Commit Graph

64 Commits

Author SHA1 Message Date
Dennis Kobert
9aef511891 Cargo fmt 2026-08-24 23:15:10 +02:00
Dennis Kobert
027218f16c Declare which index levels a node reads and nullify the rest 2026-08-24 17:06:07 +00:00
Dennis Kobert
dcc9059041 Give To Graphic a unit row so an unconnected content input renders as nothing 2026-08-24 12:02:46 +00:00
Dennis Kobert
d70eae205d Quiet the clippy type-complexity and closure lints on the record kernels 2026-08-24 11:07:14 +00:00
Dennis Kobert
ed6922d7eb Read the layer path in its owned form and retarget the introspection tests 2026-08-24 10:26:24 +00:00
Dennis Kobert
aba941e81d Collapse typed levels in To Graphic like the pre-flip list conversion 2026-08-24 01:35:32 +00:00
Dennis Kobert
8c67ad508f Restore pre-flip color parity: rng replay, typed wrap, boolean marker paints 2026-08-24 00:43:44 +00:00
Dennis Kobert
c0eb2ee4ff Remove the runtime-named attribute family and its type-erased bridges 2026-08-23 19:05:26 +00:00
Dennis Kobert
3fb8b10f80 Cache materialized spans per context and size emitter extents from the subject query 2026-08-23 00:57:37 +00:00
Dennis Kobert
c33f8ae75b Convert mirror to a fold emitter and bridge levels into the erased list 2026-08-22 22:15:03 +00:00
Dennis Kobert
f2b0f7c533 Defer an empty side's inner extent in extend 2026-08-22 19:11:48 +00:00
Dennis Kobert
4bceae26f2 Add the leveled fill rows and the graphic coercion entries 2026-08-22 16:13:01 +00:00
Dennis Kobert
13cd718c90 Drop an unused import 2026-08-22 15:02:01 +00:00
Dennis Kobert
6635e0aeff Convert the artboard constructor to an attribute kernel behind a footprint translate 2026-08-22 14:46:29 +00:00
Dennis Kobert
fb71ea426d Bridge legacy seams and convert the transform family 2026-08-22 14:25:31 +00:00
Dennis Kobert
887dbaca2c Re-home the layer-path stamp and switch the node path to its plain value form 2026-08-22 12:35:48 +00:00
Dennis Kobert
56c772de4c Swap the map and index family nodes to their leveled forms in place 2026-08-22 12:27:53 +00:00
Dennis Kobert
93e34d00e5 Swap the graphic structural nodes to their leveled forms in place 2026-08-22 12:24:02 +00:00
Dennis Kobert
5821816228 Add the leveled boundary helpers and the deep group element copy 2026-08-22 11:48:26 +00:00
Dennis Kobert
e4adf16eba Move the paint and merged-layer markers to graphic-types as optional references 2026-08-22 10:23:02 +00:00
Dennis Kobert
2be252d7b4 Fold a color level into evenly spaced gradient stops 2026-08-21 21:48:21 +00:00
Dennis Kobert
2c1acbdc62 Render groups through the legacy conversion 2026-08-21 20:36:06 +00:00
Dennis Kobert
cdd62ed269 Retarget the wrap and flatten pilots onto group storage 2026-08-21 20:16:19 +00:00
Dennis Kobert
1f2eef5f8f Add the wrap collector beside the production node 2026-08-21 16:52:23 +00:00
Dennis Kobert
7e24f810c6 Register the map family for each production content type 2026-08-21 13:14:49 +00:00
Dennis Kobert
21f671555a Derive lower-bound extents for leveled outputs and drop the map extent fns 2026-08-21 12:37:57 +00:00
Dennis Kobert
e68254eff3 Carry an extent hint on batch returns 2026-08-21 12:32:57 +00:00
Dennis Kobert
7914a09d4b Carry only the element in the map vararg 2026-08-21 12:19:54 +00:00
Dennis Kobert
7ffc9b9e3b Add the folded subject to LayoutMeta and derive reducer depth from it 2026-08-19 21:43:14 +00:00
Dennis Kobert
58a65c69e9 Add the map, flat_map, and flatten_levels pilots 2026-08-18 11:02:25 +00:00
Dennis Kobert
d560a39856 Add the flatten pilot over graphic content 2026-08-18 10:06:11 +00:00
Dennis Kobert
81a319430b Cut over to the graphene execution model 2026-07-31 23:19:42 +02:00
YohYamasaki
9f9899cfd0 Refactor the 'Fill' and 'Stroke' nodes to set "fill" and "stroke" attributes for paints (#4257)
* Allow using any graphics type for fill

* Adapt gradient/fill property panels and tools to handle List<T>

* Make the initial gradient transform covers the target's bounding box

* Introduce AnyGraphicListDyn to avoid combinatorial explosion

* Allow using any graphics type for stroke paint

* Add FIll node migration

* Add `for_each_vector_list_mut` instead of `set_paint_attribute`

* Adapt paint flow to read and write attributes instead of legacy Fill/Stroke.color

* Fix responsibilities of paint related node input setters

* Fix Morph by storing List<Graphic> for attributes rather than the concrete types

Store fill/stroke paints as List<Graphic> so Color/Gradient transitions
do not hit set_attribute_value_dyn's type-mismatch fallback to default paint.

