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Closes #310 * Add features to NumberInput widget; refactor widgets and tool options * Fix swap/reset working colors using @click instead of :action
236 lines
6.2 KiB
Vue
236 lines
6.2 KiB
Vue
<template>
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<div class="number-input" :class="{ disabled }">
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<input type="text" spellcheck="false" v-model="text" @change="onTextChanged()" @keydown.esc="onCancelTextChange" ref="input" :disabled="disabled" />
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<button v-if="!Number.isNaN(value)" class="arrow left" @click="onIncrement(IncrementDirection.Decrease)"></button>
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<button v-if="!Number.isNaN(value)" class="arrow right" @click="onIncrement(IncrementDirection.Increase)"></button>
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</div>
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</template>
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<style lang="scss">
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.number-input {
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width: 80px;
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height: 24px;
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position: relative;
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border-radius: 2px;
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background: var(--color-1-nearblack);
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overflow: hidden;
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input {
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width: calc(100% - 8px);
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line-height: 18px;
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margin: 3px 4px;
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outline: none;
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border: none;
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background: none;
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padding: 0;
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color: var(--color-e-nearwhite);
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font-size: inherit;
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text-align: center;
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font-family: inherit;
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&::selection {
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background: var(--color-accent);
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}
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&:focus {
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text-align: left;
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width: calc(100% - 16px);
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margin-left: 8px;
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margin-right: 8px;
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& ~ .arrow {
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display: none;
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}
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}
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}
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&:not(:hover) .arrow {
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display: none;
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}
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.arrow {
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position: absolute;
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top: 0;
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outline: none;
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border: none;
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background: none;
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padding: 9px 0;
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&:hover {
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background: var(--color-6-lowergray);
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&.right::before {
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border-color: transparent transparent transparent var(--color-f-white);
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}
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&.left::after {
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border-color: transparent var(--color-f-white) transparent transparent;
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}
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}
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&.right {
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right: 0;
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padding-left: 7px;
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padding-right: 6px;
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&::before {
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content: "";
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width: 0;
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height: 0;
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border-style: solid;
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border-width: 3px 0 3px 3px;
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border-color: transparent transparent transparent var(--color-e-nearwhite);
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display: block;
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}
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}
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&.left {
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left: 0;
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padding-left: 6px;
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padding-right: 7px;
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&::after {
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content: "";
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width: 0;
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height: 0;
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border-style: solid;
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border-width: 3px 3px 3px 0;
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border-color: transparent var(--color-e-nearwhite) transparent transparent;
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display: block;
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}
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}
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}
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&.disabled {
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background: var(--color-2-mildblack);
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input {
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color: var(--color-8-uppergray);
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}
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.arrow {
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display: none;
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}
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}
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}
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</style>
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<script lang="ts">
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import { defineComponent } from "vue";
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export enum IncrementDirection {
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Decrease = "Decrease",
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Increase = "Increase",
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}
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export default defineComponent({
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components: {},
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props: {
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value: { type: Number, required: true },
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min: { type: Number, required: false },
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max: { type: Number, required: false },
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step: { type: Number, default: 1 },
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stepIsMultiplier: { type: Boolean, default: false },
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isInteger: { type: Boolean, default: false },
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unit: { type: String, default: "" },
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unitIsHiddenWhenEditing: { type: Boolean, default: true },
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displayDecimalPlaces: { type: Number, default: 3 },
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disabled: { type: Boolean, default: false },
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},
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data() {
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return {
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text: `${this.value}${this.unit}`,
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editing: false,
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IncrementDirection,
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};
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},
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methods: {
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onTextFocused() {
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if (Number.isNaN(this.value)) this.text = "";
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else if (this.unitIsHiddenWhenEditing) this.text = `${this.value}`;
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else this.text = `${this.value}${this.unit}`;
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this.editing = true;
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const inputElement = this.$refs.input as HTMLInputElement;
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// Setting the value directly is required to make `inputElement.select()` work
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inputElement.value = this.text;
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inputElement.select();
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},
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// Called only when `value` is changed from the <input> element via user input and committed, either with the
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// enter key (via the `change` event) or when the <input> element is defocused (with the `blur` event binding)
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onTextChanged() {
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// The `inputElement.blur()` call at the bottom of this function causes itself to be run again, so this check skips a second run
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if (!this.editing) return;
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const newValue = parseFloat(this.text);
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this.updateValue(newValue);
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this.editing = false;
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const inputElement = this.$refs.input as HTMLElement;
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inputElement.blur();
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},
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onCancelTextChange() {
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this.updateValue(NaN);
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this.editing = false;
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const inputElement = this.$refs.input as HTMLElement;
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inputElement.blur();
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},
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onIncrement(direction: IncrementDirection) {
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if (Number.isNaN(this.value)) return;
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if (this.stepIsMultiplier) {
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const directionMultiplier = direction === IncrementDirection.Increase ? this.step : 1 / this.step;
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this.updateValue(this.value * directionMultiplier);
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} else {
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const directionAddend = direction === IncrementDirection.Increase ? this.step : -this.step;
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this.updateValue(this.value + directionAddend);
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}
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},
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updateValue(newValue: number) {
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let sanitized = newValue;
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const invalid = Number.isNaN(newValue);
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if (invalid) sanitized = this.value;
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if (this.isInteger) sanitized = Math.round(sanitized);
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if (typeof this.min === "number" && !Number.isNaN(this.min)) sanitized = Math.max(sanitized, this.min);
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if (typeof this.max === "number" && !Number.isNaN(this.max)) sanitized = Math.min(sanitized, this.max);
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if (!invalid) this.$emit("update:value", sanitized);
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const roundingPower = 10 ** this.displayDecimalPlaces;
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const displayValue = Math.round(sanitized * roundingPower) / roundingPower;
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this.text = `${displayValue}${this.unit}`;
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},
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},
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watch: {
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// Called only when `value` is changed from outside this component (with v-model)
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value(newValue: number) {
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if (Number.isNaN(newValue)) {
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this.text = "-";
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return;
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}
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let sanitized = newValue;
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if (typeof this.min === "number") sanitized = Math.max(sanitized, this.min);
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if (typeof this.max === "number") sanitized = Math.min(sanitized, this.max);
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const roundingPower = 10 ** this.displayDecimalPlaces;
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const displayValue = Math.round(sanitized * roundingPower) / roundingPower;
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this.text = `${displayValue}${this.unit}`;
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},
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},
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mounted() {
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const inputElement = this.$refs.input as HTMLInputElement;
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inputElement.addEventListener("focus", this.onTextFocused);
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inputElement.addEventListener("blur", this.onTextChanged);
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},
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beforeUnmount() {
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const inputElement = this.$refs.input as HTMLInputElement;
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inputElement.removeEventListener("focus", this.onTextFocused);
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inputElement.removeEventListener("blur", this.onTextChanged);
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},
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});
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</script>
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