Commit Graph

215 Commits

Author SHA1 Message Date
Keavon Chambers
6e32e97ba1 Add a gradient interpolation attribute with Stepped, Linear (existing), and Smooth modes (#4418)
* Delete dead code function

* Add a Gradient Interpolation axis with Stepped, Linear, and Smooth paths through the stops

* Keep the gradient interpolation attached when dragging stops in the picker

* Give the gradient popover's dropdowns the same tooltips as their row labels

* Order the gradient popover with Intrp. above Space

* Hold gradient stops in place when the cyclic flag is toggled

* Fix wrong Smooth gradient colors around stops sitting on the ramp boundaries

* Consolidate gradient settings plumbing and fix bugs

* Bundle whole-ramp gradient settings into GradientSettings across the editor plumbing

* Name the Smooth gradient interpolation's spline type in its tooltip

* Linearize the gamma hex stop colors recovered from imported Graphite SVGs

* Code review

* Aim the Smooth bake's seam subdivision at the copied boundary color

* Add GradientEvaluator to build gradient sampling state once per loop instead of per sample

* Correct the gradient evaluator's documented setup cost to O(n log n)
2026-09-14 12:58:43 +02:00
Keavon Chambers
244a7e0f78 Add a "Cyclic" gradient option that closes the ramp into a seamless loop (#4416)
* Add a Cyclic gradient attribute that wraps the stop list through the 1|0 boundary back to the first stop

* Show the wrap segment's midpoint diamond in the color picker spectrum strip when cyclic

* Keep the wrap midpoint diamond tracking the pointer by a wrapped strip width when dragged past the ends

* Give the Gradient tool's viewport overlay the same cyclic wrap midpoint diamond and drag behavior

* Correct the docs claiming the final stop's midpoint is always ignored now that cyclic uses it

* Move the gradient cyclic toggle onto the Ends row as a Link icon checkbox

* Update labels

* Register GradientHueDirection with the Data panel so its attribute column renders

* Reword wrap segment to wrapped interval and stray segment usages to interval

* Clean up comments

* Fix the color picker write-back losing default position elision and the blend path guessing the cyclic flag
2026-09-14 12:58:41 +02:00
Keavon Chambers
a35143586a Add the "Perceptual" and "Classic" families of gradient spaces with OkLab as the new default (#4415)
* Add an OkLab gradient interpolation space and make it the new default

* Fix the Properties panel fill row resetting the gradient interpolation space to the default

* Add OkLch, Lab, LCh, and HSL gradient interpolation spaces

* Add a hue direction attribute and picker choice for polar gradient interpolation spaces

* Add an HSV gradient interpolation space

* Rename the sRGB Linear and sRGB Gamma gradient spaces to RGB Linear and RGB Gamma

* Divide the gradient interpolation dropdown between absolute and relative color spaces

* Rename the OkLch gradient interpolation space to OkLCh for channel-notation capitalization

* Shorten the color picker popover's hue direction row label to Arc

* Call the Gradient Interpolation node's parameter Space and extend the picker tooltip title to match

* Rename the gradient interpolation attribute and type family to gradient space

* Rename the gradient tool's gradient space transform to gradient to viewport transform

* Add serde aliases and a node replacement covering the gradient space renames

* Give the gradient space choices artist-facing labels and reorder the dropdown sections

* Add a Gradient Hue Direction node and its attribute read node

* Say interpolate instead of blend for gradient stop color traversal in docs and tooltips

* Label the polar perceptual gradient spaces as Perceptual Hue and group the dropdown sections by geometry

* Add a migration alias covering the gradient space attribute reader rename

* Carry the gradient hue direction attribute through boolean operations

* Register GradientHueDirection wire types in the node registry
2026-09-14 12:58:40 +02:00
Keavon Chambers
f8975b7d94 Add a gradient interpolation space attribute with sRGB Gamma (existing) and sRGB Linear (new) (#4412)
* Build dropdown menu entries from choice type metadata

* Add a gradient interpolation color space attribute, blending stops in linear light by default

* Add a Space interpolation dropdown to the color picker popover

* Stamp legacy gradient ramps with their implicit gamma interpolation during deserialization

* Resolve color-interpolation from SVG style blocks and fix cascade order among repeated declarations
2026-09-14 12:58:36 +02:00
Keavon Chambers
4da366acf1 Rename gradient type to gradient form (#4405)
* Rename gradient type to gradient form