* Preserve paint attributes in vector editing ops

* Enhance the clarity between direct and chained fill gradients

* Update demo arts

* Consolidate Fill node gradient appearance inputs

* Fix after the cubic review

* Revert "Consolidate Fill node gradient appearance inputs"

This reverts commit 9622feb20196e2c4da99e98ca95dcc2e34c2c98e.

* Replace AnyGraphicListDyn with generic paint connectors on the Fill and Stroke nodes

* Canonicalize paint attribute storage to List<Graphic> with a single write helper

* Fix Solidify Stroke missing fills stored in the legacy style

* Fix Solidify Stroke producing invisible strokes for legacy-only stroke colors

* Fix the initial gradient transform ignoring the bounding box's vertical extent

* Step paint at the morph midpoint instead of dropping it for unmixable pairings

* Remove migration-stage comments

* Clarify the initial gradient transform helper's doc and name

* Correct the bake_paint_transforms doc and prune dead tolerance arms

* Delete the unused Gradient::lerp

* Fix a comment typo

* Thread network paths through the legacy gradient bake so nested fills migrate

* Restore the legacy fill fallback in Expand Fill and Stroke

* Read gradient stops from the node's own input in the Fill properties panel

* Use the transform input constant instead of a hardcoded index

* Remove the unreachable wired color fallback in the Fill properties solid branch

* Narrow the fill overlay redraw check to actual fill inputs

* Coalesce the fill setter's graph runs into a single dispatch

* Position the Gradient Value node inserted for gradient stops

* Bake backup gradient placement during migration

* Persist pending gradient bakes so unfinished migrations retry on reopen

* Migrate the backup gradient's type and spread method

* Harden the gradient-migration pass against document switches and stale bakes

* Keep the Fill properties UI for layerless and nested Fill nodes

* Leave a wired gradient transform input connected instead of overwriting it

* Refuse to start a gradient chain ahead of existing layer content

* Decode a Fill node's gradient through one shared reader

* Nudge a degenerate bounding box so the Fill gradient transform stays invertible

* Broadcast Fill and Stroke paint with a single attribute-column pass

* Fix Morph stepping the target's stroke in near the source instead of the target

* Tidy conventions: clippy get_first, comment periods, sentence-case test messages

* Reattach the gradient orientation doc to its function

* Re-save demo artwork

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2026-07-04 23:08:21 +00:00
Keavon Chambers
f05a644bd9 Revamp the syntax to #[hard(a..b)] and #[soft(a..b)] bounds on node definitions (#4307)
* Revamp the syntax to #[hard(a..b)] and #[soft(a..b)] bounds on node definitions

* Address review feedback: error on empty bounds ranges and remove redundant count clamps

* Fix NaN transform from Repeat Array with a count of 1

* Remove redundant manual clamps already enforced by #[hard(...)] bounds
2026-07-03 18:48:58 -07:00
Jatin Bharti
5f100946f2 Add String[] as a graphic type for typography (#4141)
* feat: Render List<String> as raw paths in SVG and Vell mode

* chore: code review

* chore: change the hardcoded layout bounds to parley's

* chore: code review

* feat: Split text node to text_layer and text_to_vector node

* fix: CI fail because of difference in nature of Mac and github action

* chore: fix

* chore: replace FontStack as it got removed in parley 0.9

* chore: fmt

* chore: migrate the rendering as of new resource architechture

* chore: add text_layer node to text tool for testing

* code review

* Make boolean ops support the Text type

* chore: Move fallback_font_resource authority from editor to text node

* Fix 'Text Layer' node missing font dropdown

* Change node doc comments from Vec<T> to T[]

* Add migrations from the old Text node to Text -> Text to Vector

* Consolidate

* Rename the text attributes and reorder tilt to come before max_width/height

* Detect legacy Text nodes in the split migration by their trailing separate_glyphs input

* Code review

* Frame Text layer thumbnails by laying out their text for bounds

* Give Text layers click targets and selection outlines via collect_metadata

* Route Text tool through Text to Vector with fill, fixing editing-preview placement

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2026-06-19 19:39:52 +00:00
Keavon Chambers
34e0fd7757 Replace the 'Vec2 to Point' node with automatic conversion machinery (#4236)
* Replace the 'Vec2 to Point' node with an 'As Vector' node and automatic conversion

