Files
Graphite/graphene/src/operation.rs
T
Keavon ChambersandMoritz Vetter dae79caf15 Implement layer renaming (#501)
* Implement layer renaming

* Fix sneaky typo in CSS

Co-authored-by: Moritz Vetter <16950410+HansAuger@users.noreply.github.com>

Co-authored-by: Moritz Vetter <16950410+HansAuger@users.noreply.github.com>
2022-01-29 11:04:15 -08:00

170 lines
3.4 KiB
Rust

use crate::color::Color;
use crate::layers::blend_mode::BlendMode;
use crate::layers::layer_info::Layer;
use crate::layers::style;
use crate::LayerId;
use serde::{Deserialize, Serialize};
use std::collections::hash_map::DefaultHasher;
use std::hash::{Hash, Hasher};
#[repr(C)]
#[derive(Debug, Clone, Deserialize, Serialize, PartialEq)]
// TODO: Rename all instances of `path` to `layer_path`
pub enum Operation {
AddEllipse {
path: Vec<LayerId>,
insert_index: isize,
transform: [f64; 6],
style: style::PathStyle,
},
AddOverlayEllipse {
path: Vec<LayerId>,
transform: [f64; 6],
style: style::PathStyle,
},
AddRect {
path: Vec<LayerId>,
insert_index: isize,
transform: [f64; 6],
style: style::PathStyle,
},
AddOverlayRect {
path: Vec<LayerId>,
transform: [f64; 6],
style: style::PathStyle,
},
AddLine {
path: Vec<LayerId>,
insert_index: isize,
transform: [f64; 6],
style: style::PathStyle,
},
AddOverlayLine {
path: Vec<LayerId>,
transform: [f64; 6],
style: style::PathStyle,
},
AddPen {
path: Vec<LayerId>,
transform: [f64; 6],
insert_index: isize,
points: Vec<(f64, f64)>,
style: style::PathStyle,
},
AddNgon {
path: Vec<LayerId>,
insert_index: isize,
transform: [f64; 6],
sides: u8,
style: style::PathStyle,
},
AddOverlayShape {
path: Vec<LayerId>,
bez_path: kurbo::BezPath,
style: style::PathStyle,
closed: bool,
},
DeleteLayer {
path: Vec<LayerId>,
},
DuplicateLayer {
path: Vec<LayerId>,
},
RenameLayer {
layer_path: Vec<LayerId>,
new_name: String,
},
InsertLayer {
layer: Layer,
destination_path: Vec<LayerId>,
insert_index: isize,
},
CreateFolder {
path: Vec<LayerId>,
},
TransformLayer {
path: Vec<LayerId>,
transform: [f64; 6],
},
TransformLayerInViewport {
path: Vec<LayerId>,
transform: [f64; 6],
},
SetLayerTransformInViewport {
path: Vec<LayerId>,
transform: [f64; 6],
},
SetShapePath {
path: Vec<LayerId>,
bez_path: kurbo::BezPath,
},
SetShapePathInViewport {
path: Vec<LayerId>,
bez_path: kurbo::BezPath,
transform: [f64; 6],
},
TransformLayerInScope {
path: Vec<LayerId>,
transform: [f64; 6],
scope: [f64; 6],
},
SetLayerTransformInScope {
path: Vec<LayerId>,
transform: [f64; 6],
scope: [f64; 6],
},
SetLayerTransform {
path: Vec<LayerId>,
transform: [f64; 6],
},
ToggleLayerVisibility {
path: Vec<LayerId>,
},
SetLayerVisibility {
path: Vec<LayerId>,
visible: bool,
},
SetLayerName {
path: Vec<LayerId>,
name: String,
},
SetLayerBlendMode {
path: Vec<LayerId>,
blend_mode: BlendMode,
},
SetLayerOpacity {
path: Vec<LayerId>,
opacity: f64,
},
SetLayerStyle {
path: Vec<LayerId>,
style: style::PathStyle,
},
SetLayerFill {
path: Vec<LayerId>,
color: Color,
},
}
impl Operation {
/// Returns the byte representation of the message.
///
/// # Safety
/// This function reads from uninitialized memory!!!
/// Only use if you know what you are doing
unsafe fn as_slice(&self) -> &[u8] {
core::slice::from_raw_parts(self as *const Operation as *const u8, std::mem::size_of::<Operation>())
}
/// Returns a pseudo hash that should uniquely identify the operation.
/// This is needed because `Hash` is not implemented for f64s
///
/// # Safety
/// This function reads from uninitialized memory but the generated value should be fine.
pub fn pseudo_hash(&self) -> u64 {
let mut s = DefaultHasher::new();
unsafe { self.as_slice() }.hash(&mut s);
s.finish()
}
}