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Fix PNG exports being off by 1 pixel (#3582)
use round() instead of as_uvec2() while exporting
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@@ -201,7 +201,7 @@ impl NodeGraphExecutor {
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ExportBounds::Artboard(id) => document.metadata().bounding_box_document(id),
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}
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.ok_or_else(|| "No bounding box".to_string())?;
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let resolution = (bounds[1] - bounds[0]).as_uvec2();
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let resolution = (bounds[1] - bounds[0]).round().as_uvec2();
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let transform = DAffine2::from_translation(bounds[0]).inverse();
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let render_config = RenderConfig {
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