Files
Graphite/node-graph/graph-craft/src/proto.rs
2026-09-06 17:08:03 +00:00

1404 lines
51 KiB
Rust

use crate::document::value::TaggedValue;
use crate::document::{InlineRust, value};
use crate::document::{NodeId, OriginalLocation};
pub use core_types::registry::*;
use core_types::*;
use rustc_hash::FxHashMap;
use std::borrow::Cow;
use std::collections::{HashMap, HashSet};
use std::fmt::Debug;
use std::hash::Hash;
#[derive(Debug, Default, PartialEq, Clone, Eq, serde::Serialize, serde::Deserialize)]
/// A list of [`ProtoNode`]s, which is an intermediate step between the [`crate::document::NodeNetwork`] and the `BorrowTree` containing a single flattened network.
pub struct ProtoNetwork {
// TODO: remove this since it seems to be unused?
// Should a proto Network even allow inputs? Don't think so
pub inputs: Vec<NodeId>,
/// The node ID that provides the output. This node is then responsible for calling the rest of the graph.
pub output: NodeId,
/// A list of nodes stored in a Vec to allow for sorting.
pub nodes: Vec<(NodeId, ProtoNode)>,
/// Peak record-stack bytes for an evaluation, folded from the resolved layouts by [`compute_layouts`](ProtoNetwork::compute_layouts).
#[serde(default)]
pub stack_need: usize,
}
impl core::fmt::Display for ProtoNetwork {
fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
f.write_str("Proto Network with nodes: ")?;
fn write_node(f: &mut core::fmt::Formatter<'_>, network: &ProtoNetwork, id: NodeId, indent: usize) -> core::fmt::Result {
f.write_str(&"\t".repeat(indent))?;
let Some((_, node)) = network.nodes.iter().find(|(node_id, _)| *node_id == id) else {
return f.write_str("{{Unknown Node}}");
};
f.write_str("Node: ")?;
f.write_str(node.identifier.as_str())?;
f.write_str("\n")?;
f.write_str(&"\t".repeat(indent))?;
f.write_str("{\n")?;
f.write_str(&"\t".repeat(indent + 1))?;
f.write_str("Input: ")?;
f.write_fmt(format_args!("Call Argument (type = {:?})", node.call_argument))?;
f.write_str("\n")?;
match &node.construction_args {
ConstructionArgs::Value(value) => {
f.write_str(&"\t".repeat(indent + 1))?;
f.write_fmt(format_args!("Value construction argument: {value:?}"))?
}
ConstructionArgs::Nodes(nodes) => {
for id in nodes {
write_node(f, network, *id, indent + 1)?;
}
}
ConstructionArgs::Inline(inline) => {
f.write_str(&"\t".repeat(indent + 1))?;
f.write_fmt(format_args!("Inline construction argument: {inline:?}"))?
}
}
f.write_str(&"\t".repeat(indent))?;
f.write_str("}\n")?;
Ok(())
}
let id = self.output;
write_node(f, self, id, 0)
}
}
#[derive(Debug, Clone, serde::Serialize, serde::Deserialize)]
/// Defines the arguments used to construct the boxed node struct, passed to the
/// constructor registered in `NODE_REGISTRY` (`core-types/src/registry.rs`).
pub enum ConstructionArgs {
/// A value of a type that is known, allowing serialization (serde::Deserialize is not object safe)
Value(MemoHash<value::TaggedValue>),
/// A list of nodes used as inputs to the registered constructor.
/// The bool indicates whether to treat the node as lambda node.
// TODO: use a struct for clearer naming.
Nodes(Vec<NodeId>),
/// Used for GPU computation to work around the limitations of rust-gpu.
Inline(InlineRust),
}
impl Eq for ConstructionArgs {}
impl PartialEq for ConstructionArgs {
fn eq(&self, other: &Self) -> bool {
match (&self, &other) {
(Self::Nodes(n1), Self::Nodes(n2)) => n1 == n2,
(Self::Value(v1), Self::Value(v2)) => v1 == v2,
_ => {
use std::hash::Hasher;
let hash = |input: &Self| {
let mut hasher = rustc_hash::FxHasher::default();
input.cache_hash(&mut hasher);
hasher.finish()
};
hash(self) == hash(other)
}
}
}
}
impl CacheHash for ConstructionArgs {
fn cache_hash<H: std::hash::Hasher>(&self, state: &mut H) {
core::mem::discriminant(self).hash(state);
match self {
Self::Nodes(nodes) => {
for node in nodes {
node.hash(state);
}
}
Self::Value(value) => value.cache_hash(state),
Self::Inline(inline) => inline.hash(state),
}
}
}
impl ConstructionArgs {
pub fn new_function_args(&self) -> Vec<String> {
match self {
ConstructionArgs::Nodes(nodes) => nodes.iter().map(|n| format!("n{:0x}", n.0)).collect(),
ConstructionArgs::Value(value) => vec![value.to_primitive_string()],
ConstructionArgs::Inline(inline) => vec![inline.expr.clone()],
}
}
}
#[derive(Debug, Clone, Default)]
pub(crate) struct Resolved {
pub io: Option<NodeIOTypes>,
pub layout_meta: Option<core_types::record::LayoutMeta>,
pub layout: Option<core_types::record::RecordLayout>,
}
impl PartialEq for Resolved {
fn eq(&self, _: &Self) -> bool {
true
}
}
impl Eq for Resolved {}
#[derive(Debug, Clone, PartialEq, Eq, serde::Serialize, serde::Deserialize)]
/// A proto node is an intermediate step between the `DocumentNode` and the boxed struct that actually runs the node (found in the [`BorrowTree`]).
/// At different stages in the compilation process, this struct will be transformed into a reduced (more restricted) form acting as a subset of its original form, but that restricted form is still valid in the earlier stage in the compilation process before it was transformed.
pub struct ProtoNode {
pub construction_args: ConstructionArgs,
pub call_argument: Type,
pub identifier: ProtoNodeIdentifier,
pub original_location: OriginalLocation,
pub skip_deduplication: bool,
pub(crate) context_features: ContextDependencies,
/// Bit `i` marks input `i` as invariant under the innermost index. Inputs at
/// position 32 and above never set a bit, so they read as varying.
#[serde(skip)]
pub(crate) lane_invariant_inputs: u32,
#[serde(skip)]
pub(crate) resolved: Resolved,
}
impl Default for ProtoNode {
fn default() -> Self {
Self {
identifier: graphene_core::ops::passthrough::IDENTIFIER,
construction_args: ConstructionArgs::Value(value::TaggedValue::U32(0).into()),
call_argument: concrete!(()),
original_location: OriginalLocation::default(),
skip_deduplication: false,
context_features: Default::default(),
lane_invariant_inputs: 0,
resolved: Default::default(),
}
}
}
impl ProtoNode {
/// A stable node ID is a hash of a node that should stay constant. This is used in order to remove duplicates from the graph.
