Keavon Chambers
3488d5b8e7
Fix color picker's broken gradient stop selection due to Svelte 5 not treating components as classes
2026-01-26 11:50:01 -08:00
Timon and Keavon Chambers
2be7790d4d
Improve UX of importing vs. opening files ( #3661 )
...
* wip
* fix drag and drop
* fix
* fix tests
* fix tests
* fix warning
* Partial code review
* add dialog
* fix web
* fix web
* push back release candidate expiry
* Code review
* Reduce code duplication for pasting files in frontend
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com >
2026-01-22 01:37:49 -08:00
Timon
07fbcd489c
Desktop: Add fullscreen window mode ( #3625 )
2026-01-19 16:32:03 +00:00
Adam Gerhant and Keavon Chambers
c13647aef4
Fix regression where tooltip node descriptions in the graph stopped showing ( #3639 )
...
* Fix tooltips
* Convert DefinitionIdentifier to string in JavaScript
* Code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com >
2026-01-15 23:30:16 -08:00
Adam Gerhant and Keavon Chambers
a6052c5819
Replace node definition string-based lookups with DefinitionIdentifier instances ( #3451 )
...
* create definition identifier and integrate it
* Bug fixes and code review
* formatting
* Fix migrations
* Fix remove handles migration
* formatting
* Fix test
* Fix tests 2
* fix deserialization
* Code review
* Small fixes
* Consolidate 'Morph' node migrations
* Add old SamplePointsNode name to migrations list
* Fix tests
* Unrelated small fix
* Fix migration crashes
* Fix tests
* Final code review
* fmt
* Add metadata
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com >
2026-01-12 23:09:43 -08:00
Keavon Chambers
64ed21f694
Clean up code with better naming
2025-12-21 23:35:00 -08:00
Keavon Chambers
f1e8ebefc5
Improve tooltip docs with Markdown styling and refined math node explanations ( #3488 )
2025-12-20 01:05:15 -08:00
Keavon Chambers
2d6d054359
Make font selection show a live preview on hover; move its code to the backend ( #3487 )
...
* Remove FontInput.svelte
* Move font picking to the backend
* Fix Text tool font choice style turning to "-" on font that doesn't support previous style
2025-12-19 22:17:28 -08:00
Timon
820865389c
Desktop: UI scale preference ( #3475 )
...
* ui scale preference
* cleanup
* add update ui scale message to SIDE_EFFECT_FREE_MESSAGES
* fix mac title bar height
* hide UI preference section on web
* set % as unit of ui scale
2025-12-15 14:11:43 +00:00
Timon
7532bd7260
Desktop: Hide menu bar in fullscreen mode on Mac ( #3464 )
...
hide menu bar in fullscreen mode on mac
2025-12-12 13:09:31 +00:00
Keavon Chambers
fb0fab0622
Update links from graphite.rs to graphite.art
2025-12-06 18:10:27 -08:00
Keavon Chambers
5b472a64b2
Remove the "coming soon" dialog and hide not-yet-ready features/tools
2025-12-05 04:17:44 -08:00
Keavon Chambers
783ea0b437
Unwrap the Layout enum to replace it with the WidgetLayout struct now called Layout ( #3448 )
2025-12-04 15:24:40 -08:00
Keavon Chambers
3c4ad8b720
Refactor the WidgetLayout struct to remove SubLayout and avoid sending LayoutTarget to frontend
2025-12-04 02:44:54 -08:00
Keavon Chambers and Timon Schelling
600fb5c28f
Refactor the old menu bar plumbing to use standard TextButtons ( #3444 )
...
* Refactor the old menu bar plumbing to use standard TextButtons
* WIP: Fix Mac native menu bar
* WIP: fix desktop menu bar mac
* Refactor menu bar definitions to use the builder pattern
* WIP: fixup desktop
* cleanup
* fix linux
* Remove dead code that was failing to lint
---------
Co-authored-by: Timon Schelling <me@timon.zip >
2025-12-03 12:41:54 +00:00
Keavon Chambers
e8ebcc2c21
Replace text-only tooltips with custom richly styled tooltips ( #3436 )
...
