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* Add subpath split * Update comment and colors * Address comments * Improve visualization clarity * Code review --------- Co-authored-by: Rob Nadal <Robnadal44@gmail.com> Co-authored-by: Keavon Chambers <keavon@keavon.com>
272 lines
9.6 KiB
Rust
272 lines
9.6 KiB
Rust
use crate::svg_drawing::*;
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use bezier_rs::{Bezier, ComputeType, ManipulatorGroup, ProjectionOptions, Subpath};
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use glam::DVec2;
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use std::fmt::Write;
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use wasm_bindgen::prelude::*;
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/// Wrapper of the `Subpath` struct to be used in JS.
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#[wasm_bindgen]
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pub struct WasmSubpath(Subpath);
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const SCALE_UNIT_VECTOR_FACTOR: f64 = 50.;
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#[wasm_bindgen]
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impl WasmSubpath {
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/// Expects js_points to be an unbounded list of triples, where each item is a tuple of floats.
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pub fn from_triples(js_points: JsValue, closed: bool) -> WasmSubpath {
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let point_triples: Vec<[Option<DVec2>; 3]> = serde_wasm_bindgen::from_value(js_points).unwrap();
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let manipulator_groups = point_triples
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.into_iter()
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.map(|point_triple| ManipulatorGroup {
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anchor: point_triple[0].unwrap(),
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in_handle: point_triple[1],
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out_handle: point_triple[2],
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})
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.collect();
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WasmSubpath(Subpath::new(manipulator_groups, closed))
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}
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pub fn set_anchor(&mut self, index: usize, x: f64, y: f64) {
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self.0[index].anchor = DVec2::new(x, y);
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}
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pub fn set_in_handle(&mut self, index: usize, x: f64, y: f64) {
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self.0[index].in_handle = Some(DVec2::new(x, y));
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}
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pub fn set_out_handle(&mut self, index: usize, x: f64, y: f64) {
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self.0[index].out_handle = Some(DVec2::new(x, y));
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}
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pub fn to_svg(&self) -> String {
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format!("{}{}{}", SVG_OPEN_TAG, self.to_default_svg(), SVG_CLOSE_TAG)
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}
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fn to_default_svg(&self) -> String {
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let mut subpath_svg = String::new();
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self.0.to_svg(
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&mut subpath_svg,
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CURVE_ATTRIBUTES.to_string(),
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ANCHOR_ATTRIBUTES.to_string(),
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HANDLE_ATTRIBUTES.to_string(),
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HANDLE_LINE_ATTRIBUTES.to_string(),
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);
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subpath_svg
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}
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pub fn insert(&self, t: f64, compute_type: String) -> String {
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let mut subpath = self.0.clone();
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let point = match compute_type.as_str() {
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"Euclidean" => {
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let parameter = ComputeType::Euclidean(t);
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subpath.insert(parameter);
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self.0.evaluate(parameter)
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}
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"Parametric" => {
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let parameter = ComputeType::Parametric(t);
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subpath.insert(parameter);
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self.0.evaluate(parameter)
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}
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_ => panic!("Unexpected ComputeType string: '{}'", compute_type),
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};
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let point_text = draw_circle(point, 4., RED, 1.5, WHITE);
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wrap_svg_tag(format!("{}{}", WasmSubpath(subpath).to_default_svg(), point_text))
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}
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pub fn length(&self) -> String {
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let length_text = draw_text(format!("Length: {:.2}", self.0.length(None)), 5., 193., BLACK);
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wrap_svg_tag(format!("{}{}", self.to_default_svg(), length_text))
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}
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pub fn evaluate(&self, t: f64, compute_type: String) -> String {
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let point = match compute_type.as_str() {
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"Euclidean" => self.0.evaluate(ComputeType::Euclidean(t)),
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"Parametric" => self.0.evaluate(ComputeType::Parametric(t)),
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_ => panic!("Unexpected ComputeType string: '{}'", compute_type),
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};
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let point_text = draw_circle(point, 4., RED, 1.5, WHITE);
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wrap_svg_tag(format!("{}{}", self.to_default_svg(), point_text))
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}
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pub fn tangent(&self, t: f64) -> String {