/// In the case of `skip_deduplication`, the `document_node_path` is also hashed in order to avoid duplicate monitor nodes from being removed (which would make it impossible to load thumbnails).
pub fn stable_node_id(&self) -> Option<NodeId> {
use std::hash::Hasher;
let mut hasher = rustc_hash::FxHasher::default();
self.identifier.as_str().hash(&mut hasher);
self.construction_args.cache_hash(&mut hasher);
if self.skip_deduplication {
self.original_location.path.hash(&mut hasher);
}
std::mem::discriminant(&self.call_argument).hash(&mut hasher);
self.call_argument.hash(&mut hasher);
Some(NodeId(hasher.finish()))
}
/// Construct a new [`ProtoNode`] with the specified construction args and a `ClonedNode` implementation.
pub fn value(value: ConstructionArgs, path: Vec<NodeId>) -> Self {
let inputs_exposed = match &value {
ConstructionArgs::Nodes(nodes) => nodes.len() + 1,
_ => 2,
};
Self {
identifier: ProtoNodeIdentifier::new("core_types::value::ClonedNode"),
construction_args: value,
call_argument: concrete!(Context),
original_location: OriginalLocation {
path: Some(path),
inputs_exposed: vec![false; inputs_exposed],
..Default::default()
},
skip_deduplication: false,
context_features: Default::default(),
lane_invariant_inputs: 0,
resolved: Default::default(),
}
}
/// Converts all references to other node IDs into new IDs by running the specified function on them.
/// This can be used when changing the IDs of the nodes, for example in the case of generating stable IDs.
pub fn map_ids(&mut self, f: impl Fn(NodeId) -> NodeId) {
if let ConstructionArgs::Nodes(ids) = &mut self.construction_args {
ids.iter_mut().for_each(|id| *id = f(*id));
}
}
pub fn unwrap_construction_nodes(&self) -> Vec<NodeId> {
match &self.construction_args {
ConstructionArgs::Nodes(nodes) => nodes.clone(),
_ => panic!("tried to unwrap nodes from non node construction args \n node: {self:#?}"),
}
}
pub fn resolved_layout(&self) -> Option<&core_types::record::RecordLayout> {
self.resolved.layout.as_ref()
}
}
#[derive(Clone, Copy, PartialEq)]
enum NodeState {
Unvisited,
Visiting,
Visited,
}
impl ProtoNetwork {
fn check_ref(&self, ref_id: &NodeId, id: &NodeId) {
debug_assert!(
self.nodes.iter().any(|(check_id, _)| check_id == ref_id),
"Node with ID {id} has a reference which uses the node with ID {ref_id} which doesn't exist in network {self:#?}"
);
}
#[cfg(debug_assertions)]
pub fn example() -> (Self, NodeId, ProtoNode) {
let node_id = NodeId(1);
let proto_node = ProtoNode::default();
let proto_network = ProtoNetwork {
inputs: vec![node_id],
output: node_id,
nodes: vec![(node_id, proto_node.clone())],
..Default::default()
};
(proto_network, node_id, proto_node)
}
/// Construct a hashmap containing a list of the nodes that depend on this proto network.
pub fn collect_outwards_edges(&self) -> HashMap<NodeId, Vec<NodeId>> {
let mut edges: HashMap<NodeId, Vec<NodeId>> = HashMap::new();
for (id, node) in &self.nodes {
if let ConstructionArgs::Nodes(ref_nodes) = &node.construction_args {
for ref_id in ref_nodes {
self.check_ref(ref_id, id);
edges.entry(*ref_id).or_default().push(*id)
}
}
}
edges
}
/// Convert all node IDs to be stable (based on the hash generated by [`ProtoNode::stable_node_id`]).
/// This function requires that the graph be topologically sorted.
pub fn generate_stable_node_ids(&mut self) {
debug_assert!(self.is_topologically_sorted());
let outwards_edges = self.collect_outwards_edges();
for index in 0..self.nodes.len() {
let Some(sni) = self.nodes[index].1.stable_node_id() else {
panic!("failed to generate stable node id for node {:#?}", self.nodes[index].1);
};
self.replace_node_id(&outwards_edges, NodeId(index as u64), sni);
self.nodes[index].0 = sni;
}
// Equal nodes hash to one id; the copies must go, or a pass that
// rewrites one of them (like adapter splicing) leaves the others stale.
let mut seen = HashSet::new();
self.nodes.retain(|(id, _)| seen.insert(*id));
}
// TODO: Remove
/// Create a hashmap with the list of nodes this proto network depends on/uses as inputs.
pub fn collect_inwards_edges(&self) -> HashMap<NodeId, Vec<NodeId>> {
let mut edges: HashMap<NodeId, Vec<NodeId>> = HashMap::new();
for (id, node) in &self.nodes {
if let ConstructionArgs::Nodes(ref_nodes) = &node.construction_args {
for ref_id in ref_nodes {
self.check_ref(ref_id, id);
edges.entry(*id).or_default().push(*ref_id)
}
}
}
edges
}
fn collect_inwards_edges_with_mapping(&self) -> (Vec<Vec<usize>>, FxHashMap<NodeId, usize>) {
let id_map: FxHashMap<_, _> = self.nodes.iter().enumerate().map(|(idx, (id, _))| (*id, idx)).collect();
// Collect inwards edges using dense indices
let mut inwards_edges = vec![Vec::new(); self.nodes.len()];
for (node_id, node) in &self.nodes {
let node_index = id_map[node_id];
if let ConstructionArgs::Nodes(ref_nodes) = &node.construction_args {
for ref_id in ref_nodes {
self.check_ref(ref_id, &NodeId(node_index as u64));
inwards_edges[node_index].push(id_map[ref_id]);
}
}
}
(inwards_edges, id_map)
}
pub fn source_ids(&self) -> Vec<SourceId> {
self.nodes.iter().flat_map(|(_, node)| node.context_features.sources().iter().copied()).collect()
}
pub fn resolve_types(&mut self, registry: &Registry) -> Result<(), String> {
self.reorder_ids()?;
for index in 0..self.nodes.len() {
let resolved = {
let node = &self.nodes[index].1;
match &node.construction_args {
ConstructionArgs::Value(value) => Resolved {
io: Some(NodeIOTypes::new(concrete!(Context), Type::Record(Box::new(value.ty())), vec![])),
..Default::default()
},
_ => {
let inputs: Vec<Type> = match &node.construction_args {
ConstructionArgs::Nodes(nodes) => nodes
.iter()
.map(|input| {
self.nodes[input.0 as usize]
.1
.resolved
.io
.as_ref()
.map(|io| io.ty())
.ok_or_else(|| format!("input {input:?} of {} is not yet typed", node.identifier.as_str()))
})
.collect::<Result<_, _>>()?,
ConstructionArgs::Inline(inline) => vec![inline.ty.clone()],
ConstructionArgs::Value(_) => unreachable!(),
};
let impls = registry.get(&node.identifier).ok_or_else(|| format!("no implementations for {}", node.identifier.as_str()))?;
let (io, entry) = resolve_entry(node, &inputs, impls).map_err(|errors| format!("{errors:?}"))?;
Resolved {
io: Some(io),
layout_meta: entry.layout_meta.clone(),
layout: None,
}
}
}
};
self.nodes[index].1.resolved = resolved;
}
Ok(())
}
pub fn compute_layouts(&mut self) {
for index in 0..self.nodes.len() {
let lane_invariant = self.nodes[index].1.lane_invariant_inputs;
let layout = {
let node = &self.nodes[index].1;
match &node.construction_args {
ConstructionArgs::Value(value) => value.value_layout().map(|layout| core_types::record::RecordLayout {
frame_bytes: layout.frame_bytes(),
plan: Vec::new(),
lane_invariant,
layout,
}),
ConstructionArgs::Nodes(inputs) => node.resolved.layout_meta.as_ref().and_then(|meta| {
let input_layouts: Vec<Option<&core_types::record::Layout>> = inputs
.iter()
.map(|input| self.nodes[input.0 as usize].1.resolved.layout.as_ref().map(|resolved| &resolved.layout))
.collect();
meta.sources.iter().all(|&source| input_layouts[source as usize].is_some()).then(|| core_types::record::RecordLayout {
lane_invariant,
..meta.resolve(&input_layouts)
})
}),
ConstructionArgs::Inline(_) => None,
}
};
// Set GRAPHENE_LAYOUT_DEBUG to dump each node's resolved record depth.
