* Added initial version of this feature for the path tool
* Removed debug statements
* Thickened the overlay width
* Added hover highlighting for path tool
* Experimental switch to path tool at leaf layer
* Ghost outline initial implementation
* Added tab swap for select tool -> path tool
* Minor fix for Select Tool dbl click -> Path Tool
* Added support for ghosts when using GRS in the path tool
* Fixed GRS undo bug, vastly improved hover behavior and now clearly visualize next double click target
* Fixed unused import warnings
* Updated behavior to handle mouse movement cases, reverted line width to 1px
* Fixed merge behavioral issues
* Disabled Select Tool to Path Tool double click toggle, fixed single click drill through for special case
* Clean up of unused consts and comment
* Properly cancel the drill through state when the mouse moves
* Fix some stuff
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* no trait ,not to fix line
* add hints
* line modification even when other shapes are selected
* added transform and anchor overlays
* removed old code
* fixed transform added hints need to fix modifier keys use
* refactored select-tool
* add point-handle-gizmo
* fix rotate bug
* implement angle snapping gizmo , fix overlay and refactor the code
* implement snapping for point-handle gizmo and implement no of point gizmo need to refactor
* implemented the gizmo for polygon, added tests , brackets to increase sides
* formatting-fix
* small nit-picks
* Make it compile
* Code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* fix distribution snapper visualization going far from layers
* fix bugs
* Remove traces
* remove comment
* Fix tests
* Rename distribution snapper variables from x, y to horizontal, vertical
* Fix tests
* Fix bug where center point and corner point have to be enabled for distribution_snapper to work
* Cleanup
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Have red be below quads
* Code review pt 1
* Skip rendering of pivot
* Code review pt 2
* Code review pt 3
* Cancel resize and its hints
* Remove the redundant placing message
* Dragging state for text tool fsm
* Cleanup
* Fix line tool undo and abort problems
* Code review
* 3px textbox overflow bottom
* Some more cleanup
* Fix reversed match arms that had been converted to if-else
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* implemented space drag need to handle unwrap + clean snap cache
* completed the space drag need to refactor
* refactor
* small comment changes
* formating_fix
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Changes rotation handles to be around overlay squares
Fixes https://discord.com/channels/731730685944922173/931942323644928040/1330785941786329209
* Fix zero width objects not being selected by slightly nudging the transform
* Follow the categorical limits to render overlay quads
As discussed here: https://discord.com/channels/731730685944922173/931942323644928040/1331166336923074600
* Replace area based calculations with edge based calculations
* Fix 3rd category vis
* Code review
* Add missing powi(2)
* Fixes to handle logic
* Remove single axis prioritisation
* Explicitly check for distance to find nearest handle
* Replace threshold check based on corner vis bounds
* Fix discrepancy at h=12px
* Allow grab when box is too small by disabling resizing within bounds
* Replace inside resize pixel limit
* Code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* added_handle_overlays
* changed color to yellow
* Rename color parameter
* Change the color to blue
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Fix snapping to respect rotation of bounding box
Fixes snapping behaviour which defaulted to X and Y axes.
* Remove redundant align along edges
* Code review
* Update manual
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Initial work on aligning bounding boxes
* Work in progress distribution
* Distribution snapping
* Distribution overlays
* Align points and clean up
* Code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Breadcrumb visualization, nested network consistency, create definitions for Merge internal nodes
* Add index to network inputs, remove imports usage from flatten network
* Replace NodeOutput with NodeInput::Node
* Fully remove imports field, remove unnecessary identity nodes, move Output node to encapsulating network
* Replace previous_outputs with root_node, fix adding artboard/layer to empty network
* Import/Export UI nodes
* Display input/output types dynamically from compiled network
* Add LayerNodeIdentifer::ROOT_PARENT
* Prevent .to_node() on ROOT_PARENT
* Separate NodeGraphMessage and GraphOperationMessage
* General bug fixes with nested networks
* Change layer color, various bug fixes and improvements
* Fix disconnect and set node input for proto nodes and UI export node
* Dashed line to export for previewed node
* Fix deleting proto nodes and nodes that feed into export
* Allow modifications to nodes outside of nested network
* Get network from Node Id parameter
* Change root_node to previous_root_node
* Get TaggedValue from proto node implementation type when disconnecting
* Improve preview functionality and state
* Artboard position and delete children fix
* Name inputs/outputs based on DocumentNodeDefinition or type, fix new artboard/layer insertion
* replace "Link" with "Wire", adjust previewing
* Various bug fixes and improvements
* Modify Sample and Poisson-Disk points, fix incorrect input index and deleting currently viewed node
* Open demo artwork
* Fix opening already upgraded documents and refactor FrontendGraphDataType usages
* Fix deleting within network and other bugs
* Get default node input from compiled network when copying, fix previews, tests, demo artwork
* Code cleanup
* Hide EditorApi and add a comment describing unresolved Import node input types
* Code review
* Replace placeholder ROOT_PARENT NodeId with std::u64::MAX
* Breadcrumb padding
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* #1578 sliding point works(1st approx)
TODO:
* don't move too close to the side points
* double click works incorrect?
