Commit Graph

19 Commits

Author SHA1 Message Date
Dennis Kobert
72d8fe6735 Restructure GPU execution to model GPU pipelines in the node graph (#1088)
* Start implementing GpuExecutor for wgpu

* Implement read_output_buffer function

* Implement extraction node in the compiler

* Generate type annotations during shader compilation

* Start adding node wrapprs for graph execution api

* Wrap more of the api in nodes

* Restructure Pipeline to accept arbitrary shader inputs

* Adapt nodes to new trait definitions

* Start implementing gpu-compiler trait

* Adapt shader generation

* Hardstuck on pointer casts

* Pass nodes as references in gpu code to avoid zsts

* Update gcore to compile on the gpu

* Fix color doc tests

* Impl Node for node refs
2023-04-23 10:18:31 +02:00
Keavon Chambers
9aa74ab197 Add the Selective Color adjustment node 2023-04-19 03:02:50 -07:00
Dennis Kobert
6a6d9cfbc7 Simplify node trait definition (#1146)
* Simplify node trait
2023-04-17 21:42:22 +00:00
Dennis Kobert
e3c38d5eba Bump version of dyn-any to address missues which could lead to ub (#1145)
* Make StaticType trait unsafe

* Mark StaticTypeSized and StaticTypeClone as unsafe as well

* Update dyn-any dependency

* Update manifest links
2023-04-17 23:35:04 +02:00
0HyperCube
f271964bf8 Brush tool live preview (#1116)
* Disable vector preview for brush tool

* Fix brush preview

* Fix warping

* Left and right square brackets to change size

* Add linear interpolation

* Modfiy existing selected brush layer

* Resolve warnings

---------

Co-authored-by: Dennis Kobert <dennis@kobert.dev>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-04-12 12:51:39 -07:00
Dennis Kobert
7c03360c0a Implement the Brush tool (#1099)
* Implement Brush Node

* Add color Input

* Add VectorPointsNode

* Add Erase Node

* Adapt compilation infrastructure to allow non Image Frame inputs

* Remove debug output from TransformNode

* Fix transform calculation

* Fix Blending by making the brush texture use associated alpha

* Code improvements and UX polish

* Rename Opacity to Flow

* Add erase option to brush node + fix freehand tool

* Fix crash

* Revert erase implementation

* Fix flattening id calculation

* Fix some transformation issues

* Fix changing the pivot location

* Fix vector data modify bounds

* Minor fn name cleanup

* Fix some tests

* Fix tests

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
Co-authored-by: hypercube <0hypercube@gmail.com>
2023-04-11 01:40:54 -07:00
Dennis Kobert
004e87ca3e Incremental compilation and stable node IDs (#977)
* Generate stable node ids

* checkpoint

* Implement borrow tree

* Add eval function on borrow tree

* Refactor Node trait to fix lifetime issues

* Compiler infinite loop

* Impl compose pair

* Transition to double lifetime on trait

* Change node trait to use a generic arg for the input

* Start adapting node_macro

* Migrate more nodes to new macro

* Fix raster tests

* Port vector nodes

* Make Node trait object safe

* Fix FlatMapResultNode

* Translate most of gstd

* Fix DowncastBothNode

* Refactor node trait once again to allow for HRTB for type erased nodes

* Start working on type erased nodes

* Try getting DowncastBothNode to work

* Introduce Upcasting node + work on BorrowTree

* Make enough 'static to get the code to compile

* Transition DynamicExecutor to use borrow tree

* Make Compose Node use HRTB's

* Fix MapResultNode

* Disable blur test

* Add workaround for Composing type erased nodes

* Convert more nodes in the node_registry

* Convert more of the node_registry

* Add update tree fn and hook up to frontend

* Fix blur node

* Implement CacheNode

* Make frontend use graph compiler

* Fix document_node_types type declaration for most nodes

* Remove unused imports

* Move comment down

* Reuse nodes via borrow tree

* Deprecate trait based value in favor of TaggedValue

* Remove unsafe code in buffer creation

* Fix blur node

* Fix stable node id generation

* Fix types for Image adjustment document nodes

* Fix Imaginate Node

* Remove unused imports

* Remove log

* Fix off by one error

* Remove macro generated imaginate node entry

* Create parameterized add node

* Fix test case

* Remove link from layer_panel.rs

* Fix formatting
2023-02-07 20:06:24 +01:00
Dennis
ce9e02f36d Make node trait consume self 2022-08-23 14:00:17 -07:00
Dennis
7eb050092c Add tests for op nodes 2022-08-23 14:00:17 -07:00
Dennis
6b45927a60 Reintroduce input for the node trait
# Conflicts:
#	node-graph/gcore/src/raster.rs
2022-08-23 14:00:17 -07:00
Dennis
5e9545322e Bump dyn-any version + format code 2022-08-04 09:08:48 +02:00
Dennis
089a3f5684 Compile node graph description to GPU code 2022-08-01 23:44:25 -07:00
Dennis
4b8c0ec4e1 Remove input from the node definition 2022-08-01 23:44:19 -07:00
Dennis
aa5e6f43f6 Add GPU support for node graph 2022-08-01 23:44:18 -07:00
Dennis
bfe21cb179 Implement borrow stack for node graph 2022-08-01 23:44:16 -07:00
Dennis
1ae1fd5704 Make graphene_core no_std 2022-08-01 23:44:14 -07:00
Dennis
119e865007 Restructure node graph proxy architecture 2022-08-01 23:44:13 -07:00
Dennis
6349edfeb3 Replace GAT with lifetime on trait in node graph 2022-08-01 23:44:11 -07:00
Dennis
7384514b87 Try and fail to make nodes object-safe in node graph 2022-08-01 23:44:10 -07:00