Commit Graph
16 Commits
Author SHA1 Message Date
30719bdc72 Integrate Stable Diffusion with the Imaginate layer (#784)
* Add AI Artist layer

* WIP add a button to download the rendered folder under an AI Artist layer

* Successfully download the correct image

* Break out image downloading JS into helper function

* Change file download from using data URLs to blob URLs

* WIP rasterize to blob

* Remove dimensions from AI Artist layer

* Successfully draw rasterized image on layer after calculation

* Working txt2img generation based on user prompt

* Add img2img and the main parameters

* Fix ability to rasterize multi-depth documents with blob URL images by switching them to base64

* Fix test

* Rasterize with artboard background color

* Allow aspect ratio stretch of AI Artist images

* Add automatic resolution choosing

* Add a terminate button, and make the lifecycle more robust

* Add negative prompt

* Add range bounds for parameter inputs

* Add seed

* Add tiling and restore faces

* Add server status check, server hostname customization, and resizing layer to fit AI Artist resolution

* Fix background color of infinite canvas rasterization

* Escape prompt text sent in the JSON

* Revoke blob URLs when cleared/replaced to reduce memory leak

* Fix welcome screen logo color

* Add PreferencesMessageHandler

* Add persistent storage of preferences

* Fix crash introduced in previous commit when moving mouse on page load

* Add tooltips to the AI Artist layer properties

* Integrate AI Artist tool into the raster section of the tool shelf

* Add a refresh button to the connection status

* Fix crash when generating and switching to a different document tab

* Add persistent image storage to AI Artist layers and fix duplication bugs

* Add a generate with random seed button

* Simplify and standardize message names

* Majorly improve robustness of networking code

* Fix race condition causing default server hostname to show disconnected when app loads with AI Artist layer selected (probably, not confirmed fixed)

* Clean up messages and function calls by changing arguments into structs

* Update API to more recent server commit

* Add support for picking the sampling method

* Add machinery for filtering selected layers with type

* Replace placeholder button icons

* Improve the random icon by tilting the dice

* Use selected_layers() instead of repeating that code

* Fix borrow error

* Change message flow in progress towards fixing #797

* Allow loading image on non-active document (fixes #797)

* Reduce code duplication with rasterization

* Add AI Artist tool and layer icons, and remove ugly node layer icon style

* Rename "AI Artist" codename to "Imaginate" feature name

Co-authored-by: otdavies <oliver@psyfer.io>
Co-authored-by: 0hypercube <0hypercube@gmail.com>
2022-10-18 22:33:27 -07:00
20cfd5f600 Refactor internal shape and reduce reliance on Kurbo (#617)
* Dissolve Points from path

* Add handling for removing the first anchor

* Add function to turn handles into bez_paths

* Created overlay manager, wip

* WIP Refactor of VectorShape / Overlays / ShapeEditor

* WIP stripping vector shape, anchor, point.

* WIP Removed kurbo deps from vector shape, anchor, point

* WIP Further work to make vector shapes / anchors / points more standalone.

* WIP more pruning

* WIP Progress on overlay_renderer

* WIP more overlay_renderer work

* WIP more pruning, cleared warnings

* WIP decided ShapeRenderer wasn't an accurate name, ShapeAdapter now. Error squashing continues.

* WIP squashed more errors, now need to decide if anchors should have unique IDs

* WIP Errors squashed, now to actually make it work.

* WIP Moved vector structs to graphene, beginning to remove bezpath from shape_layer

* Refactoring: disentangle kurbo from apply_affine

* Refactor internal shape and remove reliance on Kurbo (PR #617) - Disentangle Kurbo (#619)

* Refactoring: disentangle kurbo from apply_affine

* Broke boolean operations, refactor in state which compiles

* "fixed" boolean operation refactor related errors

* fixed apply_affine, which would not have applied any type of affine

* Small Cleanup, readability

* Fix issue with overlay styles no longer showing selection state.

