use crate::renderer::{RenderParams, format_transform_matrix}; use core_types::list::List; use core_types::color::SRGBA8; use core_types::uuid::generate_uuid; use core_types::{ATTR_GRADIENT_TYPE, ATTR_SPREAD_METHOD, ATTR_TRANSFORM, Color}; use glam::{DAffine2, DVec2}; use graphic_types::Graphic; use graphic_types::graphic::fill_to_graphic_list; use graphic_types::vector_types::gradient::GradientType; use graphic_types::vector_types::vector::style::{Fill, PaintOrder, PathStyle, Stroke, StrokeAlign, StrokeCap, StrokeJoin}; use std::fmt::Write; use vector_types::GradientStops; use vector_types::gradient::GradientSpreadMethod; pub trait RenderExt { type Output; fn render(&self, svg_defs: &mut String, element_transform: DAffine2, stroke_transform: DAffine2, bounds: DAffine2, transformed_bounds: DAffine2, render_params: &RenderParams) -> Self::Output; } impl RenderExt for List { type Output = String; fn render( &self, _svg_defs: &mut String, _element_transform: DAffine2, _stroke_transform: DAffine2, _bounds: DAffine2, _transformed_bounds: DAffine2, _render_params: &RenderParams, ) -> Self::Output { let Some(color) = self.element(0) else { return String::new() }; let mut result = format!(r##" fill="#{}""##, SRGBA8::from(*color).to_rgb_hex()); if color.a() < 1. { let _ = write!(result, r#" fill-opacity="{}""#, (color.a() * 1000.).round() / 1000.); } result } } impl RenderExt for List { type Output = u64; /// Adds the gradient def through mutating the first argument, returning the gradient ID. fn render(&self, svg_defs: &mut String, element_transform: DAffine2, stroke_transform: DAffine2, bounds: DAffine2, transformed_bounds: DAffine2, _render_params: &RenderParams) -> Self::Output { let mut stop = String::new(); let Some(stops) = self.element(0) else { return 0 }; let gradient_type: GradientType = self.attribute_cloned_or_default(ATTR_GRADIENT_TYPE, 0); let gradient_transform: DAffine2 = self.attribute_cloned_or_default(ATTR_TRANSFORM, 0); let spread_method: GradientSpreadMethod = self.attribute_cloned_or_default(ATTR_SPREAD_METHOD, 0); for (position, color, original_midpoint) in stops.interpolated_samples() { stop.push_str("") } let transform_points = element_transform * stroke_transform * bounds * gradient_transform; let start = transform_points.transform_point2(DVec2::ZERO); let end = transform_points.transform_point2(DVec2::X); let gradient_transform = if transformed_bounds.matrix2.determinant() != 0. { transformed_bounds.inverse() } else { DAffine2::IDENTITY // Ignore if the transform cannot be inverted (the bounds are zero). See issue #1944. }; let gradient_transform = format_transform_matrix(gradient_transform); let gradient_transform = if gradient_transform.is_empty() { String::new() } else { format!(r#" gradientTransform="{gradient_transform}""#) }; let spread_method = if spread_method == GradientSpreadMethod::Pad { String::new() } else { format!(r#" spreadMethod="{}""#, spread_method.svg_name()) }; let gradient_id = generate_uuid(); match gradient_type { GradientType::Linear => { let _ = write!( svg_defs, r#"{}"#, gradient_id, start.x, start.y, end.x, end.y, stop ); } GradientType::Radial => { let radius = (f64::powi(start.x - end.x, 2) + f64::powi(start.y - end.y, 2)).sqrt(); let _ = write!( svg_defs, r#"{}"#, gradient_id, start.x, start.y, radius, stop ); } } gradient_id } } impl RenderExt for Fill { type Output = String; /// Renders the fill, adding necessary defs through mutating the first argument. fn render(&self, svg_defs: &mut String, element_transform: DAffine2, stroke_transform: DAffine2, bounds: DAffine2, transformed_bounds: DAffine2, render_params: &RenderParams) -> Self::Output { let Some(paint_list) = fill_to_graphic_list(self) else { return r#" fill="none""#.to_string() }; let Some(paint) = paint_list.element(0) else { return String::new() }; match paint { Graphic::Color(color_list) => color_list.render(svg_defs, element_transform, stroke_transform, bounds, transformed_bounds, render_params), Graphic::Gradient(stops_list) => { let gradient_id = stops_list.render(svg_defs, element_transform, stroke_transform, bounds, transformed_bounds, render_params); format!