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https://github.com/GraphiteEditor/Graphite.git
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* Feature-gate serde derives behind cfg_attr in all runtime node graph type crates * Refactor Table to move its hard-coded fields into an attributes field * Encapsulate TableRow/TableRowRef/TableRowMut attribute fields behind accessor methods * Remove TaggedValue::GraphicUnused * Refactor Table<T> to use dynamic attributes instead fixed names * Fix code review soundness concerns * Add todo work * Replace row-oriented Table<T> API with column-oriented access * Fix attribute propagation bugs ---------
70 lines
2.1 KiB
Rust
70 lines
2.1 KiB
Rust
use core_types::Node;
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use core_types::color::{Channel, Linear, LuminanceMut};
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use dyn_any::{DynAny, StaticType, StaticTypeSized};
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use std::ops::{Add, Mul, Sub};
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#[cfg_attr(feature = "wasm", derive(tsify::Tsify))]
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#[derive(Debug, Clone, PartialEq, core_types::CacheHash, DynAny)]
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#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
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pub struct Curve {
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#[cfg_attr(feature = "serde", serde(rename = "manipulatorGroups"))]
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pub manipulator_groups: Vec<CurveManipulatorGroup>,
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#[cfg_attr(feature = "serde", serde(rename = "firstHandle"))]
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pub first_handle: [f32; 2],
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#[cfg_attr(feature = "serde", serde(rename = "lastHandle"))]
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pub last_handle: [f32; 2],
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}
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impl Default for Curve {
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fn default() -> Self {
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Self {
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manipulator_groups: vec![],
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first_handle: [0.2; 2],
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last_handle: [0.8; 2],
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}
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}
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}
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#[cfg_attr(feature = "wasm", derive(tsify::Tsify))]
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#[derive(Debug, Clone, Copy, PartialEq, core_types::CacheHash, DynAny)]
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#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
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pub struct CurveManipulatorGroup {
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pub anchor: [f32; 2],
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pub handles: [[f32; 2]; 2],
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}
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pub struct ValueMapperNode<C> {
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lut: Vec<C>,
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}
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unsafe impl<C: StaticTypeSized> StaticType for ValueMapperNode<C> {
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type Static = ValueMapperNode<C::Static>;
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}
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impl<C> ValueMapperNode<C> {
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pub const fn new(lut: Vec<C>) -> Self {
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Self { lut }
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}
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}
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impl<'i, L: LuminanceMut + 'i> Node<'i, L> for ValueMapperNode<L::LuminanceChannel>
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where
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L::LuminanceChannel: Linear + Copy,
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L::LuminanceChannel: Add<Output = L::LuminanceChannel>,
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L::LuminanceChannel: Sub<Output = L::LuminanceChannel>,
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L::LuminanceChannel: Mul<Output = L::LuminanceChannel>,
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{
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type Output = L;
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fn eval(&'i self, mut val: L) -> L {
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let luminance: f32 = val.luminance().to_linear();
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let floating_sample_index = luminance * (self.lut.len() - 1) as f32;
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let index_in_lut = floating_sample_index.floor() as usize;
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let a = self.lut[index_in_lut];
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let b = self.lut[(index_in_lut + 1).clamp(0, self.lut.len() - 1)];
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let result = a.lerp(b, L::LuminanceChannel::from_linear(floating_sample_index.fract()));
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val.set_luminance(result);
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val
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}
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}
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