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Graphite/frontend/src/components/widgets/inputs/SpectrumInput.svelte

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Svelte

<script lang="ts">
import { createEventDispatcher, onMount, onDestroy } from "svelte";
import { preventEscapeClosingParentFloatingMenu } from "/src/components/layout/FloatingMenu.svelte";
import LayoutCol from "/src/components/layout/LayoutCol.svelte";
import LayoutRow from "/src/components/layout/LayoutRow.svelte";
import type { GradientInterpolation, SpectrumInputUpdate, SpectrumMarker, SpectrumSample } from "/wrapper/pkg/graphite_wasm_wrapper";
const BUTTON_LEFT = 0;
const BUTTON_RIGHT = 2;
const dispatch = createEventDispatcher<{ update: SpectrumInputUpdate; dragging: boolean }>();
// Document-unique `id` for this instance's SVG gradient, referenced by its `url(#...)`
const gradientId = `spectrum-input-gradient-${String(Math.random()).substring(2)}`;
export let trackSamples: SpectrumSample[];
export let trackStartCSS: string;
export let trackEndCSS: string;
export let trackCyclic = false;
export let trackInterpolation: GradientInterpolation = "Linear";
export let markers: SpectrumMarker[];
export let activeMarkerIndex: number | undefined = 0;
export let activeMarkerIsMidpoint = false;
export let showMidpoints = true;
export let allowInsert = true;
export let allowDelete = true;
export let allowReorder = true;
export let allowSelect = false;
export let narrow = false;
export let rangeSlider = false;
export let disabled = false;
// Reference to the marker track DOM element so we can convert pointer coordinates to a 0..1 position along the track.
let markerTrackElement: LayoutRow | undefined = undefined;
// Drag state — only TS-local; Rust owns authoritative marker data.
// Position the dragged marker (or midpoint) had at drag start, restored if the drag is cancelled.
let dragRestorePosition: number | undefined = undefined;
// True if this drag began with an insertion (so cancel must delete the inserted marker).
let dragInsertedMarker = false;
// Active marker selection at drag start, restored if the drag is cancelled.
let activeMarkerIndexRestore: number | undefined = undefined;
let activeMarkerIsMidpointRestore = false;
// Whether the current or last drag moved anything, so the double-click a drag's second press can produce resets nothing.
let dragMoved = false;
// Mirrors whether Alt is currently held during the drag (the desired state).
let duplicateRequested = false;
// Mirrors whether a frozen copy currently exists in the gradient (the materialized state).
let duplicateActive = false;
// Set when a key-triggered reconcile inserts/removes the frozen copy, so the next pointer move skips emitting a `MoveMarker`
// that would otherwise race the structural change before Rust has reported the dragged marker's new index.
let skipNextMove = false;
// Set while a run of markers drags together: its bounds, the first's offset from the pointer, each member's gap from the first, and their start positions for cancelling.
let dragRun: { first: number; last: number; offset: number; spacings: number[]; restore: number[] } | undefined = undefined;
// The run a hovered marker or dashed link would carry, highlighted ahead of the drag.
let hoverRun: [number, number] | undefined = undefined;
// The marker being dragged, or the left marker of the interval when a midpoint is dragged, and which of the two it is.
// Where selecting is allowed, these follow the selection, which Rust renumbers across structural changes.
let dragIndex: number | undefined = undefined;
let dragIsMidpoint = false;
$: if (allowSelect) {
dragIndex = activeMarkerIndex;
dragIsMidpoint = activeMarkerIsMidpoint;
}
// The markers highlighted: the run being dragged or hovered, else the marker dragged alone (or selected, where selecting is allowed).