if let Some(resolved) = &layout
&& std::env::var("GRAPHENE_LAYOUT_DEBUG").is_ok()
{
eprintln!("layout {} depth {}", self.nodes[index].1.identifier, resolved.layout.depth);
}
self.nodes[index].1.resolved.layout = layout;
}
self.stack_need = self.fold_stack_peak();
}
/// Peak record-stack bytes for evaluating [`output`](Self::output)'s cone. A node holds its
/// inputs' frames until it returns, so its need is its own frame plus every input's frame plus
/// the deepest input's peak. Memoized over shared cones. Runs while node IDs are still indices.
fn fold_stack_peak(&self) -> usize {
fn peak(index: usize, network: &ProtoNetwork, memo: &mut [Option<usize>]) -> usize {
if let Some(cached) = memo[index] {
return cached;
}
let frame = |i: usize| network.nodes[i].1.resolved.layout.as_ref().map_or(0, |resolved| resolved.frame_bytes);
let mut held = 0;
let mut deepest = 0;
if let ConstructionArgs::Nodes(inputs) = &network.nodes[index].1.construction_args {
for input in inputs {
let child = input.0 as usize;
let child_frame = frame(child);
held += child_frame;
deepest = deepest.max(peak(child, network, memo).saturating_sub(child_frame));
}
}
let need = frame(index) + held + deepest;
memo[index] = Some(need);
need
}
let mut memo = vec![None; self.nodes.len()];
peak(self.output.0 as usize, self, &mut memo)
}
/// Inserts context nullification nodes to optimize caching.
/// This analysis is performed after topological sorting to ensure proper dependency tracking.
pub fn insert_context_nullification_nodes(&mut self) -> Result<(), String> {
// Perform topological sort once
self.reorder_ids()?;
self.find_context_dependencies(self.output);
// Perform topological sort a second time to integrate the new nodes
self.reorder_ids()?;
Ok(())
}
fn insert_context_nullification_node(&mut self, node_id: NodeId, context_deps: ContextModification) -> NodeId {
let (_, node) = &self.nodes[node_id.0 as usize];
let mut path = node.original_location.path.clone();
// Add a path extension with a placeholder value which should not conflict with existing paths
if let Some(p) = path.as_mut() {
p.push(NodeId(10))
}
let memoize_node_id = NodeId(self.nodes.len() as u64);
self.nodes.push((
memoize_node_id,
ProtoNode {
construction_args: ConstructionArgs::Nodes(vec![node_id]),
call_argument: concrete!(Context),
identifier: graphene_core::memo::frame_memo::IDENTIFIER,
original_location: OriginalLocation {
path: path.clone(),
..Default::default()
},
..Default::default()
},
));
let nullification_value_node_id = NodeId(self.nodes.len() as u64);
self.nodes.push((
nullification_value_node_id,
ProtoNode {
construction_args: ConstructionArgs::Value(MemoHash::new(TaggedValue::ContextModification(context_deps))),
call_argument: concrete!(Context),
identifier: ProtoNodeIdentifier::new("core_types::value::ClonedNode"),
original_location: OriginalLocation {
path: path.clone(),
..Default::default()
},
..Default::default()
},
));
let nullification_node_id = NodeId(self.nodes.len() as u64);
self.nodes.push((
nullification_node_id,
ProtoNode {
construction_args: ConstructionArgs::Nodes(vec![memoize_node_id, nullification_value_node_id]),
call_argument: concrete!(Context),
identifier: graphene_core::context_modification::context_modification::IDENTIFIER,
original_location: OriginalLocation {
path: path.clone(),
..Default::default()
},
..Default::default()
},
));
nullification_node_id
}
/// The node's declared dependencies and per-input pushed levels, both read
/// from the registry since they follow the node's signature. A node with no
/// registry entry declares nothing and pushes nothing.
fn registry_dependencies(&self, node_index: usize) -> (ContextDependencies, Vec<u8>) {
let identifier = &self.nodes[node_index].1.identifier;
let metadata = core_types::registry::NODE_METADATA.lock().unwrap();
match metadata.get(identifier) {
Some(entry) => (
ContextDependencies::from(entry.context_features.as_slice()),
entry.fields.iter().map(|field| field.pushed_levels).collect(),
),
None => (ContextDependencies::default(), Vec::new()),
}
}
fn find_context_dependencies(&mut self, id: NodeId) -> (ContextModification, Option<NodeId>) {
let mut branch_dependencies = Vec::new();
let mut combined_deps = ContextModification::default();
let node_index = id.0 as usize;
let (registry_deps, pushed_levels) = self.registry_dependencies(node_index);
let (extract, inject, own_deps) = {
let carried = &self.nodes[node_index].1.context_features;
// A code-built wrapper node declares dependencies its signature cannot
// express; everything else resolves from the registry. Sources are
// input wiring, not declarations, so they merge either way.
