Commit Graph
954 Commits
Author SHA1 Message Date
Keavon Chambers b100892bfa Add support for persistent storage of panel layouts, sizes, and active tabs (#4017)
* Add persistence to panel layouts

* Fix and persist the Window > Focus Document mode

* Add a Window > Reset Workspace action

* workspace_layout.json -> workspace_layout.ron

* Fix native app hole punch

* Cleanup review pass
2026-04-08 21:05:58 -07:00
Keavon Chambers b099e2faca Add support for interactive panel docking (#4015)
* Add interactive panel docking

* Preserve active tab when a panel group is docked

* Add inter-panel gutter hover color

* Code review fixes

* More code review
2026-04-08 06:09:20 -07:00
Keavon Chambers 39656d4c73 Refactor panel layouts to generalize recursive panel group subdivision splits (#4014)
* Generalize recursive panel group splits

* Code review
2026-04-08 00:44:58 -07:00
Keavon Chambers 848ff5fd52 Add support for dragging panel tabs docked into other panel tab bars (#4006)
* Add support for dragging panel tabs docked into other panel tab bars

* Fix terminology

* Add Group suffix to PanelGroupId enums variants

* Code review
2026-04-04 06:28:53 -07:00
Keavon ChambersandTimon 4360359d60 Finalize and unify the design of the 'Morph' and 'Blend' nodes (#3974)
* Fix Morph node transform interpolation and preservation in the table

* Fix click target positions for Morph's nested layers by pre-compensating upstream_data transforms

* Redesign Morph node (v3) with control path input and uniformly spaced progression, and fix Stroke::lerp interpolation weights

* Add migration from Morph node v2 to v3

* Redesign the 'Blend Shapes' node behavior and subgraph definition

* Add the Layer > Blend menu entry to easily set up a blend

* Optimize the Morph node

* Refactor the Morph node to remove the roundtrip through BezPath

* Fine-tune Morph node Bezier order promotion and handle interpolation

* Add the Layer > Morph menu bar entry

* Fix NaN and guard against other potential NaN bugs breaking the editor

* Add InterpolationDistribution parameter to Morph with weighted progression, swap parameter orders, and rename shear to skew

* Add the Reverse parameter to the Morph node

* Update the order of the inputs to Blend Shapes for consistency with Morph

* Make Layer > Morph create the Morph Path control layer

* Fix migrations

* Move 10 to a constant

* Avoid division by 0 in the Blend Shapes node internals

* Rename nodes 'Blend' -> 'Mix' and 'Blend Shapes' to 'Blend'

* Fix a crash encountered while testing

* Final code review

* Make domain push dupe checks debug-only and use push_unchecked in the Morph node

* Pre-allocate for pushes to the vector domains

* Add fast path at t=0

* Inline reserve()

* Set up the control path layer above not below, and starting collapsed

* Review fixes

---------

Co-authored-by: Timon <me@timon.zip>
2026-04-03 20:45:58 -07:00
Keavon Chambers b52bf7b7d4 Add support for reordering document tabs (#3999)
* Add support for reordering document tabs

* Fix tab bar scrolling

* Close tab without activating it on pointerdown
2026-04-03 06:35:52 -07:00
Keavon Chambers 55115d89d5 Fix several cases of errors appearing in the console
One appeared on load (a deprecated meta tag). One appeared when adding an Identity (Passthrough) node. One appeared when exposing the the Weight parameter of the Stroke node. This also fixes the intended behavior of the bisect script, which was involved when finding the prevenance of these errors.
2026-04-03 03:20:04 -07:00
Keavon Chambers 1543d974ac Fix 'Jitter Points' and 'Sample Polylines' working incorrectly with X or Y scale of 0 content (#3984)
* Fix NaN points produced by Sample Polylines on 0-scaled input

* Fix Jitter Points inverse transform for zero-scale axes and stop resetting stroke transform

