Commit Graph

144 Commits

Author SHA1 Message Date
Keavon Chambers
899ed5ad85 Tidy up the Layers panel with a new bottom bar 2025-05-21 04:14:01 -07:00
Keavon Chambers
471ef87801 Add reference point input to the Mirror node 2025-04-24 05:33:20 -07:00
Keavon Chambers
bc6e76208d Fix bug introduced in #2276 causing number inputs to abort on any keyboard input, not just Esc 2025-03-01 01:28:27 -08:00
Keavon Chambers
2c88bee0ee Update some UI components to polish the frontend 2025-02-21 12:58:05 -08:00
Keavon Chambers
ec8c8d6485 Polish and add aborting to several input widgets: no Esc closing parent menus; color picker axis align; repeat on arrow buttons (#2276)
* Remove color input outline; reduce antialiasing compositing artifacts in color widgets

* Rename ColorButton to ColorInput

* Add features and aborting to several other widgets

- Prevent Esc from closing parent floating menus when aborting
- Fix missing icon regression
- Gutter resizing abort
- Color picker aborts, Shift axis alignment, improve click/drag behavior for gradient spectrum
- Scrollbar abort, repeat when held, fix directional arrows when viewport is zoomed
- Number input abort, repeat when held

* Move ColorInput into the inputs folder

* Fix tiny logo
2025-02-10 05:46:41 -08:00
prathmesh703
0865605f74 Fix some number input widgets becoming selected after dragging left/right in Firefox (#2250)
* fixes drag

* Cleanup

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-02-05 07:44:58 +00:00
Keavon Chambers
9ad6c31483 Remove blob URL dead code and clean up more frontend code (#2199) 2025-01-14 13:08:47 -08:00
Keavon Chambers
1264ea8246 Tidy up the UI with clearer Layers panel selection marks and removal of most "coming soon" UI elements 2024-12-14 20:49:21 -08:00
James Lindsay
9eeefaad90 Fix NumberInput widget not being reactive to changes to the unit (#2080)
Svelte watch unit
2024-10-26 20:40:35 +00:00
Keavon Chambers
1ee5ffbbe8 Clean up web code errors and make CI enforce them 2024-09-24 01:33:02 -07:00
Dennis Kobert
e352c7fa71 Refactor the node macro and simply most of the node implementations (#1942)
* Add support structure for new node macro to gcore

* Fix compile issues and code generation

* Implement new node_fn macro

* Implement property translation

* Fix NodeIO type generation

* Start translating math nodes

* Move node implementation to outer scope to allow usage of local imports

* Add expose attribute to allow controlling the parameter exposure

* Add rust analyzer support for #[implementations] attribute

* Migrate logic nodes

* Handle where clause properly

* Implement argument ident pattern preservation

* Implement adjustment layer mapping

* Fix node registry types

* Fix module paths

* Improve demo artwork comptibility

* Improve macro error reporting

* Fix handling of impl node implementations

* Fix nodeio type computation

* Fix opacity node and graph type resolution

* Fix loading of demo artworks

* Fix eslint

* Fix typo in macro test

* Remove node definitions for Adjustment Nodes

* Fix type alias property generation and make adjustments footprint aware

* Convert vector nodes

* Implement path overrides

* Fix stroke node

* Fix painted dreams

* Implement experimental type level specialization

* Fix poisson disk sampling -> all demo artworks should work again

* Port text node + make node macro more robust by implementing lifetime substitution

* Fix vector node tests

* Fix red dress demo + ci

* Fix clippy warnings

* Code review

* Fix primary input issues

* Improve math nodes and audit others

* Set no_properties when no automatic properties are derived

* Port vector generator nodes (could not derive all definitions yet)

* Various QA changes and add min/max/mode_range to number parameters

* Add min and max for f64 and u32

* Convert gpu nodes and clean up unused nodes

* Partially port transform node

* Allow implementations on call arg

* Port path modify node

* Start porting graphic element nodes

* Transform nodes in graphic_element.rs

* Port brush node

* Port nodes in wasm_executior

* Rename node macro

* Fix formatting

* Fix Mandelbrot node

* Formatting

* Fix Load Image and Load Resource nodes, add scope input to node macro

* Remove unnecessary underscores

* Begin attemping to make nodes resolution-aware

* Infer a generic manual compositon type on generic call arg

* Various fixes and work towards merging

* Final changes for merge!

