mirror of
https://github.com/GraphiteEditor/Graphite.git
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142 lines
4.2 KiB
Rust
142 lines
4.2 KiB
Rust
use glam::{DAffine2, DVec2};
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use graphene::layers::{style::ViewMode, BlendMode, Layer, LayerData as DocumentLayerData, LayerDataType};
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use graphene::LayerId;
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use serde::{ser::SerializeStruct, Deserialize, Serialize};
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use std::collections::HashMap;
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use std::fmt;
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#[derive(Debug, Clone, Serialize, Deserialize, PartialEq, Copy)]
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pub struct LayerData {
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pub selected: bool,
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pub expanded: bool,
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pub translation: DVec2,
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pub rotation: f64,
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pub scale: f64,
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}
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impl LayerData {
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pub fn new(expanded: bool) -> LayerData {
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LayerData {
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selected: false,
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expanded,
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translation: DVec2::ZERO,
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rotation: 0.,
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scale: 1.,
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}
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}
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pub fn calculate_offset_transform(&self, offset: DVec2, snapped_angle: f64) -> DAffine2 {
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// TODO: replace with DAffine2::from_scale_angle_translation and fix the errors
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let offset_transform = DAffine2::from_translation(offset);
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let scale_transform = DAffine2::from_scale(DVec2::new(self.scale, self.scale));
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let angle_transform = DAffine2::from_angle(snapped_angle);
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let translation_transform = DAffine2::from_translation(self.translation);
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scale_transform * offset_transform * angle_transform * translation_transform
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}
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}
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pub fn layer_data<'a>(layer_data: &'a mut HashMap<Vec<LayerId>, LayerData>, path: &[LayerId]) -> &'a mut LayerData {
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layer_data.get_mut(path).expect(&format!("Layer data cannot be found because the path {:?} does not exist", path))
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}
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pub fn layer_panel_entry(layer_data: &LayerData, transform: DAffine2, layer: &Layer, path: Vec<LayerId>) -> LayerPanelEntry {
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let layer_type: LayerType = (&layer.data).into();
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let name = layer.name.clone().unwrap_or_else(|| format!("Unnamed {}", layer_type));
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let arr = layer.data.bounding_box(transform).unwrap_or([DVec2::ZERO, DVec2::ZERO]);
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let arr = arr.iter().map(|x| (*x).into()).collect::<Vec<(f64, f64)>>();
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let mut thumbnail = String::new();
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layer.data.clone().render(&mut thumbnail, &mut vec![transform], ViewMode::Normal);
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let transform = transform.to_cols_array().iter().map(ToString::to_string).collect::<Vec<_>>().join(",");
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let thumbnail = if let [(x_min, y_min), (x_max, y_max)] = arr.as_slice() {
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format!(
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r#"<svg xmlns="http://www.w3.org/2000/svg" viewBox="{} {} {} {}"><g transform="matrix({})">{}</g></svg>"#,
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x_min,
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y_min,
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x_max - x_min,
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y_max - y_min,
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transform,
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thumbnail,
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)
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} else {
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String::new()
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};
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LayerPanelEntry {
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name,
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visible: layer.visible,
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blend_mode: layer.blend_mode,
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opacity: layer.opacity,
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layer_type: (&layer.data).into(),
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layer_data: *layer_data,
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path,
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thumbnail,
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}
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}
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#[derive(Debug, Clone, Deserialize, PartialEq)]
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pub struct RawBuffer(Vec<u8>);
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impl From<Vec<u64>> for RawBuffer {
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fn from(iter: Vec<u64>) -> Self {
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// https://github.com/rust-lang/rust-clippy/issues/4484
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let v_from_raw: Vec<u8> = unsafe {
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// prepare for an auto-forget of the initial vec:
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let v_orig: &mut Vec<_> = &mut *std::mem::ManuallyDrop::new(iter);
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Vec::from_raw_parts(v_orig.as_mut_ptr() as *mut u8, v_orig.len() * 8, v_orig.capacity() * 8)
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// v_orig is never used again, so no aliasing issue
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};
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Self(v_from_raw)
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}
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}
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impl Serialize for RawBuffer {
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fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
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where
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S: serde::Serializer,
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{
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let mut buffer = serializer.serialize_struct("Buffer", 2)?;
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buffer.serialize_field("pointer", &(self.0.as_ptr() as usize))?;
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buffer.serialize_field("length", &(self.0.len()))?;
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buffer.end()
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}
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}
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#[derive(Debug, Clone, Serialize, Deserialize, PartialEq)]
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pub struct LayerPanelEntry {
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pub name: String,
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pub visible: bool,
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pub blend_mode: BlendMode,
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pub opacity: f64,
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pub layer_type: LayerType,
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pub layer_data: LayerData,
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pub path: Vec<LayerId>,
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pub thumbnail: String,
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}
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#[derive(Debug, Clone, Serialize, Deserialize, PartialEq, Eq, Hash)]
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pub enum LayerType {
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Folder,
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Shape,
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}
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impl fmt::Display for LayerType {
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fn fmt(&self, formatter: &mut fmt::Formatter) -> fmt::Result {
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let name = match self {
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LayerType::Folder => "Folder",
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LayerType::Shape => "Shape",
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};
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formatter.write_str(name)
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}
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}
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impl From<&LayerDataType> for LayerType {
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fn from(data: &LayerDataType) -> Self {
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use LayerDataType::*;
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match data {
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Folder(_) => LayerType::Folder,
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Shape(_) => LayerType::Shape,
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}
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}
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}
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