let highlightedRun: [number, number] | undefined;
$: highlightedRun =
dragRun !== undefined ? [dragRun.first, dragRun.last] : hoverRun !== undefined ? hoverRun : typeof dragIndex === "number" && !dragIsMidpoint ? [dragIndex, dragIndex] : undefined;
function emit(intent: SpectrumInputUpdate) {
dispatch("update", intent);
}
function setActive(index: number | undefined, isMidpoint: boolean) {
dragIndex = index;
dragIsMidpoint = isMidpoint;
if (!allowSelect) return;
activeMarkerIndex = index;
activeMarkerIsMidpoint = isMidpoint;
emit({ ActiveMarker: { activeMarkerIndex: index, activeMarkerIsMidpoint: isMidpoint } });
}
// Hovering highlights what a drag would carry, except where selecting is allowed and hover keeps its lighter tint
function markerPointerEnter(index: number) {
if (allowSelect) return;
hoverRun = [index, index];
}
function pointerPosition(e: MouseEvent, clamp = true): number | undefined {
const rect = markerTrackElement?.div()?.getBoundingClientRect();
if (!rect) return undefined;
const ratio = (e.clientX - rect.left) / rect.width;
return clamp ? Math.max(0, Math.min(1, ratio)) : ratio;
}
// Holds markers `first..=last` (spanning `spacing`) between their neighbors as they move to `position`
function holdBetweenNeighbors(first: number, last: number, spacing: number, position: number): number {
// Without selection nothing reports the dragged marker's new index after a reorder, so it stays between its neighbors
if (allowReorder && allowSelect) return position;
const lower = markers[first - 1]?.position ?? 0;
const upper = (markers[last + 1]?.position ?? 1) - spacing;
return Math.max(lower, Math.min(upper, position));
}
// The spans from each marker passing `linked` to its successor
function markerSpans(markers: SpectrumMarker[], linked: (marker: SpectrumMarker) => boolean): { index: number; left: number; width: number }[] {
const spans: { index: number; left: number; width: number }[] = [];
markers.forEach((marker, index) => {
const next = markers[index + 1];
if (!linked(marker) || next === undefined || next.position === marker.position) return;
const [left, right] = next.position > marker.position ? [marker.position, next.position] : [next.position, marker.position];
spans.push({ index, left, width: right - left });
});
return spans;
}
// The nearest of the markers drawn on the track, skipping any outside 0..1 as the template does
function nearestMarkerIndex(position: number): number | undefined {
let nearest: number | undefined = undefined;
let nearestDistance = Number.POSITIVE_INFINITY;
markers.forEach((marker, index) => {
if (marker.position < 0 || marker.position > 1) return;
const distance = Math.abs(marker.position - position);
if (distance < nearestDistance) {
nearestDistance = distance;
nearest = index;
}
});
return nearest;
}
function markerPointerDown(e: PointerEvent, index: number) {
if (disabled) return;
if (e.button === BUTTON_LEFT) {
beginMarkerDrag(e, index);
return;
}
if (e.button === BUTTON_RIGHT && allowDelete) {
emit({ DeleteMarker: { index } });
}
}
function beginMarkerDrag(e: PointerEvent, index: number) {
activeMarkerIndexRestore = activeMarkerIndex;
activeMarkerIsMidpointRestore = activeMarkerIsMidpoint;
dragRestorePosition = markers[index].position;
dragInsertedMarker = false;
dragMoved = false;
// Only offer duplication where new stops are allowed. Don't materialize yet: wait for the first move so an Alt-click without a drag leaves no stray copy.
duplicateRequested = allowInsert && e.altKey;
duplicateActive = false;
setActive(index, false);
addEvents();
}
// Drags markers `first..=last` as one, keeping the pointer's offset from the first when `grabbed` and otherwise carrying the run to the pointer
function beginRunDrag(e: PointerEvent, first: number, last: number, grabbed: boolean) {
const pointer = pointerPosition(e);
if (pointer === undefined) return;
const start = markers[first].position;
const spacings: number[] = [];
const restore: number[] = [];
for (let index = first; index <= last; index += 1) {
const position = markers[index].position;
spacings.push(position - start);
restore.push(position);
}
activeMarkerIndexRestore = activeMarkerIndex;
activeMarkerIsMidpointRestore = activeMarkerIsMidpoint;
dragRestorePosition = start;
dragInsertedMarker = false;
dragMoved = false;
duplicateRequested = false;