* Fix tests, probably

* More free line removals!

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-09-20 03:50:30 -07:00
Laith Bahodi
f17f8ddf61 Set integer ruler intervals when zoomed in (#1966)
* modify interval calculation

* modify progression and add powers of 10

* Some small tweaks

* Prevent the graph view from subdividing below 1

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-09-09 22:56:37 -07:00
adamgerhant
193f757c45 Add grid snapping to graph imports/exports; improve layer panel drag into/between insertion; better preserve graph space on reordering (#1911)
* Fix disconnecting root node when previewing

* Final previewing fixes

* Improve positioning when moving layer to stack

* Improve layer panel

* Import/Export edge grid snapping

* Fix layer ordering and positioning

* Small bug fixes and improvements

* Fix copy and paste position

* Nit

* Align imports/edges when using scrolling

* Fix misaligned exports in demo artwork

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-08-11 00:30:14 +00:00
James Lindsay
1652c713a6 Add nondestructive vector editing (#1676)
* Initial vector modify node

* Initial extraction of data from monitor nodes

* Migrate to point id

* Start converting to modify node

* Non destructive spline tool (tout le reste est cassé)

* Fix unconnected modify node

* Fix freehand tool

* Pen tool

* Migrate demo art

* Select points

* Fix the demo artwork

* Fix the X and Y inputs for path tool

* G1 continous toggle

* Delete points

* Fix test

* Insert point

* Improve robustness of handles

* Fix GRS shortcuts on path

* Dragging points

* Fix build

* Preserve opposing handle lengths

* Update demo art and snapping

* Fix polygon tool

* Double click end anchor

* Improve dragging

* Fix text shifting

* Select only connected verts

* Colinear alt

* Cleanup

* Fix imports

* Improve pen tool avoiding handle placement

* Improve disolve

* Remove pivot widget from Transform node properties

* Fix demo art

* Fix bugs

* Re-save demo artwork

* Code review

* Serialize hashmap as tuple vec to enable deserialize_inputs

* Fix migrate

* Add document upgrade function to editor_api.rs

* Finalize document upgrading

* Rename to the Path node

* Remove smoothing from Freehand tool

* Upgrade demo artwork

* Propertly disable raw-rs tests

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
Co-authored-by: Adam <adamgerhant@gmail.com>
Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2024-07-05 13:42:40 -07:00
Keavon Chambers
a9a4b5cd19 Move gradient picking into the color picker (#1778)
* Gradient picker

* Fix up color picker layout CSS problems

* Begin hooking up SpectrumInput for gradient in the ColorPicker

* Working gradient picking on the frontend only

* Plumb FillColorChoice into the backend

* Hook everything else up, just with a weird bug remaining

* Fix some svelty reactivity issues

* Add and remove stops

* Cleanup

* Rename type

* Fill node document format upgrading

* Fix lint

* Polish the color picker UX and fix a bug

---------

Co-authored-by: 0hypercube <0hypercube@gmail.com>
2024-06-09 22:55:13 -07:00
zhiyuan
e769f50877 DropdownInput preview support and ColorButton history improvements (#1598)
* DropdownInput support preview

