mirror of
https://github.com/GraphiteEditor/Graphite.git
synced 2026-09-15 22:28:10 +08:00
* Add support structure for new node macro to gcore * Fix compile issues and code generation * Implement new node_fn macro * Implement property translation * Fix NodeIO type generation * Start translating math nodes * Move node implementation to outer scope to allow usage of local imports * Add expose attribute to allow controlling the parameter exposure * Add rust analyzer support for #[implementations] attribute * Migrate logic nodes * Handle where clause properly * Implement argument ident pattern preservation * Implement adjustment layer mapping * Fix node registry types * Fix module paths * Improve demo artwork comptibility * Improve macro error reporting * Fix handling of impl node implementations * Fix nodeio type computation * Fix opacity node and graph type resolution * Fix loading of demo artworks * Fix eslint * Fix typo in macro test * Remove node definitions for Adjustment Nodes * Fix type alias property generation and make adjustments footprint aware * Convert vector nodes * Implement path overrides * Fix stroke node * Fix painted dreams * Implement experimental type level specialization * Fix poisson disk sampling -> all demo artworks should work again * Port text node + make node macro more robust by implementing lifetime substitution * Fix vector node tests * Fix red dress demo + ci * Fix clippy warnings * Code review * Fix primary input issues * Improve math nodes and audit others * Set no_properties when no automatic properties are derived * Port vector generator nodes (could not derive all definitions yet) * Various QA changes and add min/max/mode_range to number parameters * Add min and max for f64 and u32 * Convert gpu nodes and clean up unused nodes * Partially port transform node * Allow implementations on call arg * Port path modify node * Start porting graphic element nodes * Transform nodes in graphic_element.rs * Port brush node * Port nodes in wasm_executior * Rename node macro * Fix formatting * Fix Mandelbrot node * Formatting * Fix Load Image and Load Resource nodes, add scope input to node macro * Remove unnecessary underscores * Begin attemping to make nodes resolution-aware * Infer a generic manual compositon type on generic call arg * Various fixes and work towards merging * Final changes for merge! * Fix tests, probably * More free line removals! --------- Co-authored-by: Keavon Chambers <keavon@keavon.com>
51 lines
1.4 KiB
Rust
51 lines
1.4 KiB
Rust
pub mod dynamic_executor;
|
|
pub mod node_registry;
|
|
|
|
#[cfg(test)]
|
|
mod tests {
|
|
use graphene_core::*;
|
|
|
|
use futures::executor::block_on;
|
|
|
|
#[test]
|
|
fn double_number() {
|
|
use graph_craft::document::*;
|
|
use graph_craft::*;
|
|
|
|
let network = NodeNetwork {
|
|
exports: vec![NodeInput::node(NodeId(1), 0)],
|
|
nodes: [
|
|
// Simple identity node taking a number as input from outside the graph
|
|
(
|
|
NodeId(0),
|
|
DocumentNode {
|
|
inputs: vec![NodeInput::network(concrete!(u32), 0)],
|
|
implementation: DocumentNodeImplementation::ProtoNode(ProtoNodeIdentifier::new("graphene_core::ops::IdentityNode")),
|
|
..Default::default()
|
|
},
|
|
),
|
|
// An add node adding the result of the id node to its self
|
|
(
|
|
NodeId(1),
|
|
DocumentNode {
|
|
inputs: vec![NodeInput::node(NodeId(0), 0), NodeInput::node(NodeId(0), 0)],
|
|
implementation: DocumentNodeImplementation::ProtoNode(ProtoNodeIdentifier::new("graphene_core::ops::AddNode")),
|
|
..Default::default()
|
|
},
|
|
),
|
|
]
|
|
.into_iter()
|
|
.collect(),
|
|
..Default::default()
|
|
};
|
|
|
|
use crate::dynamic_executor::DynamicExecutor;
|
|
use graph_craft::graphene_compiler::Compiler;
|
|
|
|
let compiler = Compiler {};
|
|
let protograph = compiler.compile_single(network).expect("Graph should be generated");
|
|
|
|
let _exec = block_on(DynamicExecutor::new(protograph)).map(|_e| panic!("The network should not type check ")).unwrap_err();
|
|
}
|
|
}
|