duplicateActive = false;
dragRun = { first, last, offset: grabbed ? start - pointer : 0, spacings, restore };
setActive(first, false);
addEvents();
}
// The run a dashed link from `index` carries: the two markers it joins
function dashedRun(index: number): [number, number] {
return [index, index + 1];
}
function dashPointerDown(e: PointerEvent, index: number) {
if (disabled || e.button !== BUTTON_LEFT) return;
const [first, last] = dashedRun(index);
beginRunDrag(e, first, last, true);
}
// Picks up the marker at `index` and carries it to the pointer
function pickUpMarker(e: PointerEvent, index: number) {
beginMarkerDrag(e, index);
moveActiveMarker(e);
}
function midpointPointerDown(e: PointerEvent, index: number) {
if (disabled) return;
if (e.button !== BUTTON_LEFT) return;
dragMoved = false;
activeMarkerIndexRestore = activeMarkerIndex;
activeMarkerIsMidpointRestore = activeMarkerIsMidpoint;
dragRestorePosition = markers[index].midpoint;
setActive(index, true);
addEvents();
}
function midpointDoubleClick(index: number) {
if (disabled || dragMoved) return;
emit({ ResetMidpoint: { index } });
}
function markerDoubleClick(index: number) {
if (disabled || dragMoved) return;
emit({ ResetMarker: { index } });
}
function resetRun(first: number, last: number) {
if (disabled || dragMoved) return;
for (let index = first; index <= last; index += 1) emit({ ResetMarker: { index } });
}
function trackPointerDown(e: PointerEvent) {
if (disabled) return;
if (e.button !== BUTTON_LEFT) return;
const position = pointerPosition(e);
if (position === undefined) return;
// Where nothing can be inserted, the click picks up the nearest marker instead
if (!allowInsert) {
const index = nearestMarkerIndex(position);
if (index !== undefined) pickUpMarker(e, index);
return;
}
// Compute the index this marker will land at after Rust inserts it (matches Rust's `insert_stop` logic).
let insertIndex = markers.findIndex((m) => m.position > position);
if (insertIndex === -1) insertIndex = markers.length;
emit({ InsertMarker: { position } });
activeMarkerIndexRestore = activeMarkerIndex;
activeMarkerIsMidpointRestore = activeMarkerIsMidpoint;
dragRestorePosition = position;
dragInsertedMarker = true;
dragMoved = false;
// A stop being created by this drag can't be duplicated; duplication is only for dragging an existing stop.
duplicateRequested = false;
duplicateActive = false;
// Don't dispatch an `ActiveMarker` here. The Rust handler already updates the active marker in response to `InsertMarker` and a duplicate `ActiveMarker` would race the layout update.
dragIndex = insertIndex;
dragIsMidpoint = false;
activeMarkerIndex = insertIndex;
activeMarkerIsMidpoint = false;
addEvents();
}
// The lane the handles hang in picks up the nearest marker like the strip does, except where the click landed on a marker itself
function markerTrackPointerDown(e: PointerEvent) {
if (e.target !== e.currentTarget) return;
trackPointerDown(e);
}
function deleteShortcut(e: KeyboardEvent) {
if (disabled) return;
if (e.key !== "Delete" && e.key !== "Backspace") return;
if (activeMarkerIndex === undefined) return;
stopDrag();
if (activeMarkerIsMidpoint) emit({ ResetMidpoint: { index: activeMarkerIndex } });
else if (allowDelete) emit({ DeleteMarker: { index: activeMarkerIndex } });
}
// Locate the frozen copy left by a duplicate: the non-dragged marker sitting (within epsilon) at the drag's start position.
// Returns undefined if no marker is close enough, so a stale `markers` prop can never delete an unrelated stop.
function findDuplicateAnchorIndex(): number | undefined {
// The frozen copy is inserted at exactly the drag's start position and round-trips through Rust losslessly, so it matches within this tolerance
const DUPLICATE_POSITION_EPSILON = 1e-6;
if (dragRestorePosition === undefined) return undefined;
const startPosition = dragRestorePosition;
let best: number | undefined = undefined;
let bestDistance = DUPLICATE_POSITION_EPSILON;
markers.forEach((marker, index) => {
if (index === dragIndex) return;
const distance = Math.abs(marker.position - startPosition);
if (distance < bestDistance) {
bestDistance = distance;
best = index;
}
});
return best;
}
// Bring the materialized duplicate state in line with whether Alt is currently held, inserting or removing the frozen copy.
