use glam::{DAffine2, DVec2, IVec2}; use graphene_std::gradient::GradientStops; use graphene_std::list::{AttributeDyn, AttributeValueDyn, List, ListDyn}; #[cfg(target_family = "wasm")] use graphene_std::platform_application_io::canvas_utils::CanvasHandle; #[cfg(feature = "gpu")] use graphene_std::raster::GPU; use graphene_std::raster::color::Color; use graphene_std::raster::*; use graphene_std::raster::{CPU, Raster}; use graphene_std::registry::{ConstructionError, EdgeHandle, NodeIOTypes, RegistryEntry}; #[cfg(feature = "gpu")] use graphene_std::SourceId; #[cfg(feature = "gpu")] use graphene_std::runtime::RuntimeHandle; use graphene_std::uuid::NodeId; use graphene_std::vector::Vector; use graphene_std::{Artboard, Context, Graphic, ProtoNodeIdentifier, concrete}; use node_registry_macros::{convert_node, into_node}; use std::collections::HashMap; #[cfg(feature = "gpu")] use wgpu_executor::WgpuExecutorHandle; fn node_registry() -> HashMap> { let mut node_types: Vec<(ProtoNodeIdentifier, RegistryEntry)> = vec![ // ========== // INTO NODES // ========== into_node!(from: List, to: List), into_node!(from: List>, to: List>), #[cfg(feature = "gpu")] into_node!(from: List>, to: List>), convert_node!(from: List, to: List), convert_node!(from: List>, to: List), #[cfg(feature = "gpu")] convert_node!(from: List>, to: List), // Type-erased attribute conversions for the `Attach Attribute` node, so it monomorphizes only over the destination `List` type. convert_node!(from: List, to: AttributeDyn), convert_node!(from: List, to: AttributeDyn), convert_node!(from: List, to: AttributeDyn), convert_node!(from: List>, to: AttributeDyn), convert_node!(from: List, to: AttributeDyn), convert_node!(from: List, to: AttributeDyn), convert_node!(from: List, to: AttributeDyn), convert_node!(from: List, to: AttributeDyn), convert_node!(from: List, to: AttributeDyn), convert_node!(from: List, to: AttributeDyn), convert_node!(from: List, to: AttributeDyn), convert_node!(from: List, to: AttributeDyn), convert_node!(from: List, to: AttributeDyn), convert_node!(from: List, to: ListDyn), convert_node!(from: List, to: ListDyn), convert_node!(from: List, to: ListDyn), convert_node!(from: List>, to: ListDyn), #[cfg(feature = "gpu")] convert_node!(from: List>, to: ListDyn), convert_node!(from: List, to: ListDyn), convert_node!(from: List, to: ListDyn), convert_node!(from: List, to: ListDyn), convert_node!(from: List, to: ListDyn), convert_node!(from: List, to: ListDyn), convert_node!(from: List, to: ListDyn), convert_node!(from: List, to: ListDyn), convert_node!(from: List, to: ListDyn), convert_node!(from: List, to: ListDyn), convert_node!(from: List, to: ListDyn), convert_node!(from: List, to: ListDyn), // Type-erased attribute value conversions for the `Write Attribute` node, so it monomorphizes only over the destination `List` type. convert_node!(from: f64, to: AttributeValueDyn), convert_node!(from: u32, to: AttributeValueDyn), convert_node!(from: u64, to: AttributeValueDyn), convert_node!(from: bool, to: AttributeValueDyn), convert_node!(from: String, to: AttributeValueDyn), convert_node!(from: DVec2, to: AttributeValueDyn), convert_node!(from: DAffine2, to: AttributeValueDyn), convert_node!(from: Color, to: AttributeValueDyn), convert_node!(from: BlendMode, to: AttributeValueDyn), convert_node!(from: graphene_std::vector::style::GradientType, to: AttributeValueDyn), convert_node!(from: graphene_std::vector::style::GradientSpreadMethod, to: AttributeValueDyn), convert_node!(from: List, to: AttributeValueDyn), convert_node!(from: List, to: AttributeValueDyn), convert_node!(from: List, to: AttributeValueDyn), convert_node!