* fix typo and rm logs

* Add previewable flag

* fix cr typos

* Improve color button history

* rename

* update dropdown preview behaviour

* Color picker preset color

* Another way to handle blend mode preview

* Apply suggestions from code review

* Use on_commit instead of on_update for some dropdowns

* Debugging progress

* add debug

* active not equal to highlight in some cases

* rm logs

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-04-29 17:03:58 -07:00
Keavon Chambers
19eb6ce0ab Remove editor instances concept and clean up JS interop code 2024-04-29 04:17:09 -07:00
Keavon Chambers
291c580924 Fix number input dragging bug and hide floating point imprecision 2024-03-30 19:06:45 -07:00
Keavon Chambers
822b25ceb6 Update npm dependencies across the project 2024-03-09 17:59:23 -08:00
0HyperCube
b31e8f7b6d Make menu lists searchable (#1499)
* Searchable font list

* Bug fixes and UX polish for edge cases

* More work, still more bugs to fix

* Don't update highlight when not open

* Bug fixes

* Additional bug fixes and code review

* Fix keyboard input being sent to backend

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-03-09 10:58:13 +00:00
zhiyuan
9530e55ace Split widget callbacks into update and commit so only the latter adds a history state (#1584)
* feat: split commit and update layout

* feat: add on_commit callback

* Code review

* fix: refactor

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-02-05 01:32:15 -08:00
Keavon Chambers
5c9d3c5d75 UI refinements for radio buttons and the Snapping/Grid popovers 2024-01-18 05:03:43 -08:00
Keavon Chambers
1727694dfc Fix a couple frontend rendering flaws 2024-01-07 07:36:36 -08:00
Keavon Chambers
96b5d7b520 Many subtle improvements to the UI design system (#1537) 2023-12-28 04:35:20 -08:00
Keavon Chambers
7bfe0ce55b Retire layer paths used throughout the code (#1531)
* Part 1

* Part 2

* Part 3

* Part 4

* Part 5

* Part 6

* Part 7

* Part 8
2023-12-21 19:32:46 -08:00
Keavon Chambers
dcd38f2e4c Remove all references to legacy layers (#1523)
* Remove visible field from LegacyLayer

* Remove LegacyLayer wrapper around LegacyLayerType

* Remove FolderLegacyLayer and LayerLegacyLayer wrappers around their data

* Remove legacy layers
2023-12-19 20:50:45 -08:00
Keavon Chambers
9f0ea35d9b New node: Noise Pattern (#1518)
Add the Noise Pattern node

Closes #1517
2023-12-17 02:06:25 -08:00
Bijay Shrestha
4fead6e7ec Add option to toggle ruler visibility (#1479)
* Sending Toggle Ruler message and setting visibility. Text and markers not working

* Added resize on mount for Ruler Input

* Set default for rulers_visible to pass test

* Ruler Visibility portfolio wide instead of document

* Sending Toggle Ruler message and setting visibility. Text and markers not working

* Ruler Visibility portfolio wide instead of document

* Cleanup

* Reorganize the View menu bar; add toggle rulers hotkey

* Remove non-working redundant bools, and make rulers set per-document

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-11-28 03:34:23 -08:00
Keavon Chambers
4fdf8410cf Clean up comments left over from the port to Svelte 2023-11-27 04:50:09 -08:00
Keavon Chambers
2515620a77 Add math expression evaluation to NumberInput boxes (#1472)
* Add math expression parsing to NumberInput boxes

* Prevent NaN results

* Add support for implicit multiplication in expressions
2023-11-25 22:37:54 +00:00
Keavon Chambers
ab3410cffe Consolidate MenuListButton into TextButton (#1470) 2023-11-25 01:56:05 -08:00
Keavon Chambers
34c6c0431b Improve NumberInput with dragging to change value and escape/right-click to abort (#1469)
* Improve NumberInput with dragging to change value and escape to abort

Closes #1468

* Fix slowing with Shift and integer mode
2023-11-21 17:26:28 -08:00
Keavon Chambers
719c96ecd8 Rename and reorganize several widgets (#1462)
* Rename SwatchPairInput -> WorkingColorsButton