* Update the demo art for the gradient form rename

* Say form not type in the Gradient Form node's doc comment
2026-09-14 12:58:26 +02:00
Keavon Chambers
167da6a210 Rename spread method to gradient spread so it matches the other gradient attribute names (#4404)
* Rename spread method to gradient spread so it matches the other gradient attribute names

* Keep the legacy gradient struct's spread method field name matching its on-disk key
2026-09-14 12:58:24 +02:00
Keavon Chambers
c5cb466e28 Move the gradient spread method into GradientRamp and the color picker popover (#4402)
* Add a spread method field to GradientRamp, carried at runtime as the gradient item's attribute

* Retire the Fill node's spread method input, folding its value into the gradient ramps on document upgrade

* Add an Ends spread method radio to the color picker popover, replacing the Gradient tool's control bar radio

* Update the demo art
2026-09-14 12:58:22 +02:00
Keavon Chambers
360321e0ce Wrap serialized gradient stops in a new GradientRamp struct and unify FillChoice (#4400)
* Introduce the GradientRamp exchange struct as the serialized TaggedValue::Gradient payload

* Unify FillChoice and FillChoiceUI into one enum generic over color format, carrying GradientRamp stops

* Rename the TaggedValue::Gradient variant to GradientRamp to match its payload

* Move the Color variant into the tagged_value macro list since its stored and wire forms match
2026-09-14 12:58:19 +02:00
Keavon Chambers
86d4106592 Rework Gradient into a newtype of List<Color> with optional position and midpoint attributes (#4397)
* Rework Gradient into a newtype of List<Color> with optional position and midpoint attributes

