Commit Graph

62 Commits

Author SHA1 Message Date
Dennis Kobert
56d38b3f61 Re-save the demo artwork in its migrated form 2026-08-24 21:06:51 +00:00
YohYamasaki
9f9899cfd0 Refactor the 'Fill' and 'Stroke' nodes to set "fill" and "stroke" attributes for paints (#4257)
* Allow using any graphics type for fill

* Adapt gradient/fill property panels and tools to handle List<T>

* Make the initial gradient transform covers the target's bounding box

* Introduce AnyGraphicListDyn to avoid combinatorial explosion

* Allow using any graphics type for stroke paint

* Add FIll node migration

* Add `for_each_vector_list_mut` instead of `set_paint_attribute`

* Adapt paint flow to read and write attributes instead of legacy Fill/Stroke.color

* Fix responsibilities of paint related node input setters

* Fix Morph by storing List<Graphic> for attributes rather than the concrete types

Store fill/stroke paints as List<Graphic> so Color/Gradient transitions
do not hit set_attribute_value_dyn's type-mismatch fallback to default paint.

* Preserve paint attributes in vector editing ops

* Enhance the clarity between direct and chained fill gradients

* Update demo arts

* Consolidate Fill node gradient appearance inputs

* Fix after the cubic review

* Revert "Consolidate Fill node gradient appearance inputs"

This reverts commit 9622feb20196e2c4da99e98ca95dcc2e34c2c98e.

* Replace AnyGraphicListDyn with generic paint connectors on the Fill and Stroke nodes

* Canonicalize paint attribute storage to List<Graphic> with a single write helper

* Fix Solidify Stroke missing fills stored in the legacy style

* Fix Solidify Stroke producing invisible strokes for legacy-only stroke colors

* Fix the initial gradient transform ignoring the bounding box's vertical extent

* Step paint at the morph midpoint instead of dropping it for unmixable pairings

* Remove migration-stage comments

* Clarify the initial gradient transform helper's doc and name

* Correct the bake_paint_transforms doc and prune dead tolerance arms

* Delete the unused Gradient::lerp

* Fix a comment typo

* Thread network paths through the legacy gradient bake so nested fills migrate

* Restore the legacy fill fallback in Expand Fill and Stroke

* Read gradient stops from the node's own input in the Fill properties panel

* Use the transform input constant instead of a hardcoded index

* Remove the unreachable wired color fallback in the Fill properties solid branch

* Narrow the fill overlay redraw check to actual fill inputs

* Coalesce the fill setter's graph runs into a single dispatch

* Position the Gradient Value node inserted for gradient stops

* Bake backup gradient placement during migration

* Persist pending gradient bakes so unfinished migrations retry on reopen

* Migrate the backup gradient's type and spread method

* Harden the gradient-migration pass against document switches and stale bakes

* Keep the Fill properties UI for layerless and nested Fill nodes

* Leave a wired gradient transform input connected instead of overwriting it

* Refuse to start a gradient chain ahead of existing layer content

* Decode a Fill node's gradient through one shared reader

* Nudge a degenerate bounding box so the Fill gradient transform stays invertible

* Broadcast Fill and Stroke paint with a single attribute-column pass

* Fix Morph stepping the target's stroke in near the source instead of the target

* Tidy conventions: clippy get_first, comment periods, sentence-case test messages

* Reattach the gradient orientation doc to its function

* Re-save demo artwork

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2026-07-04 23:08:21 +00:00
Keavon Chambers
1158d93bb4 Migrate legacy gradients via an isolated measurement pre-pass (#4268)
* Migrate legacy gradients via an isolated measurement pre-pass

Convert legacy bounding-box-relative Fill::Gradient values to absolute
space on document load by measuring each fill's evaluated geometry,
rather than walking each layer's primary flow. The pre-pass scans the
whole root network so fills on secondary branches (e.g. a Copy to Points
instance) and fills in hidden, disabled, or orphaned branches are all
found, redirecting the document export to each fill in turn to force its
branch to evaluate and reading its geometry back from the inspect result.