* Replace the title attribute with custom FloatingMenu tooltips
* Separate tooltip labels and descriptions into two styled blocks
* Move keyboard shortcut tooltips to a separate section at the bottom
* Update shortcut key styling in tooltips and hints bar
* Fix .to_string()
2025-11-30 13:32:58 -08:00
Timon
3f532e478c
Separate branded assets from monorepo ( #3406 )
...
* remove branded files
* use branding repo
* include favicons
* nixpkg fixup
* win fix ico path
* fix fmt
* skip licensenses for dev builds
* review fixup
* test
* test
* ci test
* ci test
* ci test
* fix ci
2025-11-25 02:42:27 +00:00
Adam Gerhant and Keavon Chambers
7afbeaa1f9
Separate graph error diagnostics from frontend node metadata ( #3385 )
...
* Separate error popup from node
* Improve context menu data
* Code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com >
2025-11-24 08:55:30 +00:00
Timon
46d5928724
Desktop: Fix window maximize and minimize ( #3200 )
...
Fix window maximize and minimize state
2025-09-20 23:48:47 +00:00
Timon
083dfa5f49
Clean up autosave persistence ( #3115 )
...
* Set auto save state to false on document rename
* Update open document list on transaction commit and aboard
* Use current network to compute hash
Was using the last element in undo
Before artworks where not auto saved when the had no undo history
* Refactor persistence
2025-09-02 13:27:38 +00:00
Keavon Chambers
b5ebe78f5e
Update all frontend npm dependencies except Svelte and Vite ( #3120 )
...
* Upgrade node dependencies except Svelte 5 and its peer deps
* Fix lint errors
* Fix previous Rust deps upgrade breakage
* Fix demo artwork
* Allow profiling CI workflow to fail
2025-09-01 17:22:30 -07:00
Adam Gerhant and Keavon Chambers
f1a1275601
Add support for adding/removing a graph's primary imports/exports separately from the secondary ( #3089 )
...
* Primary Import/Export
* Primary Import/Export
* Complete import exports
* Final changes
* Improve line width
* Code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com >
2025-08-29 20:57:15 +00:00
Timon
c5991c6f61
Desktop: show platform specific window buttons ( #3078 )
...
Implement app window button functionality and set platform
2025-08-25 14:15:31 +00:00
Keavon Chambers
0e467907e2
Improve font import; replace Inconsolata with Source Code Pro; show third-party licenses in editor dialog ( #3079 )
...
* Improve font import; replace Inconsolata with Source Code Pro; show third-party licenses in editor dialog
* Code review
2025-08-21 11:57:04 -07:00
Timon and Dennis Kobert
e70862b399
Desktop: Add File > Save As… ( #3034 )
...
* Make file name and document name identical
* Add save as action
* Fix test errors
* Add missing save as action
* Desktop fix drop file open document file message
* Address review comments
* Replace file save suffix with file extension
* Add comment specifying that the upload function takes a html input accept string
* Fix remove file extension in web
* Use let
* Don't show save as menu entry in web
* Don't add SaveDocumentAs in web
* Remove file extension on all open document file calls
---------
Co-authored-by: Dennis Kobert <dennis@kobert.dev >
2025-08-20 10:09:01 +00:00
Keavon Chambers
2bb4509647
Replace the Spreadsheet panel with an improved Data panel ( #3037 )
...
* Improve the table data panel
* Add the "Window" menu bar section and polish everything
2025-08-10 07:46:42 -07:00
Timon
96a1b12a05
Desktop: Unify save file handling and add file dialog for export ( #3008 )
...
* Prepare save file unification
* Desktop add save file dialog
2025-08-06 16:07:53 +00:00
Timon and Dennis Kobert
7cb42b9523
Desktop: Add native file dialogs ( #2939 )
...
* Add native open file dialog
* Add native save file dialog
* Fix integer underflow in defer message handler
* Update nix flake
* Cleanup
---------
Co-authored-by: Dennis Kobert <dennis@kobert.dev >
2025-08-04 13:58:33 +00:00
Dennis Kobert
35ab266bbb
Add handler for deferred execution of messages ( #2951 )
...
