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https://github.com/GraphiteEditor/Graphite.git
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* feat: Render List<String> as raw paths in SVG and Vell mode * chore: code review * chore: change the hardcoded layout bounds to parley's * chore: code review * feat: Split text node to text_layer and text_to_vector node * fix: CI fail because of difference in nature of Mac and github action * chore: fix * chore: replace FontStack as it got removed in parley 0.9 * chore: fmt * chore: migrate the rendering as of new resource architechture * chore: add text_layer node to text tool for testing * code review * Make boolean ops support the Text type * chore: Move fallback_font_resource authority from editor to text node * Fix 'Text Layer' node missing font dropdown * Change node doc comments from Vec<T> to T[] * Add migrations from the old Text node to Text -> Text to Vector * Consolidate * Rename the text attributes and reorder tilt to come before max_width/height * Detect legacy Text nodes in the split migration by their trailing separate_glyphs input * Code review * Frame Text layer thumbnails by laying out their text for bounds * Give Text layers click targets and selection outlines via collect_metadata * Route Text tool through Text to Vector with fill, fixing editing-preview placement --------- Co-authored-by: Keavon Chambers <keavon@keavon.com>
190 lines
7.8 KiB
Rust
190 lines
7.8 KiB
Rust
use super::TypesettingConfig;
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use super::path_builder::PathBuilder;
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use core::cell::RefCell;
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use core_types::list::List;
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use glam::DVec2;
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use graphene_resource::{Resource, ResourceHash};
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use parley::fontique::{Blob, FamilyId, FontInfo};
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use parley::{AlignmentOptions, FontContext, GlyphRun, Layout, LayoutContext, LineHeight, PositionedLayoutItem, StyleProperty};
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use std::collections::HashMap;
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use vector_types::Vector;
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thread_local! {
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static THREAD_TEXT: RefCell<TextContext> = RefCell::new(TextContext::default());
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}
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/// Iterates the glyph runs of a laid-out text in reading order, computing each line's last-line alignment correction
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/// (`x_offset` and per-space `space_extra`) and skipping runs clipped by `max_height`. Shared by the vector shaper and the
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/// SVG/Vello text renderers so the alignment logic lives in one place.
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pub fn for_each_styled_glyph_run(layout: &Layout<()>, text: &str, typesetting: TypesettingConfig, mut visit: impl FnMut(&GlyphRun<'_, ()>, f32, f32)) {
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let alignment_width = typesetting.max_width.map(|w| w as f32).unwrap_or_else(|| layout.full_width());
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let last_line_correction = typesetting.align.last_line_correction();
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for line in layout.lines() {
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let range = line.text_range();
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// Parley always includes a hard-break `\n` as the last byte of the preceding line's range, so the line is at the end of
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// a paragraph if it's the very last line of the buffer or its text ends with `\n`.
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let is_last_para_line = range.end == text.len() || text.get(range.clone()).is_some_and(|s| s.ends_with('\n'));
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let mut x_offset = 0.;
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let mut space_extra = 0.;
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if is_last_para_line && let Some(correction) = last_line_correction {
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let metrics = line.metrics();
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let content_advance = metrics.advance - metrics.trailing_whitespace;
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let free_space = alignment_width - content_advance;
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match correction {
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parley::Alignment::Center => x_offset = free_space * 0.5,
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parley::Alignment::Right => x_offset = free_space,
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parley::Alignment::Justify => {
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// Exclude trailing-whitespace clusters from the divisor so the redistribution stretches only the internal spaces.
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// Parley's `trailing_whitespace` is in advance units, not bytes, so we re-derive the byte boundary here to filter cluster ranges.
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let line_text = text.get(range.clone()).unwrap_or("");
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let trailing_len = line_text.len() - line_text.trim_end().len();
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let visible_end_index = range.end - trailing_len;
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let space_count: usize = line
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.runs()
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.map(|run| run.clusters().filter(|c| c.is_space_or_nbsp() && c.text_range().start < visible_end_index).count())
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.sum();
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if space_count > 0 {
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space_extra = free_space / space_count as f32;
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}
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}
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_ => {}
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}
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}
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for item in line.items() {
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if let PositionedLayoutItem::GlyphRun(glyph_run) = item
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&& typesetting.max_height.filter(|&max_height| glyph_run.baseline() > max_height as f32).is_none()
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{
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visit(&glyph_run, x_offset, space_extra);
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}
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}
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}
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}
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/// Unified thread-local text processing context that combines font and layout management
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/// for efficient text rendering operations.
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#[derive(Default)]
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pub struct TextContext {
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font_context: FontContext,
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layout_context: LayoutContext<()>,
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font_info_cache: HashMap<ResourceHash, (FamilyId, FontInfo)>,
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}
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impl TextContext {
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/// Access the thread-local TextContext instance for text processing operations
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pub fn with_thread_local<F, R>(f: F) -> R
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where
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F: FnOnce(&mut TextContext) -> R,
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{
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THREAD_TEXT.with_borrow_mut(f)
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}
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/// Get or cache font information for the given font resource.