* Remove a couple confusing Debug nodes

* Fix edge case

* Update demo art

* Fix order change in Jitter Points causing different results from earlier

* Fix bug in bisect tool

* Break out functionality into helper functions
2026-04-01 22:51:48 -07:00
Keavon Chambers 211b9113a1 Add the "Along Normals" parameter to the 'Jitter Points' node (#3983)
* Add the "Along Normals" parameter to the 'Jitter Points' node

* Fix the edge case of a self-loops
2026-04-01 05:18:56 -07:00
Keavon Chambers d41883a942 Add Layers panel support for displaying multiple groups with instances of the same children layers (#3982)
* Add Layers panel support for displaying multiple groups with instances of the same children layers

* Fix insert folder box drawing
2026-04-01 00:13:42 -07:00
Keavon Chambers a3ea6ab0af Refactor transform decomposition API with skew support, add 'Decompose Skew' node, and fix stroke transform interpolation (#3973)
* Refactor transform decomposition API with skew support, add Decompose Skew node, and fix stroke transform interpolation

* Fix bug in master with skew changing Area node calculated value

* Code review simplification

* More code review fixes

* Rename cases where "shear" terminology was used in place of "skew"
2026-03-28 20:47:32 -07:00
Keavon Chambers 6388a32ac5 Fix an assortment of small bugs (#3968)
* Fix an assertion failure bug when scaling a line in the transform cage

* Fix missing defaults on node gradient inputs

* Fix Blend Shapes path input wire not updating to show in the UI after Layer > Blend

* Fix assertion failure due to browser non-monotonic timestamp

* Fix SVG renderer drawing 1px strokes as half-width when using stroke alignment

* Fix incorrect appearance of the ColorInput widget when set to "none" and "disabled"

* Fix lerp function in Fill enum to handle None cases correctly

* Fix stroke alignment bug
2026-03-28 17:12:13 -07:00
Keavon Chambers 11b7af61ef Fix image and SVG import transform bugs (#3942)
* Fix half-pixel offset on imported images

* Break out reused function

* Fix SVG/image open flow placing content with unnecessary Transform nodes

* Fix redundant Transform nodes when opening SVG/image files as documents

* Offset the parent to its destination position not the child objects

* Fix SVG/image File > Open artboard dimensions, origin, and clipping

* Fix the SVG to drag in at the mouse position relative to its visible center

* Fix importing images into offset artboards so they don't get offset as well

* Code review
2026-03-23 16:26:10 -07:00
Keavon Chambers a10092c10c Fix abysmal O(n^2) SVG import performance (#3938)
* Remove O(n^2) import by disabling bumping

* Add an import mode to avoid acyclic checks

* Rebuild the layer tree at the end, not after each step

* Incrementally update outward wires instead of repeatedly rebuilding them

* Add import->export direct connection guard

* Code review fixes

* Replace magic number offsets with consts

* Add consts for magic numbers

* Improve code structuring
2026-03-22 23:33:58 -07:00
Timon 9727e14fe9 Add the re-labeled node display name to its Properties panel section header (#3930)
* Show nodes display name in properties panel if set

* Review
2026-03-22 20:20:32 -07:00
Timon 9a23b9908e Add missing 'Copy to Points' migration (#3922)
Add Copy to Points migration
2026-03-23 01:48:39 +00:00
Timon 4a37ce4576 Desktop: Open file dialogs in the folder containing the document (#3934)
Desktop: Open save file dialogs in document parent folder
2026-03-23 01:36:25 +00:00
Jatin BhartiandKeavon Chambers bf486b4cb5 Fix bug where nodes (like Text) with a non-visible primary input would gain a primary input when shaken (#3899)
* fix: Shaking a Text layer breaks its type signature

