Commit Graph
583 Commits
Author SHA1 Message Date
Rahat bcab75f3c5 Add layer tree tests for layer selection (#2577)
* layer selection testing

* changes
2025-04-16 13:57:14 +00:00
Mohamed OsamaandKeavon Chambers af4f57ef38 Add "Perpendicular to Endpoint" snapping target (#2581)
* Perpendicular snap for line's endpoints

* move comment

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-16 12:23:45 +00:00
James LindsayandKeavon Chambers 435a6daf25 Add the first field-based nodes: 'Instance on Points', 'Instance Position', 'Instance Index', as well as 'Grid' (#2574)
* Basic fields

* Add 'Extract XY' and 'Split Vector2' nodes

* Add 'Instance Index' node

* Fix test again

* Improve grid generator to support rectangular as well

* Avoid crashing

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-16 11:58:59 +00:00
Keavon Chambers 184c009f17 Add memoization to instancer nodes 2025-04-16 04:43:47 -07:00
Adam Gerhant ee6a842a6b Fix dragging a node onto a secondary input's wire not working (#2583)
Fix dragging onto wire
2025-04-16 01:52:15 -07:00
Dennis KobertandKeavon Chambers 9b23c7e2db Update Tauri to v2 and execute only the node graph in native (#2362)
* Migrate tauri app to v2

* Move flake files to sub directory

* Remove unused plugins

* Backport some of the tauri code

* Implement async node graph execution

Only move node runtime to native code

* Always use gpu feature for tauri

* Fix serialization

* Add logging filters

* Enable native window rendering with vello

* Cleanup

* Remove unused editor instance

* Remove changes from vite config

* Remove warnings

* Remove unused files

* Fix most tests

* Cleanup

* Apply frontend lint

* Readd flake.nix

* Fix tests using --all-features

* Code review

* Enable all backends

* Fix monitor node downcast types

* Change debug log to a warning

* Disable shader passthrough

* Cleanup unused imports

* Remove warning

* Update project setup instructions

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-14 11:43:15 +00:00
Mateo 6bc12c8ede Invalidate cache when unexposing input (#2512) 2025-04-13 19:33:37 +00:00
mTvareandKeavon Chambers 3e6021fb8f Fix inability to drag axis-aligned lines (#2561)
* Fix 1 and 3

* Fix 2

* Shape tools refactor

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-13 03:51:40 -07:00
Keavon Chambers e759e62291 Comment out all remaining active Imaginate code 2025-04-12 17:32:24 -07:00
Keavon Chambers a11f9b36c3 Add the menu bar command: Help > Debug > Reset Node Definitions on Open 2025-04-12 16:56:55 -07:00
Keavon Chambers 100df9a81d Remove 'Memoize Impure' from document node definitions 2025-04-12 05:15:05 -07:00
Keavon Chambers a8a5a1f3fd New node: Sample Gradient 2025-04-12 04:19:46 -07:00
0SlowPoke0andKeavon Chambers c156c0a4ce Improve Pen tool segment drawing confirm/cancel behavior (#2555)
* implement enter to end path

* fixed_abort

* added_hints

* edge-case

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-12 09:50:35 +00:00
Keavon Chambers 69069ef723 Fix the 'Repeat', 'Circular Repeat', and 'Mirror' nodes to work on point cloud vector data (#2553)
* Include points in bounding box calculations

* Fix unrelated crash from debug assert when reordering root-level folders

* Fix another unrelated crash from debug assert when GRS scaling to size 0

* Fix several vector nodes to respect and propagate local transform space
2025-04-12 02:18:31 -07:00
Keavon Chambers 0d10ad2161 Revert double-click to open node catalog from #2423 because it occurs even outside the graph 2025-04-10 14:55:35 -07:00
Utsav SinghandKeavon Chambers 93f7004ece Make the node catalog, originating from a wire dropped in the graph, filter for valid types (#2423)
* Add InputType based filtering capabilites to NodeCatalog.
Send InputTypes through SendUiMetadata under
odeTypes.
Update NodeCatalog.svelte component to support 	ype based filtering.
Update ContextMenuData to support compatibleType as an input to the searchTerm for the NodeCatalog.
Update Graph.svelte component to support new ContextMenuData enum types.
Send CompatibleType data from rust backend on wire drag and release to NodeCatalog to already show filtered data.

