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mirror of https://github.com/GraphiteEditor/Graphite.git synced 2026-09-15 22:28:10 +08:00
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81d0b8b8d4a4632b85995cf018f907b706fb2675
Graphite/node-graph/libraries
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Dennis Kobert 116a4106c4 Add texture pool to render cache node (#3804)
* Add texture pool to render cache node

* Use direct texture copy instead of bitter and fix graphene_cli

* Remove warnings

* Fix wgpu import path

* Code review fixes
2026-03-11 09:44:21 +00:00
..
application-io
Add texture pool to render cache node (#3804)
2026-03-11 09:44:21 +00:00
core-types
Fix texture cache region size and broken rendering when tilting the viewport (#3867)
2026-03-09 23:42:38 +00:00
graphic-types
Refactor the TypeScript data flow for full type safety and auto-generation of Rust types (#3865)
2026-03-09 16:35:04 -07:00
no-std-types
Refactor the TypeScript data flow for full type safety and auto-generation of Rust types (#3865)
2026-03-09 16:35:04 -07:00
raster-types
Refactor the TypeScript data flow for full type safety and auto-generation of Rust types (#3865)
2026-03-09 16:35:04 -07:00
rendering
Add a workaround for flickering vector mesh rendering produced by the Boolean Operation node (#3884)
2026-03-11 08:55:15 +01:00
vector-types
Add a workaround for flickering vector mesh rendering produced by the Boolean Operation node (#3884)
2026-03-11 08:55:15 +01:00
wgpu-executor
Add the Pixel Preview render mode (#3881)
2026-03-11 02:44:00 +00:00
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