mirror of
https://github.com/GraphiteEditor/Graphite.git
synced 2026-09-15 22:28:10 +08:00
* migrate to using MoveSelectedLayersTo * Fix dragging a selected layer with multiple selected layers * Fix CreatedLayer overriding selection * Fix MoveSelectedLayersTo behaviour * Squashed commit of the following: commit095d577a49Author: Keavon Chambers <keavon@keavon.com> Date: Mon Jan 10 18:06:12 2022 -0800 Fix NumberInput clamping regression with undefined bounds commit9f54a376c4Author: mfish33 <32677537+mfish33@users.noreply.github.com> Date: Sun Jan 9 15:52:55 2022 -0800 Fix bounds with artboards for zoom-to-fit and scrollbar scaling (#473) * - document load keeps postition - zoom to fit - scrollbars use artboard dimensions * - review comments - svg export uses all artboard bounds Co-authored-by: Keavon Chambers <keavon@keavon.com> commit61432de480Author: 0HyperCube <78500760+0HyperCube@users.noreply.github.com> Date: Sat Jan 8 21:06:15 2022 +0000 Fix rotation input (#472) * Fix insert with no nesting at end of panel * Deselect other layers on paste * Resolve logging
569 lines
18 KiB
Rust
569 lines
18 KiB
Rust
// This file is where functions are defined to be called directly from JS.
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// It serves as a thin wrapper over the editor backend API that relies
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// on the dispatcher messaging system and more complex Rust data types.
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use std::sync::atomic::Ordering;
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use crate::helpers::Error;
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use crate::type_translators::{translate_blend_mode, translate_key, translate_tool_type, translate_view_mode};
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use crate::{EDITOR_HAS_CRASHED, EDITOR_INSTANCES};
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use editor::consts::{FILE_SAVE_SUFFIX, GRAPHITE_DOCUMENT_VERSION};
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use editor::input::input_preprocessor::ModifierKeys;
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use editor::input::mouse::{EditorMouseState, ScrollDelta, ViewportBounds};
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use editor::message_prelude::*;
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use editor::misc::EditorError;
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use editor::tool::{tool_options::ToolOptions, tools, ToolType};
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use editor::Color;
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use editor::LayerId;
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use editor::Editor;
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use serde::Serialize;
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use serde_wasm_bindgen;
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use wasm_bindgen::prelude::*;
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// To avoid wasm-bindgen from checking mutable reference issues using WasmRefCell
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// we must make all methods take a non mutable reference to self. Not doing this creates
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// an issue when rust calls into JS which calls back to rust in the same call stack.
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#[wasm_bindgen]
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#[derive(Clone)]
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pub struct JsEditorHandle {
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editor_id: u64,
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handle_response: js_sys::Function,
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}
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#[wasm_bindgen]
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#[allow(clippy::too_many_arguments)]
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impl JsEditorHandle {
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#[wasm_bindgen(constructor)]
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pub fn new(handle_response: js_sys::Function) -> Self {
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let editor_id = generate_uuid();
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let editor = Editor::new();
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let editor_handle = JsEditorHandle { editor_id, handle_response };
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EDITOR_INSTANCES.with(|instances| instances.borrow_mut().insert(editor_id, (editor, editor_handle.clone())));
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editor_handle
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}
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// Sends a message to the dispatcher in the Editor Backend
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fn dispatch<T: Into<Message>>(&self, message: T) {
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// Process no further messages after a crash to avoid spamming the console
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if EDITOR_HAS_CRASHED.load(Ordering::SeqCst) {
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return;
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}
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let responses = EDITOR_INSTANCES.with(|instances| {
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instances
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.borrow_mut()
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.get_mut(&self.editor_id)
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.expect("EDITOR_INSTANCES does not contain the current editor_id")
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.0
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.handle_message(message.into())
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});
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for response in responses.into_iter() {
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// Send each FrontendMessage to the JavaScript frontend
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self.handle_response(response);
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}
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}
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// Sends a FrontendMessage to JavaScript
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fn handle_response(&self, message: FrontendMessage) {
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let message_type = message.to_discriminant().local_name();
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let serializer = serde_wasm_bindgen::Serializer::new().serialize_large_number_types_as_bigints(true);
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let message_data = message.serialize(&serializer).expect("Failed to serialize FrontendMessage");
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let js_return_value = self.handle_response.call2(&JsValue::null(), &JsValue::from(message_type), &message_data);
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if let Err(error) = js_return_value {
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log::error!(
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"While handling FrontendMessage \"{:?}\", JavaScript threw an error: {:?}",
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message.to_discriminant().local_name(),
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error,
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)
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}
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}
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// ========================================================================
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// Add additional JS -> Rust wrapper functions below as needed for calling the
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// backend from the web frontend.