* Fix Vello stopless-gradient fallback coverage, empty legacy gradient tables, the node docs gradient swatch, NaN position elision, and wired setter input overwrites
2026-09-14 12:58:16 +02:00
Keavon Chambers
b78e4b107e Remove custom (de)serializers from the DashPattern and BoxCorners TaggedValue variants (#4394)
Replace the DashPattern and BoxCorners custom serde impls with storage-shaped Vec<f64> TaggedValue payloads
2026-09-14 12:58:15 +02:00
Keavon Chambers
67690d22d4 Convert the node catalog to rank-polymorphic kernels, materialize stored values as ranked wires, and display wire rank in the graph
Co-authored-by:    Dennis Kobert <dennis@kobert.dev>
2026-09-14 12:57:05 +02:00
Keavon Chambers
7ddab438d1 Split Fill's optional transform into a has-transform toggle and add the DashPattern and BoxCorners value types 2026-09-14 12:57:03 +02:00
Keavon Chambers
6acc0638e4 Add Graphic::None and store paint choices as plain color, gradient, and no-paint values 2026-09-14 12:57:02 +02:00
Keavon Chambers
fd7f67b3e9 Rename GradientStops to Gradient and the legacy Gradient/Fill structs to LegacyGradient/LegacyFill 2026-09-14 12:57:01 +02:00
Dennis Kobert
33f7257e47 Rename record_edge_type to record_source_type 2026-09-06 16:27:11 +00:00
Dennis Kobert
2921f44e5c Rename leveled_record_value_edge to leveled_record_value_source 2026-09-06 16:27:01 +00:00
Dennis Kobert
1e91511f93 Rename record_value_edge to record_value_source 2026-09-06 16:26:49 +00:00
Dennis Kobert
92adc524ca Rename EdgeHandle to SourceHandle 2026-09-06 16:26:03 +00:00
Dennis Kobert
9d3abe385f Sweep the data-flow wire and edge wording to input and source 2026-09-06 15:14:55 +00:00
Dennis Kobert
8f7d3936f8 Rename serve_edge to serve_input 2026-09-06 15:12:46 +00:00
Dennis Kobert
97bc10e4c3 Pass frame space by argument and delete the record stack 2026-08-29 18:33:23 +00:00
Dennis Kobert
3af6834d3c Flip the Node trait from eval onto the frame claim's serve 2026-08-29 12:26:46 +00:00
Dennis Kobert
277641d27e Delete the plain edge kind 2026-08-29 10:07:10 +00:00
Dennis Kobert
f34ec257e7 Normalize lifetime arguments out of registry type names 2026-08-28 13:30:05 +00:00
Dennis Kobert
913d7093ea Restore the index declaration on single-lane leveled values 2026-08-25 21:07:52 +00:00
Dennis Kobert
938fc1783a Treat a single-lane leveled value as invariant under the addressed lane 2026-08-25 20:27:39 +00:00
Dennis Kobert
7b609ea781 Parse primitive defaults through record wire types 2026-08-23 08:39:35 +00:00
Dennis Kobert
7569bdb9cb Convert path modify to a flip kernel over one default lane 2026-08-22 17:29:51 +00:00
Dennis Kobert
217f32eb88 Type the list-typed value defaults by their element 2026-08-22 12:59:37 +00:00
Dennis Kobert
46220ac268 Switch the tagged list values and layer internals onto leveled wires 2026-08-22 12:47:31 +00:00
Dennis Kobert
887dbaca2c Re-home the layer-path stamp and switch the node path to its plain value form 2026-08-22 12:35:48 +00:00
Dennis Kobert
4b130b4319 Map element-typed wires to their list forms' defaults and widgets 2026-08-22 11:48:27 +00:00
Dennis Kobert
8eaa541c8c Add the leveled value source and the dormant leveled edge form 2026-08-22 10:52:21 +00:00
Dennis Kobert
f9e30c4c77 Install record layouts from the pass via set_layout 2026-08-15 11:20:01 +00:00
Dennis Kobert
bfa48439c8 Resolve coercion nodes and dynamic values in the layout pass 2026-08-15 08:48:29 +00:00
Dennis Kobert
d7da2ba9e7 Add the resolve_types and compute_layouts compiler passes 2026-08-13 10:24:59 +00:00
Dennis Kobert
9c7a633d5b Adopt tuple attribute io and the carrier lowering, deleting the bridge adapters for record-only wires 2026-08-06 18:48:16 +00:00
Dennis Kobert
ea49f3c2fc Delete the Ref wire type and its lend edge surface 2026-08-06 12:24:50 +00:00
Dennis Kobert
886ff03ef2 Construct value nodes as native record sources 2026-08-06 10:24:44 +00:00
Dennis Kobert
7eeb7d84cd Flip poll kernels and derived-context lazy nodes onto record wires and land record roots at the host rim 2026-08-05 23:42:24 +00:00
Dennis Kobert
7099f056dc Flip concrete value nodes onto record wires with bridge rows for every value type 2026-08-05 22:18:50 +00:00
Dennis Kobert
c91be74a55 Add the Record wire type, record registry rows, lift and extract adapters, and executor stack reservation 2026-08-05 12:24:20 +00:00
Dennis Kobert
81a319430b Cut over to the graphene execution model 2026-07-31 23:19:42 +02:00
Dennis Kobert
1fccb112cb Add the core execution types, the borrowed context, and the seeded u64 fx hasher 2026-07-31 13:11:36 +00:00
Timon
7e29fe9a31 Fix lifetime of cached textures (#4333)
* Fix in-use textures being destroyed

* Remove ImageTexture refs

* Review
2026-07-14 14:51:33 -07:00
YohYamasaki
6a54dcb5da Remove the legacy Fill, Gradient, and PathStyle types now that paints live in attributes (#4297)
* Remove `Stroke.color`

* Remove legacy Gradient struct usage

* Fix gradient tool tests

* Remove `Fill` enum

* Fix direction of `gradient_orientation_rightward`

* Remove `Gradient` struct

* Remove `PathStyle` struct

* Fix old `VectorData` migration

* Refactor

- Remove unnecessary wrapper functions
- Use `as_ref` instead of `clone` for stroke if possible
- Comment cleanup

* Clean up stale style comments and bindings left by the paint attribute migration

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2026-07-04 23:08:06 -07:00
YohYamasaki
9f9899cfd0 Refactor the 'Fill' and 'Stroke' nodes to set "fill" and "stroke" attributes for paints (#4257)
* Allow using any graphics type for fill

* Adapt gradient/fill property panels and tools to handle List<T>

* Make the initial gradient transform covers the target's bounding box

* Introduce AnyGraphicListDyn to avoid combinatorial explosion

* Allow using any graphics type for stroke paint

* Add FIll node migration

* Add `for_each_vector_list_mut` instead of `set_paint_attribute`

* Adapt paint flow to read and write attributes instead of legacy Fill/Stroke.color

* Fix responsibilities of paint related node input setters

* Fix Morph by storing List<Graphic> for attributes rather than the concrete types

Store fill/stroke paints as List<Graphic> so Color/Gradient transitions
do not hit set_attribute_value_dyn's type-mismatch fallback to default paint.