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fn get_font_info(&mut self, font: &Resource) -> Option<(String, FontInfo)> {
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let hash = font.hash();
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if let Some((family_id, font_info)) = self.font_info_cache.get(&hash)
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&& let Some(family_name) = self.font_context.collection.family_name(*family_id)
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{
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return Some((family_name.to_string(), font_info.clone()));
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}
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let families = self.font_context.collection.register_fonts(Blob::new(font.into()), None);
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families.first().and_then(|(family_id, fonts_info)| {
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fonts_info.first().and_then(|font_info| {
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self.font_context.collection.family_name(*family_id).map(|family_name| {
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self.font_info_cache.insert(hash, (*family_id, font_info.clone()));
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(family_name.to_string(), font_info.clone())
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})
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})
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})
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}
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/// Create a text layout from the given font resource and typesetting configuration.
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pub fn layout_text(&mut self, text: &str, font: &Resource, typesetting: TypesettingConfig) -> Option<Layout<()>> {
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let (font_family, font_info) = self.get_font_info(font)?;
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const DISPLAY_SCALE: f32 = 1.;
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let mut builder = self.layout_context.ranged_builder(&mut self.font_context, text, DISPLAY_SCALE, false);
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builder.push_default(StyleProperty::FontSize(typesetting.font_size as f32));
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builder.push_default(StyleProperty::LetterSpacing(typesetting.letter_spacing as f32));
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builder.push_default(StyleProperty::FontFamily(parley::FontFamily::Single(parley::FontFamilyName::Named(std::borrow::Cow::Owned(
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font_family,
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)))));
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builder.push_default(StyleProperty::FontWeight(font_info.weight()));
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builder.push_default(StyleProperty::FontStyle(font_info.style()));
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builder.push_default(StyleProperty::FontWidth(font_info.width()));
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builder.push_default(LineHeight::FontSizeRelative(typesetting.line_height_ratio as f32));
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let mut layout: Layout<()> = builder.build(text);
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layout.break_all_lines(typesetting.max_width.map(|mw| mw as f32));
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layout.align(typesetting.align.into(), AlignmentOptions::default());
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Some(layout)
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}
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/// Convert text to vector paths using the specified font and typesetting configuration
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pub fn to_path(&mut self, text: &str, font: &Resource, typesetting: TypesettingConfig, per_glyph_items: bool) -> List<Vector> {
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let Some(layout) = self.layout_text(text, font, typesetting) else {
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return List::new_from_element(Vector::default());
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};
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let text_frame_size = DVec2::new(
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typesetting.max_width.unwrap_or_else(|| layout.full_width() as f64),
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typesetting.max_height.unwrap_or_else(|| layout.height() as f64),
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);
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// First glyph offset (pre-height-filter) so the empty placeholder item in `per_glyph_items`
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// mode keeps the same item 0's transform, preventing `local_transforms` from jumping mid-drag
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let first_glyph_offset = layout
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.lines()
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.flat_map(|line| line.items())
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.find_map(|item| match item {
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PositionedLayoutItem::GlyphRun(run) => run.glyphs().next().map(|glyph| DVec2::new((run.offset() + glyph.x) as f64, (run.baseline() - glyph.y) as f64)),
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_ => None,
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})
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.unwrap_or_default();
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let mut path_builder = PathBuilder::new(per_glyph_items, layout.scale() as f64, text_frame_size, first_glyph_offset);
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for_each_styled_glyph_run(&layout, text, typesetting, |glyph_run, x_offset, space_extra| {
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path_builder.render_glyph_run(glyph_run, typesetting.letter_tilt, per_glyph_items, x_offset, space_extra);
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});
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path_builder.finalize()
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}
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/// Calculate the bounding box of text using the specified font and typesetting configuration
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pub fn bounding_box(&mut self, text: &str, font: &Resource, typesetting: TypesettingConfig, for_clipping_test: bool) -> DVec2 {
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let Some(layout) = self.layout_text(text, font, typesetting) else {
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return DVec2::ZERO;
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};
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let layout_width = layout.full_width() as f64;
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let layout_height = layout.height() as f64;
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if for_clipping_test {
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return DVec2::new(layout_width, layout_height);
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}
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let width = typesetting.max_width.unwrap_or(layout_width);
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let height = typesetting.max_height.unwrap_or(layout_height);
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DVec2::new(width, height)
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}
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/// Check if text lines are being clipped due to height constraints
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pub fn lines_clipping(&mut self, text: &str, font: &Resource, typesetting: TypesettingConfig) -> bool {
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let Some(max_height) = typesetting.max_height else { return false };
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let bounds = self.bounding_box(text, font, typesetting, true);
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max_height < bounds.y
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}
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}
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