Files
Graphite/frontend/wasm/src/api.rs
0HyperCube c76c92e500 Migrate to using MoveSelectedLayersTo (#469)
* migrate to using MoveSelectedLayersTo

* Fix dragging a selected layer with multiple selected layers

* Fix CreatedLayer overriding selection

* Fix MoveSelectedLayersTo behaviour

* Squashed commit of the following:

commit 095d577a49
Author: Keavon Chambers <keavon@keavon.com>
Date:   Mon Jan 10 18:06:12 2022 -0800

    Fix NumberInput clamping regression with undefined bounds

commit 9f54a376c4
Author: mfish33 <32677537+mfish33@users.noreply.github.com>
Date:   Sun Jan 9 15:52:55 2022 -0800

    Fix bounds with artboards for zoom-to-fit and scrollbar scaling (#473)

    * - document load keeps postition
    - zoom to fit
    - scrollbars use artboard dimensions

    * - review comments
    - svg export uses all artboard bounds

    Co-authored-by: Keavon Chambers <keavon@keavon.com>

commit 61432de480
Author: 0HyperCube <78500760+0HyperCube@users.noreply.github.com>
Date:   Sat Jan 8 21:06:15 2022 +0000

    Fix rotation input (#472)

* Fix insert with no nesting at end of panel

* Deselect other layers on paste

* Resolve logging
2022-01-12 19:05:55 +00:00

569 lines
18 KiB
Rust

// This file is where functions are defined to be called directly from JS.
// It serves as a thin wrapper over the editor backend API that relies
// on the dispatcher messaging system and more complex Rust data types.
use std::sync::atomic::Ordering;
use crate::helpers::Error;
use crate::type_translators::{translate_blend_mode, translate_key, translate_tool_type, translate_view_mode};
use crate::{EDITOR_HAS_CRASHED, EDITOR_INSTANCES};
use editor::consts::{FILE_SAVE_SUFFIX, GRAPHITE_DOCUMENT_VERSION};
use editor::input::input_preprocessor::ModifierKeys;
use editor::input::mouse::{EditorMouseState, ScrollDelta, ViewportBounds};
use editor::message_prelude::*;
use editor::misc::EditorError;
use editor::tool::{tool_options::ToolOptions, tools, ToolType};
use editor::Color;
use editor::LayerId;
use editor::Editor;
use serde::Serialize;
use serde_wasm_bindgen;
use wasm_bindgen::prelude::*;
// To avoid wasm-bindgen from checking mutable reference issues using WasmRefCell
// we must make all methods take a non mutable reference to self. Not doing this creates
// an issue when rust calls into JS which calls back to rust in the same call stack.
#[wasm_bindgen]
#[derive(Clone)]
pub struct JsEditorHandle {
editor_id: u64,
handle_response: js_sys::Function,
}
#[wasm_bindgen]
#[allow(clippy::too_many_arguments)]
impl JsEditorHandle {
#[wasm_bindgen(constructor)]
pub fn new(handle_response: js_sys::Function) -> Self {
let editor_id = generate_uuid();
let editor = Editor::new();
let editor_handle = JsEditorHandle { editor_id, handle_response };
EDITOR_INSTANCES.with(|instances| instances.borrow_mut().insert(editor_id, (editor, editor_handle.clone())));
editor_handle
}
// Sends a message to the dispatcher in the Editor Backend
fn dispatch<T: Into<Message>>(&self, message: T) {
// Process no further messages after a crash to avoid spamming the console
if EDITOR_HAS_CRASHED.load(Ordering::SeqCst) {
return;
}
let responses = EDITOR_INSTANCES.with(|instances| {
instances
.borrow_mut()
.get_mut(&self.editor_id)
.expect("EDITOR_INSTANCES does not contain the current editor_id")
.0
.handle_message(message.into())
});
for response in responses.into_iter() {
// Send each FrontendMessage to the JavaScript frontend
self.handle_response(response);
}
}
// Sends a FrontendMessage to JavaScript
fn handle_response(&self, message: FrontendMessage) {
let message_type = message.to_discriminant().local_name();
let serializer = serde_wasm_bindgen::Serializer::new().serialize_large_number_types_as_bigints(true);
let message_data = message.serialize(&serializer).expect("Failed to serialize FrontendMessage");
