Commit Graph

97 Commits

Author SHA1 Message Date
Keavon Chambers
389b445ef1 Remove Charcoal references from the code for now 2022-01-12 03:56:28 -08:00
Keavon Chambers
095d577a49 Fix NumberInput clamping regression with undefined bounds 2022-01-10 18:06:12 -08:00
mfish33
9f54a376c4 Fix bounds with artboards for zoom-to-fit and scrollbar scaling (#473)
* - document load keeps postition
- zoom to fit
- scrollbars use artboard dimensions

* - review comments
- svg export uses all artboard bounds

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-01-09 15:52:55 -08:00
0HyperCube
61432de480 Fix rotation input (#472) 2022-01-08 13:06:15 -08:00
0HyperCube
3eeac79f5a Enhance the Navigate Tool zoom behavior (#461)
* Snap zoom

* Navigate zoom from centre

* Ctrl to snap zoom in navigate

* Use ctrl for global snap rotate

* Fix the rotation input on snap rotate

* Update hint to use ctrl

* Fix mouse centre on drag

* Click to zoom in

* Clean up centre zoom

* Update user input hints; tweak some variable names for clarity and standardization

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-01-08 08:30:03 -08:00
0HyperCube
a2c2f7fc9d Add support for resizing workspace panels (#443)
* Resize panels

* Removing move_selection test pending #444 resolved

* Bind event listners and cursor to the document

* Fix flex grow on document being reset when drawing

* Call onresize when the boundry is dragged

* Add min panel size

* Add explicit function return types

* Dispatch resize event

* Lock pointer instead of setting cursor on document

Co-authored-by: otdavies <oliver@psyfer.io>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-01-08 08:02:02 -08:00
mfish33
54e9121115 Implement artboards and document version enforcement (#466)
* - graphite document artboard implementation
- autosave document load hitch fix
- Autosave will delete saved files when graphite document version changes

* formating

* - top left 0,0
- fixed hitch on first document
- vue calls first render

* Revert

* Merge branch 'master' into artboards

* Small bug fixes and code review tweaks

Co-authored-by: Oliver Davies <oliver@psyfer.io>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-01-08 07:50:08 -08:00
Keavon Chambers
05e8a98f46 Redesign the Layer Tree UI (#468) 2022-01-07 23:13:33 -08:00
Oliver Davies
8e3d237228 Ungroup layers (#465)
* WIP handling corner cases, like ungrouping subfolders

* Resolved hanging

* Fix recursive ungrouping

* Functional, corner case free Ungroup. Small Undo issue & warnings

* Update layertree upon undo

* Also update  layerdata upon redo

* Add some polish

* Resolved TODOs

* Oops didn't save all after rename, ha.

Co-authored-by: Dennis <dennis@kobert.dev>
2022-01-07 15:53:12 -08:00
mfish33
f4707f9b74 Better decimal rounding in the NumberInput widget (#457)
* better decimal rounding in NumberInput

* - created function to reuse
- used math instead of string manipulation

* updated comment to be correct

* updated comment

* updated comment
2022-01-06 18:45:37 -08:00
mfish33
7da03d7ddd Fix to send panic message to all editor instances immediately upon crash (#460) 2022-01-03 13:15:43 -08:00
Keavon Chambers
463ff1a9d8 Vue/TS bug and bad typing fixes 2022-01-02 20:02:35 -08:00
Keavon Chambers
c64f858387 Major frontend code cleanup (#452)
Many large changes, including:
- TypeScript enums are now string unions throughout
- Strong type-checking throughout the TS and Vue codebase
- Vue component props now all specify `as PropType<...>`
- Usage of annotated return types on all functions
- Sorting of JS import statements
- Explicit usage of Vue bind attribute function call arguments (`@click="foo"` is now `@click=(e) => foo(e)`)
- Much improved code quality related to the color picker
- Consistent camelCase Vue bind and v-model attributes
- Consistent Vue HTML attribute strings with single quotes
- Bug fix and clarity improvement with incorrect hint class parameters
- Empty Vue component objects like `props: {}` and `components: {}` removed
2022-01-02 06:00:02 -08:00
Keavon Chambers
90d725f682 Rename Editor's LayerData to LayerMetadata 2021-12-31 00:02:29 -08:00
Keavon Chambers
5a184a179c Fix all clippy lint errors 2021-12-30 23:05:54 -08:00
0HyperCube
401bba878a Add navigate tool (#441)
* Remove transformations from layerdata

