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* Migrate Specta to Tsify to auto-generate messages.ts, working except colors and widgets * Adopt the generated FillColor/Color/GradientStops * Fix widget typing * Separate WidgetGroup enum variants into wrapper structs * Small rename * Simplify widgets further * Clean up message type references * Switch type imports to the auto-generated file * Remove lowercase serde rename * Fix FillChoice deserialization * Fix small regression from #3837 * Improve type safety * Make WidgetSpan type-safe * More cleanup and type safety * More type safety * More type safety * Get the rest to type-check without errors; improve widget builder macro to have optional icons; improve Svelte 5 configs * Cargo fmt * Fix imports * Update outdated readme info * Fix lint command rename references * Fix typos * One more typos fix * Remove unnecessary dep: prefix from the edited Cargo.toml files * Remove excess parts from Cargo.toml * Fix compiling on desktop * Revert "Remove excess parts from Cargo.toml" This reverts commit 6b711117b3a5d5d8a3ee20f36a43bc74930b7c82. * Update dev docs with simpler, more accurate instructions
72 lines
1.8 KiB
TOML
72 lines
1.8 KiB
TOML
[package]
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name = "raster-nodes"
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version = "0.1.0"
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edition = "2024"
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description = "Raster operation nodes for Graphene"
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authors = ["Graphite Authors <contact@graphite.art>"]
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license = "MIT OR Apache-2.0"
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[lints]
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workspace = true
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[features]
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default = ["std"]
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shader-nodes = ["std", "dep:raster-nodes-shaders", "dep:wgpu-executor"]
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std = [
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"dep:core-types",
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"dep:dyn-any",
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"dep:raster-types",
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"dep:vector-types",
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"dep:image",
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"dep:ndarray",
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"dep:rand",
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"dep:rand_chacha",
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"dep:fastnoise-lite",
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"dep:serde",
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"dep:kurbo",
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]
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wasm = [
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"core-types/wasm",
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"raster-types/wasm",
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"vector-types/wasm",
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"tsify",
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"wasm-bindgen",
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]
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[dependencies]
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# Local dependencies
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no-std-types = { workspace = true }
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node-macro = { workspace = true }
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# Local std dependencies
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dyn-any = { workspace = true, optional = true }
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core-types = { workspace = true, optional = true }
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raster-types = { workspace = true, optional = true }
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vector-types = { workspace = true, optional = true }
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wgpu-executor = { workspace = true, optional = true }
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raster-nodes-shaders = { path = "./shaders", optional = true }
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# Workspace dependencies
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bytemuck = { workspace = true }
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glam = { workspace = true }
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spirv-std = { workspace = true }
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num-traits = { workspace = true }
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num_enum = { workspace = true }
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# Workspace std dependencies
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image = { workspace = true, optional = true }
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ndarray = { workspace = true, optional = true }
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rand = { workspace = true, optional = true }
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rand_chacha = { workspace = true, optional = true }
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fastnoise-lite = { workspace = true, optional = true }
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serde = { workspace = true, optional = true }
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kurbo = { workspace = true, optional = true }
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# Workspace wasm dependencies
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tsify = { workspace = true, optional = true }
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wasm-bindgen = { workspace = true, optional = true }
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[dev-dependencies]
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tokio = { workspace = true }
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futures = { workspace = true }
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