/// Comparison functions used for tests in the bezier module use super::{Bezier, CircleArc}; use crate::consts::MAX_ABSOLUTE_DIFFERENCE; use crate::utils::f64_compare; use glam::DVec2; // Compare two f64s with some maximum absolute difference to account for floating point errors pub fn compare_f64s(f1: f64, f2: f64) -> bool { f64_compare(f1, f2, MAX_ABSOLUTE_DIFFERENCE) } /// Compare points by allowing some maximum absolute difference to account for floating point errors pub fn compare_points(p1: DVec2, p2: DVec2) -> bool { p1.abs_diff_eq(p2, MAX_ABSOLUTE_DIFFERENCE) } /// Compare vectors of points by allowing some maximum absolute difference to account for floating point errors pub fn compare_vec_of_points(a: Vec, b: Vec, max_absolute_difference: f64) -> bool { a.len() == b.len() && a.into_iter().zip(b.into_iter()).all(|(p1, p2)| p1.abs_diff_eq(p2, max_absolute_difference)) } /// Compare vectors of beziers by allowing some maximum absolute difference between points to account for floating point errors pub fn compare_vector_of_beziers(beziers: &[Bezier], expected_bezier_points: Vec>) -> bool { beziers .iter() .zip(expected_bezier_points.iter()) .all(|(&a, b)| compare_vec_of_points(a.get_points().collect::>(), b.to_vec(), MAX_ABSOLUTE_DIFFERENCE)) } /// Compare circle arcs by allowing some maximum absolute difference between values to account for floating point errors pub fn compare_arcs(arc1: CircleArc, arc2: CircleArc) -> bool { compare_points(arc1.center, arc2.center) && f64_compare(arc1.radius, arc1.radius, MAX_ABSOLUTE_DIFFERENCE) && f64_compare(arc1.start_angle, arc2.start_angle, MAX_ABSOLUTE_DIFFERENCE) && f64_compare(arc1.end_angle, arc2.end_angle, MAX_ABSOLUTE_DIFFERENCE) }