {}", panel_id)
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}
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/// Query a list of currently available operations
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#[wasm_bindgen]
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pub fn get_available_operations() -> Vec<JsValue> {
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todo!("get_available_operations")
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// vec!["example1", "example2"].into_iter().map(JsValue::from).collect()
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}
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/*
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/// Load a new .gdd file into the editor
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/// Returns a unique document identifier
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#[wasm_bindgen]
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pub fn load_document(raw_data: &[u8]) -> DocumentId {
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todo!()
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}*/
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