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let intersection_point = self.0.evaluate(ComputeType::Parametric(t));
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let tangent_point = self.0.tangent(ComputeType::Parametric(t));
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let tangent_end = intersection_point + tangent_point * SCALE_UNIT_VECTOR_FACTOR;
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let point_text = draw_circle(intersection_point, 4., RED, 1.5, WHITE);
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let line_text = draw_line(intersection_point.x, intersection_point.y, tangent_end.x, tangent_end.y, RED, 1.);
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let tangent_end_point = draw_circle(tangent_end, 3., RED, 1., WHITE);
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wrap_svg_tag(format!("{}{}{}{}", self.to_default_svg(), point_text, line_text, tangent_end_point))
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}
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pub fn normal(&self, t: f64) -> String {
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let intersection_point = self.0.evaluate(ComputeType::Parametric(t));
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let normal_point = self.0.normal(ComputeType::Parametric(t));
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let normal_end = intersection_point + normal_point * SCALE_UNIT_VECTOR_FACTOR;
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let point_text = draw_circle(intersection_point, 4., RED, 1.5, WHITE);
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let line_text = draw_line(intersection_point.x, intersection_point.y, normal_end.x, normal_end.y, RED, 1.);
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let normal_end_point = draw_circle(normal_end, 3., RED, 1., WHITE);
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wrap_svg_tag(format!("{}{}{}{}", self.to_default_svg(), point_text, line_text, normal_end_point))
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}
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pub fn project(&self, x: f64, y: f64) -> String {
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let (segment_index, projected_t) = self.0.project(DVec2::new(x, y), ProjectionOptions::default()).unwrap();
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let projected_point = self.0.evaluate(ComputeType::Parametric((segment_index as f64 + projected_t) / (self.0.len_segments() as f64)));
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let subpath_svg = self.to_default_svg();
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let content = format!("{subpath_svg}{}", draw_line(projected_point.x, projected_point.y, x, y, RED, 1.),);
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wrap_svg_tag(content)
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}
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pub fn intersect_line_segment(&self, js_points: JsValue) -> String {
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let points: [DVec2; 2] = serde_wasm_bindgen::from_value(js_points).unwrap();
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let line = Bezier::from_linear_dvec2(points[0], points[1]);
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let subpath_svg = self.to_default_svg();
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let empty_string = String::new();
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let mut line_svg = String::new();
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line.to_svg(
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&mut line_svg,
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CURVE_ATTRIBUTES.to_string().replace(BLACK, RED),
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empty_string.clone(),
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empty_string.clone(),
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empty_string,
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);
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let intersections_svg = self
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.0
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.intersections(&line, None, None)
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.iter()
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.map(|intersection_t| {
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let point = self.0.evaluate(ComputeType::Parametric(*intersection_t));
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draw_circle(point, 4., RED, 1.5, WHITE)
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})
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.fold(String::new(), |acc, item| format!("{acc}{item}"));
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wrap_svg_tag(format!("{subpath_svg}{line_svg}{intersections_svg}"))
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}
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pub fn intersect_quadratic_segment(&self, js_points: JsValue) -> String {
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let points: [DVec2; 3] = serde_wasm_bindgen::from_value(js_points).unwrap();
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let line = Bezier::from_quadratic_dvec2(points[0], points[1], points[2]);
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let subpath_svg = self.to_default_svg();
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let empty_string = String::new();
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let mut line_svg = String::new();
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line.to_svg(
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&mut line_svg,
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CURVE_ATTRIBUTES.to_string().replace(BLACK, RED),
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empty_string.clone(),
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empty_string.clone(),
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empty_string,
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);
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let intersections_svg = self
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.0
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.intersections(&line, None, None)
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.iter()
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.map(|intersection_t| {
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let point = self.0.evaluate(ComputeType::Parametric(*intersection_t));
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draw_circle(point, 4., RED, 1.5, WHITE)
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})
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.fold(String::new(), |acc, item| format!("{acc}{item}"));
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wrap_svg_tag(format!("{subpath_svg}{line_svg}{intersections_svg}"))
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}
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pub fn intersect_cubic_segment(&self, js_points: JsValue) -> String {