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// ========================================================================
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pub fn has_crashed(&self) -> bool {
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EDITOR_HAS_CRASHED.load(Ordering::SeqCst)
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}
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/// Modify the currently selected tool in the document state store
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pub fn select_tool(&self, tool: String) -> Result<(), JsValue> {
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match translate_tool_type(&tool) {
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Some(tool) => {
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let message = ToolMessage::ActivateTool(tool);
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self.dispatch(message);
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Ok(())
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}
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None => Err(Error::new(&format!("Couldn't select {} because it was not recognized as a valid tool", tool)).into()),
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}
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}
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/// Update the options for a given tool
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pub fn set_tool_options(&self, tool: String, options: &JsValue) -> Result<(), JsValue> {
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match serde_wasm_bindgen::from_value::<ToolOptions>(options.clone()) {
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Ok(options) => match translate_tool_type(&tool) {
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Some(tool) => {
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let message = ToolMessage::SetToolOptions(tool, options);
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self.dispatch(message);
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Ok(())
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}
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None => Err(Error::new(&format!("Couldn't set options for {} because it was not recognized as a valid tool", tool)).into()),
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},
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Err(err) => Err(Error::new(&format!("Invalid JSON for ToolOptions: {}", err)).into()),
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}
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}
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/// Send a message to a given tool
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pub fn send_tool_message(&self, tool: String, message: &JsValue) -> Result<(), JsValue> {
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let tool_message = match translate_tool_type(&tool) {
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Some(tool) => match tool {
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ToolType::Select => match serde_wasm_bindgen::from_value::<tools::select::SelectMessage>(message.clone()) {
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Ok(select_message) => Ok(ToolMessage::Select(select_message)),
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Err(err) => Err(Error::new(&format!("Invalid message for {}: {}", tool, err)).into()),
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},
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_ => Err(Error::new(&format!("Tool message sending not implemented for {}", tool)).into()),
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},
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None => Err(Error::new(&format!("Couldn't send message for {} because it was not recognized as a valid tool", tool)).into()),
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};
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match tool_message {
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Ok(message) => {
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self.dispatch(message);
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Ok(())
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}
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Err(err) => Err(err),
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}
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}
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pub fn select_document(&self, document_id: u64) {
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let message = DocumentsMessage::SelectDocument(document_id);
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self.dispatch(message);
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}
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pub fn get_open_documents_list(&self) {
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let message = DocumentsMessage::UpdateOpenDocumentsList;
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self.dispatch(message);
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}
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pub fn new_document(&self) {
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let message = DocumentsMessage::NewDocument;
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self.dispatch(message);
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}
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pub fn open_document(&self) {
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let message = DocumentsMessage::OpenDocument;
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self.dispatch(message);
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}
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pub fn open_document_file(&self, name: String, content: String) {
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let message = DocumentsMessage::OpenDocumentFile(name, content);
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self.dispatch(message);
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}
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pub fn open_auto_saved_document(&self, document_id: u64, document_name: String, document_is_saved: bool, document: String) {
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let message = DocumentsMessage::OpenDocumentFileWithId {
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document_id,
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document_name,
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document_is_saved,
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document,
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};
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self.dispatch(message);
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}
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pub fn save_document(&self) {
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let message = DocumentMessage::SaveDocument;
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self.dispatch(message);
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}
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pub fn trigger_auto_save(&self, document_id: u64) {
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let message = DocumentsMessage::AutoSaveDocument(document_id);
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self.dispatch(message);
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}
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pub fn close_document(&self, document_id: u64) {
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let message = DocumentsMessage::CloseDocument(document_id);
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self.dispatch(message);
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}
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pub fn close_all_documents(&self) {
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let message = DocumentsMessage::CloseAllDocuments;
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self.dispatch(message);
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}
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pub fn close_active_document_with_confirmation(&self) {
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let message = DocumentsMessage::CloseActiveDocumentWithConfirmation;
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self.dispatch(message);
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}
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pub fn close_document_with_confirmation(&self, document_id: u64) {
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let message = DocumentsMessage::CloseDocumentWithConfirmation(document_id);
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self.dispatch(message);
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}
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pub fn close_all_documents_with_confirmation(&self) {
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let message = DocumentsMessage::CloseAllDocumentsWithConfirmation;
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self.dispatch(message);
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}
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#[wasm_bindgen]
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pub fn request_about_graphite_dialog(&self) {
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let message = DocumentsMessage::RequestAboutGraphiteDialog;
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self.dispatch(message);
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}
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/// Send new bounds when document panel viewports get resized or moved within the editor
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/// [left, top, right, bottom]...