* Add InputType based filtering capabilites to NodeCatalog.
Send InputTypes through SendUiMetadata under
odeTypes.
Update NodeCatalog.svelte component to support 	ype based filtering.
Update ContextMenuData to support compatibleType as an input to the searchTerm for the NodeCatalog.
Update Graph.svelte component to support new ContextMenuData enum types.
Send CompatibleType data from rust backend on wire drag and release to NodeCatalog to already show filtered data.

* Open NodeCatalog on DoubleClick in empty node graph area

* Capture Node implementations and filter out uncatogrised nodes before sending metadata.
Update NodeCatalog Search filter to support single type search alongside name and category search

* Take union of DocumentNodeTypes and registered node implementations, Update missing categories and make sure to remove nodes with empty categories

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-09 01:07:35 -07:00
Sidharth-Singh10andKeavon Chambers b38d725d98 Add input hints to interactions in the node graph (#2415)
* node_graph: add hints in status bar

* allow in-progress interactions

* Fix node graph hints not restoring after panning operation

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-09 05:50:48 +00:00
Sidharth-Singh10andKeavon Chambers 3c1ec45188 Add option to adjust viewport zoom rate in the preferences dialog (#2420)
* zoom rate preference

* Add generic range mapping functions for improved reusability

* cleanup

* Map zoom slider's default value of 50 to the original zoom rate (0.005)

* use . instead of .0 for whole-number floats

* Refactor zoom rate mapping to use a fixed reference point and adjustable curve steepness

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-08 07:51:46 +00:00
Ellen GuandKeavon Chambers 32aee1ebf9 Add Vello support for Outline view mode rendering; add non_scaling to strokes (SVG, not yet Vello) (#2455)
* fix noise pattern parameter issue

* removed the commented out line

* Fix outline mode stroke width not consistent

* add non scaling stroke option

* Fix backward compatibility

* Clean Debug Message

* clean code

* clean code 2

* Add vello outline support

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-07 00:02:11 +00:00
Utsav SinghandKeavon Chambers 56fafa942a Fix the 'Mask' node from always erroring (#2474)
Fix mask node upstream input calculation.

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-06 14:33:25 -07:00
0SlowPoke0andKeavon Chambers 2f22ce500c Fix a bug in #2419 (Add recursive folder expand/collapse to the Layers panel) (#2494)
recursive-collapse-fix and clippy-fix

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-06 02:44:10 -07:00
Keavon Chambers cdf896bf79 New demo artwork: "Parametric Dunescape" 2025-04-01 23:20:34 -07:00
Dennis Kobert 41288d7642 Fix the Into nodes, which were broken but unused except in GPU nodes (#2480)
* Prototype document network level into node insertion

* Fix generic type resolution

* Cleanup

* Remove network nesting
2025-03-27 02:11:11 -07:00
Keavon Chambers 4e418bbfe1 Fix device pixel ratio being tied to the document by moving it from overlays to portfolio 2025-03-21 10:13:08 -07:00
Keavon Chambers 08a4b69948 Add animation control buttons to document bar 2025-03-19 02:15:40 -07:00
Dennis KobertandKeavon Chambers 44694ff8d6 Experimental animation support (#2443)
* Implement experimental time routing to the node graph

* Allow toggling live preview with SHIFT + SPACE

* Add animation message handler

* Fix hotkeys

* Fix milisecond node

* Adevertize set frame index action

* Fix frame index

* Fix year calculation

* Add comment for why month and day are not exposed

* Combine animation nodes and fix animation time implementation

* Fix animation time interaction with playback

* Add set animation time mode message

* Captalize UTC

* Fix compiling

* Fix crash and add text nodes

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-03-19 01:19:49 -07:00
mTvareandKeavon Chambers b98711dbdb Improve Text tool resize/drag behavior (#2428)
* Have red be below quads

* Code review pt 1

* Skip rendering of pivot

* Code review pt 2

* Code review pt 3

* Cancel resize and its hints

* Remove the redundant placing message

* Dragging state for text tool fsm

* Cleanup

* Fix line tool undo and abort problems

* Code review

* 3px textbox overflow bottom

* Some more cleanup

* Fix reversed match arms that had been converted to if-else

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-03-19 06:49:49 +00:00
Keavon Chambers 6292dea103 Refactor many usages of Color to natively store linear not gamma (#2457) 2025-03-18 05:37:20 -07:00
mTvareandKeavon Chambers 7e7e88f6fa Refactor GRS messages and fix regression in chained GRS operations (#2450)
* Refactor GRS messages and have a switch handler

* some cleanup

* rename variables

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-03-17 11:50:11 +00:00
James LindsayandKeavon Chambers 5cdcc37379 Make the Transform node's skew parameter input actually in degrees (#2431)
* Make skew actually in degrees