With every legacy gradient converted before any render, the legacy
bounding-box render path is removed: the ATTR_GRADIENT_LEGACY marker, the
renderer's legacy brush branch, and fill_to_graphic_list's bbox bake all
go away. Gradients nested inside subgraph node networks are out of scope
and warned about.

* Address review: harden gradient migration against stalls and document switches

- Advance the queue on dispatch early returns (missing export or channel
  send error) so a failure can't leave the migration permanently stuck
  with the document unable to render.
- Tag the migration with its DocumentId: cancel-and-restart when a
  different document's migration is requested, and only apply a
  measurement to the active document's in-progress migration, so
  switching documents mid-migration can't stall or cross-apply.

* Remove nested network non-migration warning

* Cleanup

* Also add migrations for Fill node backup colors

* Apply migrations to the demo art
2026-06-22 16:59:22 -07:00
Keavon Chambers
34e0fd7757 Replace the 'Vec2 to Point' node with automatic conversion machinery (#4236)
* Replace the 'Vec2 to Point' node with an 'As Vector' node and automatic conversion

* Accept a Vec2 as content for the Wrap Graphic node

* Rename the type-assertion nodes from 'To' to 'As'

* Fix the Transform node reversing a Vec2 input's direction

* Fix text migration bug
2026-06-14 21:44:08 -07:00
Keavon Chambers
a28b9437aa Rename the "Table" type to "List" everywhere (#4133)
* Rename the "Table" type to "List" everywhere

* Fix a few missed ones

* Re-save demo artwork
2026-05-09 01:33:39 -07:00
Keavon Chambers
cb21e5960b Remove serialization from Table<T> and make TaggedValue only store tooling/widget node inputs (#4129)
* Add TaggedValue::TypeDefault to avoid baking placeholder Tables into saved documents

* Add TaggedValue::TypeDefault to avoid baking placeholder Tables into saved documents

* Migrate empty Vector/Raster/Graphic/Artboard placeholder values to TypeDefault on load

Documents written before the TypeDefault mechanism existed have empty Table<Vector>/<Raster>/<Graphic>/<Artboard> values baked into every unwired exposed input. Walk each migrated node's inputs and rewrite any such placeholder NodeInput::Value into the equivalent NodeInput::type_default, so re-saved documents shed the placeholder payloads. Marked with a TODO for eventual removal once enough documents have been re-saved.

* Re-save demo artwork

* Remove Graphic and Artboard placeholder containers from TaggedValue

* Remove Raster placeholder TaggedValue variant

* Simplify document migration

* Remove Vector placeholder TaggedValue variant

* Remove NodeIdTable from the TaggedValue

* Remove StringTable from the TaggedValue

* Remove F64Table in place of F64Array in TaggedValue

* Replace TaggedValue::Color(Table<Color>) with ::Color(Option<Color>)

* Replace TaggedValue::GradientTable(Table<GradientStops>) with ::Gradient(GradientStops)

* Replace TaggedValue::BrushStrokeTable(Table<BrushStroke>) with ::BrushStrokes(Vec<BrushStroke>)

* Make TaggedValue::DocumentNode runtime-only with TypeDefault placeholder

* Make TaggedValue::ContextFeatures runtime-only

* Remove Serialize/Deserialize from Table<T>

* Add a widget for TaggedValue::BrushStrokes to visualize strokes and samples

* Define a reusable list of TaggedValue::TypeDefault types for its generated methods

* Re-save demo artwork
2026-05-08 16:11:25 -07:00
Keavon Chambers
8cadafa063 Update demo artwork 2026-04-29 04:44:09 -07:00
Keavon Chambers
f1cbc4b396 Make the node graph use Table<GradientStops> instead of GradientStops (#3837)
* Switch from GradientStops to Table<GradientStops> in all nodes

* Remove TaggedValue::ColorNotInTable

* Fix bug

Co-authored-by: gemini-code-assist[bot] <176961590+gemini-code-assist[bot]@users.noreply.github.com>

* Add migrations

* Fix default gradient on empty table

* Update demo artwork

---------

Co-authored-by: gemini-code-assist[bot] <176961590+gemini-code-assist[bot]@users.noreply.github.com>
2026-02-26 14:07:31 -08:00
Keavon Chambers
7ca6470656 Rename the repeat nodes to replace "Instance" terminology with "Repeat" (#3794)
* WIP