(from: List, to: AttributeValueDyn), convert_node!(from: List, to: AttributeValueDyn), convert_node!(from: List>, to: AttributeValueDyn), convert_node!(from: List>, to: AttributeValueDyn), convert_node!(from: List, to: AttributeValueDyn), // into_node!(from: List>, to: List>), convert_node!(from: DVec2, to: DVec2), convert_node!(from: List, to: List), convert_node!(from: DVec2, to: List), convert_node!(from: String, to: String), convert_node!(from: bool, to: String), convert_node!(from: DVec2, to: String), convert_node!(from: IVec2, to: String), convert_node!(from: DAffine2, to: String), #[cfg(feature = "gpu")] convert_node!(from: List>, to: List>, converter: WgpuExecutorHandle), #[cfg(feature = "gpu")] convert_node!(from: List>, to: List>, converter: WgpuExecutorHandle), #[cfg(feature = "gpu")] convert_node!(from: List>, to: List>, converter: WgpuExecutorHandle), #[cfg(feature = "gpu")] convert_node!(from: List>, to: List>, converter: WgpuExecutorHandle, async), // ============= // MONITOR NODES // ============= // ========== // MEMO NODES // ========== ]; // The transform's value-typed rows, served by `transform_value` under the // leveled transform's identifier. node_types.extend( graphene_std::transform_nodes::transform_nodes::transform_value_entries() .into_iter() .map(|entry| (graphene_std::transform_nodes::transform_nodes::transform::IDENTIFIER.clone(), entry)), ); // The graphic-lane fill and stroke rows, served under their identifiers. node_types.extend( graphene_std::vector::fill_graphic_leveled_entries() .into_iter() .map(|entry| (graphene_std::vector::fill::IDENTIFIER.clone(), entry)), ); node_types.extend( graphene_std::vector::stroke_graphic_leveled_entries() .into_iter() .map(|entry| (graphene_std::vector::stroke::IDENTIFIER.clone(), entry)), ); // The boolean operation's plain vector rows, served under its identifier. node_types.extend( graphene_std::path_bool_nodes::boolean_operation_vector_entries() .into_iter() .map(|entry| (graphene_std::path_bool_nodes::boolean_operation::IDENTIFIER.clone(), entry)), ); // The path flattening's plain vector rows, served under its identifier. node_types.extend( graphene_std::vector::flatten_path_vector_entries() .into_iter() .map(|entry| (graphene_std::vector::flatten_path::IDENTIFIER.clone(), entry)), ); // The solidify's plain vector rows, served under its identifier. node_types.extend( graphene_std::vector::solidify_stroke_vector_entries() .into_iter() .map(|entry| (graphene_std::vector::solidify_stroke::IDENTIFIER.clone(), entry)), ); // Element-wise coercion into `Graphic` for single-typed leveled inputs, // served by the to_graphic rows. node_types.extend( graphene_std::graphic::to_graphic_entries() .into_iter() .map(|entry| (ProtoNodeIdentifier::new("graphene_core::ops::IntoNode"), entry)), ); // The transitional level bridge: a leveled wire materializes into the legacy // list an unconverted consumer expects. The rows are keyed under the legacy // convert identifiers and die with the last legacy consumer. node_types.extend( graphene_std::graphic::level_to_list_entries() .into_iter() .zip(["List", "List", "List>", "List>", "List", "List", "List"]) .map(|(entry, target)| (ProtoNodeIdentifier::with_owned_string(format!("graphene_core::ops::ConvertNode<{target}>")), entry)), ); // ============= // CONVERT NODES // ============= node_types.extend( [ convert_node!(from: f32, to: numbers), convert_node!(from: f64, to: numbers), convert_node!(from: i8, to: numbers), convert_node!(from: u8, to: numbers), convert_node!(from: u16, to: numbers), convert_node!(from: i16, to: numbers), convert_node!