Commit Graph

24 Commits

Author SHA1 Message Date
Dennis Kobert
f59ceba19f Merge origin/master into the async record refactor
Scaffolding merge for the reconcile; the final series to master is
authored fresh. Rank plumbing resolves to our axis-IR model, the node
macro and the LaneSource render walk stay ours, master's vector
restructure and gradient vocabulary are adopted, and the paint and
appearance adoption is deliberately deferred behind our fill and stroke
markers.
2026-09-08 15:03:57 +00:00
Timon
96cc520c4b Improve texture caching by allowing weak refs and more formats (#4447)
* Destroy GPU textures when the last reference drops

* Request pooled textures synchronously

* Pool cached textures by format

* Add the owned GPU buffer type

* Route the remaining GPU allocations through the executor

* Add weak texture parking to the texture cache

* Raise the texture cache budget to 1GB for native and 512MB for wasm
2026-08-27 15:19:00 +00:00
Dennis Kobert
167d733f02 Wire the async source runtimes into the hosts 2026-08-02 19:24:51 +02:00
Timon
6f8c4b2adb Desktop: Stop compiling the editor into the wasm wrapper (#4348)
* Make wasm wrapper not depend on editor on native

* Introduce pkg-native

* Fix tests

* Fix fmt

* Correct span and make cargo fmt work inside editor_commands block

* Review

* Fix lint
2026-07-18 10:33:38 +00:00
Timon
f88896a887 Desktop: Stop compiling the editor into the wasm wrapper (#4348)
* Make wasm wrapper not depend on editor on native

* Introduce pkg-native

* Fix tests

* Fix fmt

* Correct span and make cargo fmt work inside editor_commands block

* Review

* Fix lint
2026-07-18 10:04:07 +00:00
Timon
97f8113fe4 Desktop: Fix crash caused by submitting work mid surface-reconfigure (#4317)
Implement wgpu-sync
2026-07-09 12:09:01 +00:00
Dennis Kobert
540a4ff273 Integrate document-format storage into the editor (#4265)
* Integrate document-format storage into the editor

* Address review feedback: drop redundant clones and dedupe metadata traversal

* Extract DocumentHistory and move storage-metadata tests to their own file

* Extract storage diffing/IO, gate validation and .gdd save behind preferences, restructure tests

* Address PR review: save-format/path consistency, autosave persistence, and view-settings/diff fixes

* Skip storage remount on .gdd open and split value/timestamp drift in attribute diff

* Rename storage tests module and surface .gdd open failures with per-resource diff detail

* Add debug-menu toggle to hide the storage preferences section

* Hopefully fix async tests

* Shorten comments

* Fix tests

* Review

* Review

* Review

* Block on future mesages in tests

* Review

* Shorten comments

---------

Co-authored-by: Timon <me@timon.zip>
2026-07-04 19:27:00 +00:00
Timon
6fb6e83d68 Desktop: Prefer Vulkan as the WGPU backend on Linux (#4270)
* Manual wgpu adapter selection

* Fall back to remaining adapters when the preferred one fails to initialize
2026-06-25 00:09:39 +00:00
Dennis Kobert
7b9c480a8d Make ResourceStorage trait &self-based and remove 'static requirement (#4188)
* Make ResourceStorage trait &self-based with elided-lifetime ResourceFuture

* Adress review comments
2026-06-01 10:37:05 +00:00
Dennis Kobert
78679a5ba2 Implement editor level future message handler (#4182)
* Implement proper editor level async message handler

* Take application_io and wake callback as Editor::new arguments

* Rename AsyncMessage -> FutureMessage

* add DesktopWrapperMessage::Wake

---------

Co-authored-by: Timon <me@timon.zip>
2026-05-31 21:26:29 +00:00
Timon
bbbe04903f Define data types for ID-based resource handling (#4168)
* Add resource lib

