* #1578 sliding point works(1st approx)
TODO:
* don't move too close to the side points
* double click works incorrect?
* do we need to jump from segment to segment?
* #1578 disallow move slide point too close to side points
* fix double click + ctrl insertion
* #1578 select insertion point (except `ctrl` case)
* #1578 far depends on line width & more accurate seg finding
* #1578 insert point on most top suitable selected layer
* #1581 draw insertion point by overlay + `Esc` abort
* #1581 sharp stay unchanged on double click
* #1581 fix incorrect handle of scaling
* #1581 `square` selection point & too close in px(instead of magic)
* #1581 bug fix: insertion point on unselection
* #1581 use `color: Option` instead of `SelectionType`
* Some code review, still need to review shape_editor.rs
* #1581 insert sharp point on a straight segment
Also correct insertion on quadratic segments
`ManipulatorGroup::have_handle` have such form because `handle = Some(self.anchor)` often used instead of `handle = None`
* Final code review pass
* Code review pass
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Sending Toggle Ruler message and setting visibility. Text and markers not working
* Added resize on mount for Ruler Input
* Set default for rulers_visible to pass test
* Ruler Visibility portfolio wide instead of document
* Sending Toggle Ruler message and setting visibility. Text and markers not working
* Ruler Visibility portfolio wide instead of document
* Cleanup
* Reorganize the View menu bar; add toggle rulers hotkey
* Remove non-working redundant bools, and make rulers set per-document
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Hide and collapse layers
* Reorder imports
* Fix Ctrl+H shortcut advertized action and hotkey tooltip; improve graph top right of options bar
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Initial work on fixing tests
* Fix formatting
* Remove dead code to satisfy rustc warnings
* Insert into an artboard
* Load updated artwork in editor
* Remove popup when importing image
* Fix up demo art
* Change transform app[lication method
* Reduce number of enums called BlendMode
* Finalize the demo artwork upgrade
* Code review pass
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* A few minor lints and docs
* Added required packages to compile on Debian-style linux
* Inlined some format args, and removed some `&` in args (they cause about 6% slowdown that compiler cannot inline)
* a few spelling mistakes
* fix fmt
* Added Pan,Tilt,Zoom to View menu + Tilt shortcut changes
* formating
* fixed menus, added action for when dispatch happens from menu
* set key mappings to spec
* fix labels for navigation tool
* fix some spacing
* add action that locks spacebar for navigation when using it as a modifier so the node overlay does not toggle
* escape from the node-graph-overlay, set toggle to ctrl+space, fix demo art
* move all transform state into an enum
* rename confusing flag
* fix demo art and tests
---------
Co-authored-by: Ezbaze <rybitwamateusz3@gmail.com>
* Added select all points method to ShapeState struct
* Map select_all_points functions to shortcut
* Make SelectAllPoints action relevant in the current context only
* Refactor select_all_points to only select anchors
* Fix(editor): enable selected point update after selection change via clicking
* fix: avoid deleting inner network's input nodes
* [wip]feat: set primary input on node deletion
- set input's input value to deleted node's primary input
* fix: check deleting node's output is used by other node(s)
* feat: enable conditionally reconnecting input
- user can press a key to avoid reconnecting nodes during deletion
* refactor: improve and restructure code
- make code quality improvements
- add NodeGraphHandlerData struct to replace big tuple
* fix: avoid deleting inner network's input nodes
* [wip]feat: set primary input on node deletion
- set input's input value to deleted node's primary input
* fix: check deleting node's output is used by other node(s)
* feat: enable conditionally reconnecting input
- user can press a key to avoid reconnecting nodes during deletion
* refactor: improve and restructure code
- make code quality improvements
- add NodeGraphHandlerData struct to replace big tuple
* Remove unnecessary recursion
* Code review cleanup
---------
Co-authored-by: 0hypercube <0hypercube@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* [WIP]feat: add bounding box to path tool
* feat: draw bounding box for path tool
- register Enter key for finalizing bounding box position
- add (WIP)func to select all in bounding box area
- add hint data for new state
* fix: re-render shape overlays after selection