let mut dependencies = match carried.extract.is_empty() && carried.inject.is_empty() {
false => carried.clone(),
true => registry_deps,
};
dependencies.add_sources(carried.sources());
let index_levels = match dependencies.extract.contains(core_types::context::ContextFeatures::INDEX) {
// A hand-declared `INDEX` names no level and addresses the innermost.
true if dependencies.index_levels.is_empty() => core_types::context::IndexLevels::innermost(),
true => dependencies.index_levels,
false => core_types::context::IndexLevels::empty(),
};
let own_deps = ContextModification::from_sources(dependencies.extract, dependencies.sources()).with_index_levels(index_levels);
(dependencies.extract, dependencies.inject, own_deps)
};
let mut inputs = match &self.nodes[node_index].1.construction_args {
// We pretend like we have already placed context modification nodes after ourselves because value nodes don't need to be cached
ConstructionArgs::Value(value) => {
let mut deps = own_deps;
// A leveled value serves its lanes by the innermost index.
if value.value_layout().is_some_and(|layout| layout.depth > 0) {
deps |= core_types::context::ContextFeatures::INDEX;
deps.index_levels |= core_types::context::IndexLevels::innermost();
}
return (deps, Some(id));
}
ConstructionArgs::Nodes(items) => items.clone(),
ConstructionArgs::Inline(_) => return (own_deps, Some(id)),
};
// Compute the dependencies for each branch and combine all of them
let mut lane_invariant_inputs = 0u32;
for (input, &node) in inputs.iter().enumerate() {
let branch = self.find_context_dependencies(node);
let reads_innermost = branch.0.features.contains(core_types::context::ContextFeatures::INDEX) && branch.0.index_levels.contains_level(0);
if !reads_innermost && input < 32 {
lane_invariant_inputs |= 1 << input;
}
let mut lifted = branch.0.clone();
lifted.index_levels = lifted.index_levels.lifted(0, pushed_levels.get(input).copied().unwrap_or(0));
combined_deps |= &lifted;
branch_dependencies.push(branch);
}
self.nodes[node_index].1.lane_invariant_inputs = lane_invariant_inputs;
let mut new_deps = combined_deps.clone();
// Remove requirements which this node provides
new_deps &= !inject;
// Add requirements we have
new_deps |= own_deps;
// If we either introduce new dependencies, we can cache all children which don't yet need that dependency
let we_introduce_new_deps = !combined_deps.contains(&new_deps);
// For diverging branches, we can add a cache node for all branches which don't reqire all dependencies
for (child_node, (deps, new_id)) in inputs.iter_mut().zip(branch_dependencies) {
if let Some(new_id) = new_id {
*child_node = new_id;
} else if we_introduce_new_deps || deps != combined_deps {
*child_node = self.insert_context_nullification_node(*child_node, deps);
}
}
self.nodes[node_index].1.construction_args = ConstructionArgs::Nodes(inputs);
// Which dependencies do we supply (and don't need ourselves)?
// TODO: a shrinking index-level mask does not count as supplying a
// dependency, so a fold that consumes its subtree's only level inserts
// no boundary here.
let net_injections = inject.difference(extract);
// Which dependencies still need to be met after this node?
let remaining_deps_from_children = combined_deps.features.difference(net_injections);
// Do we satisfy any existing dependencies?
let we_supply_existing_deps = !combined_deps.features.difference(remaining_deps_from_children).is_empty();
let mut new_id = None;
if we_supply_existing_deps {
// Our set of context dependencies has shrunk so we can add a cache node after the current node
new_id = Some(self.insert_context_nullification_node(id, new_deps.clone()));
}
(new_deps, new_id)
}
/// Update all of the references to a node ID in the graph with a new ID named `compose_node_id`.
fn replace_node_id(&mut self, outwards_edges: &HashMap<NodeId, Vec<NodeId>>, node_id: NodeId, replacement_node_id: NodeId) {
// Update references in other nodes to use the new node
if let Some(referring_nodes) = outwards_edges.get(&node_id) {
for &referring_node_id in referring_nodes {
let (_, referring_node) = &mut self.nodes[referring_node_id.0 as usize];
referring_node.map_ids(|id| if id == node_id { replacement_node_id } else { id })
}
}
if self.output == node_id {
self.output = replacement_node_id;
}
self.inputs.iter_mut().for_each(|id| {
if *id == node_id {
*id = replacement_node_id;
}
});
}
// Based on https://en.wikipedia.org/wiki/Topological_sorting#Depth-first_search
// This approach excludes nodes that are not connected
pub fn topological_sort(&self) -> Result<(Vec<NodeId>, FxHashMap<NodeId, usize>), String> {
let (inwards_edges, id_map) = self.collect_inwards_edges_with_mapping();
let mut sorted = Vec::with_capacity(self.nodes.len());
let mut stack = vec![id_map[&self.output]];
let mut state = vec![NodeState::Unvisited; self.nodes.len()];
while let Some(&node_index) = stack.last() {
match state[node_index] {
NodeState::Unvisited => {
state[node_index] = NodeState::Visiting;
for &dep_index in inwards_edges[node_index].iter().rev() {
match state[dep_index] {
NodeState::Visiting => {
return Err(format!("Cycle detected involving node {}", self.nodes[dep_index].0));
}
NodeState::Unvisited => {
stack.push(dep_index);
}
NodeState::Visited => {}
}
}
}
NodeState::Visiting => {
stack.pop();
state[node_index] = NodeState::Visited;
sorted.push(NodeId(node_index as u64));
}
NodeState::Visited => {
stack.pop();
}
}
}
Ok((sorted, id_map))
}
fn is_topologically_sorted(&self) -> bool {
let mut visited = HashSet::new();
let inwards_edges = self.collect_inwards_edges();
for (id, _) in &self.nodes {
for &dependency in inwards_edges.get(id).unwrap_or(&Vec::new()) {
if !visited.contains(&dependency) {
dbg!(id, dependency);
dbg!(&visited);
dbg!(&self.nodes);
return false;
}
}
visited.insert(*id);
}
true
}
/// Sort the nodes vec so it is in a topological order. This ensures that no node takes an input from a node that is found later in the list.
