* [wip]feat: add snapping options
* [wip]fix: use svelte component for optionsWidget
* fix: use apt PopoverButton types
* refactor: minor formatting improvements
* Fix popover layout
* [wip]feat: attempt implementing CheckboxInputData struct
* fix: use correct Checkbox struct 's default method
* fix: revert adding CheckboxInputData struct
- This reverts commit 2a481887fc.
* feat: use checkboxes for snapping options
* feat: add label to dropdown checkbox elements
* fix: separate Snap dropdown menu elements
- move each element into separate row
* [wip]feat: modularize snapping states
- maintain individual snapping states for document
* fix: snapping checkboxes' behavior
- checkboxes now update internal snapping state
* refactor: update snap states individually
- this prevents out-of-sync states
- enables reusing existing snap state object
* feat: snap to boxes and nodes conditionally
* [wip]feat: attempt to invert checkbox on update
- attempt implementing mutable WidgetCallback struct
- attempt using above struct to invert checkbox state on update
* Fix widget diffing
* refactor: remove unused code
* feat: align checkboxes consistently with labels
* feat: use separators to stylize snapping menu
- removes need for custom CSS and label property
- ensures consistency across the application
* refactor: remove unneeded css
---------
Co-authored-by: hypercube <0hypercube@gmail.com>, TrueDoctor <dennis@kobert.dev>
* [WIP]feat: add bounding box to path tool
* feat: draw bounding box for path tool
- register Enter key for finalizing bounding box position
- add (WIP)func to select all in bounding box area
- add hint data for new state
* fix: re-render shape overlays after selection
* fix: maintain existing point selection with Shift key
* feat: add Shift key support for Enter Key state
* fix: set apt name for Enter state's keybind
* refactor: remove unnecessary code
* refactor: correct hints and remove unneeded code
- correct DrawingBox state's footer hints
- remove PathToolData's quad and bbox methods
* refactor: remove duplicate mouse position vectors
* Make node graph execution async
Make node macro generate async node implementations
Start propagating async through the node system
Async checkpoint
Make Any<'i> Send + Sync
Determine node io type using panic node
Fix types for raster_node macro
Finish porting node registry?
Fix lifetime errors
Remove Send + Sync requirements and start making node construction async
Async MVP
Fix tests
Clippy fix
* Fix nodes
* Simplify lifetims for node macro + make node macro more modular
* Reenable more nodes
* Fix pasting images
* Remove http test from brush node
* Fix output type for cache node
* Fix types for let scope
* Fix formatting
* Generalize PenColorType -> ToolColorType
* impl default for ToolColorOptions
* Add stroke color option to the freehand tool
* Consolidate working color update messages
* Update tool working colours when switching tools
* Update working colors on tool activation
* Add stroke color option to line tool
* Add fill color option to freehand tool
* Add tool color options to spline tool
* Fix freehand tool
* Add color options to text
* Add tool color/weight options to rectangle
* Add tool color/weight options to ellipse
* Add tool color/weight options to shape
* Fix spline default fill/stroke
* Reorder widgets and code cleanup
* Add CustomColor icon
* Fix warnings
* Change color defaults to secondary fill, primary stroke
* Fix spacing between brush options number inputs
* Add toolbar color option to brush
* Implement allowNone on color input widget
* Rearrange widget and remove X from brush
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Add basic layout - WIP
* Add color input min-width -> 80px
* First pass implementation - WIP
* Allow fill to be None
* Fix null Fill color
* refactor fill and stroke options into struct
* toolbar progress - WIP
* Switch is_working_color bool to PenColorType enum
* Add todo
* Add WorkingColorChanged event
* remove unused import
* Add WorkingColor[Primary/Secondary] icons
* Allow new strokes to have no color
* Set to base color when X is pressed (as per req)
* Improve icons for new UI layout design
* Add radio buttons
* Fix menu bar Edit12px -> Edit
* Add tooltips to radio buttons
* Make the color selector only on custom
* Fix edit icon correctly this time (whoops)
* Fix working colors icons
* Changes to improve the UX
* Remove lines obviated by Default::default()
* Make Eyedropper tool use working_color_changed event
* Fix tests
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Set spline mirror handles to enabled by default
* refactor mirror setting into common function
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Initial work towards text to node
* Add the text generate node
* Implement live edit
* Fix merge error
* Cleanup text tool
* Implement text
* Fix transforms
* Fix broken image frame
* Double click to edit text
* Fix rendering text on load
* Moving whilst editing
* Better text properties
* Prevent changing vector when there is a Text node
* Push node api
* Use node fn macro
* Stable ids
* Image module as a seperate file
* Explain check for "Input Frame" node
* Code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Restore path handle length to previous length when shift is released while dragging
* Reset previous opposing handle length on Delete and Abort messages
* Move the opposing handle length state to the path tool
* Use MoveManipulatorPoint messages instead of modifying MoveSelectedManipulatorPoints + break handle mirroring on dragging both handles without anchor
* Handle alt + improve reset logic + comments
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Selecting an individual anchor point deselects each of the other points
* git gra
* Selecting intersecting shapes,selects top shape
* Merge commit
* cargo fmt
* fixed: can't drag multiple selected shapes.