let js_return_value = self.handle_response.call2(&JsValue::null(), &JsValue::from(message_type), &message_data);
if let Err(error) = js_return_value {
log::error!(
"While handling FrontendMessage \"{:?}\", JavaScript threw an error: {:?}",
message.to_discriminant().local_name(),
error,
)
}
}
// ========================================================================
// Add additional JS -> Rust wrapper functions below as needed for calling the
// backend from the web frontend.
// ========================================================================
pub fn has_crashed(&self) -> bool {
EDITOR_HAS_CRASHED.load(Ordering::SeqCst)
}
/// Modify the currently selected tool in the document state store
pub fn select_tool(&self, tool: String) -> Result<(), JsValue> {
match translate_tool_type(&tool) {
Some(tool) => {
let message = ToolMessage::ActivateTool(tool);
self.dispatch(message);
Ok(())
}
None => Err(Error::new(&format!("Couldn't select {} because it was not recognized as a valid tool", tool)).into()),
}
}
/// Update the options for a given tool
pub fn set_tool_options(&self, tool: String, options: &JsValue) -> Result<(), JsValue> {
match serde_wasm_bindgen::from_value::<ToolOptions>(options.clone()) {
Ok(options) => match translate_tool_type(&tool) {
Some(tool) => {
let message = ToolMessage::SetToolOptions(tool, options);
self.dispatch(message);
Ok(())
}
None => Err(Error::new(&format!("Couldn't set options for {} because it was not recognized as a valid tool", tool)).into()),
},
Err(err) => Err(Error::new(&format!("Invalid JSON for ToolOptions: {}", err)).into()),
}
}
/// Send a message to a given tool
pub fn send_tool_message(&self, tool: String, message: &JsValue) -> Result<(), JsValue> {
let tool_message = match translate_tool_type(&tool) {
Some(tool) => match tool {
ToolType::Select => match serde_wasm_bindgen::from_value::<tools::select::SelectMessage>(message.clone()) {
Ok(select_message) => Ok(ToolMessage::Select(select_message)),
Err(err) => Err(Error::new(&format!("Invalid message for {}: {}", tool, err)).into()),
},
_ => Err(Error::new(&format!("Tool message sending not implemented for {}", tool)).into()),
},
None => Err(Error::new(&format!("Couldn't send message for {} because it was not recognized as a valid tool", tool)).into()),
};
match tool_message {
Ok(message) => {
self.dispatch(message);
Ok(())
}
Err(err) => Err(err),
}
}
pub fn select_document(&self, document_id: u64) {
let message = DocumentsMessage::SelectDocument(document_id);
self.dispatch(message);
}
pub fn get_open_documents_list(&self) {
let message = DocumentsMessage::UpdateOpenDocumentsList;
self.dispatch(message);
}
pub fn new_document(&self) {
let message = DocumentsMessage::NewDocument;
self.dispatch(message);
}
pub fn open_document(&self) {
let message = DocumentsMessage::OpenDocument;
self.dispatch(message);
}
pub fn open_document_file(&self, name: String, content: String) {
let message = DocumentsMessage::OpenDocumentFile(name, content);
self.dispatch(message);
}
pub fn open_auto_saved_document(&self, document_id: u64, document_name: String, document_is_saved: bool, document: String) {
let message = DocumentsMessage::OpenDocumentFileWithId {
document_id,
document_name,
document_is_saved,
document,
};
self.dispatch(message);
}
pub fn save_document(&self) {
let message = DocumentMessage::SaveDocument;
self.dispatch(message);
}
pub fn trigger_auto_save(&self, document_id: u64) {
let message = DocumentsMessage::AutoSaveDocument(document_id);
self.dispatch(message);
}
pub fn close_document(&self, document_id: u64) {
let message = DocumentsMessage::CloseDocument(document_id);
self.dispatch(message);
}
pub fn close_all_documents(&self) {
let message = DocumentsMessage::CloseAllDocuments;
self.dispatch(message);
}