// Returns whether a structural change was emitted, so callers can skip the next move that would race it.
function reconcileDuplicate(): boolean {
if (!allowInsert || dragIndex === undefined || dragIsMidpoint) return false;
if (duplicateRequested && !duplicateActive) {
// Drop a frozen copy at the drag's start position. The dragged marker stays active and becomes the duplicate being moved.
if (dragRestorePosition === undefined) return false;
emit({ InsertDuplicate: { index: dragIndex, position: dragRestorePosition } });
duplicateActive = true;
return true;
} else if (!duplicateRequested && duplicateActive) {
// Remove the frozen copy so only the dragged marker remains, as if it had been dragged all along.
const anchor = findDuplicateAnchorIndex();
if (anchor === undefined) return false;
emit({ RemoveDuplicate: { index: anchor } });
duplicateActive = false;
return true;
}
return false;
}
function moveActiveMarker(e: PointerEvent) {
if (disabled || dragIndex === undefined) return;
if (e.buttons === 0) {
endDrag();
return;
}
// Materialize/remove the frozen copy if Alt's state changed without a key event reconciling it first (e.g. Alt held at drag start).
// Skip this frame's move. The next move runs once Rust has reported the dragged marker's new index.
if (duplicateRequested !== duplicateActive) {
reconcileDuplicate();
return;
}
// A key event (Alt press/release) already reconciled. Skip the one move that would race that structural change.
if (skipNextMove) {
skipNextMove = false;
return;
}
let position = pointerPosition(e);
if (position === undefined) return;
position = holdBetweenNeighbors(dragIndex, dragIndex, 0, position);
dragMoved = true;
if (!dragInsertedMarker) dispatch("dragging", true);
emit({ MoveMarker: { index: dragIndex, position } });
}
function moveRun(e: PointerEvent) {
if (disabled || dragRun === undefined) return;
if (e.buttons === 0) {
endDrag();
return;
}
const { first, last, offset, spacings } = dragRun;
const pointer = pointerPosition(e);
if (pointer === undefined) return;
const span = spacings[spacings.length - 1];
const start = holdBetweenNeighbors(first, last, span, pointer + offset);
dragMoved = true;
dispatch("dragging", true);
spacings.forEach((spacing, i) => emit({ MoveMarker: { index: first + i, position: start + spacing } }));
}
function moveActiveMidpoint(e: PointerEvent) {
if (disabled || dragIndex === undefined) return;
if (e.buttons === 0) {
endDrag();
return;
}
// The wrapped interval's diamond (cyclic only) belongs to the last marker and spans through the 1|0 boundary to the first.
// Its pointer ratio stays unclamped so overdragging past the strip's right or left edge keeps tracking after the 1|0 wrap.
const isWrappedInterval = trackCyclic && dragIndex === markers.length - 1;
const absolute = pointerPosition(e, !isWrappedInterval);
if (absolute === undefined) return;
const left = markers[dragIndex]?.position;
const right = isWrappedInterval ? markers[0].position + 1 : markers[dragIndex + 1]?.position;
if (left === undefined || right === undefined) return;
const range = right - left;
if (range <= 0) return;
// The dead zone between the first and last stops splits so each half saturates against the wrapped interval's nearer end,
// except when an outermost stop leaves no room on its side of the boundary, where the one-sided interval skips the split
// and saturates like any other
let deadZoneSplit = Number.NEGATIVE_INFINITY;
if (isWrappedInterval) {
const first = markers[0].position;
if (left >= 1) deadZoneSplit = Number.POSITIVE_INFINITY;
else if (first > 0) deadZoneSplit = (first + left) / 2;
}
const local = absolute < deadZoneSplit ? absolute + 1 - left : absolute - left;
dragMoved = true;
dispatch("dragging", true);
emit({ MoveMidpoint: { index: dragIndex, position: local / range } });
}
function abortDrag() {
if (disabled || dragIndex === undefined) return;
const dragged = dragIndex;
const anchor = duplicateActive ? findDuplicateAnchorIndex() : undefined;
if (dragInsertedMarker) {
// The dragged marker was created by this drag, so delete it.
emit({ DeleteMarker: { index: dragged } });
} else if (anchor !== undefined) {
// A duplicated pre-existing marker: the frozen copy already sits at the start position, so deleting the dragged copy restores the original.
emit({ DeleteMarker: { index: dragged } });
} else if (dragRun !== undefined) {
// A run drag: return every member to where it began.
const { first, restore } = dragRun;
restore.forEach((position, i) => emit({ MoveMarker: { index: first + i, position } }));
} else if (dragRestorePosition !== undefined) {
// Plain drag: return the marker (or midpoint) to where it began.