* do we need to jump from segment to segment?
* #1578 disallow move slide point too close to side points
* fix double click + ctrl insertion
* #1578 select insertion point (except `ctrl` case)
* #1578 far depends on line width & more accurate seg finding
* #1578 insert point on most top suitable selected layer
* #1581 draw insertion point by overlay + `Esc` abort
* #1581 sharp stay unchanged on double click
* #1581 fix incorrect handle of scaling
* #1581 `square` selection point & too close in px(instead of magic)
* #1581 bug fix: insertion point on unselection
* #1581 use `color: Option` instead of `SelectionType`
* Some code review, still need to review shape_editor.rs
* #1581 insert sharp point on a straight segment
Also correct insertion on quadratic segments
`ManipulatorGroup::have_handle` have such form because `handle = Some(self.anchor)` often used instead of `handle = None`
* Final code review pass
* Code review pass
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Remove visible field from LegacyLayer
* Remove LegacyLayer wrapper around LegacyLayerType
* Remove FolderLegacyLayer and LayerLegacyLayer wrappers around their data
* Remove legacy layers
* Port gradient tool overlays
* Fix tests
* Text tool
* Artboard tool and some of select tool
* Port select tool drawing box
* Pen and path tool
* Remove overlays document
* Show the overlay refactor as done on the website roadmap
* Select tool bounds in layer space (first layer)
* Code review and fixes
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Fix pen tool (except overlays)
* Thumbnail of only the layer and not the composite
* Fix occasional transform breakages
* Constrain size of thumbnail
* Insert new layers at the top
* Broken layer tree
* Fix crash when drawing
* Reduce calls to send graph
* Reduce calls to updating properties
* Store cached transforms upon the document
* Fix missing node UI updates
* Fix fill tool and clean up imports and indentation
* Error on overide existing layer
* Fix pen tool (partially)
* Fix some lints
* [wip]feat: add snapping options
* [wip]fix: use svelte component for optionsWidget
* fix: use apt PopoverButton types
* refactor: minor formatting improvements
* Fix popover layout
* [wip]feat: attempt implementing CheckboxInputData struct
* fix: use correct Checkbox struct 's default method
* fix: revert adding CheckboxInputData struct
- This reverts commit 2a481887fc.
* feat: use checkboxes for snapping options
* feat: add label to dropdown checkbox elements
* fix: separate Snap dropdown menu elements
- move each element into separate row
* [wip]feat: modularize snapping states
- maintain individual snapping states for document
* fix: snapping checkboxes' behavior
- checkboxes now update internal snapping state
* refactor: update snap states individually
- this prevents out-of-sync states
- enables reusing existing snap state object
* feat: snap to boxes and nodes conditionally
* [wip]feat: attempt to invert checkbox on update
- attempt implementing mutable WidgetCallback struct
- attempt using above struct to invert checkbox state on update
* Fix widget diffing
* refactor: remove unused code
* feat: align checkboxes consistently with labels
* feat: use separators to stylize snapping menu
- removes need for custom CSS and label property
- ensures consistency across the application
* refactor: remove unneeded css
---------
Co-authored-by: hypercube <0hypercube@gmail.com>, TrueDoctor <dennis@kobert.dev>
* Add basic layout - WIP
* Add color input min-width -> 80px
* First pass implementation - WIP
* Allow fill to be None
* Fix null Fill color
* refactor fill and stroke options into struct
* toolbar progress - WIP
* Switch is_working_color bool to PenColorType enum
* Add todo
* Add WorkingColorChanged event
* remove unused import
* Add WorkingColor[Primary/Secondary] icons
* Allow new strokes to have no color
* Set to base color when X is pressed (as per req)
* Improve icons for new UI layout design
* Add radio buttons
* Fix menu bar Edit12px -> Edit
* Add tooltips to radio buttons
* Make the color selector only on custom
* Fix edit icon correctly this time (whoops)
* Fix working colors icons
* Changes to improve the UX
* Remove lines obviated by Default::default()
* Make Eyedropper tool use working_color_changed event
* Fix tests
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>