mirror of
https://github.com/GraphiteEditor/Graphite.git
synced 2026-09-16 23:08:05 +08:00
* Add input manager * WIP lifetime hell * Hell yeah, dark lifetime magic * Replace events with actions in tools * Fix borrow in GlobalEventHandler * Fix typo in response-handler * Distribute dispatch structure * Add translation from events to actions * Port default key actions to input_mapper * Split actions macro * Add handling for Ambiguous Mouse events * Fix warnings and clippy lints * Add actions macro * WIP rework * Add AsMessage macro * Add implementation for derived enums * Add macro implementation for top level message * Add #[child] attribute to indicate derivation * Replace some mentions of Actions and Responses with Message * It compiles !!! * Add functionality to some message handlers * Add document rendering * ICE * Rework the previous code while keeping basic functionality * Reduce parent-top-level macro args to only two * Add workaround for ICE * Fix cyclic reference in document.rs * Make derive_transitive_child a bit more powerful This addresses the todo that was left, enabling arbitrary expressions to be passed as the last parameter of a #[parent] attribute * Adapt frontend message format * Make responses use VecDeque Our responses are a queue so we should use a queue type for them * Move traits to sensible location * Are we rectangle yet? * Simplify, improve & document `derive_discriminant` * Change `child` to `sub_discriminant` This only applies to `ToDiscriminant`. Code using `#[impl_message]` continues to work. * Add docs for `derive_transitive_child` * Finish docs and improve macros The improvements are that impl_message now uses trait resolution to obtain the parent's discriminant and that derive_as_message now allows for non-unit variants (which we don't use but it's nice to have, just in case) * Remove logging call * Move files around and cleanup structure * Fix proc macro doc tests * Improve actions_fn!() macro * Add ellipse tool * Pass populated actions list to the input mapper * Add KeyState bitvector * Merge mouse buttons into "keyboard" * Add macro for initialization of key mapper table * Add syntactic sugar for the macro * Implement mapping function * Translate the remaining tools * Fix shape tool * Add keybindings for line and pen tool * Fix modifiers * Cleanup * Add doc comments for the actions macro * Fix formatting * Rename MouseMove to PointerMove * Add keybinds for tools * Apply review suggestions * Rename KeyMappings -> KeyMappingEntries * Apply review changes Co-authored-by: T0mstone <realt0mstone@gmail.com> Co-authored-by: Paul Kupper <kupper.pa@gmail.com>
44 lines
1.1 KiB
Rust
44 lines
1.1 KiB
Rust
use wasm_bindgen::prelude::*;
|
|
|
|
type DocumentId = u32;
|
|
|
|
/// Modify the active Document in the editor state store
|
|
#[wasm_bindgen]
|
|
pub fn set_active_document(document_id: DocumentId) {
|
|
todo!("set_active_document {}", document_id)
|
|
}
|
|
|
|
/// Query the name of a specific document
|
|
#[wasm_bindgen]
|
|
pub fn get_document_name(document_id: DocumentId) -> String {
|
|
todo!("get_document_name {}", document_id)
|
|
}
|
|
|
|
/// Query the id of the most recently interacted with document
|
|
#[wasm_bindgen]
|
|
pub fn get_active_document() -> DocumentId {
|
|
todo!("get_active_document")
|
|
}
|
|
|
|
type PanelId = u32;
|
|
/// Notify the editor that the mouse hovers above a panel
|
|
#[wasm_bindgen]
|
|
pub fn panel_hover_enter(panel_id: PanelId) {
|
|
todo!("panel_hover_enter {}", panel_id)
|
|
}
|
|
|
|
/// Query a list of currently available operations
|
|
#[wasm_bindgen]
|
|
pub fn get_available_operations() -> Vec<JsValue> {
|
|
todo!("get_available_operations")
|
|
// vec!["example1", "example2"].into_iter().map(JsValue::from).collect()
|
|
}
|
|
|
|
/*
|
|
/// Load a new .gdd file into the editor
|
|
/// Returns a unique document identifier
|
|
#[wasm_bindgen]
|
|
pub fn load_document(raw_data: &[u8]) -> DocumentId {
|
|
todo!()
|
|
}*/
|