fn reorder_ids(&mut self) -> Result<(), String> {
let (order, _id_map) = self.topological_sort()?;
// // Map of node ids to their current index in the nodes vector
// let current_positions: FxHashMap<_, _> = self.nodes.iter().enumerate().map(|(pos, (id, _))| (*id, pos)).collect();
// // Map of node ids to their new index based on topological order
let new_positions: FxHashMap<_, _> = order.iter().enumerate().map(|(pos, id)| (self.nodes[id.0 as usize].0, pos)).collect();
// assert_eq!(id_map, current_positions);
// Create a new nodes vector based on the topological order
let mut new_nodes = Vec::with_capacity(order.len());
for (index, &id) in order.iter().enumerate() {
let mut node = std::mem::take(&mut self.nodes[id.0 as usize].1);
// Update node references to reflect the new order
node.map_ids(|id| NodeId(*new_positions.get(&id).expect("node not found in lookup table") as u64));
new_nodes.push((NodeId(index as u64), node));
}
// Update node references to reflect the new order
// new_nodes.iter_mut().for_each(|(_, node)| {
// node.map_ids(|id| *new_positions.get(&id).expect("node not found in lookup table"), false);
// });
// Update the nodes vector and other references
self.nodes = new_nodes;
self.inputs = self.inputs.iter().filter_map(|id| new_positions.get(id).map(|x| NodeId(*x as u64))).collect();
self.output = NodeId(*new_positions.get(&self.output).unwrap() as u64);
assert_eq!(order.len(), self.nodes.len());
Ok(())
}
}
#[derive(Clone, PartialEq, serde::Serialize, serde::Deserialize)]
pub enum GraphErrorType {
NodeNotFound(NodeId),
UnexpectedGenerics {
index: usize,
inputs: Vec<Type>,
},
NoImplementations,
NoConstructor,
ConstructionFailed(String),
/// The `inputs` represents a formatted list of input indices corresponding to their types.
/// Each element in `error_inputs` represents a valid `NodeIOTypes` implementation.
/// The inner Vec stores the inputs which need to be changed and what type each needs to be changed to.
InvalidImplementations {
inputs: String,
error_inputs: Vec<Vec<(usize, (Type, Type))>>,
},
MultipleImplementations {
inputs: String,
valid: Vec<NodeIOTypes>,
},
}
impl Debug for GraphErrorType {
// TODO: format with the document graph context so the input index is the same as in the graph UI.
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
match self {
GraphErrorType::NodeNotFound(id) => write!(f, "Input node {id} is not present in the typing context"),
GraphErrorType::UnexpectedGenerics { index, inputs } => write!(f, "Generic inputs should not exist but found at {index}: {inputs:?}"),
GraphErrorType::NoImplementations => write!(f, "No implementations found"),
GraphErrorType::NoConstructor => write!(f, "No construct found for node"),
GraphErrorType::ConstructionFailed(error) => write!(f, "Construction failed: {error}"),
GraphErrorType::InvalidImplementations { inputs, error_inputs } => {
let format_error = |(index, (found, expected)): &(usize, (Type, Type))| {
let index = index + 1;
format!(
"\
• Input {index}:\n\
…found: {found}\n\
…expected: {expected}\
"
)
};
let format_error_list = |errors: &Vec<(usize, (Type, Type))>| errors.iter().map(format_error).collect::<Vec<_>>().join("\n");
let mut errors = error_inputs.iter().map(format_error_list).collect::<Vec<_>>();
errors.sort();
let errors = errors.join("\n");
let incompatibility = if errors.chars().filter(|&c| c == '•').count() == 1 {
"This input type is incompatible:"
} else {
"These input types are incompatible:"
};
write!(
f,
"\
{incompatibility}\n\
{errors}\n\
\n\
The node is currently receiving all of the following input types:\n\
{inputs}\n\
This is not a supported arrangement of types for the node.\
"
)
}
GraphErrorType::MultipleImplementations { inputs, valid } => write!(f, "Multiple implementations found ({inputs}):\n{valid:#?}"),
}
}
}
#[derive(Clone, PartialEq, serde::Serialize, serde::Deserialize)]
pub struct GraphError {
pub node_path: Vec<NodeId>,
pub identifier: Cow<'static, str>,
pub error: GraphErrorType,
}
impl GraphError {
pub fn new(node: &ProtoNode, text: impl Into<GraphErrorType>) -> Self {
Self {
node_path: node.original_location.path.clone().unwrap_or_default(),
identifier: Cow::Owned(node.identifier.as_str().to_string()),
error: text.into(),
}
}
}
impl Debug for GraphError {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.debug_struct("GraphError")
.field("node_path", &self.node_path.iter().map(|id| id.0).collect::<Vec<_>>())
.field("identifier", &self.identifier.to_string())
.field("error", &self.error)
.finish()
}
}
pub type GraphErrors = Vec<GraphError>;
pub type Registry = HashMap<ProtoNodeIdentifier, Vec<RegistryEntry>>;
/// The `TypingContext` is used to store the types of the nodes indexed by their stable node id.
#[derive(Default, Clone, dyn_any::DynAny)]
pub struct TypingContext {
lookup: Cow<'static, Registry>,
inferred: HashMap<NodeId, NodeIOTypes>,
constructor: HashMap<NodeId, NodeConstructor>,
}
impl TypingContext {
/// Creates a new `TypingContext` with the given lookup table.
pub fn new(lookup: &'static Registry) -> Self {
Self {
lookup: Cow::Borrowed(lookup),
..Default::default()
}
}
pub fn registry(&self) -> &Registry {
&self.lookup
}
/// Updates the `TypingContext` with a given proto network. This will infer the types of the nodes
/// and store them in the `inferred` field. The proto network has to be topologically sorted
/// and contain fully resolved stable node ids.
pub fn update(&mut self, network: &mut ProtoNetwork) -> Result<(), GraphErrors> {
for (id, node) in &network.nodes {
self.infer(*id, node)?;
}
Ok(())
}
pub fn remove_inference(&mut self, node_id: NodeId) -> Option<NodeIOTypes> {
self.constructor.remove(&node_id);
self.inferred.remove(&node_id)
}
/// Returns the node constructor for a given node id.
pub fn constructor(&self, node_id: NodeId) -> Option<NodeConstructor> {
self.constructor.get(&node_id).copied()
}
/// Returns the type of a given node id if it exists
pub fn type_of(&self, node_id: NodeId) -> Option<&NodeIOTypes> {
self.inferred.get(&node_id)
}
/// Returns the inferred types for a given node id.
pub fn infer(&mut self, node_id: NodeId, node: &ProtoNode) -> Result<NodeIOTypes, GraphErrors> {
// Return the inferred type if it is already known
if let Some(inferred) = self.inferred.get(&node_id) {
return Ok(inferred.clone());
}
let inputs = match node.construction_args {
// A value node is a native record source, so it types as a record
// of its value.