* Clean up snap rotate

* Enable the navigate tool

* Implement navigate tool

Co-authored-by: otdavies <oliver@psyfer.io>
2021-12-30 19:43:26 -08:00
0HyperCube
4689e47e50 Fix one item folders (#442) 2021-12-31 01:00:31 +01:00
Keavon Chambers
dfa303a139 New overlay system that reimplements how overlays are drawn (#418)
* New overlay system that reimplements how overlays are drawn

* Fix overlay message declaration

* Fix small mistake

* WIP (broken) changes to plumb the overlay document

* Fix confusion over messaging system architecture

* Removed log

* Overlay system working

* (broken) WIP overlay association

* Finish the overlay system (except test failure)

* Change back IDs in test

* Fixed test, but stilled fails due to revealed real problem with layer reordering selection

* Disable broken test that has a bug in issue #444

Co-authored-by: Dennis <dennis@kobert.dev>
Co-authored-by: otdavies <oliver@psyfer.io>
2021-12-30 09:48:39 -08:00
0HyperCube
cc560cb83b Drag to rearrange layers in the layer panel (#434)
* Add insert line

* Implement dragging

* Improve CSS and variable naming consistency

* Resolved folder crash, added Undo/Redo support

* Removed marker TODO leftover

* JS cleanup

* WIP preserving expanded state (via LayerData) when copy/pasting and moving layers in layer panel

* Finish making folders copy/paste preserving expanded state, but not recursively yet

* Add cut, copy, and paste to the Edit menu (#440)

* Add cut

* Hook up edit dropdown

* Use copy message

Co-authored-by: Keavon Chambers <keavon@keavon.com>
Co-authored-by: otdavies <oliver@psyfer.io>
2021-12-30 09:18:18 -08:00
0HyperCube
62fc88264e Add cut, copy, and paste to the Edit menu (#440)
* Add cut

* Hook up edit dropdown

* Use copy message
2021-12-30 11:02:57 +00:00
mfish33
7e7c499995 Implement IndexedDB document auto-save (#422)
* removed all use of document indicies

* -add u64 support for wasm bridge

* fixed rust formating

* Cleaned up FrontendDocumentState in js-messages

* Tiny tweaks from code review

* - moved more of closeDocumentWithConfirmation to rust
- updated serde_wasm_bindgen to add feature flag

* working initial auto save impl

* auto save is a lifetime file

* - cargo fmt
- fixc error message
- move document version constant

* code review round 1

* generate seed for uuid in js when wasm is initialized

* Resolve PR feedback

* Further address PR feedback

* Fix failing test

Co-authored-by: Keavon Chambers <keavon@keavon.com>
Co-authored-by: otdavies <oliver@psyfer.io>
2021-12-27 01:56:47 -08:00
mfish33
c55f4f0359 Remove all use of document indices (#406)
* removed all use of document indicies

* -add u64 support for wasm bridge

* fixed rust formating

* Cleaned up FrontendDocumentState in js-messages

* Tiny tweaks from code review

* - moved more of closeDocumentWithConfirmation to rust
- updated serde_wasm_bindgen to add feature flag

* changed to upsteam version of serde_wasm_bindgen

* cargo fmt

* -fix event propigation on delete
- Js message change class extention to typedef

* changed another typedef

* cargo fmt

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2021-12-24 16:07:19 -08:00
caleb
1188e285fa Implement outline view mode (#401)
* Created wasm binding to action's of the radio buttons which control the view mode
Added entry to DocumentMessage Enum

* draw in wireframe mode by changing parameters on each shape
added functions/changed behavior to do as above
not working yet
   - newly added shapes should be drawn in wireframe
   - setting fill to "none" on a path does not only draw an outline
      - maybe the stroke width is 0?