(from: i32, to: numbers), convert_node!(from: u32, to: numbers), convert_node!(from: i64, to: numbers), convert_node!(from: u64, to: numbers), convert_node!(from: i128, to: numbers), convert_node!(from: u128, to: numbers), convert_node!(from: isize, to: numbers), convert_node!(from: usize, to: numbers), convert_node!(from: numbers, to: DVec2), convert_node!(from: numbers, to: String), ] .into_iter() .flatten(), ); let mut map: HashMap> = HashMap::new(); let insert = |map: &mut HashMap>, id: ProtoNodeIdentifier, entry: RegistryEntry| { let rows = map.entry(id).or_default(); if !rows.iter().any(|row| row.io == entry.io) { rows.push(entry); } }; for (id, entries) in graphene_std::registry::NODE_REGISTRY.lock().unwrap().iter() { for entry in entries { insert(&mut map, id.clone(), entry.clone()); } } for (id, entry) in node_types.into_iter() { // TODO: this is a hack to remove the newline from the node new_name // This occurs for the ChannelMixerNode presumably because of the long name. // This might be caused by the stringify! macro let mut new_name = id.as_str().replace('\n', " "); // Remove struct generics for all nodes except for the IntoNode and ConvertNode if !(new_name.contains("IntoNode") || new_name.contains("ConvertNode")) && let Some((path, _generics)) = new_name.split_once("<") { new_name = path.to_string(); } insert(&mut map, ProtoNodeIdentifier::with_owned_string(new_name), entry); } map } // TODO: Replace with `core::cell::LazyCell` () or similar pub static NODE_REGISTRY: once_cell::sync::Lazy>> = once_cell::sync::Lazy::new(node_registry); mod node_registry_macros { macro_rules! into_node { (from: $from:ty, to: $to:ty) => { ( ProtoNodeIdentifier::new(concat!["graphene_core::ops::IntoNode<", stringify!($to), ">"]), RegistryEntry { layout_meta: Some(core_types::record::LayoutMeta::retype(core_types::record::element_write::<$to>())), io: NodeIOTypes::new( concrete!(Context), core_types::registry::record_type::<$to>(), vec![core_types::registry::record_edge_type::<$from>()], ), constructor: |inputs| { if inputs.len() != 1 { return Err(ConstructionError::Arity { expected: 1, got: inputs.len() }); } let mut inputs = inputs.into_iter(); let handle = inputs.next().unwrap(); let layout = handle.layout().clone(); let node = graphene_std::ops::IntoNode::<$to, _, $from>::new(handle.downcast_record::<$from>()?, &layout); Ok(EdgeHandle::new_record::<$to>(std::sync::Arc::new(node) as std::sync::Arc)) }, }, ) }; } macro_rules! convert_node { (from: $from:ty, to: numbers) => {{ let x: Vec<(ProtoNodeIdentifier, RegistryEntry)> = vec![ convert_node!(from: $from, to: f32), convert_node!(from: $from, to: f64), convert_node!(from: $from, to: i8), convert_node!(from: $from, to: u8), convert_node!(from: $from, to: u16), convert_node!(from: $from, to: i16), convert_node!(from: $from, to: i32), convert_node!(from: $from, to: u32), convert_node!(from: $from, to: i64), convert_node!(from: $from, to: u64), convert_node!(from: $from, to: i128), convert_node!(from: $from, to: u128), convert_node!(from: $from, to: isize), convert_node!(from: $from, to: usize), ]; x }}; (from: numbers, to: $to:ty) => {{ let x: Vec<(ProtoNodeIdentifier, RegistryEntry)> = vec![ convert_node!(from: f32, to: $to), convert_node!(from: f64, to: $to), convert_node!(from: i8, to: $to), convert_node!(from: u8, to: $to), convert_node!(from: u16, to: $to), convert_node!(from: i16, to: $to), convert_node!(from: i32, to: $to), convert_node!(from: u32, to: $to), convert_node!(from: i64, to: $to), convert_node!(from: u64, to: $to), convert_node!(from: i128, to: $to), convert_node!(from: u128, to: $to), convert_node!(from: isize, to: $to), convert_node!