* Add min and max

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-03-14 11:27:18 +00:00
Dennis KobertandKeavon Chambers beb1c6ae64 Upgrade to the Rust 2024 edition (#2367)
* Update to rust 2024 edition

* Fixes

* Clean up imports

* Cargo fmt again

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-03-12 17:29:12 -07:00
c0d3eb8072 Add sizing gizmos to the Text tool's text area (#2176)
* Fix abortion while dragging

* Create function for text bounding box

* Reorder arms of text tool FSM

* add transform cage to textbox pt.1

* add transform cage pt.2

* Fix minor issue after merge

* Get bounding box working in place without action keys

* Add max_height and disable pivot drag

* Cleanup code and write doco for new utility function

* Minor change due to merge

* Add bottom overlay

* Get modifier keys to work pt.1

* Code cleanup

* cleanup

* Fix transform

* Minor improvements

* Undo debug statement!

* Add comments and keep original layer transformation

* Alt from centre

* Fix merge conflict

* Minor code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
Co-authored-by: hypercube <0hypercube@gmail.com>
Co-authored-by: James Lindsay <78500760+0HyperCube@users.noreply.github.com>
2025-03-12 10:07:10 +00:00
a696aae044 Instance tables refactor part 5: unwrap GraphicGroup as multi-row Instance<GraphicElement> tables and move up transforms (#2363)
* Just group

* Partly working but without transforms

* Remove Transform/TransformMut from GraphicElement and GraphicGroupTable

* Fix layers and flattening

* Fix transform group handling on the remaining nodes

* Change collect metadata

* Add transform on vector data. TODO: Remove duplicate transform

* Small code tidying-up

* Add concatenate node?

* Remove ignore_modifications which is always false

* Improve transforms

* Mostly fix the nested transform cage angle (except leaf layers and skew)

* WIP attempt to integrate skew

* Fix nesting bounding box

* Avoid setting the transform

* Fix stroke transforms

* Renderer cleanup

* Fix tests for repeated elements not given unique point IDs

* Suppress cargo-deny warning

* Fix upgrade code for graphic group data

* Work around rendering issue in Isometric Fountain

---------

Co-authored-by: Adam <adamgerhant@gmail.com>
Co-authored-by: hypercube <0hypercube@gmail.com>
2025-03-12 01:38:36 -07:00
0SlowPoke0andKeavon Chambers d2fc919ba6 Add recursive folder expand/collapse to the Layers panel (#2419)
* added_recursion_fix

* Add tooltip and tidy up color visibility

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-03-10 21:01:00 +00:00
Ellen Guandhypercube 74b6abbb97 Fix fill tool on raster image temporarily breaking the graph (#2398)
* Fix fill tool on raster image temporarily breaks the graph

* Avoid vector filling raster layer via checking node category

* check raster image using input type instead

* Add additional check for TextureFrameTable

* Enable the ignore raster test

---------

Co-authored-by: hypercube <0hypercube@gmail.com>
2025-03-09 19:18:42 +00:00
Ellen Gu 56662339cc Fix noise pattern parameter issue (#2412)
* fix noise pattern parameter issue

* removed the commented out line
2025-03-09 11:09:20 +00:00
Keavon Chambers c4cf47703a Tidy up NodeNetworkInterface, replacing &[] root network arguments with methods for the document network (#2393)
* Replace `.selected_nodes(&[])` with `.selected_nodes_in_nested_network()` and `.selected_nodes()`

* Replace `.network(&[])` with `.document_network()` and `.nested_network()`

* Replace `.network_metadata(&[])` with `.document_network_metadata()`
2025-03-07 01:33:24 -08:00
James LindsayandKeavon Chambers b171eeba84 Add tests to the Ellipse, Artboard, and Fill tools (#2181)
* Add ellipse tests

* Add tests for fill tool and re-enable some other tests

* Code review

* Fix Rust crate advisory

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-03-07 02:13:15 +00:00
Keavon Chambers 19a140682e Instance tables refactor part 4: replace ArtboardGroups with multi-row Instances<Artboard> (#2265)
* Clean up dyn_any usages

* Migrate ArtboardGroup to ArtboardGroupTable (not yet flattened)

* Reorder graphical data imports

* Flatten and remove ArtboardGroup in favor of ArtboardGroupTable

* Fix test
2025-03-06 05:36:26 -08:00
Keavon Chambers 2f6c6e28f0 Instance tables refactor part 3: flatten ImageFrame<P> in lieu of Image<P> (#2256)
* Remove ImageFrame<T> by flattening it into Image<T>