pub fn close_active_document_with_confirmation(&self) {
let message = DocumentsMessage::CloseActiveDocumentWithConfirmation;
self.dispatch(message);
}
pub fn close_document_with_confirmation(&self, document_id: u64) {
let message = DocumentsMessage::CloseDocumentWithConfirmation(document_id);
self.dispatch(message);
}
pub fn close_all_documents_with_confirmation(&self) {
let message = DocumentsMessage::CloseAllDocumentsWithConfirmation;
self.dispatch(message);
}
#[wasm_bindgen]
pub fn request_about_graphite_dialog(&self) {
let message = DocumentsMessage::RequestAboutGraphiteDialog;
self.dispatch(message);
}
/// Send new bounds when document panel viewports get resized or moved within the editor
/// [left, top, right, bottom]...
#[wasm_bindgen]
pub fn bounds_of_viewports(&self, bounds_of_viewports: &[f64]) {
let chunked: Vec<_> = bounds_of_viewports.chunks(4).map(ViewportBounds::from_slice).collect();
let message = InputPreprocessorMessage::BoundsOfViewports(chunked);
self.dispatch(message);
}
/// Mouse movement within the screenspace bounds of the viewport
pub fn on_mouse_move(&self, x: f64, y: f64, mouse_keys: u8, modifiers: u8) {
let editor_mouse_state = EditorMouseState::from_keys_and_editor_position(mouse_keys, (x, y).into());
let modifier_keys = ModifierKeys::from_bits(modifiers).expect("Invalid modifier keys");
let message = InputPreprocessorMessage::MouseMove(editor_mouse_state, modifier_keys);
self.dispatch(message);
}
/// Mouse scrolling within the screenspace bounds of the viewport
pub fn on_mouse_scroll(&self, x: f64, y: f64, mouse_keys: u8, wheel_delta_x: i32, wheel_delta_y: i32, wheel_delta_z: i32, modifiers: u8) {
let mut editor_mouse_state = EditorMouseState::from_keys_and_editor_position(mouse_keys, (x, y).into());
editor_mouse_state.scroll_delta = ScrollDelta::new(wheel_delta_x, wheel_delta_y, wheel_delta_z);
let modifier_keys = ModifierKeys::from_bits(modifiers).expect("Invalid modifier keys");
let message = InputPreprocessorMessage::MouseScroll(editor_mouse_state, modifier_keys);
self.dispatch(message);
}
/// A mouse button depressed within screenspace the bounds of the viewport
pub fn on_mouse_down(&self, x: f64, y: f64, mouse_keys: u8, modifiers: u8) {
let editor_mouse_state = EditorMouseState::from_keys_and_editor_position(mouse_keys, (x, y).into());
let modifier_keys = ModifierKeys::from_bits(modifiers).expect("Invalid modifier keys");
let message = InputPreprocessorMessage::MouseDown(editor_mouse_state, modifier_keys);
self.dispatch(message);
}
/// A mouse button released
pub fn on_mouse_up(&self, x: f64, y: f64, mouse_keys: u8, modifiers: u8) {
let editor_mouse_state = EditorMouseState::from_keys_and_editor_position(mouse_keys, (x, y).into());
let modifier_keys = ModifierKeys::from_bits(modifiers).expect("Invalid modifier keys");
let message = InputPreprocessorMessage::MouseUp(editor_mouse_state, modifier_keys);
self.dispatch(message);
}
/// A keyboard button depressed within screenspace the bounds of the viewport
pub fn on_key_down(&self, name: String, modifiers: u8) {
let key = translate_key(&name);
let modifiers = ModifierKeys::from_bits(modifiers).expect("Invalid modifier keys");
log::trace!("Key down {:?}, name: {}, modifiers: {:?}", key, name, modifiers);
let message = InputPreprocessorMessage::KeyDown(key, modifiers);
self.dispatch(message);
}
/// A keyboard button released
pub fn on_key_up(&self, name: String, modifiers: u8) {
let key = translate_key(&name);
let modifiers = ModifierKeys::from_bits(modifiers).expect("Invalid modifier keys");
log::trace!("Key up {:?}, name: {}, modifiers: {:?}", key, name, modifiers);
let message = InputPreprocessorMessage::KeyUp(key, modifiers);
self.dispatch(message);
}
/// Update primary color
pub fn update_primary_color(&self, red: f32, green: f32, blue: f32, alpha: f32) -> Result<(), JsValue> {