* Remove unnecessary Svelte each-loop keys

* Rename (and migrate) MenuBarInput -> MenuListButton

* Rename PivotAssist -> PivotInput

* Rename PersistentScrollbar -> ScrollbarInput and CanvasRuler -> RulerInput

* Rename DIalogModal -> Dialog

* Rename WidgetRow -> WidgetSpan
2023-11-18 04:34:30 -08:00
Keavon Chambers
e3f5e7001f Redesign ColorInput widget and rename it to ColorButton 2023-11-16 18:38:39 -08:00
Keavon Chambers
a6ca43bb2d Restore ESLint and Prettier auto-formatting and CI linting (#1457)
* Restore ESLint and Prettier autoformatting

* Fix formatting and lints in web files

* Hacky fix to eslint crash

* Fix remaining lints

* Add lint-fix script

---------

Co-authored-by: 0hypercube <0hypercube@gmail.com>
2023-11-16 13:12:47 -08:00
Keavon Chambers
09743dcdc4 Rename DocumentNodeType to DocumentNodeBlueprint for clarity 2023-11-05 01:24:53 -08:00
mobile-bungalow
9667e5173b Allow toggling smooth/sharp angle from the path tool options bar (#1415)
* menu in option

* smoothing controls work

* fixed type error

* fix flipping behavior

* silence warning

* consolidate selection state

* update positions options

* blinking logic fixed, smoothing logic implemented

* fixed arbitrary looping when flipping from sharp to smooth

* remove warning

* Tidying up

* refactor manipulator smoothing code, remove bitflags, rename

* Make the point smooth/sharp support mixed better

* Code review tweaks

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-09-11 17:36:08 -07:00
Keavon Chambers
88bdf9580f Make RadioInput accept optional selected_index 2023-09-11 15:40:05 -07:00
0HyperCube
e77782aadb Remove console spam (#1400)
* Remove console spam

* CSS Style

* Slight cleanup

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-08-27 16:12:32 -07:00
nat-rix
dc4b16aead Curves image adjustment node (#1214)
* Create ValueMapperNode and use it for brightness/contrast

* move spline code into seperate module

* Add GenerateCurvesNode

* add a `LuminanceMut`-trait
* add `lerp` to `Channel`

* Add frontend code to handle the curves widget's inputs

* Rename spline module to curve

* Make messages in CurveInput pass

* Improve curves widget design and fix sizing issue

* Implement proper bezier handling

* Use bezier_rs's intersections function instead of own cubic root solver

* Debounce CurveInput events and change how debouncer works

the first event issued to the debouncer was unneccessarily delayed.
Instead now the debouncer fires it instantaneously but blocks events
that come in until a timeout was reached.

* Make curve editing more user friendly

* Change code to use project terminology

* sample -> manipulator group or manipulator
* marker -> handle

* Fix small documentation mistake in bezier-rs

* Add find_tvalues_for_x function to bezier-rs

also integrate the function into curves node

* Add tests for find_tvalues_for_x in bezier-rs

* Fix formatting

* Revert BrightnessContrastNode changes

* Frontend cleanup

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2023-08-13 01:07:11 -07:00
Dhruv
9c2520111d Minor Tooling and UI Improvements (#1314)
* [wip]fix: disable fill and gradient tools on bmp images
- aims to fix #1161

* [wip]fix: disable gradient tool for bmp images

* fix: disable gradient tool for bitmap images
- fixes https://github.com/GraphiteEditor/Graphite/issues/1161

* [wip]fix: disable menu bar elements if no open document

* [WIP]feat: render certain menubar elements if document is open

* fix: conditional menu bar rendering fixes
- update menu bar on certain document actions
- fix menu bar order on rendering all elements

* refactor: change conditional menu elements property
- use existing 'disabled' property

* feat: render menu dropdown items conditionally

* fix: revert formatter whitespace changes

* refactor: improve variable naming and message usage
- name menu bar bool flag better
- use SendLayout message and remove unneeded calls
2023-06-24 01:49:00 +05:30
Chase
7e1b452757 Add color choices to the options bar of tools (#1199)
* Generalize PenColorType -> ToolColorType