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#[wasm_bindgen]
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pub fn bounds_of_viewports(&self, bounds_of_viewports: &[f64]) {
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let chunked: Vec<_> = bounds_of_viewports.chunks(4).map(ViewportBounds::from_slice).collect();
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let message = InputPreprocessorMessage::BoundsOfViewports(chunked);
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self.dispatch(message);
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}
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/// Mouse movement within the screenspace bounds of the viewport
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pub fn on_mouse_move(&self, x: f64, y: f64, mouse_keys: u8, modifiers: u8) {
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let editor_mouse_state = EditorMouseState::from_keys_and_editor_position(mouse_keys, (x, y).into());
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let modifier_keys = ModifierKeys::from_bits(modifiers).expect("Invalid modifier keys");
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let message = InputPreprocessorMessage::MouseMove(editor_mouse_state, modifier_keys);
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self.dispatch(message);
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}
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/// Mouse scrolling within the screenspace bounds of the viewport
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pub fn on_mouse_scroll(&self, x: f64, y: f64, mouse_keys: u8, wheel_delta_x: i32, wheel_delta_y: i32, wheel_delta_z: i32, modifiers: u8) {
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let mut editor_mouse_state = EditorMouseState::from_keys_and_editor_position(mouse_keys, (x, y).into());
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editor_mouse_state.scroll_delta = ScrollDelta::new(wheel_delta_x, wheel_delta_y, wheel_delta_z);
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let modifier_keys = ModifierKeys::from_bits(modifiers).expect("Invalid modifier keys");
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let message = InputPreprocessorMessage::MouseScroll(editor_mouse_state, modifier_keys);
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self.dispatch(message);
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}
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/// A mouse button depressed within screenspace the bounds of the viewport
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pub fn on_mouse_down(&self, x: f64, y: f64, mouse_keys: u8, modifiers: u8) {
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let editor_mouse_state = EditorMouseState::from_keys_and_editor_position(mouse_keys, (x, y).into());
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let modifier_keys = ModifierKeys::from_bits(modifiers).expect("Invalid modifier keys");
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let message = InputPreprocessorMessage::MouseDown(editor_mouse_state, modifier_keys);
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self.dispatch(message);
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}
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/// A mouse button released
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pub fn on_mouse_up(&self, x: f64, y: f64, mouse_keys: u8, modifiers: u8) {
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let editor_mouse_state = EditorMouseState::from_keys_and_editor_position(mouse_keys, (x, y).into());
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let modifier_keys = ModifierKeys::from_bits(modifiers).expect("Invalid modifier keys");
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let message = InputPreprocessorMessage::MouseUp(editor_mouse_state, modifier_keys);
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self.dispatch(message);
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}
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/// A keyboard button depressed within screenspace the bounds of the viewport
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pub fn on_key_down(&self, name: String, modifiers: u8) {
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let key = translate_key(&name);
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let modifiers = ModifierKeys::from_bits(modifiers).expect("Invalid modifier keys");
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log::trace!("Key down {:?}, name: {}, modifiers: {:?}", key, name, modifiers);
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let message = InputPreprocessorMessage::KeyDown(key, modifiers);
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self.dispatch(message);
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}
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/// A keyboard button released
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pub fn on_key_up(&self, name: String, modifiers: u8) {
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let key = translate_key(&name);
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let modifiers = ModifierKeys::from_bits(modifiers).expect("Invalid modifier keys");
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log::trace!("Key up {:?}, name: {}, modifiers: {:?}", key, name, modifiers);
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let message = InputPreprocessorMessage::KeyUp(key, modifiers);
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self.dispatch(message);
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}
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/// Update primary color
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pub fn update_primary_color(&self, red: f32, green: f32, blue: f32, alpha: f32) -> Result<(), JsValue> {
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let primary_color = match Color::from_rgbaf32(red, green, blue, alpha) {
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Some(color) => color,
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None => return Err(Error::new("Invalid color").into()),
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};
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let message = ToolMessage::SelectPrimaryColor(primary_color);
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self.dispatch(message);
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Ok(())
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}
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/// Update secondary color
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pub fn update_secondary_color(&self, red: f32, green: f32, blue: f32, alpha: f32) -> Result<(), JsValue> {
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let secondary_color = match Color::from_rgbaf32(red, green, blue, alpha) {
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Some(color) => color,
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None => return Err(Error::new("Invalid color").into()),
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};
