Dennis Kobert
5faafa1964
Move the paint order input last so master era documents index cleanly
2026-09-08 19:40:15 +00:00
Dennis Kobert
9e6250d0d9
Accept any paint element on the graphic fill and stroke rows
2026-09-08 19:35:27 +00:00
Dennis Kobert
35a34168d7
Accept any paint element on the fill and stroke inputs
2026-09-08 18:54:21 +00:00
Dennis Kobert
33b20d6329
Bring the editor onto the reconciled node catalog and paint carrier
2026-09-08 16:33:52 +00:00
Dennis Kobert
3830ace926
Reach a compiling workspace on the merged tree
2026-09-08 16:11:30 +00:00
Dennis Kobert
95ce26e36c
Drop the stranded ranked wrappers from the node signatures
2026-09-08 15:16:13 +00:00
Dennis Kobert
694fd05ea0
Match the render metadata collection arity across the render seam
2026-09-08 15:13:45 +00:00
Dennis Kobert
8555e6fb79
Drop the superseded rank promotion executor tests and cover brush stroke lists
2026-09-08 15:09:41 +00:00
Dennis Kobert
f59ceba19f
Merge origin/master into the async record refactor
...
Scaffolding merge for the reconcile; the final series to master is
authored fresh. Rank plumbing resolves to our axis-IR model, the node
macro and the LaneSource render walk stay ours, master's vector
restructure and gradient vocabulary are adopted, and the paint and
appearance adoption is deliberately deferred behind our fill and stroke
markers.
2026-09-08 15:03:57 +00:00
Dennis Kobert
f237a5ee50
Claim the carrier's frame before the lazy cursor snapshot
2026-09-08 12:22:04 +00:00
Dennis Kobert
e9a3199456
State what contains the laundered arena borrow in the flatten test
2026-09-07 16:11:32 +00:00
Dennis Kobert
ef8312806d
Serve the probe record the forwarding test finishes
2026-09-07 16:11:32 +00:00
Dennis Kobert
5f73044b6b
Back the repark test's element slot with word storage
2026-09-07 16:03:10 +00:00
Dennis Kobert
33f7257e47
Rename record_edge_type to record_source_type
2026-09-06 16:27:11 +00:00
Dennis Kobert
1e91511f93
Rename record_value_edge to record_value_source
2026-09-06 16:26:49 +00:00
Dennis Kobert
92adc524ca
Rename EdgeHandle to SourceHandle
2026-09-06 16:26:03 +00:00
Dennis Kobert
9f0e0ebc96
Clear the remaining clippy warnings on the diff surface
2026-09-06 16:25:17 +00:00
Dennis Kobert
fbdba0e545
Drop narration and internal asides from comments
2026-09-06 15:59:41 +00:00
Dennis Kobert
6cdab6b95d
Drop docs naming mechanisms that do not exist
2026-09-06 15:58:40 +00:00
Dennis Kobert
9d3abe385f
Sweep the data-flow wire and edge wording to input and source
2026-09-06 15:14:55 +00:00
Dennis Kobert
8f7d3936f8
Rename serve_edge to serve_input
2026-09-06 15:12:46 +00:00
Dennis Kobert
38d479bdfa
Key the paint list park sites so a group-free paint moves
2026-09-05 13:12:17 +00:00
Dennis Kobert
30573e6eb6
Condense the narrative comments to their constraints
2026-09-05 13:12:17 +00:00
Dennis Kobert
9ac039074d
Scope the paint graphics import to the test that uses it
2026-09-05 13:11:45 +00:00
Dennis Kobert
40efbc3261
Name the generic-carry predicate for what it now covers
2026-09-05 12:23:34 +00:00
Dennis Kobert
39ce55ab61
Convert rasterize to an async record source with an owned merged-layers write
2026-09-05 12:17:06 +00:00
Dennis Kobert
3e1a9a1acf
Let an async source write an owned attribute through its claim
2026-09-05 11:58:02 +00:00
Dennis Kobert
0f26893ec1
Split the memo roles between the span memo and memoize
2026-08-31 23:52:34 +00:00
Dennis Kobert
29052a58db
Let async source kernels write attributes through their frame claim
2026-08-29 23:00:17 +00:00
Dennis Kobert
84d11b9285
Serve memo hits out of the persistent region
2026-08-29 22:07:27 +00:00
Dennis Kobert
3302a3b0b8
Mint attribute reads through a layout-checked field token
2026-08-29 20:16:05 +00:00
Dennis Kobert
a955d6b458
Run cargo fmt
2026-08-29 18:40:02 +00:00
Dennis Kobert
97bc10e4c3
Pass frame space by argument and delete the record stack
2026-08-29 18:33:23 +00:00
Dennis Kobert
3af6834d3c
Flip the Node trait from eval onto the frame claim's serve
2026-08-29 12:26:46 +00:00
Timon
d5bb887b79
Improve fix for corrupted font resource loading in older documents ( #4482 )
...