* Resolved error with point option

* WIP, figuring out how to have one source of truth for VectorShape. Trying to avoid cloning.

* WIP work on single source of truth vectorshapes

* More steps toward single source of truth VectorShape

* Continued wip on making VectorShapes mutably accessible without cloning

* Wip using paths to reference vectorshapes instead, need to restructure ShapeEditor

* Decided to allow temporary copies of vectorshapes.

* Removed HashSet for selected shape indices

* Added @TrueDoctor's id_storage.rs with some heavy modification. Added it to VectorShape. Isn't yet used for folders.

* Integrated UniqueElements<T> with VectorShape to store VectorAnchors

* Improved storage_id.rs perf and cleaned up it's interface

* Iterator Implementations and fixes (#637)

* Refactoring: disentangle kurbo from apply_affine

* Broke boolean operations, refactor in state which compiles

* "fixed" boolean operation refactor related errors

* fixed apply_affine, which would not have applied any type of affine

* implemented transforms for VectorAnchors
implemented Not for VectorControlPointType

* started adding Vector Shape implementations of shape prototypes

* added several useful implemtations to UniqueElements

* added another implemnation for UniqueElements to make working with iterators easier, fixed vector-shape errors

* package-lock.json

* clean up rebase, added back Layer paths

* added deref implementation for VectorShape

* unnecesary variable

* simplify code by removing levels of indirection

* fixed errors

* merge cleanup

* removed package-lock.json

* Removed .selected from VectorShape, it isn't needed as layers are selected not shapes specifically.

* Removed transform and layer_path from VectorShape

* Auto-saving tentitively working. Work toward Overlay transform issues.

* Overlays properly hiding and caching. Not clearing cache yet and some tool switching issues remain, but progress.

* Putting layers in folders changes their unique ID. This is problematic. Assumed this was not the case.

* Removed need for closed bool, changed VectorShape to a tuple struct.

* WIP Switched to layer paths as opposed to VectorShapes. Next up add messages for changing VectorShapes.

* Added initial messages to edit VectorShape points.

* DeleteSelectedPoints messages implemented, selection isn't working currently though.

* Selection messages arriving in document, but transform is wrong.

* Selection, Deselection working, delete working for first point.

* Working towards moving points again

* Removed extra vec from UniqueElements, attempting to squash ordering bug. Still appears to occur though.

* Delete more stable, clean up, renamed to HandleIn, HandleOut

* Further vec_unique cleanup

* Further cleanup

* Removed Deref / DerefMut from VectorShape

* Document version++, will likely revert before merge into master

* Seleting / deleting handles tentitively working again.

* Version number bump, fixed tests.

* Fixed comment in VecUnique

* Improved VecUnique descriptor comment

* Renamed VecUnique to IdBackedVec to further clarify usage.

* Resolved formatting.

* WIP Fixing dragging points

* Fixed an instance where an OverlayMessage could be sent to the main document incorrectly.

* Deleting all of a shapes points now gracefully deletes the layer instead of crashing.

* Fixed handle configurations that would panic on deletion

* Single anchor dragging restored with multi-dragging next plus handles

* sides.into()

* Handle and Multi-point dragging working

* WIP Handle symmetry working again

* Handle mirroring functional again.

* Cleaned up warnings

* Fixed overlay outline not matching shape

* Git branch fix of compatibility with new master

* Fixed closed shape bug, replaced kurbo ellipse

* Removed unused func, updated comments

* Deleting points can undo, multiple shape selection deletes now working

* Removed AddOverlay* operations

* Partial fix for select drift, added helpers

* Don't snap against dragging points

* Properly cleanup path outline with multiple shapes

* Clear all points in other selected shapes

* Actually don't snap against dragging points

* Fix path tool & add snap angle and break handle

* Fix handle being set to NaN causing render issues

* Fix cached overlays not showing line -> curve

* Add operations for modifying paths

* Remove kurbo from pen tool

* Do not snap against handles when anchor selected

* Fix overlays not being cleaned up on path tool

* Fix handle position after dragging

* Use `Anchor` for text & no kurbo in operations

* Replace kurbo to_svg function

* Ngon no longer center scales by default, still some weird behaviour when holding alt