* Move the Mirror node from the module 'vector' to 'graphic'

* Update demo art

* Fix failing tests

Fix tests
2026-02-20 22:10:59 -08:00
Keavon Chambers
bd1c54907d Rename nodes from "Instance ___" -> "Read ___" and "Instance Map" -> "Map Vector" (#3792)
* Rename nodes from "Instance ___" -> "Read ___" and "Instance Map" -> "Map Vector"

* Update leftover references and demo artwork

* Simplify logic

* Fix test
2026-02-20 08:52:36 +00:00
Dennis Kobert
57b0b9c7ed Restructure node crates (#3384)
* Restructure node-graph folder

* Fix wasm compilation

* Move node definitions out of *-types crates

* Cleanup

* Fix warnings

* Fix warnings

* Start adding migrations

* Add migrations and move memo nodes to gcore

* Move nodes/gsvg-render -> rendering

* Replace some hard coded identifiers and fix automatic conversion

* Fix Vec2Value node migration

* Fix formatting

* Add more migrations

* Cleanup features

* Fix core_types::raster import

* Update demo artwork (to make profile ci work)

* Move *-types to node-graph/libraries folder

* Add missing node migrations

* Migrate more nodes

* Remove impure memo node

* More fixes and remove warning

* Migrate context and add a few missing migrations

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-11-18 10:21:54 +00:00
Dennis Kobert
4e47b5db93 Restructure gcore/text module and fix memory leak (#3221)
* Restructure gcore/text module and fix memory leak

* Remove unused import

* Fix default font fallback causing wrong caching and rename to TextContext

* Upgrade demo art
2025-09-25 15:29:07 +02:00
Keavon Chambers
7e3ab78ea4 Fix more flaws with 'Transform' node rad-to-deg migration; make 'Tangent on Path' also use degrees by default 2025-09-18 14:09:10 -07:00
Keavon Chambers
9a32e79853 Rename NodeInput::Network to NodeInput::Import (#3163) 2025-09-10 20:50:15 -07:00
Adam Gerhant
332088bce1 Make the Transform node use angles in degrees instead of radians for Rotation and Skew (#3160)
* Make the Transform node use degrees not radians

* Migration script

* Migrate skew value input to store degrees

* Add comments

* Fix migrations to account for the old deprecated "Pivot" parameter

* Fix tooling interactions with degrees-based transforms

* Upgrade demo art

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-09-11 00:19:10 +00:00
Keavon Chambers
22aa8c1264 Update UI widget designs to improve color consistency and add a narrow height mode 2025-09-08 21:48:22 -07:00
Dennis Kobert
acd7ba38cc Graphene: Fine-grained context caching (#2500)
* RFC: Fine Grained Context Caching

* Fix typos

* Fix label

* Add description of inject traits

* Explicitly support context modification

* Start implementation of context invalidation

* Add inject trait variants
* Route Extract / Inject traits to the proto nodes

* Implement context dependency analysis

* Implement context modification node insertion

* Fix erronous force graph run message

* Fix Extract* Inject* annotations in the nodes

* Require Hash implementation for VarArgs

* Fix nullification node insertion

* Cross of done items unresolved questions section

* Update Cargo.lock

* Fix context features propagation

* Update demo artwork

* Remove BondlessFootprint and FreezeRealTime nodes

* Fix migration

* Add migrations for adding context features to old networks

* Always update real time regardless of animation state

* Cargo fmt

* Fix tests

* Readd sed command to hopefully fix profile result parsing

* Add debug output to profiling pr

* Use new totals instead of summaries for for iai results

* Even more debugging

* Use correct debug metrics (hopefully)

* Add more MemoNode implementations

* Add context features annotation to shader node macro

* Cleanup

* Time -> RealTime

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-09-05 11:44:26 +00:00
Adam Gerhant
f1a1275601 Add support for adding/removing a graph's primary imports/exports separately from the secondary (#3089)
* Primary Import/Export