let primary_color = match Color::from_rgbaf32(red, green, blue, alpha) {
Some(color) => color,
None => return Err(Error::new("Invalid color").into()),
};
let message = ToolMessage::SelectPrimaryColor(primary_color);
self.dispatch(message);
Ok(())
}
/// Update secondary color
pub fn update_secondary_color(&self, red: f32, green: f32, blue: f32, alpha: f32) -> Result<(), JsValue> {
let secondary_color = match Color::from_rgbaf32(red, green, blue, alpha) {
Some(color) => color,
None => return Err(Error::new("Invalid color").into()),
};
let message = ToolMessage::SelectSecondaryColor(secondary_color);
self.dispatch(message);
Ok(())
}
/// Swap primary and secondary color
pub fn swap_colors(&self) {
let message = ToolMessage::SwapColors;
self.dispatch(message);
}
/// Reset primary and secondary colors to their defaults
pub fn reset_colors(&self) {
let message = ToolMessage::ResetColors;
self.dispatch(message);
}
/// Undo history one step
pub fn undo(&self) {
let message = DocumentMessage::Undo;
self.dispatch(message);
}
/// Redo history one step
pub fn redo(&self) {
let message = DocumentMessage::Redo;
self.dispatch(message);
}
/// Cut selected layers
pub fn cut(&self) {
let message = DocumentsMessage::Cut(Clipboard::User);
self.dispatch(message);
}
/// Copy selected layers
pub fn copy(&self) {
let message = DocumentsMessage::Copy(Clipboard::User);
self.dispatch(message);
}
/// Paste selected layers
pub fn paste(&self) {
let message = DocumentsMessage::Paste(Clipboard::User);
self.dispatch(message);
}
pub fn select_layer(&self, paths: Vec<LayerId>, ctrl: bool, shift: bool) {
let message = DocumentMessage::SelectLayer(paths, ctrl, shift);
self.dispatch(message);
}
/// Select all layers
pub fn select_all_layers(&self) {
let message = DocumentMessage::SelectAllLayers;
self.dispatch(message);
}
/// Deselect all layers
pub fn deselect_all_layers(&self) {
let message = DocumentMessage::DeselectAllLayers;
self.dispatch(message);
}
/// Reorder selected layer
pub fn reorder_selected_layers(&self, delta: i32) {
let message = DocumentMessage::ReorderSelectedLayers(delta);
self.dispatch(message);
}
/// Move a layer to be next to the specified neighbor
pub fn move_layer_in_tree(&self, path: Vec<LayerId>, insert_index: isize) {
let message = DocumentMessage::MoveSelectedLayersTo { path, insert_index };
self.dispatch(message);
}
/// Set the blend mode for the selected layers
pub fn set_blend_mode_for_selected_layers(&self, blend_mode_svg_style_name: String) -> Result<(), JsValue> {
let blend_mode = translate_blend_mode(blend_mode_svg_style_name.as_str());
match blend_mode {
Some(mode) => {
let message = DocumentMessage::SetBlendModeForSelectedLayers(mode);
self.dispatch(message);
Ok(())
}
None => Err(Error::new(&EditorError::Misc("UnknownBlendMode".to_string()).to_string()).into()),
}
}
/// Set the opacity for the selected layers
pub fn set_opacity_for_selected_layers(&self, opacity_percent: f64) {
let message = DocumentMessage::SetOpacityForSelectedLayers(opacity_percent / 100.);
self.dispatch(message);
}
/// Export the document
pub fn export_document(&self) {
let message = DocumentMessage::ExportDocument;
self.dispatch(message);
}
/// Set snapping disabled / enabled
pub fn set_snapping(&self, new_status: bool) {
let message = DocumentMessage::SetSnapping(new_status);
self.dispatch(message);
}
/// Set the view mode to change the way layers are drawn in the viewport
pub fn set_view_mode(&self, new_mode: String) -> Result<(), JsValue> {
match translate_view_mode(new_mode.as_str()) {
Some(view_mode) => self.dispatch(DocumentMessage::SetViewMode(view_mode)),
None => return Err(Error::new("Invalid view mode").into()),
};
Ok(())
}
/// Sets the zoom to the value
pub fn set_canvas_zoom(&self, new_zoom: f64) {