* Cleanup overlays

* Fix render and bounding box doctests

* Fix fun to_svg error

* Fix compile error

* Some code review

* Remove legacy `SelectPoint` on doubleclick

* Remove font from test document

* Fix the pen tool selection changed

* Reorder imports

Co-authored-by: Dennis <dennis@kobert.dev>
Co-authored-by: Caleb Dennis <caleb.dennis429@gmail.com>
Co-authored-by: caleb <56044292+caleb-ad@users.noreply.github.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
Co-authored-by: 0hypercube <0hypercube@gmail.com>
Co-authored-by: 0HyperCube <78500760+0HyperCube@users.noreply.github.com>
2022-07-05 15:02:18 -07:00
AlaskaandKeavon Chambers 3f3d692db7 Add documentation to many parts of the Rust codebase (#552)
* add lots of doccomments

* add conversion traits from layerdatatypes to layers

* add suggested doc improvements

* Code review changes

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-04-08 23:56:58 -07:00
0HyperCubeandKeavon Chambers 95ce94fa50 Add embedable images (#564)
* Add embedable bitmaps

* Initial work on blob urls

* Finish implementing data url

* Fix some bugs

* Rename bitmap to image

* Fix loading image on document load

* Add transform properties for image

* Remove some logging

* Add image dimensions

* Implement system copy and paste

* Fix pasting images

* Fix test

* Address code review

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-03-27 11:43:41 +01:00
0HyperCube 02516d8cbb Rename tools (#537)
* Rename tools

* Rename Text -> TextLayer
2022-02-12 19:04:34 +00:00
0HyperCubeandKeavon Chambers a66920aa1c Implement the Text Tool and text layer MVP (#492)
* Add text tool

* Double click with the select tool to edit text

* Fix (I think?) transitioning to select tool

* Commit and abort text editing

* Transition to a contenteditable div and autosize

* Fix right click blocking

* Cleanup hints

* Ctrl + enter leaves text edit mode

* Render indervidual bounding boxes for text

* Re-format space indents

* Reflect font size in the textarea

* Fix change tool behaviour

* Remove starting text

* Populate the cache (caused doc load bug)

* Remove console log

* Chrome display the flashing text entry cursor

* Update overlay on input

* Cleanup input.ts

* Fix bounding boxes

* Apply review feedback

* Remove manual test

* Remove svg from gitignore

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-01-30 15:10:10 +00:00
Keavon Chambers 40d5960571 Massively reorganize and clean up the whole Rust codebase (#478)
* Massively reorganize and clean up the whole Rust codebase

* Additional changes during code review
2022-01-14 14:58:08 -08:00
TrueDoctorandOliver Davies aa9770092f Tidy up path handling in document_file (#464)
* Tidy up path handling in document_file

+ Improve #455

* Cargo Clippy lints

* Rename to_vec to map_to_vec

Co-authored-by: Oliver Davies <oliver@psyfer.io>
2022-01-06 19:15:08 -08:00
Keavon Chambers 1954aceb0e Rename Editor's LayerData to LayerMetadata 2021-12-31 00:02:29 -08:00
eb96eafe60 New overlay system that reimplements how overlays are drawn (#418)
* New overlay system that reimplements how overlays are drawn

* Fix overlay message declaration

* Fix small mistake

* WIP (broken) changes to plumb the overlay document

* Fix confusion over messaging system architecture

* Removed log

* Overlay system working

* (broken) WIP overlay association

* Finish the overlay system (except test failure)

* Change back IDs in test

* Fixed test, but stilled fails due to revealed real problem with layer reordering selection

* Disable broken test that has a bug in issue #444

Co-authored-by: Dennis <dennis@kobert.dev>
Co-authored-by: otdavies <oliver@psyfer.io>
2021-12-30 09:48:39 -08:00
7b5515a66d Populate layer entry cache (#437)
* Populate layer entry cache

