mirror of
https://github.com/GraphiteEditor/Graphite.git
synced 2026-09-15 22:28:10 +08:00
* Enabled cross-crate inlining for release builds. * Sprinkled inline-enabling directives in color.rs. * Reduced abstraction in color channel handling for better inlining. * Alpha should not use gamma. * Oops, didn't compile. * Added discrete sRGB <-> linear float conversion. * Use new float <-> sRGB conversion. * Improved comments. * Don't convert fully transparent pixels.
200 lines
6.4 KiB
Rust
200 lines
6.4 KiB
Rust
use std::marker::PhantomData;
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use glam::{DAffine2, DVec2};
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use graphene_core::raster::{Alpha, Color, Pixel, Sample};
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use graphene_core::transform::{Transform, TransformMut};
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use graphene_core::vector::VectorData;
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use graphene_core::Node;
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use node_macro::node_fn;
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#[derive(Clone, Debug, PartialEq)]
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pub struct ReduceNode<Initial, Lambda> {
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pub initial: Initial,
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pub lambda: Lambda,
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}
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#[node_fn(ReduceNode)]
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fn reduce<I: Iterator, Lambda, T>(iter: I, initial: T, lambda: &'any_input Lambda) -> T
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where
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Lambda: for<'a> Node<'a, (T, I::Item), Output = T>,
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{
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iter.fold(initial, |a, x| lambda.eval((a, x)))
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}
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#[derive(Clone, Debug, PartialEq)]
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pub struct IntoIterNode<T> {
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_t: PhantomData<T>,
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}
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#[node_fn(IntoIterNode<_T>)]
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fn into_iter<'i: 'input, _T: Send + Sync>(vec: &'i Vec<_T>) -> Box<dyn Iterator<Item = &'i _T> + Send + Sync + 'i> {
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Box::new(vec.iter())
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}
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#[derive(Clone, Debug, PartialEq)]
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pub struct VectorPointsNode;
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#[node_fn(VectorPointsNode)]
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fn vector_points(vector: VectorData) -> Vec<DVec2> {
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vector.subpaths.iter().flat_map(|subpath| subpath.manipulator_groups().iter().map(|group| group.anchor)).collect()
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}
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#[derive(Clone, Copy, Debug, PartialEq)]
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pub struct BrushStampGenerator<P: Pixel + Alpha> {
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color: P,
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feather_exponent: f32,
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transform: DAffine2,
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}
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impl<P: Pixel + Alpha> Transform for BrushStampGenerator<P> {
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fn transform(&self) -> DAffine2 {
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self.transform
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}
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}
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impl<P: Pixel + Alpha> TransformMut for BrushStampGenerator<P> {
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fn transform_mut(&mut self) -> &mut DAffine2 {
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&mut self.transform
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}
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}
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impl<P: Pixel + Alpha> Sample for BrushStampGenerator<P> {
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type Pixel = P;
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#[inline]
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fn sample(&self, position: DVec2, area: DVec2) -> Option<P> {
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let position = self.transform.inverse().transform_point2(position);
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let area = self.transform.inverse().transform_vector2(area);
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let aa_blur_radius = area.length() as f32 * 2.;
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let center = DVec2::splat(0.5);
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let distance = (position + area / 2. - center).length() as f32 * 2.;
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let edge_opacity = 1. - (1. - aa_blur_radius).powf(self.feather_exponent);
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let result = if distance < 1. - aa_blur_radius {
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1. - distance.powf(self.feather_exponent)
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} else if distance < 1. {
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// TODO: Replace this with a proper analytical AA implementation
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edge_opacity * ((1. - distance) / aa_blur_radius)
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} else {
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return None;
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};
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use graphene_core::raster::Channel;
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Some(self.color.multiplied_alpha(P::AlphaChannel::from_linear(result)))
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}
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}
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#[derive(Clone, Debug, PartialEq)]
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pub struct BrushStampGeneratorNode<ColorNode, Hardness, Flow> {
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pub color: ColorNode,
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pub hardness: Hardness,
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pub flow: Flow,
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}
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#[derive(Clone, Debug, PartialEq)]
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pub struct EraseNode<Flow> {
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flow: Flow,
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}
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#[node_fn(EraseNode)]
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fn erase(input: (Color, Color), flow: f64) -> Color {
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let (input, brush) = input;
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let alpha = input.a() * (1.0 - flow as f32 * brush.a());
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Color::from_unassociated_alpha(input.r(), input.g(), input.b(), alpha)