* Wire frame view mostly functional for ellipses
   - Need to implement for all shapes
   - BUG: shapes don't immediatley update upon changing view-mode

* Fixed: active document now updates after view mode swap

* The Pros:
   - wire frame mode effects all shapes correctly

The Cons:
   - wire frame mode effects everything, including things that maybe shouldn't be, like select boxes and pen lines

* wire frame view no longer effects overlay layers

* Fixed: While in wireframe view the pen tool will draw regular thickness lines.

* some commenting

* Fixed potential bug:
   In layer/file system with a Folder layer with a sub-layer that is also
   a Folder cache_dirty must be set in order for all shapes to update properly

* refactored code to use ViewMode enum names throughout

* Changed: All wireframe lines are blank
cargo fmt

* Wireframe thickness doesn't change as a result of zooming
   - Added DocumentMessage::ReRenderDocument, which marks layers as dirty and renders with the updated render-string
   - All "zoom" messages in the movement_handler send a re-render message
   - while in wireframe view, the "render-transform" of all shapes includes the root layer transform

Added getter/setter methods for graphene::Document::view_mode

* cargo fmt

* wireframe now has proper thickness after "Zoom Canvas to Fit all" action

* Refactored
   - Changed FrontendMessage::UpdateCanvas to RenderDocument message to allow for lazy evaluation
   - Created DocumentOperation::SetViewMode to be more consistent with existing code
   - removed log statement
   - Added constants for empty fill and thin-black stroke

* cargo fmt

* Removed ReRenderDocument message

* cargo fmt

* Fixes as suggested by TrueDoctor

* clean up merge
cargo fmt

* Refactor:
   moved view_mode to DocumentMessageHandler

* Polishing

* changed those two comments

* Remove unknown todo comment

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2021-12-24 15:04:58 -08:00
Keavon Chambers
c0e675695b Implement input hints based on the active tool state (#388)
* Hook up user input hints to display in the frontend status bar

Closes #171

* MVP hint system based on tool FSM

* Fix hints for Fill and Eyedropper tools

* Add icons for keyboard shortcuts

* Fix hints for Pen Tool

* Cleanup
2021-12-24 01:46:03 -08:00
Keavon Chambers
3155f00483 Fix previous commit by mapping codes to keys 2021-12-23 16:09:04 -08:00
Keavon Chambers
aad4aab383 Add a temporary solution to non-Latin keyboards being unusable 2021-12-23 13:29:02 -08:00
Oliver Davies
15a654b57c Move layer selection logic from vue to editor (#410)
* Add vue selectLayer(layer, ctrl, shift)

* Individual selection working, range fill next

* Frontend package-lock.json seems apparently needs to be pushed. Weird.

* Selection working with ctrl, shift from editor. Still some bugs to sqaush with folder nesting.

* WIP resolving nesting folders issues

* Changed comparison approach, handling corner cases now

* Fully working selection.

* Reverted changes to package-lock.json

* Removed unused code

* Resolved ctrl click not behaving similar to windows

* Slight comment clarification

* Double checked a windows behavior and corrected. Changed last_selected name.

* Simplified if statement slightly.

* Made the naming clearer regarding UUIDs versus indices

* Clarified comments further

* Minor comment fixup

* Implemented suggestions, clarified comments

* Resolved todo regarding clearing selection when ctrl not pressed

* Ensure we only push responses when needed

Co-authored-by: Keavon Chambers <keavon@keavon.com>
Reviewed by: @TrueDoctor <3
2021-12-22 17:45:14 -08:00
Keavon Chambers
8f100b4f0a Skip the web page close confirmation when crashed or in debug mode 2021-12-21 18:43:02 -08:00
SonyStone
3b7a5548ae Change mouse to pointer events (#403)
* Change mouse to pointer events

