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mirror of https://github.com/GraphiteEditor/Graphite.git synced 2026-09-20 11:28:30 +08:00
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77 Commits 155 Branches 3 Tags
fb5ce7e3885350e2a6984996f654dcf2540d4244
Commit Graph
11 Commits
Author SHA1 Message Date
Keavon Chambers 7a9be14a10 Rename more of the project structure. Fixes #39. 2021-03-22 11:49:17 -07:00
ProTheory8 a8a9e15a4a Make it compile (#37)
* Fix indentation

* Set the correct name of the crate in root Cargo.toml

* Fix all compile errors
2021-03-22 21:42:14 +05:00
TrueDoctor d254916430 Define the js wasm-editor interface (#31) 2021-03-21 19:32:56 +01:00
ProTheory8 17a1043d07 Add init function to wasm-bindings crate and update dependencies (#33) 2021-03-19 22:57:18 +05:00
Keavon Chambers e21bca41c6 Shelve GUI system, set up new Rust project structure 2021-02-14 17:57:17 -08:00
Keavon Chambers 642c7ffd00 Switch shader texture usage from sampler2D to texture2D plus sampler (fixes #1) 2020-07-11 19:01:48 -07:00
Keavon Chambers 0c7e6bc883 Implement abstract syntax tree parsing of XML layout 2020-05-27 04:08:52 -07:00
Keavon Chambers f8025b15ea Add parsing of XML layout files into a ParsedLayoutNode tree 2020-05-25 22:08:27 -07:00
Keavon Chambers a9859b4bb4 Refactor to generalize pipeline drawing sequence 2020-05-23 12:36:47 -07:00
Keavon Chambers 323a951362 Update wgpu from 0.4 to 0.5 (currently it's not rendering) 2020-05-02 14:44:28 -07:00
Keavon Chambers b30ee294a6 Window with textured polygon 2020-04-26 00:28:13 -07:00
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