* Revert "Fix corrupted font resource loading in older documents"
This reverts commit 404d9f3047 .
* Fix migrations for the Read Vector, Dot Product, Query JSON, and Sample Polyline nodes
* Fix text node migrations
* Provide resource storage to the resource message handler
* Refetch resources whose stored bytes are missing
* Add test for refetching resources with missing bytes
2026-08-29 00:01:37 +00:00
Dennis Kobert
aef750153b
Claim the node frame once and close every exit through its drop
2026-08-28 19:11:38 +00:00
Dennis Kobert
f4d37524c8
Structure record stack rewinds as scope guards and make reserve unsafe
2026-08-28 18:02:50 +00:00
Dennis Kobert
e5b910f840
Adopt serving lifetimes and the safe record surfaces in the node crates
2026-08-28 13:30:06 +00:00
Dennis Kobert
c6b669fc88
Key the element glue on static type projections
2026-08-28 13:30:05 +00:00
Dennis Kobert
d814b610da
Migrate test sources and assertions onto the safe record builders
2026-08-27 21:17:31 +00:00
Dennis Kobert
e8aea0728a
Build native groups at the legacy conversion seams
2026-08-27 20:22:24 +00:00
Dennis Kobert
ba84e2a968
De-table the graphic leaf variants
2026-08-27 18:55:32 +00:00
Dennis Kobert
72387d17ad
Read the vector kernel seams natively
2026-08-27 15:57:10 +00:00
Dennis Kobert
048a4c4b70
Flatten boolean content natively
2026-08-27 15:45:36 +00:00
Dennis Kobert
b262195549
Flatten vector rows natively and serve solidify per lane
2026-08-27 15:35:13 +00:00
Timon
c7a64fff0c
Add the 'Basic Brush' node and replace the legacy Brush tool implementation with it ( #4469 )
...
* Draw raster images with pad extension instead of repeat
* Add the GPU basic brush renderer
* Rework the brush tool around the GPU basic brush
* Remove the CPU brush implementation
2026-08-27 15:19:02 +00:00
Timon
10256dd22c
Introduce the new brush stroke data types ( #4467 )
...
* Add the brush stroke format types
* Route brush strokes through the node graph
* Store brush style as per-item attributes instead of a struct
2026-08-27 15:19:01 +00:00
Timon
96cc520c4b
Improve texture caching by allowing weak refs and more formats ( #4447 )
...
* Destroy GPU textures when the last reference drops
* Request pooled textures synchronously
* Pool cached textures by format
* Add the owned GPU buffer type
* Route the remaining GPU allocations through the executor
* Add weak texture parking to the texture cache
* Raise the texture cache budget to 1GB for native and 512MB for wasm
2026-08-27 15:19:00 +00:00
Dennis Kobert
68a2fb2be3
Render root levels natively and remove the unconstructed stack form
2026-08-27 14:44:19 +00:00
Dennis Kobert
50911a6a25
Recreate introspection data from the monitor's context snapshot
2026-08-27 13:53:25 +00:00