let message = MovementMessage::SetCanvasZoom(new_zoom);
self.dispatch(message);
}
/// Zoom in to the next step
pub fn increase_canvas_zoom(&self) {
let message = MovementMessage::IncreaseCanvasZoom { center_on_mouse: false };
self.dispatch(message);
}
/// Zoom out to the next step
pub fn decrease_canvas_zoom(&self) {
let message = MovementMessage::DecreaseCanvasZoom { center_on_mouse: false };
self.dispatch(message);
}
/// Sets the rotation to the new value (in radians)
pub fn set_rotation(&self, new_radians: f64) {
let message = MovementMessage::SetCanvasRotation(new_radians);
self.dispatch(message);
}
/// Translates document (in viewport coords)
pub fn translate_canvas(&self, delta_x: f64, delta_y: f64) {
let message = MovementMessage::TranslateCanvas((delta_x, delta_y).into());
self.dispatch(message);
}
/// Translates document (in viewport coords)
pub fn translate_canvas_by_fraction(&self, delta_x: f64, delta_y: f64) {
let message = MovementMessage::TranslateCanvasByViewportFraction((delta_x, delta_y).into());
self.dispatch(message);
}
/// Update the list of selected layers. The layer paths have to be stored in one array and are separated by LayerId::MAX
pub fn select_layers(&self, paths: Vec<LayerId>) {
let paths = paths.split(|id| *id == LayerId::MAX).map(|path| path.to_vec()).collect();
let message = DocumentMessage::SetSelectedLayers(paths);
self.dispatch(message);
}
/// Toggle visibility of a layer from the layer list
pub fn toggle_layer_visibility(&self, path: Vec<LayerId>) {
let message = DocumentMessage::ToggleLayerVisibility(path);
self.dispatch(message);
}
/// Toggle expansions state of a layer from the layer list
pub fn toggle_layer_expansion(&self, path: Vec<LayerId>) {
let message = DocumentMessage::ToggleLayerExpansion(path);
self.dispatch(message);
}
/// Renames a layer from the layer list
pub fn rename_layer(&self, path: Vec<LayerId>, new_name: String) {
let message = DocumentMessage::RenameLayer(path, new_name);
self.dispatch(message);
}
/// Deletes a layer from the layer list
pub fn delete_layer(&self, path: Vec<LayerId>) {
let message = DocumentMessage::DeleteLayer(path);
self.dispatch(message);
}
/// Requests the backend to add a layer to the layer list
pub fn add_folder(&self, path: Vec<LayerId>) {
let message = DocumentMessage::CreateEmptyFolder(path);
self.dispatch(message);
}
/// Creates an artboard at a specified point with a width and height
pub fn create_artboard_and_fit_to_viewport(&self, top: f64, left: f64, height: f64, width: f64) {
let message = ArtboardMessage::AddArtboard { top, left, height, width };
self.dispatch(message);
let message = DocumentMessage::ZoomCanvasToFitAll;
self.dispatch(message);
}
}
// Needed to make JsEditorHandle functions pub to rust. Do not fully
// understand reason but has to do with #[wasm_bindgen] procedural macro.
impl JsEditorHandle {
pub fn handle_response_rust_proxy(&self, message: FrontendMessage) {
self.handle_response(message);
}
}
impl Drop for JsEditorHandle {
fn drop(&mut self) {
EDITOR_INSTANCES.with(|instances| instances.borrow_mut().remove(&self.editor_id));
}
}
/// Access a handle to WASM memory
#[wasm_bindgen]
pub fn wasm_memory() -> JsValue {
wasm_bindgen::memory()
}
/// Intentionally panic for debugging purposes
#[wasm_bindgen]
pub fn intentional_panic() {
panic!();
}
/// Get the constant FILE_SAVE_SUFFIX
#[wasm_bindgen]
pub fn file_save_suffix() -> String {
FILE_SAVE_SUFFIX.into()
}
/// Get the constant FILE_SAVE_SUFFIX
#[wasm_bindgen]
pub fn graphite_version() -> String {
GRAPHITE_DOCUMENT_VERSION.to_string()
}
/// Get the constant i32::MAX
#[wasm_bindgen]
pub fn i32_max() -> i32 {
i32::MAX
}
/// Get the constant i32::MIN
#[wasm_bindgen]
pub fn i32_min() -> i32 {
i32::MIN
}
#[wasm_bindgen]
pub fn set_random_seed(seed: u64) {
editor::communication::set_uuid_seed(seed)
}