ConstructionArgs::Value(ref v) => {
let types = NodeIOTypes::new(concrete!(Context), Type::Record(Box::new(v.ty())), vec![]);
self.inferred.insert(node_id, types.clone());
return Ok(types);
}
// If the node has nodes as inputs we can infer the types from the node outputs
ConstructionArgs::Nodes(ref nodes) => nodes
.iter()
.map(|id| {
self.inferred
.get(id)
.ok_or_else(|| vec![GraphError::new(node, GraphErrorType::NodeNotFound(*id))])
.map(|node| node.ty())
})
.collect::<Result<Vec<Type>, GraphErrors>>()?,
ConstructionArgs::Inline(ref inline) => vec![inline.ty.clone()],
};
// Get the node input type from the proto node declaration
let impls = self.lookup.get(&node.identifier).ok_or_else(|| vec![GraphError::new(node, GraphErrorType::NoImplementations)])?;
let (node_io, entry) = resolve_entry(node, &inputs, impls)?;
if std::env::var("GRAPHENE_TYPE_DEBUG").is_ok() {
eprintln!("type {} {} -> {}", node_id, node.identifier, node_io.ty());
}
self.inferred.insert(node_id, node_io.clone());
self.constructor.insert(node_id, entry.constructor);
Ok(node_io)
}
}
/// Selects the single registry entry matching the node's resolved input types,
/// substituting generics. Stateless and stable-id-free.
fn resolve_entry<'a>(node: &ProtoNode, inputs: &[Type], impls: &'a [RegistryEntry]) -> Result<(NodeIOTypes, &'a RegistryEntry), GraphErrors> {
let call_argument = &node.call_argument;
let candidates: Vec<(NodeIOTypes, &RegistryEntry)> = impls.iter().map(|entry| (entry.io.clone(), entry)).collect();
if let Some(index) = inputs.iter().position(|p| {
matches!(p,
Type::Fn(_, b) if matches!(b.as_ref(), Type::Generic(_)))
}) {
return Err(vec![GraphError::new(node, GraphErrorType::UnexpectedGenerics { index, inputs: inputs.to_vec() })]);
}
// List of all implementations that match the input types
let valid_output_types = candidates
.iter()
.filter(|(node_io, _)| valid_type(&node_io.call_argument, call_argument) && inputs.iter().zip(node_io.inputs.iter()).all(|(p1, p2)| valid_type(p1, p2)))
.collect::<Vec<_>>();
// Attempt to substitute generic types with concrete types and save the list of results
let substitution_results = valid_output_types
.iter()
.map(|(node_io, entry)| {
let generics_lookup: Result<HashMap<_, _>, _> = collect_generics(node_io)
.iter()
.map(|generic| check_generic(node_io, call_argument, inputs, generic).map(|x| (generic.to_string(), x)))
.collect();
generics_lookup.map(|generics_lookup| {
let mut new_node_io = node_io.clone();
replace_generics(&mut new_node_io, &generics_lookup);
(new_node_io, *entry)
})
})
.collect::<Vec<_>>();
// Collect all substitutions that are valid
let valid_impls = substitution_results.iter().filter_map(|result| result.as_ref().ok()).collect::<Vec<_>>();
match valid_impls.as_slice() {
[] => {
let convert_node_index_offset = node.original_location.auto_convert_index.unwrap_or(0);
let mut best_errors = usize::MAX;
let mut error_inputs = Vec::new();
for (node_io, _) in &candidates {
// For errors on Convert nodes, offset the input index so it correctly corresponds to the node it is connected to.
let current_errors = [call_argument]
.into_iter()
.chain(inputs)
.cloned()
.zip([&node_io.call_argument].into_iter().chain(&node_io.inputs).cloned())
.enumerate()
.filter(|(_, (p1, p2))| !valid_type(p1, p2))
.map(|(index, expected)| (index - 1 + convert_node_index_offset, expected))
.collect::<Vec<_>>();
if current_errors.len() < best_errors {
best_errors = current_errors.len();
error_inputs.clear();
}
if current_errors.len() <= best_errors {
error_inputs.push(current_errors);
}
}
let inputs = [call_argument]
.into_iter()
.chain(inputs)
.enumerate()
.filter_map(|(i, t)| {
if i == 0 {
None
} else {
let number = i + convert_node_index_offset;
Some(format!("• Input {number}: {t}"))
}
})
.collect::<Vec<_>>()
.join("\n");
Err(vec![GraphError::new(node, GraphErrorType::InvalidImplementations { inputs, error_inputs })])
}
[(node_io, entry)] => Ok((node_io.clone(), *entry)),
// If two types are available and one of them accepts () an input, always choose that one
[first, second] => {
if first.0.call_argument != second.0.call_argument {
for (node_io, entry) in [first, second] {
if node_io.call_argument != concrete!(()) {
continue;
}
return Ok((node_io.clone(), *entry));
}
}
let inputs = [call_argument].into_iter().chain(inputs).map(ToString::to_string).collect::<Vec<_>>().join(", ");
let valid = valid_output_types.into_iter().map(|(node_io, _)| node_io.clone()).collect();
Err(vec![GraphError::new(node, GraphErrorType::MultipleImplementations { inputs, valid })])
}
_ => {
let inputs = [call_argument].into_iter().chain(inputs).map(ToString::to_string).collect::<Vec<_>>().join(", ");
let valid = valid_output_types.into_iter().map(|(node_io, _)| node_io.clone()).collect();
Err(vec![GraphError::new(node, GraphErrorType::MultipleImplementations { inputs, valid })])
}
}
}
/// Checks if a proposed input to a particular (primary or secondary) input connector is valid for its type signature.
/// `from` indicates the value given to a input, `to` indicates the input's allowed type as specified by its type signature.
fn valid_type(from: &Type, to: &Type) -> bool {
match (from, to) {
// Direct comparison of two concrete types.
(Type::Concrete(type1), Type::Concrete(type2)) => type1 == type2,
// Direct comparison of two function types.
// Note: in the presence of subtyping, functions are considered on a "greater than or equal to" basis of its function type's generality.
// That means we compare their types with a contravariant relationship, which means that a more general type signature may be substituted for a more specific type signature.
// For example, we allow `T -> V` to be substituted with `T' -> V` or `() -> V` where T' and () are more specific than T.
// This allows us to supply anything to a function that is satisfied with `()`.
// In other words, we are implementing these two relations, where the >= operator means that the left side is more general than the right side:
// - `T >= T' ⇒ (T' -> V) >= (T -> V)` (functions are contravariant in their input types)
// - `V >= V' ⇒ (T -> V) >= (T -> V')` (functions are covariant in their output types)
// While these two relations aren't a truth about the universe, they are a design decision that we are employing in our language design that is also common in other languages.
// For example, Rust implements these same relations as it describes here: <https://doc.rust-lang.org/nomicon/subtyping.html>
// Graphite doesn't have subtyping currently, but it used to have it, and may do so again, so we make sure to compare types in this way to make things easier.
// More details explained here: <https://github.com/GraphiteEditor/Graphite/issues/1741>
(Type::Fn(in1, out1), Type::Fn(in2, out2)) => valid_type(out2, out1) && valid_type(in1, in2),
// A record input is substitutable exactly when the elements are.
