* Impl NetworkMessageHandler
* Repalce Frontend fetch like messages with NetworkMessage
* Reimpl resource loading with NetworkMessage
* Fix wasm
* dedublicate resource requests
* Embedd font resources created by migration
* Fixup
* Fix tests
* Fix font catalog not loading
* Cleanup
* Fix layouts not updating when font catalog is loaded
* Review
* Review
* Cleanup
* Good start
* Impl
* allow responses.add(async { Message::NoOp });
* Fix
* Cache font blob in text node
* Refactor font handling to use Font struct direcly
* Fix fmt
* Embedd Font Resources by default
* Review
* Review
* Cache font info based on ResourceHash
Fix missing welcome panel after closing all documents
Closing all documents left the Welcome panel as the only tab, but the old active document index could still point to a tab that no longer existed. The fix is to reset it to 0 when the document list becomes empty.
* Break out VisualColorPickersInput.svelte
* Break out ColorComparisonInput.svelte and ColorPresetsInput.svelte
* Add backend definitions and plumbing for the 4 new widgets
* Port the ColorPicker.svelte layout and business logic to Rust
* Port more ColorComparisonInput.svelte logic to Rust
* Port more SpectrumInput.svelte logic to Rust
* Port more frontend logic to Rust
* Code review
* Code review
* Fix some CSS
* Add a pointer hover marker line to the rulers
* Fix rulers and pointer marker when document is flipped
* Reduce duplicate code
* Fix ruler label placement
* Performance
* Add support for double-clicking to rename layers in the graph view
* Fix text double-click area ending 10px too early from the right
* Fix clicking out and intermittent cursor clicking in text field
* Fix dropdown menus spawning offset in scrolled panels, a regression from upgrading to Svelte 5.54
Regression introduced in #3933 by upgrading from Svelte 5.47.1 to 5.54.1
* Code review
* Fix unrelated typo
* Add assets build size to build link comment
* Improve the Data panel's data display with monospaced text and copyable number values
* Revert attempted fix for dropdown menus appearing lower in scrolled Properties panel, since it makes other floating menus freeze the app
* Code review
* Switch indexedDb document serialized struct from camelCase to snake_case
* Refactor and migrate old indexedDb format to the same shape as desktop persistence
* Avoid duplicate struct definitions in the desktop crate
* Refactor frontend message handling to consolidate auto-save document loading
* Code review
* Review
---------
Co-authored-by: Timon <me@timon.zip>
* Add interactive panel docking
* Preserve active tab when a panel group is docked
* Add inter-panel gutter hover color
* Code review fixes
* More code review
* Add support for dragging panel tabs docked into other panel tab bars
* Fix terminology
* Add Group suffix to PanelGroupId enums variants
* Code review
* Fix Morph node transform interpolation and preservation in the table
* Fix click target positions for Morph's nested layers by pre-compensating upstream_data transforms
* Redesign Morph node (v3) with control path input and uniformly spaced progression, and fix Stroke::lerp interpolation weights
* Add migration from Morph node v2 to v3
* Redesign the 'Blend Shapes' node behavior and subgraph definition
* Add the Layer > Blend menu entry to easily set up a blend
* Optimize the Morph node
* Refactor the Morph node to remove the roundtrip through BezPath
* Fine-tune Morph node Bezier order promotion and handle interpolation
* Add the Layer > Morph menu bar entry
* Fix NaN and guard against other potential NaN bugs breaking the editor
* Add InterpolationDistribution parameter to Morph with weighted progression, swap parameter orders, and rename shear to skew
* Add the Reverse parameter to the Morph node
* Update the order of the inputs to Blend Shapes for consistency with Morph
* Make Layer > Morph create the Morph Path control layer
* Fix migrations
* Move 10 to a constant
* Avoid division by 0 in the Blend Shapes node internals
* Rename nodes 'Blend' -> 'Mix' and 'Blend Shapes' to 'Blend'
* Fix a crash encountered while testing
* Final code review
* Make domain push dupe checks debug-only and use push_unchecked in the Morph node
* Pre-allocate for pushes to the vector domains
* Add fast path at t=0
* Inline reserve()
* Set up the control path layer above not below, and starting collapsed
* Review fixes
---------
Co-authored-by: Timon <me@timon.zip>