* Serialize the DocumentMessageHandler

* Fix restoring of collapsed/expanded state, add iter impl for Layer, and clean up layer_data() functions

* Fixed bug with CreateEmptyLayer revealed by test

Co-authored-by: Keavon Chambers <keavon@keavon.com>
Co-authored-by: otdavies <oliver@psyfer.io>
2021-12-28 20:32:44 -08:00
calebandKeavon Chambers 20f154bc25 Implement outline view mode (#401)
* Created wasm binding to action's of the radio buttons which control the view mode
Added entry to DocumentMessage Enum

* draw in wireframe mode by changing parameters on each shape
added functions/changed behavior to do as above
not working yet
   - newly added shapes should be drawn in wireframe
   - setting fill to "none" on a path does not only draw an outline
      - maybe the stroke width is 0?

* Wire frame view mostly functional for ellipses
   - Need to implement for all shapes
   - BUG: shapes don't immediatley update upon changing view-mode

* Fixed: active document now updates after view mode swap

* The Pros:
   - wire frame mode effects all shapes correctly

The Cons:
   - wire frame mode effects everything, including things that maybe shouldn't be, like select boxes and pen lines

* wire frame view no longer effects overlay layers

* Fixed: While in wireframe view the pen tool will draw regular thickness lines.

* some commenting

* Fixed potential bug:
   In layer/file system with a Folder layer with a sub-layer that is also
   a Folder cache_dirty must be set in order for all shapes to update properly

* refactored code to use ViewMode enum names throughout

* Changed: All wireframe lines are blank
cargo fmt

* Wireframe thickness doesn't change as a result of zooming
   - Added DocumentMessage::ReRenderDocument, which marks layers as dirty and renders with the updated render-string
   - All "zoom" messages in the movement_handler send a re-render message
   - while in wireframe view, the "render-transform" of all shapes includes the root layer transform

Added getter/setter methods for graphene::Document::view_mode

* cargo fmt

* wireframe now has proper thickness after "Zoom Canvas to Fit all" action

* Refactored
   - Changed FrontendMessage::UpdateCanvas to RenderDocument message to allow for lazy evaluation
   - Created DocumentOperation::SetViewMode to be more consistent with existing code
   - removed log statement
   - Added constants for empty fill and thin-black stroke

* cargo fmt

* Removed ReRenderDocument message

* cargo fmt

* Fixes as suggested by TrueDoctor

* clean up merge
cargo fmt

* Refactor:
   moved view_mode to DocumentMessageHandler

* Polishing

* changed those two comments

* Remove unknown todo comment

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2021-12-24 15:04:58 -08:00
0HyperCubeandKeavon Chambers 16a7877a23 (G)rab, (R)otate, and (S)cale layers with hotkeys (#356)
* Add handler and input mapping.

* Selecting transform type

* Add translation and axis constraints

* Remove unnecessary Key::

* Add rotation

* Centre pivot point for rotation

* Add scaling

* Select Tool bounding box now updates when transforming

* Add typing

* Shift to slow mouse movements

* Add snapping

* Refactor modifier keys

* Refactor to apply only 1 operation per frame

* Refactor to fix scale 0 issue

* Remove logging

* Avoid multiple decimol points in queue

* Add typing negative

* Add typing negative values

* Fix bounding box on apply/abort; fix some variable names

* Allow transform to daffine2 identity

* Revert previous operation when changing operation

* Remove repopulate transforms method

* Code readability tweaks

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2021-08-30 18:04:10 +01:00
TrueDoctor 68d8ae4804 Implement bounding box for selected layers (#349)
* Implement bounding box for selected layers

* Add shift modifier for multi selection
2021-08-20 09:57:00 +02:00
d4674e5856 Add support for saving and opening files (#325)
* Add support for saving a document

This is similar to the "export" functionality, except that
we store all metadata needed to open the file again.