* Merge commit
* Merge commit
* Code review tweaks
* Merge commit
* Fixed topmost layer and previous_mouse_position
* Fixed issues when clicking on anchors
* Works
* Function name change
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
Co-authored-by: Dennis Kobert <dennis@kobert.dev>
* Create helper for converting d to t values
* Add euclidean option for tangent and normal
* Modified bezier functions signatures to accept ComputeType
* Stylistic changes per review
* Added ComputeType documentation
* Renamed ComputeType to TValue
* Fixed comments
* Fixed failing unit tests
* Code review
* Fix comments in code review
* Renamed compute_type_to_parametric to t_value_to_parametric
---------
Co-authored-by: Linda Zheng <thelindazheng@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Use builder pattern for widgets
* Arguments to new function
* Add node graph when dragging in image
* Fix duplicate import
* Skip processing under node graph frame if unused
* Reduce node graph rerenders
* DUPLICATE ALL frontend changes into other frontend
* DUPLICATE more changes to another frontend
* Code review
* Allow importing SVG files as bitmaps
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Store drag start as document position
* Don't open graph whilst drawing
* Rename to is_drawing_node_graph_frame
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Move the Subpath type to graphene-std
* Add the transform subpath node
* Delete selected nodes
* Inserting node list on right click
* Add several bitmap manipulator nodes
* Convert add node to use f64
* Add posterize node
* Rename names randomly
* Fix naming
* Exposure node
* Fix typo
* Adjust exposure node range
* Comment out vector nodes
* Adjust exposure range again
* Posterise as ints
* Rename input
* Use >= in the to hsl function
* Add enum to evaluate for differenciating compute type
* Add euclidean parameterization and update styling in the UI
Co-authored-by: Rob Nadal <robnadal44@gmail.com>
* Update usage of evaluate in graphite
* Add description
* Code review changes
* Update tests
* Improve ComputeType ergonomics
* Large code review/cleanup pass
Co-authored-by: Rob Nadal <robnadal44@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Break path by placing anchor on previous one
* Fix offset on click without dragging
* Fix bug where ids reassigned from saved document
* Fix stuck overlay
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Double click to flip sharpness of anchor's handles
* Fix bad length
* Convert mirror distance to toggle
* Revert "Convert mirror distance to toggle"
This reverts commit 76b5650022.
* Fix mirror_distance_between_handles being inverted
* Fix crashes when dragging the bounding box/transform cage of a 0-scale shape.
* Fix crashes when dragging the pivot point of a 0-scale shape
* Fix rotation computation on DAffine2 when scale.x is 0, avoids Nan display
* remove remaining log::info that I introduced in earlier commit
* Fix crash when updating the scale of a transform that was already 0.
* Fix NumberInput behaviour when the requested value changed is does not happen.
* Fix rotation computation when Scale X and Scale Y are both 0. Display 0. This also fixes crashes when modifying the rotation in such case