* Preserve paint attributes in vector editing ops

* Enhance the clarity between direct and chained fill gradients

* Update demo arts

* Consolidate Fill node gradient appearance inputs

* Fix after the cubic review

* Revert "Consolidate Fill node gradient appearance inputs"

This reverts commit 9622feb20196e2c4da99e98ca95dcc2e34c2c98e.

* Replace AnyGraphicListDyn with generic paint connectors on the Fill and Stroke nodes

* Canonicalize paint attribute storage to List<Graphic> with a single write helper

* Fix Solidify Stroke missing fills stored in the legacy style

* Fix Solidify Stroke producing invisible strokes for legacy-only stroke colors

* Fix the initial gradient transform ignoring the bounding box's vertical extent

* Step paint at the morph midpoint instead of dropping it for unmixable pairings

* Remove migration-stage comments

* Clarify the initial gradient transform helper's doc and name

* Correct the bake_paint_transforms doc and prune dead tolerance arms

* Delete the unused Gradient::lerp

* Fix a comment typo

* Thread network paths through the legacy gradient bake so nested fills migrate

* Restore the legacy fill fallback in Expand Fill and Stroke

* Read gradient stops from the node's own input in the Fill properties panel

* Use the transform input constant instead of a hardcoded index

* Remove the unreachable wired color fallback in the Fill properties solid branch

* Narrow the fill overlay redraw check to actual fill inputs

* Coalesce the fill setter's graph runs into a single dispatch

* Position the Gradient Value node inserted for gradient stops

* Bake backup gradient placement during migration

* Persist pending gradient bakes so unfinished migrations retry on reopen

* Migrate the backup gradient's type and spread method

* Harden the gradient-migration pass against document switches and stale bakes

* Keep the Fill properties UI for layerless and nested Fill nodes

* Leave a wired gradient transform input connected instead of overwriting it

* Refuse to start a gradient chain ahead of existing layer content

* Decode a Fill node's gradient through one shared reader

* Nudge a degenerate bounding box so the Fill gradient transform stays invertible

* Broadcast Fill and Stroke paint with a single attribute-column pass

* Fix Morph stepping the target's stroke in near the source instead of the target

* Tidy conventions: clippy get_first, comment periods, sentence-case test messages

* Reattach the gradient orientation doc to its function

* Re-save demo artwork

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2026-07-04 23:08:21 +00:00
Jatin Bharti
5f100946f2 Add String[] as a graphic type for typography (#4141)
* feat: Render List<String> as raw paths in SVG and Vell mode

* chore: code review

* chore: change the hardcoded layout bounds to parley's

* chore: code review

* feat: Split text node to text_layer and text_to_vector node

* fix: CI fail because of difference in nature of Mac and github action

* chore: fix

* chore: replace FontStack as it got removed in parley 0.9

* chore: fmt

* chore: migrate the rendering as of new resource architechture

* chore: add text_layer node to text tool for testing

* code review

* Make boolean ops support the Text type

* chore: Move fallback_font_resource authority from editor to text node

* Fix 'Text Layer' node missing font dropdown

* Change node doc comments from Vec<T> to T[]

* Add migrations from the old Text node to Text -> Text to Vector

* Consolidate

* Rename the text attributes and reorder tilt to come before max_width/height

* Detect legacy Text nodes in the split migration by their trailing separate_glyphs input

* Code review

* Frame Text layer thumbnails by laying out their text for bounds

* Give Text layers click targets and selection outlines via collect_metadata

* Route Text tool through Text to Vector with fill, fixing editing-preview placement

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2026-06-19 19:39:52 +00:00
Timon
236ab7a11c Move TaggedValue::ResourceHash to macro definition site (#4232) 2026-06-19 01:36:45 +00:00
Keavon Chambers
971d1fb16b Fix loading documents saved before #4129 with raster images appearing missing 2026-06-15 11:19:21 -07:00