* Add `npm start` command

* Change all mouse to pointer events;
Fix `touch-action: none;`

* Merge with master

* Fix middle mouse click

* Remove console.log

* Delete the empty line

* Re-add middle click auto-scroll blocking

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2021-12-21 03:37:58 -08:00
Keavon Chambers
583e0e87bc Set Cargo.toml versions to 0.0.0 to avoid version confusion 2021-12-20 14:59:47 -08:00
mfish33
96a211f9fd Fix undefined behavior in the editor wasm bridge (#414)
* removed possible undifined behavior

* changed naming of Editor -> JsEditorHandle

* fix rust formatting

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2021-12-20 17:55:31 -05:00
Keavon Chambers
cc0a733f46 Upgrade node packages (#413) 2021-12-20 13:09:24 -08:00
Keavon Chambers
6b26976778 Skip cargo-about in CI to save 5 minutes (#409) 2021-12-20 02:22:19 -08:00
Christian Authmann
448e72fe02 Rework wasm initialization and reduce global state (#379)
* wasm: do the async initialization only once

This allows the rest of the app to access wasm synchronously.

This allows removing of a global.

* provide the wasm via vue provide/inject.

There's still code directly accessing the wasm. That will be changed later.

* MenuBarInput: use injected wasm instead of the global instance

* Let the App handle event listeners

* move stateful modules into state/

* state/fullscreen: create per instance

* App: load the initial document list on mount.
This got lost a few commits ago. Now it's back.

* state/dialog: create per instance

* util/input: remove dependency on global dialog instance

* state/documents: create per instance

* reponse-handler: move into EditorWasm

* comingSoon: move into dialog

* wasm: allow instantiating multiple editors

* input handlers: do not look at canvases outside the mounted App

* input: listen on the container instead of the window when possible

* - removed proxy from wasm-loader
- integrated with js-dispatcher
- state functions to classes
- integrated some upstream changes

* fix errors caused by merge

* Getting closer:
- added global state to track all instances
- fix fullscreen close trigger
- wasm-loader is statefull
- panic across instanes

* - fix outline while using editor
- removed circular import rule
- added editorInstance to js message constructor

* - changed input handler to a class
- still need a better way of handeling it in App.vue

* - fixed single instance of inputManager to weakmap

* - fix no-explicit-any in a few places
- removed global state from input.ts

* simplified two long lines

* removed global state

* removed $data from App

* add mut self to functions in api.rs

* Update Workspace.vue

remove outdated import

* fixed missing import

* Changes throughout code review; note this causes some bugs to be fixed in a later commit

* PR review round 1

* - fix coming soon bugs
- changed folder structure

* moved declaration to .d.ts

* - changed from classes to functions
- moved decs back to app.vue

* removed need to export js function to rust

* changed folder structure

* fixed indentation breaking multiline strings

* Fix eslint rule to whitelist @/../

* Simplify strip-indents implementation

* replace type assertions with better annotations or proper runtime checks

* Small tweaks and code rearranging improvements after second code review pass

* maybe fix mouse events

* Add back preventDefault for mouse scroll

* code review round 2

* Comment improvements

* -removed runtime checks
- fixed layers not showing

* - extened proxy to cover classes
- stopped multiple panics from logging
- Stop wasm-bindgen from mut ref counting our struct

* cleaned up messageConstructors exports

* Fix input and fullscreen regressions

Co-authored-by: Max Fisher <maxmfishernj@gmail.com>
Co-authored-by: mfish33 <32677537+mfish33@users.noreply.github.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2021-12-19 22:37:19 -08:00
Keavon Chambers
ab049db98f Add the Help > About Graphite dialog with build info
Closes #404
2021-12-16 02:49:36 -08:00
Keavon Chambers
d07eab029a Clean up JS message dispatcher and fix a bug thrown on empty-data messages
Fixes bug in #394
2021-12-16 02:49:12 -08:00
Keavon Chambers
50ae24e478 Fix floating menus above scrollable content; they now respect content's preferred width at edges 2021-12-15 04:05:07 -08:00
mfish33
d3767319e3 Fix blend mode serialization and de-serialization to match (#400) 2021-12-06 15:39:22 -08:00
Keavon Chambers
2255619a21 Fix bug in last commit that broke when scrolling on SVG elements 2021-12-06 02:55:05 -08:00
Keavon Chambers
ee02b124ce Enable vertical scroll wheel on horizontal scrollable containers 2021-12-05 20:05:45 -08:00
Keavon Chambers
63e9552b4d Fix ESLint configuration triggering an error in the ESLint VS Code extension 2021-12-05 19:22:56 -08:00
mfish33
057c180f41 Change responses to use classes instead of interfaces (#394)
* ability to mark an open document as unsaved