* Add Handler for defered execution of messages
* Cleanup
* Track graph execution id to associate messages with their corresponding execution id
* Rename ViewportReady -> NavigationReady
* Defer layer deselection
2025-07-29 01:57:11 +02:00
Keavon Chambers
66cd7a3b76
Desktop: Add the transparent viewport hole punch and hook up window button plumbing ( #2949 )
2025-07-28 02:13:32 -07:00
Adam Gerhant and Keavon Chambers
f57163c795
Port node graph wires to the backend and improve graph UI performance ( #2795 )
...
* Improve node graph performance
* Fix wire bugs, add type default for properties.
* Grid aligned wire paths
* remove type source
* node from exposed input
* Refresh wires on preference change
* merge fixes
* Code review
* Fix names
* Code review
* Fix wires on redo/undo
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com >
2025-07-04 22:53:37 -07:00
Keavon Chambers
1a4d7aa23c
Refactor the document upgrading code into a separate migrations file
2025-06-26 18:10:29 -07:00
Keavon Chambers
eca5d0d105
Add node description tooltips in the Properties panel and on secondary inputs in the graph ( #2590 )
...
Add tooltips to secondary inputs in graph/Properties panel, and to nodes in Properties panel
2025-04-17 00:59:46 -07:00
James Lindsay and Keavon Chambers
43275b7a1e
Add the Spreadsheet panel to inspect node output data ( #2442 )
...
* Inspect node ouput stub
* Fix compile error in tests
* Create a table
* Clickable tables
* Add vector data support
* Checkbox to enable the panel
* Remove Instances table ID column; style the spreadsheet
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com >
2025-03-18 23:06:05 -07:00
Keavon Chambers
2c88bee0ee
Update some UI components to polish the frontend
2025-02-21 12:58:05 -08:00
Nitish Itankar and Keavon Chambers
26fa8d967e
Add the style of right-angle grid-aligned wires in the graph ( #2182 )
...
* Verticle and horizontal lines achieved(#2170 )
* vertical lines alligned with grid dots
* fixed vertical lines positioning
* Deals with cases 5 and 6
* Fixed case 5 and other problematic zones
* edge cases solved
* edge cases fixed: HorizontalOut & HorizontalIn
* added comments
* Changed midX and midY
* Clean up if/else statements
* Consolidate code
* Consolidate further
* Add preference for wire style
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com >
2025-02-13 07:58:43 +00:00
Adam Gerhant and Keavon Chambers
eec0ef761c
Polish user-created subgraph nodes: imports in the Properties panel; reorder/delete/rename imports/exports ( #2105 )
...
* Remove imports/exports
* WIP: Autogenerated properties
* WIP: Input based properties
* WIP: Hashmap based input overrides
* Migrate noise pattern node to input properties
* Reorder exports
* Continue migrating properties
* WIP: Improve reorder exports
* Automatically populate all input properties for sub networks
* Complete reorder import and export
* Add widget override to node macro
* Migrate assign colors to input based properties
* WIP: Full node property override
* Node based properties override for proto nodes
* Migrate all node properties to be input based
* Rename imports/exports
* improve UI
* Protonode input valid implementations
* Valid type list
* Small formatting fixes
* Polishing small issues
* Document upgrade
* fix tests
* Upgrade noise pattern node
* remove console log
* Fix upgrade script for Noise Pattern
* Improve the Properties panel representation for graphical data
* Re-export demo art
* Code review
* code review improvements
* Cleanup for node properties overrides
* Reexport demo art
* Fix clippy lints
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com >
2025-01-20 21:13:14 -08:00
Keavon Chambers
9ad6c31483
Remove blob URL dead code and clean up more frontend code ( #2199 )
2025-01-14 13:08:47 -08:00
Keavon Chambers
9eb544df74
Rename "options/top bar" terminology to "control bar" and update comments
2025-01-07 17:33:45 -08:00
Adam Gerhant and Keavon Chambers
4250f291ab
Add merging nodes into a subgraph with Ctrl+M and basic subgraph signature customization ( #2097 )
...
