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* Initial vector format structure * Click targets * Code review pass * Remove subpaths from vector data * Morph node & vector node tests * Insignificant change --------- Co-authored-by: Keavon Chambers <keavon@keavon.com>
72 lines
2.8 KiB
Rust
72 lines
2.8 KiB
Rust
use glam::DVec2;
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use std::fmt::{Debug, Formatter, Result};
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/// Struct used to represent the different strategies for generating arc approximations.
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#[derive(Copy, Clone)]
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pub enum ArcStrategy {
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/// Start with the greedy strategy of maximizing arc approximations and automatically switch to the divide-and-conquer when the greedy approximations no longer fall within the error bound.
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Automatic,
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/// Use the greedy strategy to maximize approximated arcs, despite potentially erroneous arcs.
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FavorLargerArcs,
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/// Use the divide-and-conquer strategy that prioritizes correctness over maximal arcs.
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FavorCorrectness,
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}
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/// Struct to represent optional parameters that can be passed to the `arcs` function.
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#[derive(Copy, Clone)]
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pub struct ArcsOptions {
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/// Determines how the approximated arcs are computed.
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/// When maximizing the arcs, the algorithm may return incorrect arcs when the curve contains any small loops or segments that look like a very thin "U".
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/// The enum options behave as follows:
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/// - `Automatic`: Maximize arcs until an erroneous approximation is found. Compute the arcs of the rest of the curve by first splitting on extremas to ensure no more erroneous cases are encountered.
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/// - `FavorLargerArcs`: Maximize arcs using the original algorithm from the [Approximating a Bezier curve with circular arcs](https://pomax.github.io/bezierinfo/#arcapproximation) section of Pomax's bezier curve primer. Erroneous arcs are possible.
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/// - `FavorCorrectness`: Prioritize correctness by first spliting the curve by its extremas and determine the arc approximation of each segment instead.
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///
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/// The default value is `Automatic`.
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pub strategy: ArcStrategy,
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/// The error used for approximating the arc's fit. The default is `0.5`.
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pub error: f64,
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/// The maximum number of segment iterations used as attempts for arc approximations. The default is `100`.
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pub max_iterations: usize,
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}
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impl Default for ArcsOptions {
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fn default() -> Self {
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Self {
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strategy: ArcStrategy::Automatic,
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error: 0.5,
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max_iterations: 100,
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}
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}
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}
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/// Struct to represent the circular arc approximation used in the `arcs` bezier function.
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#[derive(Copy, Clone, PartialEq)]
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pub struct CircleArc {
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/// The center point of the circle.
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pub center: DVec2,
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/// The radius of the circle.
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pub radius: f64,
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/// The start angle of the circle sector in rad.
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pub start_angle: f64,
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/// The end angle of the circle sector in rad.
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pub end_angle: f64,
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}
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impl Debug for CircleArc {
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fn fmt(&self, f: &mut Formatter<'_>) -> Result {
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write!(f, "Center: {}, radius: {}, start to end angles: {} to {}", self.center, self.radius, self.start_angle, self.end_angle)
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}
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}
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impl Default for CircleArc {
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fn default() -> Self {
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Self {
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center: DVec2::ZERO,
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radius: 0.,
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start_angle: 0.,
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end_angle: 0.,
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}
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}
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}
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