(Type::Record(in1), Type::Record(in2)) => valid_type(in1, in2),
// If either the proposed input or the allowed input are generic, we allow the substitution (meaning this is a valid subtype).
// TODO: Add proper generic counting which is not based on the name
(Type::Generic(_), _) | (_, Type::Generic(_)) => true,
// Reject unknown type relationships.
_ => false,
}
}
/// Returns a list of all generic types used in the node
fn collect_generics(types: &NodeIOTypes) -> Vec<Cow<'static, str>> {
let inputs = [&types.call_argument].into_iter().chain(types.inputs.iter().map(|x| x.nested_type()));
let mut generics = inputs
.filter_map(|t| match t {
Type::Generic(out) => Some(out.clone()),
_ => None,
})
.collect::<Vec<_>>();
if let Type::Generic(out) = &types.return_value {
generics.push(out.clone());
}
generics.dedup();
generics
}
/// Checks if a generic type can be substituted with a concrete type and returns the concrete type
fn check_generic(types: &NodeIOTypes, input: &Type, parameters: &[Type], generic: &str) -> Result<Type, String> {
fn record_element(ty: Option<&Type>) -> Option<&Type> {
match ty {
Some(Type::Record(inner)) => Some(inner.as_ref()),
_ => None,
}
}
let inputs = [(Some(&types.call_argument), Some(input))]
.into_iter()
.chain(types.inputs.iter().map(|x| x.fn_input()).zip(parameters.iter().map(|x| x.fn_input())))
.chain(types.inputs.iter().map(|x| x.fn_output()).zip(parameters.iter().map(|x| x.fn_output())))
.chain(types.inputs.iter().map(|x| record_element(x.fn_output())).zip(parameters.iter().map(|x| record_element(x.fn_output()))));
let concrete_inputs = inputs.filter(|(ni, _)| matches!(ni, Some(Type::Generic(input)) if generic == input));
let mut outputs = concrete_inputs.flat_map(|(_, out)| out);
let out_ty = outputs
.next()
.ok_or_else(|| format!("Generic output type {generic} is not dependent on input {input:?} or parameters {parameters:?}",))?;
if outputs.any(|ty| ty != out_ty) {
return Err(format!("Generic output type {generic} is dependent on multiple inputs or parameters",));
}
Ok(out_ty.clone())
}
/// Returns a list of all generic types used in the node
fn replace_generics(types: &mut NodeIOTypes, lookup: &HashMap<String, Type>) {
let replace = |ty: &Type| {
let Type::Generic(ident) = ty else { return None };
lookup.get(ident.as_ref()).cloned()
};
types.call_argument.replace_nested(replace);
types.return_value.replace_nested(replace);
for input in &mut types.inputs {
input.replace_nested(replace);
}
}
#[cfg(test)]
mod test {
use super::*;
use crate::proto::{ConstructionArgs, ProtoNetwork, ProtoNode};
#[test]
fn stack_peak_folds_a_diamond_chain() {
// S3 <- S2 <- S1 <- S0, each consuming the node below on both inputs; every frame is one byte.
let node = |index: u64| {
let args = if index == 0 {
ConstructionArgs::Value(value::TaggedValue::U32(0).into())
} else {
ConstructionArgs::Nodes(vec![NodeId(index - 1), NodeId(index - 1)])
};
ProtoNode {
construction_args: args,
resolved: Resolved {
layout: Some(core_types::record::RecordLayout { frame_bytes: 1, ..Default::default() }),
..Default::default()
},
..Default::default()
}
};
let mut network = ProtoNetwork {
output: NodeId(3),
nodes: (0..4).map(|index| (NodeId(index), node(index))).collect(),
..Default::default()
};
assert_eq!(network.fold_stack_peak(), 7);
network.output = NodeId(0);
assert_eq!(network.fold_stack_peak(), 1);
}
#[test]
fn topological_sort() {
let construction_network = test_network();
let (sorted, _) = construction_network.topological_sort().expect("Error when calling 'topological_sort' on 'construction_network.");
let sorted: Vec<_> = sorted.iter().map(|x| construction_network.nodes[x.0 as usize].0).collect();
println!("{sorted:#?}");
assert_eq!(sorted, vec![NodeId(14), NodeId(10), NodeId(11), NodeId(1)]);
}
#[test]
fn topological_sort_with_cycles() {
let construction_network = test_network_with_cycles();
let sorted = construction_network.topological_sort();
assert!(sorted.is_err())
}
#[test]
fn id_reordering() {
let mut construction_network = test_network();
construction_network.reorder_ids().expect("Error when calling 'reorder_ids' on 'construction_network.");
let (sorted, _) = construction_network.topological_sort().expect("Error when calling 'topological_sort' on 'construction_network.");
let sorted: Vec<_> = sorted.iter().map(|x| construction_network.nodes[x.0 as usize].0).collect();
println!("nodes: {:#?}", construction_network.nodes);
assert_eq!(sorted, vec![NodeId(0), NodeId(1), NodeId(2), NodeId(3)]);
let ids: Vec<_> = construction_network.nodes.iter().map(|(id, _)| *id).collect();
println!("{ids:#?}");
println!("nodes: {:#?}", construction_network.nodes);
assert_eq!(construction_network.nodes[0].1.identifier.as_str(), "value");
assert_eq!(ids, vec![NodeId(0), NodeId(1), NodeId(2), NodeId(3)]);
}
#[test]
fn id_reordering_idempotent() {
let mut construction_network = test_network();
construction_network.reorder_ids().expect("Error when calling 'reorder_ids' on 'construction_network.");
construction_network.reorder_ids().expect("Error when calling 'reorder_ids' on 'construction_network.");
let (sorted, _) = construction_network.topological_sort().expect("Error when calling 'topological_sort' on 'construction_network.");
assert_eq!(sorted, vec![NodeId(0), NodeId(1), NodeId(2), NodeId(3)]);
let ids: Vec<_> = construction_network.nodes.iter().map(|(id, _)| *id).collect();
println!("{ids:#?}");
assert_eq!(construction_network.nodes[0].1.identifier.as_str(), "value");
assert_eq!(ids, vec![NodeId(0), NodeId(1), NodeId(2), NodeId(3)]);
}
#[test]
fn stable_node_id_generation() {
let mut construction_network = test_network();
construction_network
.insert_context_nullification_nodes()
.expect("Error when calling 'insert_context_nullification_nodes' on 'construction_network.");
construction_network.generate_stable_node_ids();
assert_eq!(construction_network.nodes[0].1.identifier.as_str(), "value");
let ids: Vec<_> = construction_network.nodes.iter().map(|(id, _)| *id).collect();
// If this assert fails: These NodeIds seem to be changing when you modify TaggedValue, just update them.