* impl default for ToolColorOptions

* Add stroke color option to the freehand tool

* Consolidate working color update messages

* Update tool working colours when switching tools

* Update working colors on tool activation

* Add stroke color option to line tool

* Add fill color option to freehand tool

* Add tool color options to spline tool

* Fix freehand tool

* Add color options to text

* Add tool color/weight options to rectangle

* Add tool color/weight options to ellipse

* Add tool color/weight options to shape

* Fix spline default fill/stroke

* Reorder widgets and code cleanup

* Add CustomColor icon

* Fix warnings

* Change color defaults to secondary fill, primary stroke

* Fix spacing between brush options number inputs

* Add toolbar color option to brush

* Implement allowNone on color input widget

* Rearrange widget and remove X from brush

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-05-08 18:00:10 +08:00
Chase
1aaf2a521b Add fill and stroke color choices to the Pen tool options bar (#1188)
* Add basic layout - WIP

* Add color input min-width -> 80px

* First pass implementation - WIP

* Allow fill to be None

* Fix null Fill color

* refactor fill and stroke options into struct

* toolbar progress - WIP

* Switch is_working_color bool to PenColorType enum

* Add todo

* Add WorkingColorChanged event

* remove unused import

* Add WorkingColor[Primary/Secondary] icons

* Allow new strokes to have no color

* Set to base color when X is pressed (as per req)

* Improve icons for new UI layout design

* Add radio buttons

* Fix menu bar Edit12px -> Edit

* Add tooltips to radio buttons

* Make the color selector only on custom

* Fix edit icon correctly this time (whoops)

* Fix working colors icons

* Changes to improve the UX

* Remove lines obviated by Default::default()

* Make Eyedropper tool use working_color_changed event

* Fix tests

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-05-03 02:08:35 +08:00
Keavon Chambers
0bd96bee1d Reduce height of NumberInput slider thumb 2023-04-28 18:14:47 -07:00
Keavon Chambers
dcabd6c0b4 Refactor naming to deprecate "node graph frame" terminology (#1187) 2023-04-28 01:30:47 -07:00
Keavon Chambers
44c26f1570 Fix MenuList submenu reachability on hover and other styling 2023-04-27 13:08:33 -07:00
Keavon Chambers
1f5bfdc2e5 Minor UI design style revamp 2023-04-27 02:05:45 -07:00
Dennis Kobert
e6216009ee Migrate build system from Webpack to Parcel (#1102)
* Migrate webpack to parcel

* Always colour shell output

* Fix typos

* Fix updateImage function having undefined editorInstance

* Readd webpack for deployment builds (licence checker)

* Only use webpack for license generation

* Re add typscript support

* Fix cloudlare deploy

* Bump wasm-pack version

* Update ci script

* Print versions in ci script

* Use optional-dependencies for wasm-pack

* Execute wget after rust install

* Finding wasm-opt version

* Print wasm-opt version

* Revert test?

* Try to revert

* Deploy cloudflare via github actions

* Fix indentation in ci script

* Change project to graphite-dev

* Trigger ci

* Parcel ci (#1152)

* CI Test

* Add write permissions for pr

* Manually add cloudflare ci comment to prs

* Unskip cargo about

* Make compile on new versions of npm

* Add deployment script to rebuild editor.graphite.rs on tag creation

* Remove deploy script

* Comment out unused Svelte props causing warnings

* Many small fixes, including fixing @ imports

---------

Co-authored-by: hypercube <0hypercube@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-04-25 00:43:27 +02:00
Keavon Chambers
9db5ad43bf Add the Channel Mixer node (#1142)
* Add the Channel Mixer node

* Fix NodeIdentifier not found in Registry

* Add radio toggle for red/green/blue

---------

Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2023-04-17 12:47:24 -07:00
Andre Roelofs
639a24d8ad Replace TS relative @ import path (#1087)
Migrated the import shortcut used in Svelte from @ to @graphite for better future package compatibility

Co-authored-by: Andre Roelofs <andreroelofsai@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-03-26 01:39:38 +01:00