Files
Graphite/editor/src/tool/tools/fill.rs
Keavon Chambers 024ce9dcfa Implement anchor and handle point rendering with the Path Tool (#353)
* Implement Path Tool

* Draw a red rectangle where the first point on the shape is

* Correctly render anchors, handles, and connecting lines

* Fix drain() which can panic

* Refactor frontend messages to work as return values not callbacks

* Reduce the number of unnecessary frontend updates

* Fix stack overflow by using a loop

* Group Document Render calls and put them at the end

* Speed hacks for dirtification

* Add performance

* Bunch folder changed updates

* Add triggers to redraw overlays to movement_handler

* Polish the pixel-perfect rendering of vector manipulators

* Restore scrollbars that were disabled

* Cleanup

* WIP Add shape outline rendering

* Fix compiling

* Add outlines to selected shapes

* Fix outlines rendering over handles and anchors

* Fix dirtification

* Add a comment

* Address code review feedback

* Formatting

* Small tweaks

Co-authored-by: Oliver Davies <oliver@psyfer.io>
Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2021-08-29 00:10:54 -07:00

35 lines
1.0 KiB
Rust

use crate::consts::SELECTION_TOLERANCE;
use crate::message_prelude::*;
use crate::tool::ToolActionHandlerData;
use glam::DVec2;
use graphene::{Operation, Quad};
use serde::{Deserialize, Serialize};
#[derive(Default)]
pub struct Fill;
#[impl_message(Message, ToolMessage, Fill)]
#[derive(PartialEq, Clone, Debug, Hash, Serialize, Deserialize)]
pub enum FillMessage {
MouseDown,
}
impl<'a> MessageHandler<ToolMessage, ToolActionHandlerData<'a>> for Fill {
fn process_action(&mut self, _action: ToolMessage, data: ToolActionHandlerData<'a>, responses: &mut VecDeque<Message>) {
let mouse_pos = data.2.mouse.position;
let tolerance = DVec2::splat(SELECTION_TOLERANCE);
let quad = Quad::from_box([mouse_pos - tolerance, mouse_pos + tolerance]);
if let Some(path) = data.0.document.intersects_quad_root(quad).last() {
responses.push_back(
Operation::SetLayerFill {
path: path.to_vec(),
color: data.1.primary_color,
}
.into(),
);
}
}
advertise_actions!(FillMessageDiscriminant; MouseDown);
}