Commit Graph

8 Commits

Author SHA1 Message Date
0HyperCube
df6f3fd9e8 Remove partialeq for layers (#230)
# Conflicts:
#	Cargo.lock
#	core/document/Cargo.toml
2021-06-29 21:06:37 +01:00
0HyperCube
3b5cc535ee Add a movable canvas with matricies (#175)
* Convert polygon and rectangle tool to kurbo::BezPath

* Add glam

* Add affine transform to elipse and remove circle

* Format

* Add svg group and add matrix for group

* Convert all operations to use matricies

* Work uses same transform as root

* Format

* Frontend fixed to render changes to working colors when changed from backend (#180)

* Backend and Frontend modification to show working color mods

* Remove comments & change precedence for tool and doc actions

* Add keybind for resetting work colors

* Minor Frontend changes

* Remove early sample "greet" code

* Add a contributing section to the project README

* Add moving document around

* Add document transform for tools

* Update to GraphiteEditor's fork

* Use write in foreach for rendering group / folder

* Add missing TranslateDown action

* Use points for line operation

* Format

* Add todo to change to shape's aspect ratio

* Remove empty if

* Initial pass at refactor

* Fix polyline test

* Use document message to modify document transform

* Messages -> Operations

* Transform layer

* Format

* Use DAffine2::IDENTITY

* Clean up kurbo generation for line and rect

* Use .into for rectangle points

* Rename cols to transform

* Rename other cols to transform

* Add todo for into_iter

* Remove unnecessary clone

Co-authored-by: akshay1992kalbhor <akshay1992kalbhor@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2021-06-26 21:44:48 +01:00
TrueDoctor
8fa4b86d48 Implement backend part of the layer selection (#172)
* Implement backend part of the layer selection
2021-06-09 12:20:50 +02:00
TrueDoctor
437251f90e Plumb layer panel (#107)
* WIP ExpandFolder handling

* Implement response parsing in typescript

* Update layer panel with list sent by wasm

* Add events for layer interaction

* Add proper default naming

* Fix displaying of the eye icon

* Attach path to LayerPanelEntry

* Fix lint issues

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2021-05-07 10:41:38 -07:00
T0mstone
47458115b8 Another round of polishing (#101)
* Implement basic refactorings

* Simplify some match statements

* Rename `ix` to `index`

If we're not going with a single letter name,
then a full word makes more sense.

* Rename `as_hex` to `to_hex`

`as_` implies lossless reinterpretation
while the function does a conversion that loses information

* Replace `for_each` with for loops

for loops are a lot easier to read and maintain.

* factor out x and y coords in Line::render

this is arguably more ergonomic

* Remove redundant `format!(format_args!())`
2021-05-07 02:47:38 -07:00
TrueDoctor
cb9d34c84d Improve rendering efficiency and add caching (#95)
Fixes #84

*Reduce heap allocations
* Add caching for rendering svgs
* Deduplicate UpdateCanvas Responses
2021-05-07 02:47:38 -07:00
TrueDoctor
3ab5f6b7ef Add responses in document for layer system (#91) 2021-05-07 02:47:38 -07:00
0HyperCube
c04a0227f1 Add colors in Rust (#78)
* 🎨 Add colors in Rust

* 🌿 Use an option for the properties and #[repr(C)]

*  Remove WASM dependency on document.

* 😎 Wrap Fill and stroke in a style struct.

* 📦 Use crate::Color

* Merge Add transactions for temporary modifications to the document

* Run cargo fmt

* Color without a 'U'
2021-05-07 02:47:34 -07:00