* Primary Import/Export

* Complete import exports

* Final changes

* Improve line width

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-29 20:57:15 +00:00
Dennis Kobert
d9cbf975ff Deprecate automatic composition (#3088)
* Make manual_compositon non optional and rename to call_argument

* Fix clippy warnings

* Remove automatic composition compiler infrastructure

* Implement document migration

* Fix tests

* Fix compilation on web

* Fix doble number test

* Remove extra parens

* Cleanup

* Update demo artwork

* Remove last compose node mention

* Remove last mention of manual composition
2025-08-24 08:34:59 +00:00
Keavon Chambers
1b351aca76 Replace the Color type with Table<Color> everywhere (#3048) 2025-08-12 00:38:23 -07:00
Keavon Chambers
0f638314dc Rename the Group type to Graphic everywhere (#3009) 2025-08-05 20:55:15 -07:00
Keavon Chambers
2e1396462c Eliminate bare Graphic and Artboard graph data by making Merge and Artboard nodes internally use tables (#2996)
* Eliminate bare Graphic and Artboard graph data by making Merge and Artboard nodes internally use tables

* Make the Extend node user-facing
2025-08-05 02:24:12 -07:00
Keavon Chambers
c98477d8ed Rename graphic subtypes to remove their "data" and "group" suffixes (#2990)
* Rename VectorData to Vector

* Rename other VectorData* types to Vector*

* Move assorted data types out of vector_data.rs into misc.rs

* Rename vector_data.rs to vector_types.rs and remove the vector_types module folder

* Rename other references to "vector data"

* Remove label widgets for raster/vector/group to use "-" instead

* Rename RasterData to Raster

* Rename GraphicGroup to Group

* Fix migrations and rename graphic_element.rs -> graphic.rs

* Rename TaggedValue::ArtboardGroup -> TaggedValue::Artboard
2025-08-04 04:53:25 -07:00
Keavon Chambers
5637f01845 Rename GraphicElement -> Graphic and trait GraphicElementRendered -> Render (#2987) 2025-08-03 16:15:02 -07:00
Keavon Chambers
a0ce56d9b6 Rename Instances<T> to Table<T> and the "instance" terminology to "TableRow" and "element" (#2981)
* Instances -> Table

* instances.rs -> table.rs

* Rename occurrances of the word "instances"

* .instance -> .element

* Instance* -> TableRow*

* Rename Table and TableRow methods to not say "instance"

* Remove presumed unused serde defaults now that tables default to length 0 not 1

* Rename occurences of the word "instance"

* Un-alias the RasterDataTable<Storage>, VectorDataTable, GraphicGroupTable, ArtboardGroupTable typedefs

* Move artboard type and node code out of graphic_element.rs to a new artboard.rs

* Organize the TaggedValues

* Fix tests

* Fix prior regression with Image Value node not upgrading
2025-08-03 04:12:18 -07:00
Keavon Chambers
8f26c5c2ad Remove the UVec2 and IVec2 graph data types and have Artboard use DVec2 (#2894) 2025-07-16 18:45:10 -07:00
Keavon Chambers
8c5accc069 Clean up node catalog by adding missing units, more tooltips; fix 'Line' node missing parameters (#2813)
* Fix unit usages

* Add node and parameter doc comments

* Fix the parameters panel for the 'Line' node when added from the graph

* Clean up nodes

* Fix tests

* Update the demo artwork
2025-07-01 07:47:54 -07:00
Ahmed Moharram
504af4e68d Rename 'Sample Points' node to 'Sample Polyline' and add a parameter spacing based on separation or quantity (#2727)
* Added Count point Radio button to property pannel

* Implemented on Count radio button functionality

* Fixed linting and Title case problem

* Fixing more linting problem

* Instance tables refactor part 8: Make repeater nodes use pivot not bbox and output instance type not group; rename 'Flatten Vector Elements' to 'Flatten Path' and add 'Flatten Vector' (#2697)

Make repeater nodes use pivot not bbox and output instance type not group; rename 'Flatten Vector Elements' to 'Flatten Path' and add 'Flatten Vector'

* Refactor the 'Bounding Box' node to use Kurbo instead of Bezier-rs (#2662)

* use kurbo's default accuracy constant

* fix append_bezpath() method

* refactor bounding box node

* fix append bezpath implementation.