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let message = ToolMessage::SelectSecondaryColor(secondary_color);
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self.dispatch(message);
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Ok(())
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}
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/// Swap primary and secondary color
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pub fn swap_colors(&self) {
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let message = ToolMessage::SwapColors;
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self.dispatch(message);
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}
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/// Reset primary and secondary colors to their defaults
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pub fn reset_colors(&self) {
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let message = ToolMessage::ResetColors;
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self.dispatch(message);
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}
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/// Undo history one step
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pub fn undo(&self) {
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let message = DocumentMessage::Undo;
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self.dispatch(message);
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}
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/// Redo history one step
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pub fn redo(&self) {
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let message = DocumentMessage::Redo;
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self.dispatch(message);
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}
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/// Cut selected layers
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pub fn cut(&self) {
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let message = DocumentsMessage::Cut(Clipboard::User);
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self.dispatch(message);
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}
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/// Copy selected layers
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pub fn copy(&self) {
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let message = DocumentsMessage::Copy(Clipboard::User);
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self.dispatch(message);
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}
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/// Paste selected layers
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pub fn paste(&self) {
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let message = DocumentsMessage::Paste(Clipboard::User);
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self.dispatch(message);
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}
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pub fn select_layer(&self, paths: Vec<LayerId>, ctrl: bool, shift: bool) {
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let message = DocumentMessage::SelectLayer(paths, ctrl, shift);
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self.dispatch(message);
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}
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/// Select all layers
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pub fn select_all_layers(&self) {
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let message = DocumentMessage::SelectAllLayers;
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self.dispatch(message);
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}
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/// Deselect all layers
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pub fn deselect_all_layers(&self) {
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let message = DocumentMessage::DeselectAllLayers;
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self.dispatch(message);
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}
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/// Reorder selected layer
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pub fn reorder_selected_layers(&self, delta: i32) {
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let message = DocumentMessage::ReorderSelectedLayers(delta);
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self.dispatch(message);
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}
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/// Move a layer to be next to the specified neighbor
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pub fn move_layer_in_tree(&self, path: Vec<LayerId>, insert_index: isize) {
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let message = DocumentMessage::MoveSelectedLayersTo { path, insert_index };
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self.dispatch(message);
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}
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/// Set the blend mode for the selected layers
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pub fn set_blend_mode_for_selected_layers(&self, blend_mode_svg_style_name: String) -> Result<(), JsValue> {
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let blend_mode = translate_blend_mode(blend_mode_svg_style_name.as_str());
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match blend_mode {
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Some(mode) => {
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let message = DocumentMessage::SetBlendModeForSelectedLayers(mode);
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self.dispatch(message);
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Ok(())
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}
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None => Err(Error::new(&EditorError::Misc("UnknownBlendMode".to_string()).to_string()).into()),
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}
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}
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/// Set the opacity for the selected layers
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pub fn set_opacity_for_selected_layers(&self, opacity_percent: f64) {
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let message = DocumentMessage::SetOpacityForSelectedLayers(opacity_percent / 100.);
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self.dispatch(message);
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}
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/// Export the document
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pub fn export_document(&self) {
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let message = DocumentMessage::ExportDocument;
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self.dispatch(message);
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}
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/// Set snapping disabled / enabled