* rename ResourceSource to ResourceInput

* Rename ResourceInput -> DataSource and improve API

* Review

---------

Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2026-05-25 10:50:57 +00:00
Timon
2770df7567 Implement content-addressed resource storage for raster images (#4148)
* Implement content-addressed resource storage

* Implement OPFS resource storage

* Remove ResourceStorage::read

* Review
2026-05-21 19:31:07 +00:00
Timon
29f6e686ee Reimplement checkered background rendering (#4034)
* Reimplement background checkerboard rendering
2026-05-01 17:02:10 +00:00
Timon
661e8bc569 Remove surface and window from ApplicationIo (#3941)
* Remove surface and window from ApplicationIo

* Seperate Wasm and Native ApplicationIo

* Fix warnings

* Fix tests

* Remove redundant PlatformApplicationIo::new_offscreen

* Fixup

* Remove unused From implementaitions for ApplicationIo
2026-04-09 20:12:53 +00:00
Keavon Chambers
39656d4c73 Refactor panel layouts to generalize recursive panel group subdivision splits (#4014)
* Generalize recursive panel group splits

* Code review
2026-04-08 00:44:58 -07:00
Dennis Kobert
116a4106c4 Add texture pool to render cache node (#3804)
* Add texture pool to render cache node

* Use direct texture copy instead of bitter and fix graphene_cli

* Remove warnings

* Fix wgpu import path

* Code review fixes
2026-03-11 09:44:21 +00:00
Timon
3f999bf231 Desktop: Add "Disable UI Acceleration" to preferences (#3774)
* Deskltop: Add Disable UI Accelaration preference

* Fixup

* Fix typo

* Code review and update strings

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2026-02-19 01:54:01 +00:00
Timon
b4e9d7b9eb Desktop: Fix bitmap file export not preserving alpha (#3673)
Fix Export not preserving alpha
2026-01-26 13:51:48 +00:00
Mohammed Afreed baig
c07124332b Fix GPU out-of-memory crash by reusing overlay textures (#3614)
* Refactor TargetTexture into proper abstraction with ensure_size() method

* Remove redundant overlays_texture field, use view() directly

* Use if-let syntax in render_vello_scene_to_target_texture to avoid explicit unwrap

* Implement TargetTexture::new() constructor to avoid dummy textures

* fix compile error

* cleanup

* Avoid cloning texture view

---------

Co-authored-by: Timon <me@timon.zip>
Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2026-01-26 12:44:41 +00:00
Timon
2be7790d4d Improve UX of importing vs. opening files (#3661)
* wip

* fix drag and drop

* fix

* fix tests

* fix tests

* fix warning

* Partial code review

* add dialog

* fix web

* fix web

* push back release candidate expiry

* Code review

* Reduce code duplication for pasting files in frontend

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2026-01-22 01:37:49 -08:00
Timon
95d3556204 Replace globals with editor environment (#3656)
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2026-01-19 17:06:02 +00:00
Keavon Chambers
600fb5c28f Refactor the old menu bar plumbing to use standard TextButtons (#3444)
* Refactor the old menu bar plumbing to use standard TextButtons

* WIP: Fix Mac native menu bar

* WIP: fix desktop menu bar mac

* Refactor menu bar definitions to use the builder pattern

* WIP: fixup desktop

* cleanup

* fix linux

* Remove dead code that was failing to lint

---------

Co-authored-by: Timon Schelling <me@timon.zip>
2025-12-03 12:41:54 +00:00
Timon
ed22e6a63d Desktop: Add rudimentary support for custom WGPU adapter selection (#3201)
* rudimentary custom wgpu adapter selection

* WgpuContextBuilder

* wasm fix

* fix wasm warnings

* Clean up

* Review suggestions

* fix
2025-09-25 14:38:26 +00:00
Timon
2c8913416d Desktop: Move wrapper to separate crate (#3073)
Move desktop wrapper to separate crate
2025-08-20 15:41:34 +00:00