(from: usize, to: $to), ]; x }}; (from: $from:ty, to: $to:ty) => { convert_node!(from: $from, to: $to, converter: ()) }; (from: $from:ty, to: $to:ty, converter: $convert:ty, async) => { ( ProtoNodeIdentifier::new(concat!["graphene_core::ops::ConvertNode<", stringify!($to), ">"]), RegistryEntry { layout_meta: Some(core_types::record::LayoutMeta::retype(core_types::record::element_write::<$to>())), io: NodeIOTypes::new( concrete!(Context), core_types::registry::record_type::<$to>(), vec![ core_types::registry::record_edge_type::<$from>(), core_types::registry::record_edge_type::<$convert>(), core_types::registry::record_edge_type::(), core_types::registry::record_edge_type::(), ], ), constructor: |inputs| { if inputs.len() != 4 { return Err(ConstructionError::Arity { expected: 4, got: inputs.len() }); } let mut inputs = inputs.into_iter(); let mut claim = || { let handle = inputs.next().unwrap(); let layout = handle.layout().clone(); Ok::<_, ConstructionError>((handle, layout)) }; let (value, value_layout) = claim()?; let (converter, converter_layout) = claim()?; let (runtime, runtime_layout) = claim()?; let (source, source_layout) = claim()?; let node = graphene_std::ops::ConvertAsyncNode::<$to, _, _, _, _, $from, $convert>::new( value.downcast_record::<$from>()?, converter.downcast_record::<$convert>()?, runtime.downcast_record::()?, source.downcast_record::()?, &value_layout, &converter_layout, &runtime_layout, &source_layout, ); Ok(EdgeHandle::new_record::<$to>(std::sync::Arc::new(node) as std::sync::Arc)) }, }, ) }; (from: $from:ty, to: $to:ty, converter: $convert:ty) => { ( ProtoNodeIdentifier::new(concat!["graphene_core::ops::ConvertNode<", stringify!($to), ">"]), RegistryEntry { layout_meta: Some(core_types::record::LayoutMeta::retype(core_types::record::element_write::<$to>())), io: NodeIOTypes::new( concrete!(Context), core_types::registry::record_type::<$to>(), vec![core_types::registry::record_edge_type::<$from>(), core_types::registry::record_edge_type::<$convert>()], ), constructor: |inputs| { if inputs.len() != 2 { return Err(ConstructionError::Arity { expected: 2, got: inputs.len() }); } let mut inputs = inputs.into_iter(); let value = inputs.next().unwrap(); let value_layout = value.layout().clone(); let converter = inputs.next().unwrap(); let converter_layout = converter.layout().clone(); let node = graphene_std::ops::ConvertNode::<$to, _, _, $from, $convert>::new( value.downcast_record::<$from>()?, converter.downcast_record::<$convert>()?, &value_layout, &converter_layout, ); Ok(EdgeHandle::new_record::<$to>(std::sync::Arc::new(node) as std::sync::Arc)) }, }, ) }; } pub(crate) use convert_node; pub(crate) use into_node; } #[cfg(test)] mod tests { use super::*; use graphene_std::Type; fn is_record_edge(ty: &Type) -> bool { match ty { Type::Fn(_, output) => matches!(&**output, Type::Record(_)), _ => false, } } /// One wire kind: every row consumes and produces record wires. A plain /// io type here would need a bridge adapter, and those are gone. #[test] fn every_registry_row_is_record_typed() { let mut plain: Vec = Vec::new(); for (id, entries) in NODE_REGISTRY.iter() { for entry in entries { let plain_output = !matches!(entry.io.return_value, Type::Record(_)); let plain_inputs: Vec = entry.io.inputs.iter().enumerate().filter(|(_, ty)| !is_record_edge(ty)).map(|(index, _)| index).collect(); if plain_output || !plain_inputs.is_empty() { plain.push(format!("{} plain_output={plain_output} plain_inputs={plain_inputs:?}", id.as_str())); } } } plain.sort(); assert!(plain.is_empty(), "plain io remains in the registry:\n{}", plain.join("\n")); } }