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* Allow rendering viewport texture beneath ui texture * Add viewport scale * Update desktop/src/render/fullscreen_texture.wgsl --------- Co-authored-by: Dennis Kobert <dennis@kobert.dev>
33 lines
775 B
TOML
33 lines
775 B
TOML
[package]
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name = "graphite-desktop"
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version = "0.1.0"
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description = "Graphite Desktop"
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authors = ["Graphite Authors <contact@graphite.rs>"]
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license = "Apache-2.0"
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repository = ""
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edition = "2024"
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rust-version = "1.87"
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[features]
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# default = ["gpu"]
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# gpu = ["graphite-editor/gpu"]
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[dependencies]
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# Local dependencies
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# graphite-editor = { path = "../editor", features = [
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# "gpu",
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# "ron",
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# "vello",
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# "decouple-execution",
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# ] }
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wgpu = { workspace = true }
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winit = { workspace = true, features = ["serde"] }
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thiserror = { workspace = true }
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futures = { workspace = true }
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cef = { workspace = true }
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include_dir = { workspace = true }
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tracing-subscriber = { workspace = true }
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tracing = { workspace = true }
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dirs = { workspace = true }
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bytemuck = { workspace = true }
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