* Add a second fix for the same issue

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2026-03-22 00:11:19 -07:00
Keavon Chambers d5d10fe548 Rename /frontend/wasm -> /frontend/wrapper (#3927) 2026-03-21 03:46:47 -07:00
Keavon Chambers 087b4cd71f Rename EditorHandle -> EditorWrapper and organize editor_api.rs (#3925)
* Rename EditorHandle -> EditorWrapper and organize editor_api.rs

* pub -> pub(crate)
2026-03-21 03:27:57 -07:00
Keavon Chambers a3f88b0f96 Prep for the RC4 release of the desktop app 2026-03-11 14:53:47 -07:00
Keavon Chambers 81d0b8b8d4 Fix the Eyedropper tool on web with Vello and on desktop with SVG (#3886) 2026-03-11 03:26:02 -07:00
Dennis Kobert 90533e656f Remove the path-bool library (#3882) 2026-03-11 08:55:03 +01:00
jneemandKeavon Chambers 58aae4f87b Replace the Boolean Operations node's algorithm with the Linesweeper library (#2670)
* Attempt one-shot n-ary ops

* Make it not crash

* Try to remove more path_bool

* Add quantization

* Update to latest

* Nits

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2026-03-10 22:00:49 -07:00
TimonandKeavon Chambers 095c2a6d47 Add the Pixel Preview render mode (#3881)
* Add pixel preview render mode

* Fix fmt

* Remove unused sampler

* Remove unnecessary mutex

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2026-03-11 02:44:00 +00:00
Jatin Bharti b1933e3bcb Fix node graph export sometimes not sticking to right edge of graph (#3852)
fix : Canvas Label Positioning in Node Graph
2026-03-10 10:42:51 +00:00
Keavon Chambers 9f9dd71e91 Fix vector drawing tool transform space handling (#3872)
* Fix vector drawing tool transform space handling

* Review fixes

* Fix test
2026-03-10 00:58:51 -07:00
Keavon Chambers 52d2b38a82 Refactor the TypeScript data flow for full type safety and auto-generation of Rust types (#3865)
* Migrate Specta to Tsify to auto-generate messages.ts, working except colors and widgets

* Adopt the generated FillColor/Color/GradientStops

* Fix widget typing

* Separate WidgetGroup enum variants into wrapper structs

* Small rename

* Simplify widgets further

* Clean up message type references

* Switch type imports to the auto-generated file

* Remove lowercase serde rename

* Fix FillChoice deserialization

* Fix small regression from #3837

* Improve type safety

* Make WidgetSpan type-safe

* More cleanup and type safety

* More type safety

* More type safety

* Get the rest to type-check without errors; improve widget builder macro to have optional icons; improve Svelte 5 configs

* Cargo fmt

* Fix imports

* Update outdated readme info

* Fix lint command rename references

* Fix typos

* One more typos fix

* Remove unnecessary dep: prefix from the edited Cargo.toml files

* Remove excess parts from Cargo.toml

* Fix compiling on desktop

* Revert "Remove excess parts from Cargo.toml"

This reverts commit 6b711117b3a5d5d8a3ee20f36a43bc74930b7c82.

* Update dev docs with simpler, more accurate instructions
2026-03-09 16:35:04 -07:00
Keavon Chambers 8a1dfb9d8f Refactor messages.ts by removing class-transformer and JS classes (#3858)
* Fix gamma correction with HTML-based editable Text tool text

* Migrate simple, undecorated classes to types

* Remove TupleToVec2 transformation

* Remove @Transform from tooltips

* Cleanup: replace value.toString() with String(value) everywhere

* Convert documentId from string to bigint

* Migrate the rest of the easy @Transform/@Type decorations

* Migrate FillChoice

* Migrate WidgetDiffUpdate

* Migrate WidgetInstance

* Migrate away from classes that extend WidgetProps

* Remove class-transformer and all classes in messages.ts

* Migrate UI layout passing

* Remove dead code

* Remove unnecessary export and readonly prefixes

* Remove HSVA type

* Break out Color, Gradient, and FillChoice functions into a utility-functions file