assert_eq!(
ids,
vec![NodeId(12815475172301479638), NodeId(13251389748338817266), NodeId(7166921994790432021), NodeId(15318519137317483318)]
);
}
#[test]
fn retain_filter_placement_on_source_free_branch() {
let mut network = source_branch_network(vec![1], vec![]);
network.insert_context_nullification_nodes().expect("Error when calling 'insert_context_nullification_nodes'");
let filters = nullification_filters(&network);
assert_eq!(filters.len(), 1, "only the source-free branch gets a filter");
let (filter_id, wrapped, retained) = &filters[0];
assert_eq!(wrapped, "source_b");
assert!(retained.is_empty(), "the source-free branch retains no sources");
let (source_a_id, _) = find_node(&network, "source_a");
let (_, join) = find_node(&network, "join");
let ConstructionArgs::Nodes(join_args) = &join.construction_args else {
panic!("join args must be nodes")
};
assert_eq!(join_args, &vec![source_a_id, *filter_id], "the source branch stays direct, the filter replaces the source-free branch");
}
#[test]
fn diverging_source_sets_filter_each_branch() {
let mut network = source_branch_network(vec![1], vec![2]);
network.insert_context_nullification_nodes().expect("Error when calling 'insert_context_nullification_nodes'");
let mut filters = nullification_filters(&network);
filters.sort_by(|(_, a, _), (_, b, _)| a.cmp(b));
let summary: Vec<_> = filters.iter().map(|(_, wrapped, retained)| (wrapped.as_str(), retained.as_slice())).collect();
assert_eq!(
summary,
vec![("source_a", &[1u64][..]), ("source_b", &[2u64][..])],
"each diverging branch is filtered down to its own source set"
);
}
#[test]
fn matching_source_sets_insert_no_filter() {
let mut network = source_branch_network(vec![1], vec![1]);
network.insert_context_nullification_nodes().expect("Error when calling 'insert_context_nullification_nodes'");
assert!(nullification_filters(&network).is_empty(), "equal branch source sets need no filter");
}
fn find_node<'a>(network: &'a ProtoNetwork, name: &str) -> (NodeId, &'a ProtoNode) {
network
.nodes
.iter()
.find(|(_, node)| node.identifier.as_str() == name)
.map(|(id, node)| (*id, node))
.unwrap_or_else(|| panic!("node {name} not found"))
}
fn nullification_filters(network: &ProtoNetwork) -> Vec<(NodeId, String, Vec<SourceId>)> {
let node = |id: NodeId| &network.nodes[id.0 as usize].1;
network
.nodes
.iter()
.filter(|(_, candidate)| candidate.identifier.as_str() == graphene_core::context_modification::context_modification::IDENTIFIER.as_str())
.map(|(id, candidate)| {
let ConstructionArgs::Nodes(args) = &candidate.construction_args else {
panic!("filter args must be nodes")
};
let ConstructionArgs::Nodes(memoized) = &node(args[0]).construction_args else {
panic!("filter memoize args must be nodes")
};
let ConstructionArgs::Value(value) = &node(args[1]).construction_args else {
panic!("filter payload must be a value")
};
let value::TaggedValue::ContextModification(modification) = &**value else {
panic!("filter payload must be a context modification")
};
(*id, node(memoized[0]).identifier.as_str().to_string(), modification.sources().to_vec())
})
.collect()
}
fn test_network() -> ProtoNetwork {
ProtoNetwork {
inputs: vec![NodeId(10)],
output: NodeId(1),
nodes: [
(
NodeId(7),
ProtoNode {
identifier: ProtoNodeIdentifier::new("id"),
call_argument: concrete!(()),
construction_args: ConstructionArgs::Nodes(vec![NodeId(11)]),
..Default::default()
},
),
(
NodeId(1),
ProtoNode {
identifier: ProtoNodeIdentifier::new("id"),
call_argument: concrete!(()),
construction_args: ConstructionArgs::Nodes(vec![NodeId(11)]),
..Default::default()
},
),
(
NodeId(10),
ProtoNode {
identifier: ProtoNodeIdentifier::new("cons"),
call_argument: concrete!(u32),
construction_args: ConstructionArgs::Nodes(vec![NodeId(14)]),
..Default::default()
},
),
(
NodeId(11),
ProtoNode {
identifier: ProtoNodeIdentifier::new("add"),
call_argument: concrete!(()),
construction_args: ConstructionArgs::Nodes(vec![NodeId(10)]),
..Default::default()
},
),
(
NodeId(14),
ProtoNode {
identifier: ProtoNodeIdentifier::new("value"),
call_argument: concrete!(()),
construction_args: ConstructionArgs::Value(value::TaggedValue::U32(2).into()),
..Default::default()
},
),
]
.into_iter()
.collect(),
..Default::default()
}
}
fn source_branch_network(branch_a_sources: Vec<SourceId>, branch_b_sources: Vec<SourceId>) -> ProtoNetwork {
let branch = |name: &str, sources: Vec<SourceId>| ProtoNode {
identifier: ProtoNodeIdentifier::with_owned_string(name.to_string()),
call_argument: concrete!(()),
construction_args: ConstructionArgs::Nodes(vec![NodeId(0)]),
context_features: ContextDependencies::from_sources(&sources),
..Default::default()
};
ProtoNetwork {
inputs: vec![],
output: NodeId(3),
nodes: [
(
NodeId(0),
ProtoNode {
identifier: ProtoNodeIdentifier::new("value"),
call_argument: concrete!(()),
construction_args: ConstructionArgs::Value(value::TaggedValue::U32(2).into()),
..Default::default()
},
),
(NodeId(1), branch("source_a", branch_a_sources)),
(NodeId(2), branch("source_b", branch_b_sources)),
(
NodeId(3),
ProtoNode {
identifier: ProtoNodeIdentifier::new("join"),
call_argument: concrete!(()),
construction_args: ConstructionArgs::Nodes(vec![NodeId(1), NodeId(2)]),
..Default::default()
},
),
]
.into_iter()
.collect(),
..Default::default()
}
}
fn test_network_with_cycles() -> ProtoNetwork {
ProtoNetwork {
inputs: vec![NodeId(1)],
output: NodeId(1),
nodes: [
(
NodeId(1),
ProtoNode {
identifier: ProtoNodeIdentifier::new("id"),
call_argument: concrete!(()),
construction_args: ConstructionArgs::Nodes(vec![NodeId(2)]),
..Default::default()
},
),
(
NodeId(2),
ProtoNode {
identifier: ProtoNodeIdentifier::new("id"),
call_argument: concrete!(()),
construction_args: ConstructionArgs::Nodes(vec![NodeId(1)]),
..Default::default()
},
),
]
.into_iter()
.collect(),
..Default::default()
}
}
}