Currently we store the internal representation of the layer
which is probably pretty fragile.

Example document:

```json
{
    "nodes": {},
    "root": {
        "blend_mode": "Normal",
        "cache": "...",
        "cache_dirty": false,
        "data": {
            "Folder": {
                "layer_ids": [
                    3902938778642561358
                ],
                "layers": [
                    {
                        "blend_mode": "Normal",
                        "cache": "...",
                        "cache_dirty": false,
                        "data": {
                            "Shape": {
                                "path": [
                                    {
                                        "MoveTo": {
                                            "x": 0.0,
                                            "y": 0.0
                                        }
                                    },
                                    {
                                        "LineTo": {
                                            "x": 1.0,
                                            "y": 0.0
                                        }
                                    },
                                    {
                                        "LineTo": {
                                            "x": 1.0,
                                            "y": 1.0
                                        }
                                    },
                                    {
                                        "LineTo": {
                                            "x": 0.0,
                                            "y": 1.0
                                        }
                                    },
                                    "ClosePath"
                                ],
                                "render_index": 1,
                                "solid": true,
                                "style": {
                                    "fill": {
                                        "color": {
                                            "alpha": 1.0,
                                            "blue": 0.0,
                                            "green": 0.0,
                                            "red": 0.0
                                        }
                                    },
                                    "stroke": null
                                }
                            }
                        },
                        "name": null,
                        "opacity": 1.0,
                        "thumbnail_cache": "...",
                        "transform": {
                            "matrix2": [
                                223.0,
                                0.0,
                                -0.0,
                                348.0
                            ],
                            "translation": [
                                -188.0,
                                -334.0
                            ]
                        },
                        "visible": true
                    }
                ],
                "next_assignment_id": 3902938778642561359
            }
        },
        "name": null,
        "opacity": 1.0,
        "thumbnail_cache": "...",
        "transform": {
            "matrix2": [
                1.0,
                0.0,
                0.0,
                1.0
            ],
            "translation": [
                479.0,
                563.0
            ]
        },
        "visible": true
    },
    "version": 0
}
```

* Add support for opening a saved document

User can select a file using the browser's file input selector.
We parse it as JSON and load it into the internal representation.

Concerns:
- The file format is fragile
- Loading data directly into internal data structures usually creates
security vulnerabilities
- Error handling: The user is not informed of errors

* Serialize Document and skip "cache" fields in Layer

Instead of serializing the root layer, we serialize the
Document struct directly. Additionally, we mark the
"cache" fields in layer as "skip" fields so they
don't get serialized.

* Opened files use the filename as the tab title

* Split "new document" and "open document" handling

Open document needs name and content to be provided so having a
different interface is cleaner. Also did some refactoring to reuse code.

* Show error to user when a file fails to open

* Clean up code: better variable naming and structure

* Use document name for saved and exported files

We pass through the document name in the export and save
messages. Additionally, we check if the appropriate file
suffixes (.graphite and .svg) need to be added before
passing it to the frontend.

* Refactor document name generation

* Don't assign a default of 1 to Documents that start with something
  other than DEFAULT_DOCUMENT_NAME
* Improve runtime complexity by using binary instead of linear search

* Update Layer panel upon document selection

* Add File>Open/Ctrl+O; File>Save (As)/Ctrl+(Shift)+S; browse filters extension; split out download()/upload() into files.ts; change unsaved close dialog text

Co-authored-by: Dennis Kobert <dennis@kobert.dev>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2021-08-14 00:56:52 -07:00
Keavon Chambers 4b9c2eb793 Restructure project directories (#333)
`/client/web` -> `/frontend`
`/client/cli` -> *delete for now*
`/client/native` -> *delete for now*
`/core/editor` -> `/editor`
`/core/document` -> `/graphene`
`/core/renderer` -> `/charcoal`
`/core/proc-macro` -> `/proc-macros` *(now plural)*
2021-08-07 05:17:18 -07:00