* Move widget helper functions from messages.ts into a new utility-functions file; restructure type imports

* Reduce internal type defs

* Rename JsMessage to FrontendMessage

* Code review fixes

* Fix other usages

* Tidying up
2026-03-05 01:43:21 -08:00
Keavon Chambers 8a75c0c1e1 Add layer locked toggle icon and context menu entry to node graph (#3855)
* Add layer locked toggle icon and context menu entry to node graph

* Simplify logic
2026-03-04 06:30:04 +00:00
Keavon Chambers 7cc3097acd Make the Outline render mode draw with consistent stroke thickness at any viewport zoom (#3848)
* Remove dead code for now-retired SVG implementation

* Implement viewport zoom compensation for thickness
2026-03-02 20:13:05 -08:00
Keavon Chambers a8b5203d6c Clean up code for drawing overlays to accept sRGB hex codes instead of Color structs (#3839)
* Clean up code for drawing overlays to accept sRGB hex codes instead of Color structs

* Consolidate hex code parsing functions
2026-02-27 14:08:58 -08:00
Keavon Chambers 9ecbfb7110 New nodes: RGBA to Color, HSVA to Color, Hex to Color, and Read Gradient (#3838)
* New nodes: RGBA to Color, HSVA to Color, Hex to Color, and Read Gradient

* Simplify
2026-02-26 18:22:04 -08:00
Keavon Chambersandgemini-code-assist[bot] f1cbc4b396 Make the node graph use Table<GradientStops> instead of GradientStops (#3837)
* Switch from GradientStops to Table<GradientStops> in all nodes

* Remove TaggedValue::ColorNotInTable

* Fix bug

Co-authored-by: gemini-code-assist[bot] <176961590+gemini-code-assist[bot]@users.noreply.github.com>

* Add migrations

* Fix default gradient on empty table

* Update demo artwork

---------

Co-authored-by: gemini-code-assist[bot] <176961590+gemini-code-assist[bot]@users.noreply.github.com>
2026-02-26 14:07:31 -08:00
Keavon Chambers cde7d5f951 New nodes: Colors to Gradient, Flatten Color, and Flatten Gradient (#3835)
* New nodes: Colors to Gradient, Flatten Color, and Flatten Gradient

* Fix Data panel not showing GradientStops

* Fix wrong category
2026-02-26 03:44:12 -08:00
Keavon Chambers b4679b0675 Improve Gradient tool dragging behavior and make hints reactive to current interaction state (#3828)
* Improve Gradient tool dragging behavior and make hints reactive to current interaction state

* Reduce code duplication for drawing stops

* Fix coordinate system issue when PTZ'ing document during drag or autopan
2026-02-24 22:17:29 -08:00
Keavon Chambers 4a6cdffd84 Add draggable diamond midpoint gizmos to the Gradient tool (#3826) 2026-02-24 20:25:15 -08:00
KulcodeandKeavon Chambers 3b91d02fff Add snapping to endpoints and stops in the Gradient tool (#3732)
* snapping

* Cleanup

* fix

* Fix snapping failing sometimes on newly drawn gradient lines

* Code cleanup

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2026-02-24 04:48:28 +00:00
Keavon Chambers 691d965bcf Add support for gradients with midpoints and add draggable diamonds to the color picker dialog (#3813)
* Refactor GradientStops to use struct-of-arrays and include midpoint

* Implement interaction and rendering

* Make color picker saturation-value color picking snap to original position and show both axis lines

Make color picker saturation-value color picking snap to original position and show both axis lines

* Add graphite:midpoint attribute to SVG exports

* Add graphite:midpoint parsing to SVG importer
2026-02-23 19:21:51 -08:00
Keavon ChambersandDennis Kobert 9f2c8713ff Add the SVG Preview render mode in place of the Vello option in the preferences (#3797)
* Remove Vello from preferences

