mirror of
https://github.com/GraphiteEditor/Graphite.git
synced 2026-09-15 22:28:10 +08:00
* shader-rt: initial * shader-rt: fix recursion when generating shader node * shader-rt: replace gpu node's args and ret types with `Raster<GPU>` * shader-rt: properly cfg out the gpu node * shader-rt: fix `impl Context` in the wrong places * shader-rt: disable gpu blend node, needs two images * shader-rt: connect shader runtime * shader-rt: pass WgpuExecutor by reference * shader-rt: correct bindings with derpy arg buffer * shader-rt: manual pipeline layout, fixing errors when bindings got DCE'd * shader-rt: correct RT format, working invert gpu node * shader-rt: cleanup codegen with common sym struct * shader-rt: correct arg buffer handling * shader-nodes feature: put shader nodes behind feature gate * shader-nodes feature: rename any `gpu_node` to `shader-node` * shaders-rt: fix wgpu label name * shaders-rt: explain fullscreen_vertex coordinates with a drawing
65 lines
1.5 KiB
TOML
65 lines
1.5 KiB
TOML
[package]
|
|
name = "graphene-raster-nodes"
|
|
version = "0.1.0"
|
|
edition = "2024"
|
|
description = "graphene raster data format"
|
|
authors = ["Graphite Authors <contact@graphite.rs>"]
|
|
license = "MIT OR Apache-2.0"
|
|
|
|
[lib]
|
|
crate-type = ["rlib", "dylib"]
|
|
|
|
[lints]
|
|
workspace = true
|
|
|
|
[features]
|
|
default = ["std"]
|
|
shader-nodes = [
|
|
"std",
|
|
"dep:graphene-raster-nodes-shaders",
|
|
"dep:wgpu-executor",
|
|
]
|
|
std = [
|
|
"dep:graphene-core",
|
|
"dep:dyn-any",
|
|
"dep:image",
|
|
"dep:ndarray",
|
|
"dep:rand",
|
|
"dep:rand_chacha",
|
|
"dep:fastnoise-lite",
|
|
"dep:serde",
|
|
"dep:specta",
|
|
"dep:kurbo",
|
|
]
|
|
|
|
[dependencies]
|
|
# Local dependencies
|
|
graphene-core-shaders = { workspace = true }
|
|
node-macro = { workspace = true }
|
|
|
|
# Local std dependencies
|
|
dyn-any = { workspace = true, optional = true }
|
|
graphene-core = { workspace = true, optional = true }
|
|
wgpu-executor = { workspace = true, optional = true }
|
|
graphene-raster-nodes-shaders = { path = "./shaders", optional = true }
|
|
|
|
# Workspace dependencies
|
|
bytemuck = { workspace = true }
|
|
glam = { workspace = true }
|
|
spirv-std = { workspace = true }
|
|
num-traits = { workspace = true }
|
|
|
|
# Workspace std dependencies
|
|
specta = { workspace = true, optional = true }
|
|
image = { workspace = true, optional = true }
|
|
ndarray = { workspace = true, optional = true }
|
|
rand = { workspace = true, optional = true }
|
|
rand_chacha = { workspace = true, optional = true }
|
|
fastnoise-lite = { workspace = true, optional = true }
|
|
serde = { workspace = true, optional = true }
|
|
kurbo = { workspace = true, optional = true }
|
|
|
|
[dev-dependencies]
|
|
tokio = { workspace = true }
|
|
futures = { workspace = true }
|