* comments

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>

* Add overlays for free-floating anchors on hovered/selected vector layers (#2630)

* Add selection overlay for free-floating anchors

* Add hover overlay for free-floating anchors

* Refactor outline_free_floating anchor

* Add single-anchor click targets on VectorData

* Modify ClickTarget to adapt for Subpath and PointGroup

* Fix Rust formatting

* Remove debug statements

* Add point groups support in VectorDataTable::add_upstream_click_targets

* Improve overlay for free floating anchors

* Remove datatype for nodes_to_shift

* Fix formatting in select_tool.rs

* Lints

* Code review

* Remove references to point_group

* Refactor ManipulatorGroup for FreePoint in ClickTargetGroup

* Rename ClickTargetGroup to ClickTargetType

* Refactor outline_free_floating_anchors into outline

* Adapt TransformCage to disable dragging and rotating on a single anchor layer

* Fix hover on single points

* Fix comments

* Lints

* Code review pass

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>

* Add anchor sliding along adjacent segments in the Path tool (#2682)

* Improved comments

* Add point sliding with approximate t value

* Add similarity calculation

* Numerical approach to fit the curve

* Reliable point sliding for cubic segments

* Fix formatting and clean comments

* Fix cubic with one handle logic

* Cancel on right click and escape

* Two parameter optimization

* Esc/ Right click cancellation

* Code review

* Fix dynamic hints

* Revert selected_points_counts and fix comments

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>

* Fix Sample Points node to avoid duplicating endpoints instead of closing its sampled paths (#2714)

* Skip duplicate endpoint and close sampled paths in Sample Points node
Closes #2713

* Comment

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>

* Implemented on Count radio button functionality

* Fixed linting and Title case problem

* The sample count can now work with adaptive spacing

* Readying for production

* Rename to 'Sample Polyline' and add migration

* Upgrade demo artwork

* Add monomorphization

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
Co-authored-by: Priyanshu <indierusty@gmail.com>
Co-authored-by: seam0s <153828136+seam0s-dev@users.noreply.github.com>
Co-authored-by: Adesh Gupta <148623820+4adex@users.noreply.github.com>
Co-authored-by: Ezbaze <68749104+Ezbaze@users.noreply.github.com>
2025-06-25 20:14:08 -07:00
Keavon Chambers
cea1a1c6a8 Instance tables refactor part 8: Make repeater nodes use pivot not bbox and output instance type not group; rename 'Flatten Vector Elements' to 'Flatten Path' and add 'Flatten Vector' (#2697)
Make repeater nodes use pivot not bbox and output instance type not group; rename 'Flatten Vector Elements' to 'Flatten Path' and add 'Flatten Vector'
2025-06-19 18:37:40 -07:00
Keavon Chambers
ac9fb2b02d Improve instancing nodes (make them output group data, add 'Instance Repeat', fix Flatten Vector Elements click targets, and more) (#2610)
* Improve instancing nodes (make them output group data, add 'Instance Repeat', fix Flatten Vector Elements click targets, and more)

* Fix test?

* Fix more tests?

* Fix moar test??

* Clean up instance method naming
2025-04-22 17:55:57 -07:00
Keavon Chambers
a376832480 Fix and improve robustness of node/parameter tooltip plumbing; simplify properties row widget boilerplate (#2600)
* WIP

* WIP2

* Further cleanup
2025-04-19 20:25:36 -07:00
Keavon Chambers
184c009f17 Add memoization to instancer nodes 2025-04-16 04:43:47 -07:00
Keavon Chambers
a11f9b36c3 Add the menu bar command: Help > Debug > Reset Node Definitions on Open 2025-04-12 16:56:55 -07:00
Priyanshu
2d90bb0cbf Add upgrade script to convert "Spline" node to "Path" -> "Spline from Points" (#2274)
* write document upgrade code to transfrom Spline node into Path -> Spline from Points

