Commit Graph

7 Commits

Author SHA1 Message Date
Keavon Chambers
fe1a03fac7 Integrate Stable Diffusion with the Imaginate layer (#784)
* Add AI Artist layer

* WIP add a button to download the rendered folder under an AI Artist layer

* Successfully download the correct image

* Break out image downloading JS into helper function

* Change file download from using data URLs to blob URLs

* WIP rasterize to blob

* Remove dimensions from AI Artist layer

* Successfully draw rasterized image on layer after calculation

* Working txt2img generation based on user prompt

* Add img2img and the main parameters

* Fix ability to rasterize multi-depth documents with blob URL images by switching them to base64

* Fix test

* Rasterize with artboard background color

* Allow aspect ratio stretch of AI Artist images

* Add automatic resolution choosing

* Add a terminate button, and make the lifecycle more robust

* Add negative prompt

* Add range bounds for parameter inputs

* Add seed

* Add tiling and restore faces

* Add server status check, server hostname customization, and resizing layer to fit AI Artist resolution

* Fix background color of infinite canvas rasterization

* Escape prompt text sent in the JSON

* Revoke blob URLs when cleared/replaced to reduce memory leak

* Fix welcome screen logo color

* Add PreferencesMessageHandler

* Add persistent storage of preferences

* Fix crash introduced in previous commit when moving mouse on page load

* Add tooltips to the AI Artist layer properties

* Integrate AI Artist tool into the raster section of the tool shelf

* Add a refresh button to the connection status

* Fix crash when generating and switching to a different document tab

* Add persistent image storage to AI Artist layers and fix duplication bugs

* Add a generate with random seed button

* Simplify and standardize message names

* Majorly improve robustness of networking code

* Fix race condition causing default server hostname to show disconnected when app loads with AI Artist layer selected (probably, not confirmed fixed)

* Clean up messages and function calls by changing arguments into structs

* Update API to more recent server commit

* Add support for picking the sampling method

* Add machinery for filtering selected layers with type

* Replace placeholder button icons

* Improve the random icon by tilting the dice

* Use selected_layers() instead of repeating that code

* Fix borrow error

* Change message flow in progress towards fixing #797

* Allow loading image on non-active document (fixes #797)

* Reduce code duplication with rasterization

* Add AI Artist tool and layer icons, and remove ugly node layer icon style

* Rename "AI Artist" codename to "Imaginate" feature name

Co-authored-by: otdavies <oliver@psyfer.io>
Co-authored-by: 0hypercube <0hypercube@gmail.com>
2022-10-18 22:33:27 -07:00
0HyperCube
8923b68e30 Refactor font loading from per-document to the portfolio (#659)
* Cleanup default font loading

* Refactor fonts

* Fix menulist mouse navigation

* Format

* Formatting

* Move default font into consts.rs

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-05-27 00:27:33 +01:00
Alaska
5c99cdef7f Add documentation to many parts of the Rust codebase (#552)
* add lots of doccomments

* add conversion traits from layerdatatypes to layers

* add suggested doc improvements

* Code review changes

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-04-09 08:56:58 +02:00
0HyperCube
51c31f042b Add embedable images (#564)
* Add embedable bitmaps

* Initial work on blob urls

* Finish implementing data url

* Fix some bugs

* Rename bitmap to image

* Fix loading image on document load

* Add transform properties for image

* Remove some logging

* Add image dimensions

* Implement system copy and paste

* Fix pasting images

* Fix test

* Address code review

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-03-27 11:43:41 +01:00
caleb
f9f66db5a2 Boolean shape operations (#470)
* added BooleanUnion message for select tool, which is sent by the BooleanUnion button

* select to dispatches a BooleanUnion message
   - as far as I can tell the selected layers aren't stored anywhere

* Added neccesary messages and functions for boolean operation

* Intersection code, as yet untested
does not compile

* Updated intersection algorithm

* Fixed shapes_as_seen
   - should not be effected by root transform, should be effected by the shape transform
Working line intercepts

* updated intersection algorithm

* added SubCurve struct, to reduce creation of new PathSegs and more efficiently calculate bounding boxes

* intersection algorithm modifications

* changed sub_curve to do less copying

* intersection algorithm working for ellipses
   - idk why though, the algorithm isn't finding close, but nearby intersections

* Code for the sub-shape identification pieces of boolean operation algorithm

* cycle direction calculations
boolean_operation code

* final touches (a.k.a. the very begining touches before the debugging)

* removed intersection testing code to draw intersects
added code to add new shapes to document

* Bug Fix: Cycle needs to track egde origin
Bug Fix: vertex markers
Working for simple shapes

