* Use userSpaceOnUse to render gradient on SVG
* Allow non-uniform transform to radial gradient on vello
* Position gradients absolutely instead of by bbox
* Fix SVG import by removing multiplication of bound's inverse transform
* Represent sheared linear gradients via their equivalent gradient line
* Migration
* Fix migration for radial (elliptical) gradients
* Fix boolean operation gradients
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Add conversion from Fill to Table<Graphic>
* Refactor Vector vello renderer for Gradient / Color
* Refactor Vector SVG renderer for Gradient / Color
* Fix conflicts
* Add basic clipping-based fill for SVG rendering
* Use Cow to avoid cloning graphic list for fill
* Cleanup for Cow usage
* format code
* Use `<pattern>` instead of `<clipPath>` for clip
This simplifies the future implementation of clipping-based rendering
for strokes, as the stroke does not support the use of a clip path but
rather paint sources from a paint server.
* Move svg pattern rendering function to RenderExt
* Fix comment
* Fix empty fill list rendering as default black
Co-authored-by: cubic-dev-ai[bot] <191113872+cubic-dev-ai[bot]@users.noreply.github.com>
* Move opaque check function to Graphic impl
* Add color converter and debug node to use graphic
* WIP: Use List<Graphic> to render Color & Gradient
* Use `Arc<List<Vector>>` for vector_data metadata
This exposes List's attributes to message handlers, enabling them to
access the necessary attribute data such as ATTR_STROKE_PAINT_GRAPHIC
as `Fill` and `Stroke` will not have paint information in the future.
* Recurse opacity checks on nested `Graphic`
Also extracts `fill_graphic_list_at` /
`stroke_paint_graphic_list_at` to share the row-attribute
lookup across the existing call sites.
* Fix fill and stroke visibility check degradation
* Fix clipping based stroke paint positioning
* Refactor vello renderer for stroke to use graphic
* Reduce `Fill` / `Stroke.color` to `List<Graphic>` allocations
* Revert "Use `Arc<List<Vector>>` for vector_data metadata"
This reverts commit 4285243a5d
* Expose paint row attributes as dedicated metadata for vectors
Add `fill_attributes` / `stroke_paint_attributes` to `DocumentMetadata`
so the `ExpandFillStrokeOnSelectedLayers` handler can read row paint
visibility without exposing entire `List<Vector>`.
* Fix transparency check to consider fill opacity
* Fix consistency of gradient placement for SVG stroke
* Rename `stroke_paint_..` to `stroke_..`
* Remove debug nodes
* Allow to use any graphic type without casting
* Rename `fill_graphic` / `stroke_graphic` to `fill` / `stroke`
* Fix SVG pattern placement when stroke transform differs from item transform
* Fix click target fill check for empty list in graphic
* Fix blank fill/stroke attribute masking legacy style
* Fix SVG's paint order trick for vector/raster fills
* Add zero-division guard for pattern wraparound prevention
* Code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Good start
* Impl
* allow responses.add(async { Message::NoOp });
* Fix
* Cache font blob in text node
* Refactor font handling to use Font struct direcly
* Fix fmt
* Embedd Font Resources by default
* Review
* Review
* Cache font info based on ResourceHash
* Use ResourceId for referring to Resources
* Use Doc
* use error for preprocessor ResourceId replacement failure
* Keep hashes in DocumentInfo
* Migrate with less mem copy
* Global ResourceMessage -> ResourceStorageMessage
* Add document ResourceMessage
* Move embedding logic
* Fix
* Cleanup
* Review
* Fix
* Compensate for upstream row-0 transform absorption in viewport-space 'TransformSet'
* Add 'editor:text_frame' row attribute so the Text tool's drag cage tracks multi-row text
* "Separate Glyph Elements" -> "Separate Glyphs"
* Improve artboard migration robustness from older documents
* Code review
* Make the tools visualize the text frame based on attribute not upstream node
* Stop pushing duplicate layer entries when re-clicking an already-selected layer
* Make Text node generate per-glyph bounding box click targets
* Show source-geometry outlines and aggregate all rows for layer click targets
* Strip 'editor:click_target' override on Path node so direct edits restore precise hit testing
* Fix inverting a zero-determinate transform
* Add checkered transparency rendering to infinite canvas and artboards
* Enable artboard clipping by default
* Make new infinite canvas documents begin with a white background layer
* Remove the export dialog's transparency option now that it's redundant
* Make exporting transparent JPGs use white not black
* Code review
* Fix hide artboard for raster render mode
* Desktop: Fix transparent viewport blending
* Fix vello render using wrong color space conversion for background
* Review
* Migrate Specta to Tsify to auto-generate messages.ts, working except colors and widgets
* Adopt the generated FillColor/Color/GradientStops
* Fix widget typing
* Separate WidgetGroup enum variants into wrapper structs
* Small rename
* Simplify widgets further
* Clean up message type references
* Switch type imports to the auto-generated file
* Remove lowercase serde rename
* Fix FillChoice deserialization
* Fix small regression from #3837
* Improve type safety
* Make WidgetSpan type-safe
* More cleanup and type safety
* More type safety
* More type safety
* Get the rest to type-check without errors; improve widget builder macro to have optional icons; improve Svelte 5 configs
* Cargo fmt
* Fix imports
* Update outdated readme info
* Fix lint command rename references
* Fix typos
* One more typos fix
* Remove unnecessary dep: prefix from the edited Cargo.toml files
* Remove excess parts from Cargo.toml
* Fix compiling on desktop
* Revert "Remove excess parts from Cargo.toml"
This reverts commit 6b711117b3a5d5d8a3ee20f36a43bc74930b7c82.
* Update dev docs with simpler, more accurate instructions
* Remove Vello from preferences
* Add the Render Mode: SVG Preview radio button
* Remove SVG outline renderer
* Add a tooltip explaination when disabled in unsupported browsers
* Fix Eyedropper tool to support Outline render mode
* Use #[allow(clippy::too_many_arguments)] instead of tuple
* Rerun nodegraph when max render area is changed
---------
Co-authored-by: Dennis Kobert <dennis@kobert.dev>
* Make manual_compositon non optional and rename to call_argument
* Fix clippy warnings
* Remove automatic composition compiler infrastructure
* Implement document migration
* Fix tests
* Fix compilation on web
* Fix doble number test
* Remove extra parens
* Cleanup
* Update demo artwork
* Remove last compose node mention
* Remove last mention of manual composition
* Make file name and document name identical
* Add save as action
* Fix test errors
* Add missing save as action
* Desktop fix drop file open document file message
* Address review comments
* Replace file save suffix with file extension
* Add comment specifying that the upload function takes a html input accept string
* Fix remove file extension in web
* Use let
* Don't show save as menu entry in web
* Don't add SaveDocumentAs in web
* Remove file extension on all open document file calls
---------
Co-authored-by: Dennis Kobert <dennis@kobert.dev>
* Reduce code duplication in bounding box impls on Table
* Working Table<Color> rendering in the graph
* Implement color and fix other rendering with Vello and polish
* Rename VectorData to Vector
* Rename other VectorData* types to Vector*
* Move assorted data types out of vector_data.rs into misc.rs
* Rename vector_data.rs to vector_types.rs and remove the vector_types module folder
* Rename other references to "vector data"
* Remove label widgets for raster/vector/group to use "-" instead
* Rename RasterData to Raster
* Rename GraphicGroup to Group
* Fix migrations and rename graphic_element.rs -> graphic.rs
* Rename TaggedValue::ArtboardGroup -> TaggedValue::Artboard