* Add the Render Mode: SVG Preview radio button

* Remove SVG outline renderer

* Add a tooltip explaination when disabled in unsupported browsers

* Fix Eyedropper tool to support Outline render mode

* Use #[allow(clippy::too_many_arguments)] instead of tuple

* Rerun nodegraph when max render area is changed

---------

Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2026-02-22 20:27:26 +00:00
Dennis KobertandKeavon Chambers 0531769c41 Cache Vello render output as stitchable textures (#3722)
* WIP render caching

* Hook up render cache to render pipeline

* Fixed offsets

* Initial cleanup

* Integrate cache with context invalidation

* Cleanup

* Improve rounding and reduce tile size to fix vello not rendering

* Include pointer position in cache key

* Avoid unwraps and zero sized textures

* Destroy textures after blitting to surface

* Fix context dependencies

* Exclude footprint from render params

* Batch animation frame messages

* Add vello max render size to preference dialogue

* Remove unused import

* Reorder vello preference

* Clean up preferences dialog

* Apply review suggestions

* Cap max render region size

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2026-02-22 10:12:50 +00:00
Keavon Chambers 7ca6470656 Rename the repeat nodes to replace "Instance" terminology with "Repeat" (#3794)
* WIP

* Move the Mirror node from the module 'vector' to 'graphic'

* Update demo art

* Fix failing tests

Fix tests
2026-02-20 22:10:59 -08:00
Dennis KobertandKeavon Chambers ba177c4c5d Generalize the 'Map Vector' node as 'Map' with support for all graphical types (#3793)
* Rename Map Vector to Map

* Fix compilation errors

* Move to the Graphic module and add Read {Graphic, Raster, Color} nodes

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2026-02-20 21:33:02 +00:00
Keavon Chambers bd1c54907d Rename nodes from "Instance ___" -> "Read ___" and "Instance Map" -> "Map Vector" (#3792)
* Rename nodes from "Instance ___" -> "Read ___" and "Instance Map" -> "Map Vector"

* Update leftover references and demo artwork

* Simplify logic

* Fix test
2026-02-20 08:52:36 +00:00
Keavon Chambers da278e0264 New node: Map Points
Also resolves #3217
2026-02-19 14:37:35 -08:00
Keavon Chambers 258748ec51 Swap the default placement order of Fill and Stroke nodes in layers (#3789) 2026-02-19 13:15:11 -08:00
KulcodeandKeavon Chambers b433ddd007 Add button in Properties panel to select the node connected to an exposed parameter (#3720)
* Navigation-Shortcut

* Fix as rec

* cleanup

* Update labels

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2026-02-18 10:25:02 +00:00
Aniket giri f801ed72bb Clean up DocumentMessageHandler by breaking out several lengthy handlers into helper functions (#3568)
refactor(document): extract large match arms into helper methods

Part of #2740 - Code quality refactors.

This commit addresses the 'Match statements' section of the tracking
issue by extracting three large match arms from process_message() into
dedicated helper methods:

- handle_group_selected_layers: Handles layer grouping in both artboard
  and non-artboard workflows (~50 lines extracted)
- handle_move_selected_layers_to: Handles layer movement with proper
  transform preservation (~85 lines extracted)
- handle_nudge_selected_layers: Handles keyboard nudging with optional
  resize mode (~75 lines extracted)

The main match statement in DocumentMessageHandler is now ~210 lines
shorter and more readable. Logic and behavior remain unchanged.
2026-02-17 22:01:32 +00:00
KulcodeandKeavon Chambers 2fe0cf7a4c Fix holding Ctrl in the graph not allowing for selecting nodes unless some are in a layer (#3778)
* Fix

* Fix-2

* Formatting

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2026-02-17 20:20:57 +00:00
Ashish Mohapatra 723f7b14ea Respect artboard clipping when computing canvas scrollbars (#3387) 2026-02-17 00:32:33 +00:00