* Accept a Vec2 as content for the Wrap Graphic node

* Rename the type-assertion nodes from 'To' to 'As'

* Fix the Transform node reversing a Vec2 input's direction

* Fix text migration bug
2026-06-14 21:44:08 -07:00
Keavon Chambers
a28b9437aa Rename the "Table" type to "List" everywhere (#4133)
* Rename the "Table" type to "List" everywhere

* Fix a few missed ones

* Re-save demo artwork
2026-05-09 01:33:39 -07:00
Keavon Chambers
6b3e4757de Rename the Table type's "rows" -> "items" and "columns" -> "attributes" everywhere (#4130)
* Rename TableRow -> Item

* Rename row -> item and column -> attribute throughout

* Fix a few missed ones

* Format
2026-05-08 23:11:33 -07:00
Keavon Chambers
023cf1bedd Fix the 'Flatten Vector' node losing child layer transforms for the editor tools (#4116) 2026-05-06 04:35:23 -07:00
Keavon Chambers
644e9cf91e New nodes: 'Attach Attribute' and 'Read Attribute *' (#4100)
* New nodes: 'Zip Attribute' and 'Read Attribute {Vector, Number, Bool, String, Transform, Color, Blend Mode, Gradient Type, Spread Method}

* Cleanup

* Reduce type explosion
2026-05-05 04:03:41 -07:00
Keavon Chambers
a0d5f418d9 Replace Table<Table<Graphic>> with Table<Artboard> where Artboard is a type boundary newtype (#4093)
Replace Table<Table<Graphic>> with Table<Artboard> with Artboard as a type boundary newtype
2026-05-01 21:57:50 -07:00
Keavon Chambers
f52009b402 Fix hashing not being based on all attributes of Table (#4079)
* Fix hashing not being based on all attributes of Table

* Cover all attributes in Table PartialEq and CacheHash

---------
2026-04-29 04:37:51 -07:00
Keavon Chambers
ba63c26c62 Replace the Artboard struct with a Table<Table<Graphic>> shape (#4077)
* Replace the Artboard struct with a Table<Table<Graphic>> shape

* Remove the never-functional, seemingly unneeded migrate_type_descriptor_names due to typo

* Allow negative artboard sizes
2026-04-28 22:58:33 -07:00
Keavon Chambers
0847d7b0ab Centralize attribute strings in consts and rename "editor:layer" to "editor:layer_path" (#4076)
* Rename "editor:layer" to "editor:layer_path" and centralize it in a const

* Centralize "editor:merged_layers" in a const

* Centralize all other attributes in consts

* Rename consts with ATTR_ prefix

* Format
2026-04-28 21:53:30 -07:00
Keavon Chambers
5774ec215d Replace deprecated row/cell/instance terminology with "item" and "value" terms (#4075) 2026-04-28 19:12:59 -07:00
Keavon Chambers
6b11b47753 Improve the Data panel with type-specific detail pages and nested-layer support (#4070)
* Improve the Data panel with more type-specific detail pages

* Add network_path to SetDisplayName so renames target any network depth

* Track nested layers via full editor:layer paths and rename parent_layer to path_of_subgraph

* Polish the data panel NodeId leaf page with an editable name field

* Make lock and visibility toggles work for layers in nested subgraphs

* Fix formatting

* Fix connected_to_output running in the wrong network for nested-layer toggles
2026-04-28 15:37:07 -07:00
Keavon Chambers
84fb901b5a Add useful attributes to the JSON and Regex nodes (#4069)
* Add useful attributes to the JSON and Regex nodes

* Code review fix
2026-04-28 14:11:34 -07:00
Keavon Chambers
b396d17211 Migrate remaining node graph data types from Vec to Table (#4067)
* Move Vec<String> to Table<String>

* Remove old VecDVec2

* Move Vec<u8> to Table<u8>

* Move Vec<f64> to Table<f64>

* Move [f64; 4] to Table<f64>

* Move Vec<NodeId> to Table<NodeId>

* Tidy up the TaggedValue variants

* Move Vec<BrushStroke> to Table<BrushStroke>

* Add missing type implementations

* Fix tests

---------
2026-04-28 13:44:25 -07:00
Keavon Chambers
881784ba66 Make the Data panel show type-driven widgets for attributes (#4062) 2026-04-28 03:52:04 -07:00
Keavon Chambers
afc2c9178e Move source_node_id to "editor:layer" and Vector<Upstream> to "editor:merged_layers", backed by a new 'Write Attribute' node (#4061)
* Fix click target propagation with the Rasterize node

* Add the 'Write Attribute' node

* Remove tag_layer in favor of the new Write Attribute node, prune redundant attribute writes

* Replace the Vector<Upstream> type argument with the "editor:merged_layers" attribute
2026-04-28 03:28:31 -07:00