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let points: [DVec2; 4] = serde_wasm_bindgen::from_value(js_points).unwrap();
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let line = Bezier::from_cubic_dvec2(points[0], points[1], points[2], points[3]);
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let subpath_svg = self.to_default_svg();
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let empty_string = String::new();
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let mut line_svg = String::new();
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line.to_svg(
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&mut line_svg,
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CURVE_ATTRIBUTES.to_string().replace(BLACK, RED),
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empty_string.clone(),
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empty_string.clone(),
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empty_string,
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);
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let intersections_svg = self
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.0
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.intersections(&line, None, None)
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.iter()
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.map(|intersection_t| {
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let point = self.0.evaluate(ComputeType::Parametric(*intersection_t));
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draw_circle(point, 4., RED, 1.5, WHITE)
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})
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.fold(String::new(), |acc, item| format!("{acc}{item}"));
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wrap_svg_tag(format!("{subpath_svg}{line_svg}{intersections_svg}"))
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}
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pub fn split(&self, t: f64, compute_type: String) -> String {
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let (main_subpath, optional_subpath) = match compute_type.as_str() {
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"Euclidean" => self.0.split(ComputeType::Euclidean(t)),
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"Parametric" => self.0.split(ComputeType::Parametric(t)),
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_ => panic!("Unexpected ComputeType string: '{}'", compute_type),
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};
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let mut main_subpath_svg = String::new();
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let mut other_subpath_svg = String::new();
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if optional_subpath.is_some() {
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main_subpath.to_svg(
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&mut main_subpath_svg,
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CURVE_ATTRIBUTES.to_string().replace(BLACK, ORANGE).replace("stroke-width=\"2\"", "stroke-width=\"8\"") + " opacity=\"0.5\"",
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ANCHOR_ATTRIBUTES.to_string().replace(BLACK, ORANGE),
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HANDLE_ATTRIBUTES.to_string().replace(GRAY, ORANGE),
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HANDLE_LINE_ATTRIBUTES.to_string().replace(GRAY, ORANGE),
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);
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} else {
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main_subpath.iter().enumerate().for_each(|(index, bezier)| {
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let hue1 = &format!("hsla({}, 100%, 50%, 0.5)", 40 * index);
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let hue2 = &format!("hsla({}, 100%, 50%, 0.5)", 40 * (index + 1));
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let gradient_id = &format!("gradient{}", index);
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let start = bezier.start();
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let end = bezier.end();
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let _ = write!(
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main_subpath_svg,
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r#"<defs><linearGradient id="{}" x1="{}%" y1="{}%" x2="{}%" y2="{}%"><stop offset="0%" stop-color="{}"/><stop offset="100%" stop-color="{}"/></linearGradient></defs>"#,
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gradient_id,
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start.x / 2.,
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start.y / 2.,
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end.x / 2.,
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end.y / 2.,
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hue1,
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hue2
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);
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let stroke = &format!("url(#{})", gradient_id);
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bezier.curve_to_svg(
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&mut main_subpath_svg,
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CURVE_ATTRIBUTES.to_string().replace(BLACK, stroke).replace("stroke-width=\"2\"", "stroke-width=\"8\""),
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);
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bezier.anchors_to_svg(&mut main_subpath_svg, ANCHOR_ATTRIBUTES.to_string().replace(BLACK, hue1));
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bezier.handles_to_svg(&mut main_subpath_svg, HANDLE_ATTRIBUTES.to_string().replace(GRAY, hue1));
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bezier.handle_lines_to_svg(&mut main_subpath_svg, HANDLE_LINE_ATTRIBUTES.to_string().replace(GRAY, hue1));
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});
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}
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if let Some(subpath) = optional_subpath {
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subpath.to_svg(
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&mut other_subpath_svg,
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CURVE_ATTRIBUTES.to_string().replace(BLACK, RED).replace("stroke-width=\"2\"", "stroke-width=\"8\"") + " opacity=\"0.5\"",
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ANCHOR_ATTRIBUTES.to_string().replace(BLACK, RED),
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HANDLE_ATTRIBUTES.to_string().replace(GRAY, RED),
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HANDLE_LINE_ATTRIBUTES.to_string().replace(GRAY, RED),
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);
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}
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wrap_svg_tag(format!("{}{}{}", self.to_default_svg(), main_subpath_svg, other_subpath_svg))
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}
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}
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