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pub fn set_snapping(&self, new_status: bool) {
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let message = DocumentMessage::SetSnapping(new_status);
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self.dispatch(message);
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}
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/// Set the view mode to change the way layers are drawn in the viewport
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pub fn set_view_mode(&self, new_mode: String) -> Result<(), JsValue> {
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match translate_view_mode(new_mode.as_str()) {
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Some(view_mode) => self.dispatch(DocumentMessage::SetViewMode(view_mode)),
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None => return Err(Error::new("Invalid view mode").into()),
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};
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Ok(())
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}
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/// Sets the zoom to the value
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pub fn set_canvas_zoom(&self, new_zoom: f64) {
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let message = MovementMessage::SetCanvasZoom(new_zoom);
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self.dispatch(message);
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}
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/// Zoom in to the next step
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pub fn increase_canvas_zoom(&self) {
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let message = MovementMessage::IncreaseCanvasZoom { center_on_mouse: false };
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self.dispatch(message);
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}
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/// Zoom out to the next step
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pub fn decrease_canvas_zoom(&self) {
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let message = MovementMessage::DecreaseCanvasZoom { center_on_mouse: false };
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self.dispatch(message);
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}
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/// Sets the rotation to the new value (in radians)
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pub fn set_rotation(&self, new_radians: f64) {
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let message = MovementMessage::SetCanvasRotation(new_radians);
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self.dispatch(message);
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}
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/// Translates document (in viewport coords)
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pub fn translate_canvas(&self, delta_x: f64, delta_y: f64) {
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let message = MovementMessage::TranslateCanvas((delta_x, delta_y).into());
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self.dispatch(message);
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}
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/// Translates document (in viewport coords)
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pub fn translate_canvas_by_fraction(&self, delta_x: f64, delta_y: f64) {
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let message = MovementMessage::TranslateCanvasByViewportFraction((delta_x, delta_y).into());
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self.dispatch(message);
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}
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/// Update the list of selected layers. The layer paths have to be stored in one array and are separated by LayerId::MAX
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pub fn select_layers(&self, paths: Vec<LayerId>) {
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let paths = paths.split(|id| *id == LayerId::MAX).map(|path| path.to_vec()).collect();
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|
|
let message = DocumentMessage::SetSelectedLayers(paths);
|
|
self.dispatch(message);
|
|
}
|
|
|
|
/// Toggle visibility of a layer from the layer list
|
|
pub fn toggle_layer_visibility(&self, path: Vec<LayerId>) {
|
|
let message = DocumentMessage::ToggleLayerVisibility(path);
|
|
self.dispatch(message);
|
|
}
|
|
|
|
/// Toggle expansions state of a layer from the layer list
|
|
pub fn toggle_layer_expansion(&self, path: Vec<LayerId>) {
|
|
let message = DocumentMessage::ToggleLayerExpansion(path);
|
|
self.dispatch(message);
|
|
}
|
|
|
|
/// Renames a layer from the layer list
|
|
pub fn rename_layer(&self, path: Vec<LayerId>, new_name: String) {
|
|
let message = DocumentMessage::RenameLayer(path, new_name);
|
|
self.dispatch(message);
|
|
}
|
|
|
|
/// Deletes a layer from the layer list
|
|
pub fn delete_layer(&self, path: Vec<LayerId>) {
|
|
let message = DocumentMessage::DeleteLayer(path);
|
|
self.dispatch(message);
|
|
}
|
|
|
|
/// Requests the backend to add a layer to the layer list
|
|
pub fn add_folder(&self, path: Vec<LayerId>) {
|
|
let message = DocumentMessage::CreateEmptyFolder(path);
|
|
self.dispatch(message);
|
|
}
|
|
|
|
/// Creates an artboard at a specified point with a width and height
|
|
pub fn create_artboard_and_fit_to_viewport(&self, top: f64, left: f64, height: f64, width: f64) {
|
|
let message = ArtboardMessage::AddArtboard { top, left, height, width };
|
|
self.dispatch(message);
|
|
let message = DocumentMessage::ZoomCanvasToFitAll;
|
|
self.dispatch(message);
|
|
}
|
|
}
|
|
|
|
// Needed to make JsEditorHandle functions pub to rust. Do not fully
|
|
// understand reason but has to do with #[wasm_bindgen] procedural macro.
|
|
impl JsEditorHandle {
|
|
pub fn handle_response_rust_proxy(&self, message: FrontendMessage) {
|
|
self.handle_response(message);
|
|
}
|
|
}
|
|
|
|
impl Drop for JsEditorHandle {
|
|
fn drop(&mut self) {
|
|
EDITOR_INSTANCES.with(|instances| instances.borrow_mut().remove(&self.editor_id));
|
|
}
|
|
}
|
|
|
|
/// Access a handle to WASM memory
|
|
#[wasm_bindgen]
|
|
pub fn wasm_memory() -> JsValue {
|
|
wasm_bindgen::memory()
|
|
}
|
|
|
|
/// Intentionally panic for debugging purposes
|
|
#[wasm_bindgen]
|
|
pub fn intentional_panic() {
|
|
panic!();
|
|
}
|
|
|
|
/// Get the constant FILE_SAVE_SUFFIX
|
|
#[wasm_bindgen]
|
|
pub fn file_save_suffix() -> String {
|
|
FILE_SAVE_SUFFIX.into()
|
|
}
|
|
|
|
/// Get the constant FILE_SAVE_SUFFIX
|
|
#[wasm_bindgen]
|
|
pub fn graphite_version() -> String {
|
|
GRAPHITE_DOCUMENT_VERSION.to_string()
|
|
}
|
|
/// Get the constant i32::MAX
|
|
#[wasm_bindgen]
|
|
pub fn i32_max() -> i32 {
|
|
i32::MAX
|
|
}
|
|
|
|
/// Get the constant i32::MIN
|
|
#[wasm_bindgen]
|
|
pub fn i32_min() -> i32 {
|
|
i32::MIN
|
|
}
|
|
|
|
#[wasm_bindgen]
|
|
pub fn set_random_seed(seed: u64) {
|
|
editor::communication::set_uuid_seed(seed)
|
|
}
|