* Merge nodes
* Fix bugs/crashes
* WIP: Debugging
* Fix bugs, add button
* Add imports/exports
* Improve button
* Fix breadcrumbs
* Fix lints and change shortcut key
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com >
2024-11-12 14:27:42 -08:00
Keavon Chambers
de366f9514
Add Brush tool warning; move font list loading to document creation time
2024-11-09 12:27:09 -08:00
Keavon Chambers
f1b0d8fa87
Improve the node graph with revamped top bar and disabling tools when graph is open ( #2093 )
...
* Add "Fade Artwork" slider and disable tools when graph is open
* Add navigation and layer/node management buttons to graph top bar
* Reduce code duplication
2024-11-04 20:41:53 +00:00
Keavon Chambers
12ca06035c
Hide the left border notch in layers when a wire isn't entering from the layer's left
2024-11-03 15:33:29 -08:00
35f7cfac80
Parse description from node doc comments ( #2089 )
...
* Parse description from node doc comments
* Add node description tooltips
* Code review
---------
Co-authored-by: Adam G <adamgerhant@gmail.com >
Co-authored-by: Keavon Chambers <keavon@keavon.com >
2024-11-03 14:57:20 -08:00
Keavon Chambers
904cf09c79
Add drag-and-drop and copy-paste file importing/opening throughout the UI ( #2012 )
...
* Add file importing by dragging and dropping throughout the UI
* Disable comment-profiling-changes.yaml
* Fix CI
2024-09-28 00:19:43 -07:00
Dennis Kobert and Keavon Chambers
e352c7fa71
Refactor the node macro and simply most of the node implementations ( #1942 )
...
* Add support structure for new node macro to gcore
* Fix compile issues and code generation
* Implement new node_fn macro
* Implement property translation
* Fix NodeIO type generation
* Start translating math nodes
* Move node implementation to outer scope to allow usage of local imports
* Add expose attribute to allow controlling the parameter exposure
* Add rust analyzer support for #[implementations] attribute
* Migrate logic nodes
* Handle where clause properly
* Implement argument ident pattern preservation
* Implement adjustment layer mapping
* Fix node registry types
* Fix module paths
* Improve demo artwork comptibility
* Improve macro error reporting
* Fix handling of impl node implementations
* Fix nodeio type computation
* Fix opacity node and graph type resolution
* Fix loading of demo artworks
* Fix eslint
* Fix typo in macro test
* Remove node definitions for Adjustment Nodes
* Fix type alias property generation and make adjustments footprint aware
* Convert vector nodes
* Implement path overrides
* Fix stroke node
* Fix painted dreams
* Implement experimental type level specialization
* Fix poisson disk sampling -> all demo artworks should work again
* Port text node + make node macro more robust by implementing lifetime substitution
* Fix vector node tests
* Fix red dress demo + ci
* Fix clippy warnings
* Code review
* Fix primary input issues
* Improve math nodes and audit others
* Set no_properties when no automatic properties are derived
* Port vector generator nodes (could not derive all definitions yet)
* Various QA changes and add min/max/mode_range to number parameters
* Add min and max for f64 and u32
* Convert gpu nodes and clean up unused nodes
* Partially port transform node
* Allow implementations on call arg
* Port path modify node
* Start porting graphic element nodes
* Transform nodes in graphic_element.rs
* Port brush node
* Port nodes in wasm_executior
* Rename node macro
* Fix formatting
* Fix Mandelbrot node
* Formatting
* Fix Load Image and Load Resource nodes, add scope input to node macro
* Remove unnecessary underscores
* Begin attemping to make nodes resolution-aware
* Infer a generic manual compositon type on generic call arg
* Various fixes and work towards merging
* Final changes for merge!
* Fix tests, probably
* More free line removals!
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com >
2024-09-20 03:50:30 -07:00
0dbbabe73e
Add layer node chains, import/export edge connectors, and refactor graph editing to go thru a NodeNetworkInterface ( #1794 )
...
