Files
Graphite/editor/src/messages/broadcast/event/event_message.rs
T
Keavon Chambers d117c3eace Adopt the cascading "appearance" attribute in place of Vector::stroke and the "fill"/"paint" attributes (#4433)
* Add the appearance model types and attribute constants

* Dual-write the appearance attribute alongside the fill/stroke pair in all paint-writing nodes

* Read paint from the appearance attribute in the renderer, analysis, metadata, and editor, cascading from ancestors

* Retire the fill/stroke attribute pair and the Vector stroke field in favor of the appearance attribute

* Replace the Stroke node's paint order input with the relative chain order of the Fill and Stroke nodes

* Code review fixes

* Re-save demo art

* Stamp coverages in place and fuse the renderer's per-item appearance reads into single walks

* Treat an empty appearance as the undeclared state so padded rows inherit instead of blocking the cascade

* Update demo art

* Treat padded appearance rows as undeclared in the boolean flatten's group recursion
2026-08-14 13:25:23 -07:00

15 lines
459 B
Rust

use crate::messages::prelude::*;
#[impl_message(Message, BroadcastMessage, TriggerEvent)]
#[derive(PartialEq, Eq, Clone, Debug, serde::Serialize, serde::Deserialize, Hash)]
pub enum EventMessage {
/// Triggered by requestAnimationFrame in JS
AnimationFrame,
CanvasTransformed,
ToolAbort,
SelectionChanged,
/// The document graph's nodes or wires changed, so state derived from the selection's chains may be stale
GraphChanged,
WorkingColorChanged,
}