* Rename TextureFrame to ImageTexture

* Fix tests
2025-03-06 05:36:17 -08:00
Keavon Chambersandhypercube f1160e1ca6 Instance tables refactor part 2: move the transform and alpha_blending fields up a level (#2249)
* Fix domain data structure field plural naming

* Rename method one_item to one_instance

Rename method one_item to one_instance

* Move the Instance<T> methods over to providing an Instance<T>/InstanceMut<T>

Move the Instance<T> methods over to providing an Instance<T>/InstanceMut<T>

* Add transform and alpha_blending fields to Instances<T>

* Finish the refactor (Brush tool is broken though)

* Add test for brush node

* Fix brush node

* Fix default empty images being 1x1 instead of 0x0 as they should be

* Fix tests

* Fix path transform

* Add correct upgrading to move the transform/blending up a level

---------

Co-authored-by: hypercube <0hypercube@gmail.com>
2025-03-06 05:36:09 -08:00
4ff2bdb04f Replace Footprint/() call arguments with dynamically-bound Contexts (#2232)
* Implement experimental Context struct and traits

* Add Ctx super trait

* Checkpoint

* Return Any instead of DynAny

* Fix send implementation for inputs with lifetimes

* Port more nodes

* Uncomment nodes

* Port more nodes

* Port vector nodes

* Partial progress (the stuff I'm more sure about)

* Partial progress (the stuff that's not compiling and I'm not sure about)

* Fix more errors

* First pass of fixing errors introduced by rebase

* Port wasm application io

* Fix brush node types

* Add type annotation

* Fix warnings and wasm compilation

* Change types for Document Node definitions

* Improve debugging for footprint not found errors

* Forward context in append artboard node

* Fix thumbnails

* Fix loading most demo artwork

* Wrap output type of all nodes in future

* Encode futures as part of the type

* Fix document node definitions for future types

* Remove Clippy warnings

* Fix more things

* Fix opening demo art with manual composition upgrading

* Set correct type for manual composition

* Fix brush

* Fix tests

* Update docs for deps

* Fix up some node signature issues

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
Co-authored-by: hypercube <0hypercube@gmail.com>
2025-03-06 05:35:56 -08:00
mTvare 0c1e96b9c6 Fix chaining GRS commands so they work smoothly and don't add intermediate undo steps (#2297)
Fix GRS chaining behaviour and generalise Abort to have n≠1 undos

Fixes https://discord.com/channels/731730685944922173/881073965047636018/1328281947918696458
2025-03-06 13:16:19 +00:00
Keavon Chambers ddb0c8c249 Reorganize the menu bar and add additional commands to it 2025-03-01 13:44:28 -08:00
Dennis KobertandKeavon Chambers fd81d043a2 Fix wrong node parameter widgets, attempt 3 at #2323 (#2334)
* WIP, for TrueDoctor to continue

* Expose first implementation type as default type in field metadata

* Cleanup

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-03-01 13:26:21 -08:00
Keavon Chambers e41471c088 Fix wrong node parameter widgets, attempt 2 at #2323 2025-03-01 04:34:12 -08:00
mTvareandKeavon Chambers 1510ad820c Add draggable skew triangles to the transform cage (#2300)
* Add triangle handles to transform cage for skew transform

Fixes #2299

* Add skew triangles

* Fix conflicts which github didn't show

* cargo fmt

* Fix needed

* remove unreachable

* use the trap and rect logic

* fix quad checks

* cursor fix; no triangles if already dragging and not skewing

* cargo fmt

* Resolve Clippy lints

* Add min length for triangle visibility

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-03-01 10:24:56 +00:00
0SlowPoke0andKeavon Chambers 1b59a9414a Fix several minor Pen and Path tool bugs (#2327)
* code-todo-fixes

* small typo

* fixed bent_case when drawn from start point

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-03-01 08:14:29 +00:00
Adesh GuptaandKeavon Chambers 3a7d1938b6 Make Ctrl+D duplication interleave each layer like Alt+drag duplication already does (#2328)
Fixed order of layers on Ctrl D

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-02-28 23:44:13 -08:00
778f589918 Add a workaround to prevent nudge resizing from giving lines a NaN scale (#2331)
* fix nudging the transform of 0 scaled object to `Nan` value by avoid division by zero vec2

* Update editor/src/messages/portfolio/document/document_message_handler.rs

---------

Co-authored-by: indierusty <priyaayadav@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-03-01 07:18:01 +00:00