(r##" fill="url('#{gradient_id}')""##) } _ => { todo!() } } } } impl RenderExt for Stroke { type Output = String; /// Provide the SVG attributes for the stroke. fn render( &self, _svg_defs: &mut String, _element_transform: DAffine2, _stroke_transform: DAffine2, _bounds: DAffine2, _transformed_bounds: DAffine2, render_params: &RenderParams, ) -> Self::Output { // Don't render a stroke at all if it would be invisible let Some(color) = self.color else { return String::new() }; if !self.has_renderable_stroke() { return String::new(); } let default_weight = if self.align != StrokeAlign::Center && render_params.aligned_strokes { 1. / 2. } else { 1. }; // Set to None if the value is the SVG default let weight = (self.weight != default_weight).then_some(self.weight); let dash_array = (!self.dash_lengths.is_empty()).then_some(self.dash_lengths()); let dash_offset = (self.dash_offset != 0.).then_some(self.dash_offset); let stroke_cap = (self.cap != StrokeCap::Butt).then_some(self.cap); let stroke_join = (self.join != StrokeJoin::Miter).then_some(self.join); let stroke_join_miter_limit = (self.join_miter_limit != 4.).then_some(self.join_miter_limit); let stroke_align = (self.align != StrokeAlign::Center).then_some(self.align); let paint_order = (self.paint_order != PaintOrder::StrokeAbove || render_params.override_paint_order).then_some(PaintOrder::StrokeBelow); // Render the needed stroke attributes let mut attributes = format!(r##" stroke="#{}""##, SRGBA8::from(color).to_rgb_hex()); if color.a() < 1. { let _ = write!(&mut attributes, r#" stroke-opacity="{}""#, (color.a() * 1000.).round() / 1000.); } if let Some(mut weight) = weight { if stroke_align.is_some() && render_params.aligned_strokes { weight *= 2.; } let _ = write!(&mut attributes, r#" stroke-width="{weight}""#); } if let Some(dash_array) = dash_array { let _ = write!(&mut attributes, r#" stroke-dasharray="{dash_array}""#); } if let Some(dash_offset) = dash_offset { let _ = write!(&mut attributes, r#" stroke-dashoffset="{dash_offset}""#); } if let Some(stroke_cap) = stroke_cap { let _ = write!(&mut attributes, r#" stroke-linecap="{}""#, stroke_cap.svg_name()); } if let Some(stroke_join) = stroke_join { let _ = write!(&mut attributes, r#" stroke-linejoin="{}""#, stroke_join.svg_name()); } if let Some(stroke_join_miter_limit) = stroke_join_miter_limit { let _ = write!(&mut attributes, r#" stroke-miterlimit="{stroke_join_miter_limit}""#); } if paint_order.is_some() { let _ = write!(&mut attributes, r#" style="paint-order: stroke;" "#); } attributes } } impl RenderExt for PathStyle { type Output = String; /// Renders the shape's fill and stroke attributes as a string with them concatenated together. #[allow(clippy::too_many_arguments)] fn render(&self, svg_defs: &mut String, element_transform: DAffine2, stroke_transform: DAffine2, bounds: DAffine2, transformed_bounds: DAffine2, render_params: &RenderParams) -> String { let fill_attribute = self.fill.render(svg_defs, element_transform, stroke_transform, bounds, transformed_bounds, render_params); let stroke_attribute = self .stroke .as_ref() .map(|stroke| stroke.render(svg_defs, element_transform, stroke_transform, bounds, transformed_bounds, render_params)) .unwrap_or_default(); format!("{fill_attribute}{stroke_attribute}") } }