* fix only connecting to single output

* shift position of newly inserted Path -> Spline from Points node

* refactor

* remove all old Spline node code

* rename Spline from Points node to Spline

* Code cleanup

* Update the demo art to natively use the new Spline node

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-02-12 23:45:30 +00:00
Keavon Chambers
5fedd5c234 Fix demo artwork 2025-02-01 05:50:30 -08:00
Adam Gerhant
eec0ef761c Polish user-created subgraph nodes: imports in the Properties panel; reorder/delete/rename imports/exports (#2105)
* Remove imports/exports

* WIP: Autogenerated properties

* WIP: Input based properties

* WIP: Hashmap based input overrides

* Migrate noise pattern node to input properties

* Reorder exports

* Continue migrating properties

* WIP: Improve reorder exports

* Automatically populate all input properties for sub networks

* Complete reorder import and export

* Add widget override to node macro

* Migrate assign colors to input based properties

* WIP: Full node property override

* Node based properties override for proto nodes

* Migrate all node properties to be input based

* Rename imports/exports

* improve UI

* Protonode input valid implementations

* Valid type list

* Small formatting fixes

* Polishing small issues

* Document upgrade

* fix tests

* Upgrade noise pattern node

* remove console log

* Fix upgrade script for Noise Pattern

* Improve the Properties panel representation for graphical data

* Re-export demo art

* Code review

* code review improvements

* Cleanup for node properties overrides

* Reexport demo art

* Fix clippy lints

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-01-20 21:13:14 -08:00
adamgerhant
e09f5ecaec Make Copy to Points and (Circular) Repeat and nodes output group data, and add flattening nodes (#2011)
* Output group from repeat, add flatten vector elements

* Fix tests

* Fix demo artwork

* Output group from copy to points, add repeat for graphic groups, fix editor freeze on render fail

* Restore painted dreams

* WIP: Fix demo artwork

* Fix demo artwork, add ungroup node

* Incorrect scaling

* fix test

* Fix demo art

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-10-14 12:39:28 -07:00
Dennis Kobert
f8c7ada572 Add manually-runnable benchmarks for runtime profiling (#2005)
* Split benches into two files

* Implement executor update bench

* Restructure benchmarks

* Unify usages of wrap network in scope

* Remove unused imports

* Fix oom bug

* Remove bounding box impl
2024-09-25 10:52:41 +02:00
Dennis Kobert
e352c7fa71 Refactor the node macro and simply most of the node implementations (#1942)
* Add support structure for new node macro to gcore

* Fix compile issues and code generation

* Implement new node_fn macro

* Implement property translation

* Fix NodeIO type generation

* Start translating math nodes

* Move node implementation to outer scope to allow usage of local imports

* Add expose attribute to allow controlling the parameter exposure

* Add rust analyzer support for #[implementations] attribute

* Migrate logic nodes

* Handle where clause properly

* Implement argument ident pattern preservation

* Implement adjustment layer mapping

* Fix node registry types

* Fix module paths

* Improve demo artwork comptibility

* Improve macro error reporting

* Fix handling of impl node implementations

* Fix nodeio type computation

* Fix opacity node and graph type resolution

* Fix loading of demo artworks

* Fix eslint

* Fix typo in macro test

* Remove node definitions for Adjustment Nodes

* Fix type alias property generation and make adjustments footprint aware

* Convert vector nodes

* Implement path overrides

* Fix stroke node

* Fix painted dreams

* Implement experimental type level specialization

* Fix poisson disk sampling -> all demo artworks should work again

* Port text node + make node macro more robust by implementing lifetime substitution

* Fix vector node tests

* Fix red dress demo + ci

* Fix clippy warnings

* Code review

* Fix primary input issues

* Improve math nodes and audit others

* Set no_properties when no automatic properties are derived

* Port vector generator nodes (could not derive all definitions yet)

* Various QA changes and add min/max/mode_range to number parameters

* Add min and max for f64 and u32

* Convert gpu nodes and clean up unused nodes

* Partially port transform node

* Allow implementations on call arg

* Port path modify node

* Start porting graphic element nodes

* Transform nodes in graphic_element.rs

* Port brush node

* Port nodes in wasm_executior

* Rename node macro

* Fix formatting

* Fix Mandelbrot node

* Formatting

* Fix Load Image and Load Resource nodes, add scope input to node macro

* Remove unnecessary underscores

* Begin attemping to make nodes resolution-aware

* Infer a generic manual compositon type on generic call arg

* Various fixes and work towards merging

* Final changes for merge!