if (dragIsMidpoint) emit({ MoveMidpoint: { index: dragged, position: dragRestorePosition } });
else emit({ MoveMarker: { index: dragged, position: dragRestorePosition } });
}
setActive(activeMarkerIndexRestore, activeMarkerIsMidpointRestore);
stopDrag();
}
function endDrag() {
if (!duplicateRequested && duplicateActive) reconcileDuplicate();
stopDrag();
}
function stopDrag() {
removeEvents();
dragRestorePosition = undefined;
dragInsertedMarker = false;
activeMarkerIndexRestore = undefined;
activeMarkerIsMidpointRestore = false;
duplicateRequested = false;
duplicateActive = false;
skipNextMove = false;
dragRun = undefined;
// Without selection nothing stays active once the drag ends
if (!allowSelect) {
dragIndex = undefined;
dragIsMidpoint = false;
}
dispatch("dragging", false);
}
function onPointerMove(e: PointerEvent) {
if (dragIsMidpoint) moveActiveMidpoint(e);
else if (dragRun !== undefined) moveRun(e);
else moveActiveMarker(e);
}
function onPointerUp() {
endDrag();
}
function onMouseDown(e: MouseEvent) {
const BUTTONS_RIGHT = 0b0000_0010;
if (e.buttons & BUTTONS_RIGHT) abortDrag();
}
function onKeyDown(e: KeyboardEvent) {
if (e.key === "Escape") {
const element = markerTrackElement?.div();
if (element) preventEscapeClosingParentFloatingMenu(element);
abortDrag();
return;
}
// Pressing Alt mid-drag duplicates the marker, leaving a frozen copy where the drag began. Reconcile immediately for instant
// feedback, and arm a skip so the next pointer move doesn't race the just-emitted structural change. Only when dragging an
// existing stop (not one being created by this drag).
if (e.key === "Alt" && allowInsert && !dragIsMidpoint && !dragInsertedMarker && !duplicateRequested) {
duplicateRequested = true;
if (reconcileDuplicate()) skipNextMove = true;
}
}
function onKeyUp(e: KeyboardEvent) {
// Releasing Alt mid-drag removes the frozen copy immediately, as if the marker had been dragged all along (likewise armed to skip the next move).
if (e.key === "Alt" && duplicateRequested) {
duplicateRequested = false;
if (reconcileDuplicate()) skipNextMove = true;
}
}
function addEvents() {
document.addEventListener("pointermove", onPointerMove);
document.addEventListener("pointerup", onPointerUp);
document.addEventListener("mousedown", onMouseDown);
document.addEventListener("keydown", onKeyDown);
document.addEventListener("keyup", onKeyUp);
}
function removeEvents() {
document.removeEventListener("pointermove", onPointerMove);
document.removeEventListener("pointerup", onPointerUp);
document.removeEventListener("mousedown", onMouseDown);
document.removeEventListener("keydown", onKeyDown);
document.removeEventListener("keyup", onKeyUp);
}
// Map midpoint pairs to absolute track positions for rendering the diamond markers.
// A rendered diamond's index is the index of the interval's left marker, which for the cyclic wrapped interval's diamond is the last marker.
function diamondPositions(markers: SpectrumMarker[], showMidpoints: boolean, trackCyclic: boolean, trackInterpolation: GradientInterpolation): number[] {
// A stepped ramp jumps at its stops, so no midpoint has anything to bias
if (!showMidpoints || trackInterpolation === "Stepped" || markers.length < 2) return [];
const positions = markers.slice(0, -1).map((marker, i) => marker.position + marker.midpoint * (markers[i + 1].position - marker.position));
// The wrapped interval's diamond may land on either side of the 1|0 boundary
if (trackCyclic) {
const first = markers[0];
const last = markers[markers.length - 1];
const wrapLength = first.position + 1 - last.position;
if (wrapLength > 1e-9) positions.push((last.position + last.midpoint * wrapLength) % 1);
}
return positions;
}
$: midpointPositions = diamondPositions(markers, showMidpoints, trackCyclic, trackInterpolation);
