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* wasm: do the async initialization only once This allows the rest of the app to access wasm synchronously. This allows removing of a global. * provide the wasm via vue provide/inject. There's still code directly accessing the wasm. That will be changed later. * MenuBarInput: use injected wasm instead of the global instance * Let the App handle event listeners * move stateful modules into state/ * state/fullscreen: create per instance * App: load the initial document list on mount. This got lost a few commits ago. Now it's back. * state/dialog: create per instance * util/input: remove dependency on global dialog instance * state/documents: create per instance * reponse-handler: move into EditorWasm * comingSoon: move into dialog * wasm: allow instantiating multiple editors * input handlers: do not look at canvases outside the mounted App * input: listen on the container instead of the window when possible * - removed proxy from wasm-loader - integrated with js-dispatcher - state functions to classes - integrated some upstream changes * fix errors caused by merge * Getting closer: - added global state to track all instances - fix fullscreen close trigger - wasm-loader is statefull - panic across instanes * - fix outline while using editor - removed circular import rule - added editorInstance to js message constructor * - changed input handler to a class - still need a better way of handeling it in App.vue * - fixed single instance of inputManager to weakmap * - fix no-explicit-any in a few places - removed global state from input.ts * simplified two long lines * removed global state * removed $data from App * add mut self to functions in api.rs * Update Workspace.vue remove outdated import * fixed missing import * Changes throughout code review; note this causes some bugs to be fixed in a later commit * PR review round 1 * - fix coming soon bugs - changed folder structure * moved declaration to .d.ts * - changed from classes to functions - moved decs back to app.vue * removed need to export js function to rust * changed folder structure * fixed indentation breaking multiline strings * Fix eslint rule to whitelist @/../ * Simplify strip-indents implementation * replace type assertions with better annotations or proper runtime checks * Small tweaks and code rearranging improvements after second code review pass * maybe fix mouse events * Add back preventDefault for mouse scroll * code review round 2 * Comment improvements * -removed runtime checks - fixed layers not showing * - extened proxy to cover classes - stopped multiple panics from logging - Stop wasm-bindgen from mut ref counting our struct * cleaned up messageConstructors exports * Fix input and fullscreen regressions Co-authored-by: Max Fisher <maxmfishernj@gmail.com> Co-authored-by: mfish33 <32677537+mfish33@users.noreply.github.com> Co-authored-by: Keavon Chambers <keavon@keavon.com>
42 lines
1.1 KiB
TOML
42 lines
1.1 KiB
TOML
[package]
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name = "graphite-wasm"
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version = "0.1.0"
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rust-version = "1.56.0"
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authors = ["Graphite Authors <contact@graphite.design>"]
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edition = "2021"
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readme = "../../README.md"
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homepage = "https://www.graphite.design"
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repository = "https://github.com/GraphiteEditor/Graphite"
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license = "Apache-2.0"
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publish = false
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[lib]
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crate-type = ["cdylib", "rlib"]
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[dependencies]
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editor = { path = "../../editor", package = "graphite-editor" }
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graphene = { path = "../../graphene", package = "graphite-graphene" }
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log = "0.4"
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serde = { version = "1.0", features = ["derive"] }
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wasm-bindgen = { version = "0.2.73", features = ["serde-serialize"] }
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js-sys = "0.3.55"
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[dev-dependencies]
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wasm-bindgen-test = "0.3.22"
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[package.metadata.wasm-pack.profile.dev]
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wasm-opt = false
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[package.metadata.wasm-pack.profile.dev.wasm-bindgen]
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debug-js-glue = true
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demangle-name-section = true
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dwarf-debug-info = true
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[package.metadata.wasm-pack.profile.release]
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wasm-opt = ["-Os"]
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[package.metadata.wasm-pack.profile.release.wasm-bindgen]
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debug-js-glue = false
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demangle-name-section = false
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dwarf-debug-info = false
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