* unsaved detection now being triggered based on layer tree height

* Changed responses to use classes instead of interfaces

* - rust implementation of unsaved markers
- upgraded eslint

* updated eslint in package.json

* - Renamed GetOpenDocumentsList -> UpdateOpenDocumentsList
- is not -> was not

* changed hash to current identifier to better reflect its meaning

* resolve some merge conflicts

* removed console.log statement leftover from debuging

* - changed Response to jsMessage
- split files
- Array<> -> []

* -remove path from UpdateLayer

* - remove unused if statements

* - comment for reflect-metadata
- registerJsMessageHandler -> subscribeJsMessage
- readonly message properties
- fixed binding filename and comment
- toRgb -> toRgba

* - newOpacity -> transformer
- added comments

* MessageMaker -> messageMaker
2021-12-05 19:14:16 -08:00
Keavon Chambers
ca4faabd5c CSS editor layout fixes and scrolling
Major CSS improvements to layout at small screen sizes. By adding min-width: 0 and min-height: 0 on the nested display: flex structure, widgets no longer coerce the whole layout into large-scale resizing. Scrollbars are now used to allow correct overflowing of the tab bar (fixes #177), Document Panel options bar, and tool shelf. Improvements to responsive resizing are also included for viewing the UI correctly on mobile now. Additional small fixes to styling of widget colors and corner roundness. The ruler has been darkened one shade to improve text contrast and aesthetics.
2021-12-04 22:30:07 -08:00
mfish33
8339e317ea Confirm when the browser window is closed and there is unsaved work (#397)
* - browser confirmation on page exit
- prompt to save a document when closed will only trigger when unsaved

* add back select document for close prompt

* - name -> displayname
- add preventPropigation to middle click
2021-12-04 16:49:52 -08:00
mfish33
e78b9409c6 Display Asterisk on Unsaved Documents (#392)
* ability to mark an open document as unsaved

* unsaved detection now being triggered based on layer tree height

* - rust implementation of unsaved markers
- upgraded eslint

* updated eslint in package.json

* - Renamed GetOpenDocumentsList -> UpdateOpenDocumentsList
- is not -> was not

* changed hash to current identifier to better reflect its meaning

* resolve some merge conflicts

* removed console.log statement leftover from debuging
2021-11-30 10:06:07 -08:00
Keavon Chambers
027524833b Switch to Node.js 16 LTS, upgrade TypeScript, ESLint, and other dependencies (#395)
* Upgrade TypeScript, ESLint, and other dependencies

This also cleans up various other files where newer ESLint rules complained

* Set CI and CD to use Node.js version 16

* Small tweak

* Fix CD version printing

* Add nvm version for Cloudflare Pages
2021-11-29 03:32:09 -08:00
0HyperCube
bf1706b698 Layer snapping
* Test snapping

* Snap new shapes

* Fix snapping when zoomed

* Refactor to use viewport bounds

* Reduce snap tolerance to 3

* Snap line and path tool

* Add disable snapping and refactor

* new_snap -> new status

* Rearrange import

* Cleanup

* Fix incorrect variable name

* Store snap data in tool data
2021-11-24 16:50:58 +00:00
Keavon Chambers
36093f4e40 Update various node dependencies (#391) 2021-11-01 02:57:08 -07:00
Keavon Chambers
31ca5fd533 Update notice for Safari users that BigInt64Array is now supported in 15 (#390) 2021-11-01 01:16:19 -07:00
Keavon Chambers
c679e8fdc2 Replace vue-svg-loader dependency with simple JS file (fixes a security alert) (#389) 2021-11-01 00:49:44 -07:00