$: dashes = markerSpans(markers, (marker) => marker.dashedToNext);
onMount(() => {
document.addEventListener("keydown", deleteShortcut);
});
onDestroy(() => {
removeEvents();
document.removeEventListener("keydown", deleteShortcut);
});
</script>
<LayoutCol
class="spectrum-input"
classes={{ narrow, disabled, "range-slider": rangeSlider }}
styles={{
"--gradient-start": trackStartCSS,
"--gradient-end": trackEndCSS,
}}
>
<LayoutRow class="gradient-strip" on:pointerdown={trackPointerDown}>
{#if !rangeSlider}
<!-- An SVG gradient interpolates its stops with straight alpha, matching the renderers, where a CSS gradient would premultiply -->
<svg class="strip-gradient" xmlns="http://www.w3.org/2000/svg">
<linearGradient id={gradientId} x1="0" y1="0" x2="1" y2="0">
{#each trackSamples as sample}
<stop offset={sample.position} stop-color={sample.color} stop-opacity={sample.alpha} />
{/each}
</linearGradient>
<rect width="100%" height="100%" fill={`url(#${gradientId})`} />
</svg>
{/if}
</LayoutRow>
<LayoutRow class="midpoint-track">
{#each midpointPositions as midpoint, index}
{#if midpoint >= 0 && midpoint <= 1}
<svg
class="midpoint"
class:active={index === activeMarkerIndex && activeMarkerIsMidpoint}
style:--midpoint-position={midpoint}
on:pointerdown={(e) => midpointPointerDown(e, index)}
on:dblclick={() => midpointDoubleClick(index)}
data-gradient-midpoint
xmlns="http://www.w3.org/2000/svg"
viewBox="0 0 8 8"
>
<polygon points="0,4 4,0 8,4 4,8" />
</svg>
{/if}
{/each}
</LayoutRow>
<LayoutRow class="marker-track" classes={{ interactive: !allowInsert }} bind:this={markerTrackElement} on:pointerdown={markerTrackPointerDown}>
{#each dashes as dash}
<div
class="dashed-link"
class:active={highlightedRun !== undefined && dash.index >= highlightedRun[0] && dash.index < highlightedRun[1]}
style:--span-left={dash.left}
style:--span-width={dash.width}
on:pointerenter={() => (hoverRun = dashedRun(dash.index))}
on:pointerleave={() => (hoverRun = undefined)}
on:pointerdown={(e) => dashPointerDown(e, dash.index)}
on:dblclick={() => resetRun(...dashedRun(dash.index))}
></div>
{/each}
{#each markers as marker, index}
{#if marker.position >= 0 && marker.position <= 1}
<svg
class="marker"
class:active={highlightedRun !== undefined && index >= highlightedRun[0] && index <= highlightedRun[1]}
style:--marker-position={marker.position}
style:--marker-color={marker.handleColorCSS}
on:pointerenter={() => markerPointerEnter(index)}
on:pointerleave={() => (hoverRun = undefined)}
on:pointerdown={(e) => markerPointerDown(e, index)}
on:dblclick={() => markerDoubleClick(index)}
data-gradient-marker
xmlns="http://www.w3.org/2000/svg"
viewBox="0 0 12 12"
>
<path class="inner-fill" d="M10,11.5H2c-0.8,0-1.5-0.7-1.5-1.5V6.8c0-0.4,0.2-0.8,0.4-1.1L6,0.7l5.1,5.1c0.3,0.3,0.4,0.7,0.4,1.1V10C11.5,10.8,10.8,11.5,10,11.5z" />
{#if disabled}
<path class="disabled-fill" d="M10,11.5H2c-0.8,0-1.5-0.7-1.5-1.5V6.8c0-0.4,0.2-0.8,0.4-1.1L6,0.7l5.1,5.1c0.3,0.3,0.4,0.7,0.4,1.1V10C11.5,10.8,10.8,11.5,10,11.5z" />
{/if}
<path
class="outer-border"
d="M6,1.4L1.3,6.1C1.1,6.3,1,6.6,1,6.8V10c0,0.6,0.4,1,1,1h8c0.6,0,1-0.4,1-1V6.8c0-0.3-0.1-0.5-0.3-0.7L6,1.4M6,0l5.4,5.4C11.8,5.8,12,6.3,12,6.8V10c0,1.1-0.9,2-2,2H2c-1.1,0-2-0.9-2-2V6.8c0-0.5,0.2-1,0.6-1.4L6,0z"
/>
</svg>
{/if}
{/each}
</LayoutRow>
</LayoutCol>
<style lang="scss">
.spectrum-input {
position: relative;
--marker-half-width: 6px;
.gradient-strip {
flex: 0 0 auto;
position: relative;
height: 16px;
background-image:
// Solid start/end colors on either side so the gradient begins at the center of a marker
linear-gradient(var(--gradient-start), var(--gradient-start)), linear-gradient(var(--gradient-end), var(--gradient-end)), var(--color-transparent-checkered-background);