* Fix tests, probably

* More free line removals!

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-09-20 03:50:30 -07:00
Keavon Chambers
40fd4473a7 Revamp the website more 2024-08-20 04:05:34 -07:00
Keavon Chambers
c39032ab54 Add seed parameters to all nodes with RNG 2024-08-17 07:40:02 -07:00
Keavon Chambers
fa981a0897 New node: Assign Colors (#1938)
* New node: Assign Colors

* Simplify the Procedural String Lights demo artwork

* Add "Group" node to the node catalog

* Better comment styling in profiling action
2024-08-15 12:52:46 +00:00
Keavon Chambers
e28e841e3b Format demo artwork's nodes in layer chains 2024-08-11 16:22:40 -07:00
adamgerhant
8041b1237c Fix regressions from network interface PR (#1906)
* Fix regressions

* Remove unnecessary graph render in box selection

* Improve stack positioning

* Store layer stacks as absolute position

* Improve automatically creating chains

* Improve group selection

* Increase horizontal layer spacing by 1

* Fix export crash and demo artwork

* Improve inserting node onto wire, fix spline crash

* Remove comment
2024-08-07 01:03:12 -07:00
adamgerhant
0dbbabe73e Add layer node chains, import/export edge connectors, and refactor graph editing to go thru a NodeNetworkInterface (#1794)
* WIP: NodeNetworkInterface

* Organize ModifyInputsContext to use network interface

* Improve ClickTarget and Position state

* Rework ClickTarget state

* Continue fixing NodeGraphMessageHandler

* Restructure network_metadata

* Final(?) NodeNetworkInterface struct

* Final(??) NodeNetworkInterface

* Final(???) NodeNetworkInterface. Separated persistent and transient data

* Final NodeNetworkInterface data structure. Implemented all basic getters

* Continue migrating functionality to network interface

* Migrate all NodeGraphMessage's to use network interface

* Fix all helper functions in NodeGraphMessageHandler

* Move document metadata to network interface, remove various cached fields

* Move all editor only NodeNetwork implementations to NodeNetworkInterface

* Fix all DocumentNodeDefinitions

* Rework and migrate GraphOperationMessages to network interface

* Continue migration to NodeNetworkInterface

* Save point before merging master

* Fix all errors in network_interface

* 850 -> 160 errors

* Fix all errors :D

* Render default document

* Visualize click targets

* merge conflicts

* Cache transient metadata separately, store entire interface in document history

* Start migration to storing selected nodes for each network

* Remove selected nodes from document message handler

* Move outward wires and all nodes bounding box to transient metadata

* Fix connecting/disconnecting nodes

* Layer stack organization for disconnecting/connecting nodes

* Basic chain locking

* Improve chain positioning

* Add copy/pasting

* Move upstream nodes on shift+drag

* merge conflict fixes

* Improve Graph.svelte code quality

* Final improvements to Graph.svelte

* Fix layer panel

* Performance optimizations

* Bug fixes and derived PTZ

* Chain organization improvement and bug fixes

* Bug fixes, remove all warnings

* Automatic file upgrade

* Final code review

* Fix editor tests

* Fix compile errors

* Remove select tool intersection check when panning

* WIP: Import/Exports

* Fix JS issues

* Finish simplified import/export UI

* Import/Export viewport edge UI

* Remove minimum y bound on import/export ports

* Improve performance while panning graph

* cargo fmt

* Fix CI code build

* Format the demo artwork graph with chains

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
Co-authored-by: dennis@kobert.dev <dennis@kobert.dev>
2024-08-04 06:47:13 -07:00
James Lindsay
dba0433100 Fix snapping bug where snapped-together shapes couldn't be moved (#1818)
* Fixup dragging snap