* fix: maintain existing point selection with Shift key
* feat: add Shift key support for Enter Key state
* fix: set apt name for Enter state's keybind
* refactor: remove unnecessary code
* refactor: correct hints and remove unneeded code
- correct DrawingBox state's footer hints
- remove PathToolData's quad and bbox methods
* refactor: remove duplicate mouse position vectors
* Remove unsafe code
* Make node graph test syncronous
* Add miri step to ci
* Remove unsafe from node graph evaluation
* Replace operation pseudo_hash with hash based on discriminant
* Fix test
* Move memo module to core and make it safe
* Fix formatting
* Remove unused stuff from gstd
* Use safe casting for creating key variants
* Fix memo node types
* Fix ref node
* "fix" ub
* Use correct input types for ExtractImageFrame
* Fix types for async nodes
* Fix missing implementation
* Manually override output type for async nodes
* Fix types for EditorApi
* Fix output type for WasmSurfaceHandle
* Remove unused miri.yml
* Fix incorrect type for cache node
* Nudging is now based on local pixel dimensions
* Brush tool live preview (#1116)
* Disable vector preview for brush tool
* Fix brush preview
* Fix warping
* Left and right square brackets to change size
* Add linear interpolation
* Modfiy existing selected brush layer
* Resolve warnings
---------
Co-authored-by: Dennis Kobert <dennis@kobert.dev>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Duplicating a layer selects only new layer
* Add Ctrl+J duplicate alias hotkey
---------
Co-authored-by: 0HyperCube <78500760+0HyperCube@users.noreply.github.com>
Co-authored-by: Dennis Kobert <dennis@kobert.dev>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Change tauri build directory back to `../dist` (#1033)
* Select Tool: Deselect selected layer when clicked while holding shift
* Fix formatting
* Change deselecting to happen on mouse up
* Clean up debug and rustfmt
---------
Co-authored-by: Dennis Kobert <dennis@kobert.dev>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* adds lock angle to pen tool
The current [Shift] Break Handle behavior should become Alt instead of Shift
The current [Ctrl] Snap 15° behavior should become Shift instead of Ctrl
Implement the extend-in-this-direction feature called [Ctrl] Lock Angle that exists in the Line tool, but doesn't yet exist in the Pen tool
* avoid clone by passing exlusive ref to tool data field directly
* Rearrange hints
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* implements pan/zoom to the selected layer(s) on Period
Relates to #989
* adds layer menu support: Layer -> Center View on Selection
* relocate Center View on Selection to View -> Zoom to selected
* use the proper menu title
* Selecting an individual anchor point deselects each of the other points
* git gra
* Selecting intersecting shapes,selects top shape
* Merge commit
* cargo fmt
* fixed: can't drag multiple selected shapes.
* Merge commit
* Merge commit
* Code review tweaks
* Merge commit
* Fixed topmost layer and previous_mouse_position
* Fixed issues when clicking on anchors
* Works
* Function name change
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
Co-authored-by: Dennis Kobert <dennis@kobert.dev>
* Allow text editing when pressing Enter on a single selected text layer
* Updated LayerDataType import
* Extract the logic to set the edit layer into a function
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* add derive(specta::Type)
* use specta from git
* introduce Uuid type
* remove unnecessary specta::Type
* document export_types test
* upgrade Specta
The previous Specta branch had some hacks that were just for this project. They have all been converted into proper features so they can be merged into main.
* remove some unnecessary specta::Type uses
* add MessageDiscriminantDef explanation
* manually export types with specta
* rename 'specta.rs' to 'export_types.rs'
* rename 'export_types' to 'generate_ts_types'
---------
Co-authored-by: Oscar Beaumont <oscar@otbeaumont.me>
* Add self hosted runner to ci.yml
* Remove libgtk install
* Use mold as the linker
* Make build logs non verbose
* Fix crash on failure to get GLOBAL_PLATFORM
* Copy the platform enum before calling unwrap_or_default
Co-authored-by: 0hypercube <0hypercube@gmail.com>
* Reuse existing gradient
* Double click to insert gradient stop
* Add history states to the gradient tool
* Do trig in viewport space so it is actually perpendicular
* Sync tool options with active gradient
* Deleting points with delete key
* More tolerance on inserting points
* Don't allow disabling input or output nodes
* Shortcuts to show and preview node
* Update preview tooltip and label
Co-authored-by: Keavon Chambers <keavon@keavon.com>