Files
Graphite/node-graph/libraries/wgpu-executor/src/context.rs
2026-07-09 12:09:01 +00:00

157 lines
4.2 KiB
Rust

use wgpu::{Backends, Device, Features};
use wgpu_sync::{Adapter, Instance, Queue};
#[derive(Debug, Clone)]
pub struct Context {
pub device: Device,
pub queue: Queue,
pub instance: Instance,
pub adapter: Adapter,
}
impl Context {
pub async fn new() -> Option<Self> {
ContextBuilder::new().build().await
}
}
#[derive(Default)]
pub struct ContextBuilder {
backends: Backends,
features: Features,
selection: Option<usize>,
}
impl ContextBuilder {
pub fn new() -> Self {
Self {
backends: Backends::all(),
features: Features::empty(),
selection: None,
}
}
pub fn with_backends(mut self, backends: Backends) -> Self {
self.backends = backends;
self
}
pub fn with_features(mut self, features: Features) -> Self {
self.features = features;
self
}
pub fn with_selection(mut self, index: usize) -> Self {
self.selection = Some(index);
self
}
}
#[cfg(not(target_family = "wasm"))]
impl ContextBuilder {
pub async fn build(self) -> Option<Context> {
let instance = self.build_instance();
let mut adapters = enumerate_sorted(&instance, self.backends).await;
if let Some(index) = self.selection
&& index >= adapters.len()
{
let selected_adapter = adapters.remove(index);
adapters.insert(0, selected_adapter);
}
for adapter in adapters {
if let Some((device, queue)) = self.request_device(&adapter).await {
return Some(Context { device, queue, adapter, instance });
}
}
None
}
pub async fn available_adapters_fmt(&self) -> impl std::fmt::Display {
let instance = self.build_instance();
fmt::AvailableAdaptersFormatter(enumerate_sorted(&instance, self.backends).await)
}
}
#[cfg(target_family = "wasm")]
impl ContextBuilder {
pub async fn build(self) -> Option<Context> {
let instance = self.build_instance();
let adapter = self.request_adapter(&instance).await?;
let (device, queue) = self.request_device(&adapter).await?;
Some(Context { device, queue, adapter, instance })
}
}
impl ContextBuilder {
fn build_instance(&self) -> Instance {
Instance::new(wgpu::Instance::new(wgpu::InstanceDescriptor {
backends: self.backends,
..wgpu::InstanceDescriptor::new_without_display_handle()
}))
}
#[cfg(target_family = "wasm")]
async fn request_adapter(&self, instance: &Instance) -> Option<Adapter> {
let request_adapter_options = wgpu::RequestAdapterOptions {
power_preference: wgpu::PowerPreference::HighPerformance,
compatible_surface: None,
force_fallback_adapter: false,
};
instance.request_adapter(&request_adapter_options).await.ok()
}
async fn request_device(&self, adapter: &Adapter) -> Option<(Device, Queue)> {
let device_descriptor = wgpu::DeviceDescriptor {
label: None,
required_features: self.features,
required_limits: adapter.limits(),
memory_hints: Default::default(),
trace: wgpu::Trace::Off,
experimental_features: Default::default(),
};
adapter.request_device(&device_descriptor).await.ok()
}
}
#[cfg(not(target_family = "wasm"))]
async fn enumerate_sorted(instance: &Instance, backends: Backends) -> Vec<Adapter> {
let mut adapters = instance.enumerate_adapters(backends).await;
adapters.sort_by_key(adapter_priority);
adapters
}
#[cfg(not(target_family = "wasm"))]
fn adapter_priority(adapter: &Adapter) -> (u8, u8) {
let info = adapter.get_info();
let backend = if cfg!(target_os = "linux") {
match info.backend {
wgpu::Backend::Vulkan => 0,
_ => 1,
}
} else if cfg!(target_os = "windows") {
match info.backend {
wgpu::Backend::Dx12 => 0,
_ => 1,
}
} else {
0
};
let device_type = match info.device_type {
wgpu::DeviceType::DiscreteGpu => 0,
wgpu::DeviceType::IntegratedGpu => 1,
wgpu::DeviceType::VirtualGpu => 2,
wgpu::DeviceType::Cpu => 3,
wgpu::DeviceType::Other => 4,
};
(backend, device_type)
}
#[cfg(not(target_family = "wasm"))]
mod fmt {
use super::*;
pub(super) struct AvailableAdaptersFormatter(pub(super) Vec<Adapter>);
impl std::fmt::Display for AvailableAdaptersFormatter {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
for (i, adapter) in self.0.iter().enumerate() {
let info = adapter.get_info();
writeln!(
f,
"[{}] {:?} {:?} (Name: {}, Driver: {}, Device: {})",
i, info.backend, info.device_type, info.name, info.driver, info.device,
)?;
}
Ok(())
}
}
}