* Reenable snapping by default on some demo art files

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-07-12 15:04:14 -07:00
Keavon Chambers
a17ed68008 Disable snapping by default as a bug mitigation, and assorted cleanup 2024-07-10 02:34:37 -07:00
James Lindsay
1652c713a6 Add nondestructive vector editing (#1676)
* Initial vector modify node

* Initial extraction of data from monitor nodes

* Migrate to point id

* Start converting to modify node

* Non destructive spline tool (tout le reste est cassé)

* Fix unconnected modify node

* Fix freehand tool

* Pen tool

* Migrate demo art

* Select points

* Fix the demo artwork

* Fix the X and Y inputs for path tool

* G1 continous toggle

* Delete points

* Fix test

* Insert point

* Improve robustness of handles

* Fix GRS shortcuts on path

* Dragging points

* Fix build

* Preserve opposing handle lengths

* Update demo art and snapping

* Fix polygon tool

* Double click end anchor

* Improve dragging

* Fix text shifting

* Select only connected verts

* Colinear alt

* Cleanup

* Fix imports

* Improve pen tool avoiding handle placement

* Improve disolve

* Remove pivot widget from Transform node properties

* Fix demo art

* Fix bugs

* Re-save demo artwork

* Code review

* Serialize hashmap as tuple vec to enable deserialize_inputs

* Fix migrate

* Add document upgrade function to editor_api.rs

* Finalize document upgrading

* Rename to the Path node

* Remove smoothing from Freehand tool

* Upgrade demo artwork

* Propertly disable raw-rs tests

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
Co-authored-by: Adam <adamgerhant@gmail.com>
Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2024-07-05 13:42:40 -07:00
Keavon Chambers
a9a4b5cd19 Move gradient picking into the color picker (#1778)
* Gradient picker

* Fix up color picker layout CSS problems

* Begin hooking up SpectrumInput for gradient in the ColorPicker

* Working gradient picking on the frontend only

* Plumb FillColorChoice into the backend

* Hook everything else up, just with a weird bug remaining

* Fix some svelty reactivity issues

* Add and remove stops

* Cleanup

* Rename type

* Fill node document format upgrading

* Fix lint

* Polish the color picker UX and fix a bug

---------

Co-authored-by: 0hypercube <0hypercube@gmail.com>
2024-06-09 22:55:13 -07:00
adamgerhant
6d74abb4de Node network subgraph editing (#1750)
* Breadcrumb visualization, nested network consistency, create definitions for Merge internal nodes

* Add index to network inputs, remove imports usage from flatten network

* Replace NodeOutput with NodeInput::Node

* Fully remove imports field, remove unnecessary identity nodes, move Output node to encapsulating network

* Replace previous_outputs with root_node, fix adding artboard/layer to empty network

* Import/Export UI nodes

* Display input/output types dynamically from compiled network

* Add LayerNodeIdentifer::ROOT_PARENT

* Prevent .to_node() on ROOT_PARENT

* Separate NodeGraphMessage and GraphOperationMessage

* General bug fixes with nested networks

* Change layer color, various bug fixes and improvements

* Fix disconnect and set node input for proto nodes and UI export node

* Dashed line to export for previewed node

* Fix deleting proto nodes and nodes that feed into export

* Allow modifications to nodes outside of nested network

* Get network from Node Id parameter

* Change root_node to previous_root_node

* Get TaggedValue from proto node implementation type when disconnecting

* Improve preview functionality and state

* Artboard position and delete children fix

* Name inputs/outputs based on DocumentNodeDefinition or type, fix new artboard/layer insertion

* replace "Link" with "Wire", adjust previewing

* Various bug fixes and improvements

* Modify Sample and Poisson-Disk points, fix incorrect input index and deleting currently viewed node

* Open demo artwork

* Fix opening already upgraded documents and refactor FrontendGraphDataType usages

* Fix deleting within network and other bugs

* Get default node input from compiled network when copying, fix previews, tests, demo artwork

* Code cleanup

* Hide EditorApi and add a comment describing unresolved Import node input types

* Code review

* Replace placeholder ROOT_PARENT NodeId with std::u64::MAX

* Breadcrumb padding

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-06-02 08:01:56 +00:00