background-size:
// TODO: Find a solution that avoids visual artifacts where these end colors meet the gradient that appear when viewing with a non-integer zoom or display scaling factor
var(--marker-half-width) 100%,
var(--marker-half-width) 100%,
var(--color-transparent-checkered-background-size);
background-position:
left 0,
right 0,
var(--color-transparent-checkered-background-position);
background-repeat: no-repeat, no-repeat, var(--color-transparent-checkered-background-repeat);
border-radius: 2px;
.strip-gradient {
position: absolute;
top: 0;
left: var(--marker-half-width);
width: calc(100% - 2 * var(--marker-half-width));
height: 100%;
}
}
&.narrow .gradient-strip {
margin-top: 8px;
height: 8px;
}
// A flat 4px track at the row's center, with the handle raised 4px further into it than the gradient's
&.range-slider {
.gradient-strip {
margin-top: 10px;
height: 4px;
background: var(--color-5-dullgray);
}
.marker-track {
margin-top: calc(24px - 14px - 12px - 2px);
}
&.disabled .gradient-strip {
background: var(--color-4-dimgray);
}
}
// The lane overlaps the strip's lower half, so the whole widget carries the hover rather than the strip alone
&.disabled .gradient-strip {
transition: opacity 0.1s;
}
&.disabled:hover .gradient-strip {
opacity: 0.5;
}
.midpoint-track {
position: absolute;
top: 0;
left: var(--marker-half-width);
right: var(--marker-half-width);
.midpoint {
position: absolute;
margin-left: -4px;
width: 8px;
height: 8px;
bottom: 0;
left: calc(var(--midpoint-position) * 100%);
polygon {
stroke: var(--color-e-nearwhite);
fill: var(--color-2-mildblack);
}
&.active {
z-index: 1;
polygon {
fill: var(--color-e-nearwhite);
}
}
}
}
&.disabled .midpoint-track .midpoint polygon {
stroke: var(--color-4-dimgray);
}
.marker-track {
margin-top: calc(24px - 16px - 12px);
margin-left: var(--marker-half-width);
width: calc(100% - 2 * var(--marker-half-width));
height: 12px;
position: relative;
pointer-events: none;
// Only where clicks pick up the nearest marker, so insertion keeps the strip's overlapped bottom edge
&.interactive {
pointer-events: auto;
}
// Full width and clipped to its span, so the dashes keep the lane's phase rather than walking with the left handle.
// The whole band is the grab area, with the 1px line drawn through its middle in the same neutral as the strip's edges.
.dashed-link {
--link-color: var(--color-5-dullgray);
position: absolute;
top: 4px;
left: 0;
width: 100%;
height: 8px;
background: repeating-linear-gradient(to right, var(--link-color) 0 2px, transparent 2px 4px) 0 4px / auto 1px repeat-x;
clip-path: inset(0 calc((1 - var(--span-left) - var(--span-width)) * 100%) 0 calc(var(--span-left) * 100%));
pointer-events: auto;
}
.marker {
position: absolute;
transform: translateX(-50%);
left: calc(var(--marker-position) * 100%);
width: 12px;
height: 12px;
pointer-events: auto;
overflow: visible;
padding-top: 12px;
margin-top: -12px;
.inner-fill {
fill: var(--marker-color);
}
.outer-border {
fill: var(--color-5-dullgray);
}
}
}
&.disabled .marker-track .marker {
.disabled-fill {
opacity: 0.5;
}
.outer-border {
fill: var(--color-4-dimgray);
}
}
&.disabled .marker-track .dashed-link {
--link-color: var(--color-4-dimgray);
}
&:not(.disabled) .marker-track .dashed-link.active {
--link-color: var(--color-e-nearwhite);
}
&:not(.disabled) .marker-track .marker {
&:not(.active) {
.inner-fill:hover + .outer-border,
.outer-border:hover {
fill: var(--color-6-lowergray);
}
}
&.active {
z-index: 1;
.inner-fill {
filter: drop-shadow(0 0 1px var(--color-2-mildblack)) drop-shadow(0 0 1px var(--color-2-mildblack));
}
// Outer border when active
.outer-border {
fill: var(--color-e-nearwhite);
}
.inner-fill:hover + .outer-border,
.outer-border:hover {
fill: var(--color-f-white);
}
}
}
}
</style>