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}
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#[node_fn(BrushStampGeneratorNode)]
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fn brush_stamp_generator_node(diameter: f64, color: Color, hardness: f64, flow: f64) -> BrushStampGenerator<Color> {
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// Diameter
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let radius = diameter / 2.;
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// Hardness
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let hardness = hardness / 100.;
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let feather_exponent = 1. / (1. - hardness) as f32;
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// Flow
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let flow = flow / 100.;
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// Color
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let color = color.apply_opacity(flow as f32);
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let transform = DAffine2::from_scale_angle_translation(DVec2::splat(diameter), 0., -DVec2::splat(radius));
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BrushStampGenerator { color, feather_exponent, transform }
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}
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#[derive(Clone, Debug, PartialEq)]
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pub struct TranslateNode<Translatable> {
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translatable: Translatable,
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}
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#[node_fn(TranslateNode)]
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fn translate_node<Data: TransformMut>(offset: DVec2, mut translatable: Data) -> Data {
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translatable.translate(offset);
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translatable
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}
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#[cfg(test)]
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mod test {
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use super::*;
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use crate::raster::*;
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#[allow(unused_imports)]
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use graphene_core::ops::{AddNode, CloneNode};
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use graphene_core::raster::*;
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use graphene_core::structural::Then;
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use graphene_core::transform::{Transform, TransformMut};
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use graphene_core::value::{ClonedNode, ValueNode};
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use glam::DAffine2;
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#[test]
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fn test_translate_node() {
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let image = Image::new(10, 10, Color::TRANSPARENT);
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let mut image = ImageFrame { image, transform: DAffine2::IDENTITY };
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image.translate(DVec2::new(1.0, 2.0));
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let translate_node = TranslateNode::new(ClonedNode::new(image));
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let image = translate_node.eval(DVec2::new(1.0, 2.0));
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assert_eq!(image.transform(), DAffine2::from_translation(DVec2::new(2.0, 4.0)));
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}
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#[test]
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fn test_reduce() {
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let reduce_node = ReduceNode::new(ClonedNode::new(0u32), ValueNode::new(AddNode));
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let sum = reduce_node.eval(vec![1, 2, 3, 4, 5].into_iter());
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assert_eq!(sum, 15);
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}
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#[test]
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fn test_brush_texture() {
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let brush_texture_node = BrushStampGeneratorNode::new(ClonedNode::new(Color::BLACK), ClonedNode::new(100.), ClonedNode::new(100.));
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let size = 20.;
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let image = brush_texture_node.eval(size);
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assert_eq!(image.transform(), DAffine2::from_scale_angle_translation(DVec2::splat(size.ceil()), 0., -DVec2::splat(size / 2.)));
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// center pixel should be BLACK
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assert_eq!(image.sample(DVec2::splat(0.), DVec2::ONE), Some(Color::BLACK));
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}
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#[test]
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fn test_brush() {
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let brush_texture_node = BrushStampGeneratorNode::new(ClonedNode::new(Color::BLACK), ClonedNode::new(1.0), ClonedNode::new(1.0));
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let image = brush_texture_node.eval(20.);
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let trace = vec![DVec2::new(0.0, 0.0), DVec2::new(10.0, 0.0)];
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let trace = ClonedNode::new(trace.into_iter());
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let translate_node = TranslateNode::new(ClonedNode::new(image));
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let frames = MapNode::new(ValueNode::new(translate_node));
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let frames = trace.then(frames).eval(()).collect::<Vec<_>>();
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assert_eq!(frames.len(), 2);
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let background_bounds = ReduceNode::new(ClonedNode::new(None), ValueNode::new(MergeBoundingBoxNode::new()));
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let background_bounds = background_bounds.eval(frames.clone().into_iter());
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let background_bounds = ClonedNode::new(background_bounds.unwrap().to_transform());
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let background_image = background_bounds.then(EmptyImageNode::new(ClonedNode::new(Color::TRANSPARENT)));
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let blend_node = graphene_core::raster::BlendNode::new(ClonedNode::new(BlendMode::Normal), ClonedNode::new(1.0));
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let final_image = ReduceNode::new(background_image, ValueNode::new(BlendImageTupleNode::new(ValueNode::new(blend_node))));
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let final_image = final_image.eval(frames.into_iter());
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assert_eq!(final_image.image.height, 20);
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assert_eq!(final_image.image.width, 30);
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drop(final_image);
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}
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}
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