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Add a gradient interpolation space attribute with sRGB Gamma (existing) and sRGB Linear (new) (#4412)
* Build dropdown menu entries from choice type metadata * Add a gradient interpolation color space attribute, blending stops in linear light by default * Add a Space interpolation dropdown to the color picker popover * Stamp legacy gradient ramps with their implicit gamma interpolation during deserialization * Resolve color-interpolation from SVG style blocks and fix cascade order among repeated declarations
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@@ -9,7 +9,7 @@ use rand::SeedableRng;
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use rand::seq::SliceRandom;
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use raster_types::{CPU, GPU, Raster};
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use std::cmp::Ordering;
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use vector_types::gradient::{GradientForm, GradientSpread};
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use vector_types::gradient::{GradientForm, GradientInterpolation, GradientSpread};
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use vector_types::{Gradient, ReferencePoint};
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/// Returns the list with the item at the specified index removed.
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@@ -747,6 +747,23 @@ fn read_attribute_gradient_spread(
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result
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}
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/// Reads a named `GradientInterpolation` attribute from the input list, outputting each value as an element of a new `GradientInterpolation[]`.
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#[node_macro::node(category("Attributes: Read"))]
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fn read_attribute_gradient_interpolation(
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_: impl Ctx,
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content: ListDyn,
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/// The attribute name (key) to read.
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name: Item<String>,
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) -> List<GradientInterpolation> {
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let name = name.into_element();
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let mut result = List::with_capacity(content.len());
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for index in 0..content.len() {
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let Some(value) = content.attribute::<GradientInterpolation>(&name, index) else { continue };
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result.push(Item::new_from_element(*value));
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}
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result
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}
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/// Reads a named `Gradient` attribute from the input list, outputting each value as an element of a new `Gradient[]`.
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#[node_macro::node(category("Attributes: Read"))]
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fn read_attribute_gradient_stops(
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