* WIP: NodeNetworkInterface
* Organize ModifyInputsContext to use network interface
* Improve ClickTarget and Position state
* Rework ClickTarget state
* Continue fixing NodeGraphMessageHandler
* Restructure network_metadata
* Final(?) NodeNetworkInterface struct
* Final(??) NodeNetworkInterface
* Final(???) NodeNetworkInterface. Separated persistent and transient data
* Final NodeNetworkInterface data structure. Implemented all basic getters
* Continue migrating functionality to network interface
* Migrate all NodeGraphMessage's to use network interface
* Fix all helper functions in NodeGraphMessageHandler
* Move document metadata to network interface, remove various cached fields
* Move all editor only NodeNetwork implementations to NodeNetworkInterface
* Fix all DocumentNodeDefinitions
* Rework and migrate GraphOperationMessages to network interface
* Continue migration to NodeNetworkInterface
* Save point before merging master
* Fix all errors in network_interface
* 850 -> 160 errors
* Fix all errors :D
* Render default document
* Visualize click targets
* merge conflicts
* Cache transient metadata separately, store entire interface in document history
* Start migration to storing selected nodes for each network
* Remove selected nodes from document message handler
* Move outward wires and all nodes bounding box to transient metadata
* Fix connecting/disconnecting nodes
* Layer stack organization for disconnecting/connecting nodes
* Basic chain locking
* Improve chain positioning
* Add copy/pasting
* Move upstream nodes on shift+drag
* merge conflict fixes
* Improve Graph.svelte code quality
* Final improvements to Graph.svelte
* Fix layer panel
* Performance optimizations
* Bug fixes and derived PTZ
* Chain organization improvement and bug fixes
* Bug fixes, remove all warnings
* Automatic file upgrade
* Final code review
* Fix editor tests
* Fix compile errors
* Remove select tool intersection check when panning
* WIP: Import/Exports
* Fix JS issues
* Finish simplified import/export UI
* Import/Export viewport edge UI
* Remove minimum y bound on import/export ports
* Improve performance while panning graph
* cargo fmt
* Fix CI code build
* Format the demo artwork graph with chains
* Code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com >
Co-authored-by: dennis@kobert.dev <dennis@kobert.dev >
2024-08-04 06:47:13 -07:00
Keavon Chambers
06177597ae
Fix viewport bounds getting out of sync at times, like when toggling rulers
2024-07-28 05:42:27 -07:00
Keavon Chambers
8e774efe9d
Move graph breadcrumb trail button into the top bar
2024-07-15 20:03:10 -07:00
1652c713a6
Add nondestructive vector editing ( #1676 )
...
* Initial vector modify node
* Initial extraction of data from monitor nodes
* Migrate to point id
* Start converting to modify node
* Non destructive spline tool (tout le reste est cassé)
* Fix unconnected modify node
* Fix freehand tool
* Pen tool
* Migrate demo art
* Select points
* Fix the demo artwork
* Fix the X and Y inputs for path tool
* G1 continous toggle
* Delete points
* Fix test
* Insert point
* Improve robustness of handles
* Fix GRS shortcuts on path
* Dragging points
* Fix build
* Preserve opposing handle lengths
* Update demo art and snapping
* Fix polygon tool
* Double click end anchor
* Improve dragging
* Fix text shifting
* Select only connected verts
* Colinear alt
* Cleanup
* Fix imports
* Improve pen tool avoiding handle placement
* Improve disolve
* Remove pivot widget from Transform node properties
* Fix demo art
* Fix bugs
* Re-save demo artwork
* Code review
* Serialize hashmap as tuple vec to enable deserialize_inputs
* Fix migrate
* Add document upgrade function to editor_api.rs
* Finalize document upgrading
* Rename to the Path node
* Remove smoothing from Freehand tool
* Upgrade demo artwork
* Propertly disable raw-rs tests
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com >
Co-authored-by: Adam <adamgerhant@gmail.com >
Co-authored-by: Dennis Kobert <dennis@kobert.dev >
2024-07-05 13:42:40 -07:00