* Bug Fix: multiple intersections in same PathSeg

* Bug Fix: compare the absolute value of area magnitudes

* Bug Fix: subdivision algorithm

* cargo fmt

* comments

* Bug Fix: Difference and Subtraction operations

* simplified overlap

* changed shapes_as_seen to transformed_shapes
    - modified function to use existing code for multiplying transforms and traversing layer tree

removed shape_as_seen, helper function to shapes_as_seen

* Bug Fix: selected layers must be sorted

* Changed SubFront to SubtractFront and SubBack to SubtractBack

* moved F64PRECISION to graphene::consts

* Best practices changes
intersection algorithm changes

* Added BooleanOperationError

* modified intersection algorithm to use more dynamic thresholds

* intersection algorithm modification

* Added "do_if"

* Bug Fix: properly subdivide segments with multiple intersections

* Added tests for intersection algorithm

* restructured flow control in intersection algorithm
restructured intersection algorithm to modify single vector
    - should have done this yeeeaars ago

* Shapes will have the pathstyle of alpha

* collect_shapes now uses closure

* BugFix: fixed PathGraph:get_cycles, prevent multicounting cycles

* Added boolean_ops::reverse_path function

* Curves are now reversed before intersections are found

* cleanup

* BugFix: subfront and subback chose wrong shape pathstyle
BugFix: path concat should remove internal movetos and closepaths

* BugFix: prevent movetos from being added due to intersect imprecision

* Changed intersection quality threshhold to CURVE_FIDELITY

* Added functions for cubic/quadratic roots
!Does not compile!

* Added special case algorithms for line-curve intersections
Added tests for cubic root algorithm

* changed line_curve_intersections structure

* Handle intersecting shape without curve intersection case

* Behavior for SubtratFront, SubtractBack, Union, and Intersection for the no-intersect cases

* reformatted PathGraph::add_edges_from_path
Fixed bugs involving closepaths and subpaths

* Bug fix: fix refactoring error

* Bug fix: don't consider 0 length cycles
Bug Fix: dummy vertices are not intersections

* the function document_message_handler::sort_layers sorts the layers from bottom to top
    - we want the reverse

* Bug Fix: ClosePath must be appended to shapes constructed from cycle
    - By default PathGraph edges are not closed.
    - When the input shape was not closed there would be multiple unclosed paths in the resulting shape, causing bugs

* close_path now closes all subpaths in a path
    - if a shape has any subpath which is not closed boolean operations are undefined
        (Also PathGraph::add_edges_from_path breaks when the path isn't closed)

* clean up

* removed unused function "intersectoin_candidates"

* comments

* removed duplicate check for valid intersection in horizontal_ray_cast

* Temporary fix for ray casting

* it wouldn't build cause one of these ->' pesky things was hanging around in the wrong neighborhood

* ignoring intersection test cases because they do exact fp comparison

* Some spelling fixes and abbreviation burnination (more needed)

* spelling fixes
close_path bug

* Fixed: local extrema were not being properly filtered out for subcurves
Fixed: reversing PathSeg removes any closepaths

* spelling

* Code review pass

* partial implementation overlapping identical curves

* Untested implementation for test for overlapping curves
    - Test is not yet used in intersection algorithm

* -Removed PathGraph::intersect()

* readability improvements
changed line_t_value to be more forgiving to error

* Bug Fix: match_control_polygon didn't properly compare different degree polygons

* Added colinear() function
Added projection_on_line() function

* BugFix project_onto_line

* removed extra log

* rust fmt

Co-authored-by: Keavon Chambers <keavon@keavon.com>
Co-authored-by: TrueDoctor <dennis@kobert.dev>
2022-02-12 09:30:08 -08:00
0HyperCube
121a68ad3c Implement the Text Tool and text layer MVP (#492)
* Add text tool

* Double click with the select tool to edit text

* Fix (I think?) transitioning to select tool

* Commit and abort text editing

* Transition to a contenteditable div and autosize

* Fix right click blocking

* Cleanup hints

* Ctrl + enter leaves text edit mode

* Render indervidual bounding boxes for text

* Re-format space indents

* Reflect font size in the textarea

* Fix change tool behaviour

* Remove starting text

* Populate the cache (caused doc load bug)

* Remove console log

* Chrome display the flashing text entry cursor

* Update overlay on input

* Cleanup input.ts

* Fix bounding boxes

* Apply review feedback

* Remove manual test

* Remove svg from gitignore

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-01-30 15:10:10 +00:00
Keavon Chambers
f48d4e1884 Massively reorganize and clean up the whole Rust codebase (#478)
* Massively reorganize and clean up the whole Rust codebase

* Additional changes during code review
2022-01-14 14:58:08 -08:00